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Topics - Zeb

Pages: [1] 2
1
FPC Valkyrie / Place to download the valkyrielibrary?
« on: September 19, 2015, 01:00 »
The site is down, and the only mirror I could find only had versions older than those talked about on this forum. Is there somewhere I could get ahold of this? I've been learning Pascal and wanted to see if I could do something with this.

2
I remember they were what I hated most about 0.9.8.9, and the only thing that for me kept the version from being perfect (or nearly so) since they made the game so random. So, I was wondering if they were still around and if so if they had been changed in any way.

3
Forum / Reccomended Roguelike engine/code?
« on: January 31, 2008, 13:28 »
I'd like to start working on learning to program Roguelikes, but I have no idea what to use. I was planning on using Valkyrie, but from the looks of the project page there isn't enough released yet to make a Roguelike (correct me if I'm wrong) so I was thinking about looking for something else. Thoughts? Opinions? Suggestions?

4
Requests For Features / Closing doors on items.
« on: January 23, 2008, 18:38 »
I hate it when I'm fighting monsters in a doorway, then try to close the door and run only to be told that there's "no doors I can close" because some monster dropped ammo in the doorway, so I have to stand and fight . Would it be okay to allow shutting doors on top of items? I mean, as far as I know someone leaving 5 bullet in a doorway doesn't normally make the door nonoperational. >_>

5
Pre-0.9.9 / [M|AoI|97%|YAVP] My first challenge win, ever.
« on: January 23, 2008, 18:03 »
--------------------------------------------------------------
 DoomRL (v.0.9.8.9) roguelike post-mortem character dump
--------------------------------------------------------------

 Fsh, level 9 Imp Lieutenant, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 142861 turns and scored 81522 points.
 He didn't like it too rough.

 He killed 495 out of 507 hellspawn. (97%)
 He held his right to remain violent.
 He was an Angel of Impatience!

 He found the Phobos Arena.
 He stormed the Chained Court.
 He ventured into the Halls of Carnage.
 He found the Hell's Armory.
-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #.........................###............................##
  #.........................###.................###........##
  #X........................###.................###........##
  #................##...........................###..........
  #................##.............###........................
  #................##......###....###........................
  #........................###....###.............###........
  #........................###....................###........
  #.....................................###.......###........
  #.....................................###..................
  #.....................................###..................
  #................#.........................................
  #................#....###..................................
  #................#....###..................................
  #.....................###..................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 77/70   Experience 35466/9
  ToHit +2  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

    Ironman        (Level 2)
    Tough as nails (Level 3)
    Son of a bitch (Level 3)
    Eagle Eye      (Level 1)

  TaN->SoB->SoB->SoB->EE->TaN->TaN->Iro->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Gothic Armor [7/7] (86%)
    [b] [ Weapon     ]   modified BFG 9000 (11d8) [2/100] (D1)
    [c] [ Boots      ]   plasteel boots [8/8] (76%)
    [d] [ Prepared   ]   chaingun (1d6)x5 [25/50]

-- Inventory -------------------------------------------------

    [a] modified rocket launcher (6d6) [1/1] (A1)
    [b] modified plasma rifle (1d8)x8 [0/52] (M1)
    [c] blue armor [2/2] (100%)
    [d] blue armor [2/2] (100%)
    [e] modified blue armor [2/2] (68%) (D)
    [f] red armor [4/4] (100%)
    [g] 10mm ammo (x80)
    [h] 10mm ammo (x100)
    [i] rocket (x10)
    [j] rocket (x10)
    [k] rocket (x10)
    [l] rocket (x3)
    [m] weapon damage mod
    [n] armor mobility mod

-- Kills -----------------------------------------------------

    104 former humans
    75 former sergeants
    24 former captains
    23 imps
    52 demons
    62 lost souls
    23 cacodemons
    13 barons of hell
    1 Cyberdemon
    14 hell knights
    5 arachnotrons
    7 former commandos
    4 pain elementals
    6 arch-viles
    2 mancubi

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 4 he stormed the Chained Court.
  On level 9 he found Hell's Armory.
  On level 13 he ventured into the Halls of Carnage.
  On level 15 he found the Gothic Armor!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 Fire -- Choose target... The missile hits the Cyberdemon.
 Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
 fires! You are hit!
 You need a full magazine to overcharge the BFG 9000.
 You reload the BFG 9000 with power cell. The Cyberdemon reloads his rocket
 launcher. The Cyberdemon fires! You are hit!
 Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
 reloads his rocket launcher.
 Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
 fires! You are hit!
 You need a full magazine to overcharge the BFG 9000.
 You reload the BFG 9000 with power cell. The Cyberdemon reloads his rocket
 launcher. The Cyberdemon fires! You are hit!
 Fire -- Choose target... The Cyberdemon dies. Congratulations! You defeated
 the Cyberdemon! Press <Enter>

-- General ---------------------------------------------------

 Before him 16 brave souls have ventured into Phobos:
 12 of those were killed.
 2 of those were killed by something unknown.
 And 1 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 1 souls claim to have killed him...
 1 killed the bastard and survived.

