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Messages - edio

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Discussion / Re: Sniper mod pack on shotgun
« on: January 22, 2018, 13:44 »
i dont really like plasmatic shotguns outside of nightmare games. the added damage is nice but too often ends up burning through my cover when im corner shooting

Didn't like it too at first. But that was before I realized, that one is not limited to a single shotgun. Having 2 shotguns in normal game is actually a very rare thing for me, I ususally do not have time to assemble both, but in Ao100 I already have Tactical + P, and Double + PS. Tactical is my main weapon (still... but with every level it renders more and more useless frankly), and Double + PS is useful when I need to make a small hole in a wall or kill nightmare demons.

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Discussion / Re: Sniper mod pack on shotgun
« on: January 22, 2018, 13:39 »
If your only reason for not putting it on the Rocket Launcher is that you're hoping for a Missile Launcher, then I'd say just go ahead and put it on the Rocket Launcher.  Missile Launchers are a rare drop; it's unlikely that you'll find one in Ao100.

Already understood that. Decided to drop one of the medpacks and go hold sniper pack for a while. Found double shotgun later, modded it. Later found P and made PS.

And I'm still alive. PS is really helpful.

Although wide shotgun spread is not as useful in Ao100 as in normal game (this was the only reliable way for me to pass city of skulls).

3
Discussion / Re: Sniper mod pack on shotgun
« on: January 21, 2018, 22:59 »
Oh, these decisions again. I can sacrifice one backpack slot and carry sniper pack with me until I find Power mod for Plasmatic shrapnel (I had successful runs in the past with double shotgun being PS, and tactical shotgun as my main weapon). But I currently miss 2 power mods for Cerberus armor (I have ballistic vest with AT already and onyx pack), so I don't think a powerpack for my plasmatic shrapnel will happen any soon.... On the other hand, as I said, spending Sniper mod on rocket launcher when any time you can find missile launcher is kind of wasteful. OTOH, rocket launcher has rocket jump, which saved me quite few times in the past...

Thanks for explanations anyway, will try to figure out, what to do with my sniper pack :)

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Discussion / Sniper mod pack on shotgun
« on: January 21, 2018, 20:46 »
I'm currently doing a run on Angel of 100. My main weapon so far is Tactical shotgun and I had WK2 when I assmebled it.

Now I found Sniper Mod Pack, but I don't have free space in my backpack. And the only weapons I have are rocket launcher with bulk mod and this tactical shotgun.

I'm wondering, will Sniper pack improve anything on my shotgun? Or should I apply it to rocket launcher (I feel like it's a waste, I hope to find missile launcher later)?

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