--------------------------------------------------------------

I've never really bothered with challenge games before. I tried AoB and AoMr a few times back in 0.9.8.5, but that's about it. The new challenges look like fun though, so I thought I'd see if I can't unlock some of them.

This was my second attempt at AoI. My first one failed on Level 15, because I stupidly tried taking on the City of Skulls. This round, I didn't do any challenges that were harder than normal levels, and it payed off by giving me exactly zero challenge throughout the game. I also used the chain weapon line instead of the shotgun line, since the chain weapon series is much better no matter how much I love the style of the SGs.

I never dipped below 40% health in the entire game, excepting for a level 15, in which I ran into a seemingly invincible Baron of Hell- Normally, they die in 2 or 3 bursts of a chaingun with SoaB3 (As opposed to 5 or 6 shots at close range from a Double Shotgun with Shottyman. >_>) But this one kept soaking up damage like nothing. I emptied an entire chaingun- 10 bursts- into the fucker, and he just kept on firing plasma balls at me as if I was throwing rice. After I reloaded the chaingun and desperately fired another 3 or 4 bursts, he finally keeled over with myself having gone from 100% health to 22%. Examining his dropped objects revealed the cause of the phenomenon: "Gothic Armor [7/7] (139%)". Bitch used up 61% of my armor! >:-[

After that, I grabbed a large medpack that was 5 spaces away from where we were fighting, and put the gothic armor in my backpack before continuing on my way. After that I had absolutely no problems, and was able to patch up the armor by taking it out whenever I saw an armor shard. By level 19, I had it back on 200% and put it on. That thing is just unfair- I got in a fight with an Arch-Vile, and his fire attack was doing no more than ~5% damage at a time- and I had 60HP. The Cyberdemon was really easy as always, I took it out in 4 shots of the BFG9000.

The sheer lack of difficulty surprise me in this challenge, as I expected having noon-demand medpacks would make this really difficult and intense. Definitely not the case however. IMO, even without the Gothic Armor, AoI on Medium in this version is significantly easier than non-challange Easy difficulty in 0.9.8.5 (Which is the only other version I'm willing to play, since 0.9.8.7 was unbearably glitchy and .8 was ridiculously unbalanced.) Kornel might want to look into that.

At any rate, I'm probably try for AoB or AoMr before doing AoLt for the level-up. (Angel of Darkness? What Angel of Darkness?)

6
Bug Reports / Chained Court crash.
« on: January 18, 2008, 22:13 »
Odd, it seems that a disproportionate number of crashes seem to happen on the Chained Court.

Anyway, enjoy I guess.

##/########????????????????????#==#
 #?????#?????????????????Game saved. Press <Enter> to exit.
 #?????#???????????????????%???#==##########
 ##/####??????????????%??%??????/????????/
 #?????????????????????????}?h?#==#????????#
 #????????????????????%?????????#==#????????#
 #######??????????????????????????/????????/
       #?????????????????%???|}#==##########
       #????????????|}|???An unhandled exception occurred at $0046BB40 :
ERangeError : Range check error?#==#
  $0046BB40  TLEVEL__VISIBLE,  line 434 of dflevel.pas
  $0046726F  TBEING__SENDMISSILE,  line 1292 of dfbeing.pas
  $00462108  TBEING__FIRE,  line 537 of dfbeing.pas
  $004638FB  TBEING__AISCAN,  line 724 of dfbeing.pas
  $00463E86  TBEING__ACTION,  line 777 of dfbeing.pas
  $00463FE7  TBEING__CALL,  line 789 of dfbeing.pas] (4%)
  $0046E32D  TLEVEL__TICK,  line 782 of dflevel.pas/6]
  $0040F30A  TDOOM__RUN,  line 275 of doombase.pas           The Chained Court
  $004019A0  main,  line 22 of DoomRL.pas

Abnormal program termination! Please write down the above
to help get rid DoomRL of all those bugs! You only need
to write down the filenames and linenumbers.
Attempting to save game.... Press <Enter>

7
Pre-0.9.9 / [M|91%|YAVP] First win of the new version!
« on: January 17, 2008, 17:53 »
lol, late to the party.

I've unfortunately been really busy lately, and so haven't really had a chance to play video games nearly as much as I'd like. This game was actually played over the course of four days, with about half an hour a day.

On the other hand, I really, really like what I've seen so far in this version. I haven't actually played much DoomRL at all since 0.9.8.5, because .7 kept crashing and erasing my data which caused me to quit playing after the third reset, and I got so annoyed by chain weapons in  .8B that I quit playing after I won one game with them.

In .9, though, all of Kornel's ideas that he's implemented starting with .7 seem to have really come full circle, and massive amount of cool new stuff since .5 is really sweet. The game also is balanced enough now that I can really enjoy it and enjoy all the new stuff so, I can see myself dumping a lot of time into this version when I get a chance to do so.

Massive props to Kornel for this, you've done a great job.

--------------------------------------------------------------
 DoomRL (v.0.9.8.9) roguelike post-mortem character dump
--------------------------------------------------------------

 Namingway, level 10 Human Soldier, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 166999 turns and scored 95650 points.
 He didn't like it too rough.

 He killed 536 out of 587 hellspawn. (91%)
 He held his right to remain violent.

 He found the Phobos Arena.
 He stormed the Chained Court.
 He ventured into the Halls of Carnage.
 He fought on Hell's Arena.
 He became a champion of Hell's Arena!
 He faced The Wall.
 And he cleared it completely!.
 He wandered into the Unholy Cathedral.
 He was caught in the Mortuary!
 And he managed to clear it!
-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........................................................
  #.......................###................................
  #.......................###................................
  #.......................###................###.............
  #..........................................###....###......
  #................###............###........###....###......
  #.........#......#>#............###...............###......
  #................###.....###....###..###...................
  #..............|.........###.........###...................
  #.............||.........###.........###...................
  #............}.............................................
  #..............X.............................###.........##
  #............................................###.........##
  #............................................###.........##
  #..........................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 46/60   Experience 47216/10
  ToHit +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman        (Level 1)
    Hellrunner     (Level 3)
    Tough as nails (Level 3)
    Reloader       (Level 2)
    Shottyman      (Level 1)

  TaN->TaN->Rel->Rel->SM->TaN->HR->HR->Iro->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   modified double shotgun (6d3)x3 [0/2] (S1)
    [c] [ Boots      ]   plasteel boots [8/8] (67%)
    [d] [ Prepared   ]   BFG 9000 (10d8) [0/100]

-- Inventory -------------------------------------------------

    [a] advanced rocket launcher (6d8) [1/1] (D2S1)
    [b] red armor [4/4] (80%)
    [c] Angelic Armor [6/6] (100%)
    [d] shotgun shell (x38)
    [e] shotgun shell (x70)
    [f] shotgun shell (x70)
    [g] rocket (x13)
    [h] rocket (x14)
    [i] rocket (x14)
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] phase device
    [n] thermonuclear bomb

-- Kills -----------------------------------------------------

    89 former humans
    79 former sergeants
    24 former captains
    21 imps
    47 demons
    58 lost souls
    45 cacodemons
    18 barons of hell
    1 Cyberdemon
    15 hell knights
    12 arachnotrons
    6 former commandos
    4 pain elementals
    8 arch-viles
    9 mancubi

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 4 he stormed the Chained Court.
  On level 12 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 14 he ventured into the Halls of Carnage.
  On level 16 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he found the Angelic Armor!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 Fire -- Choose target... The Cyberdemon misses you.
 The Cyberdemon hits you.
 Fire -- Choose target... The Cyberdemon hits you. Your red armor is
 damaged!
 You use a large med-pack. You feel fully healed. The Cyberdemon hits you.
 The Cyberdemon hits you.
 Fire -- Choose target... The Cyberdemon misses you.
 The Cyberdemon hits you. Your red armor is damaged!
 Fire -- Choose target... The Cyberdemon hits you.
 You use a large med-pack. You feel fully healed. The Cyberdemon hits you.
 Your red armor is completely destroyed!
 Fire -- Choose target...
 The Cyberdemon fires! Boom!
 Fire -- Choose target... The Cyberdemon dies. Congratulations! You defeated
 the Cyberdemon! Press <Enter>

-- General ---------------------------------------------------

 Before him 2 brave souls have ventured into Phobos:
 1 of those was killed by something unknown.
 And 1 couldn't handle the stress and committed a stupid suicide.

--------------------------------------------------------------

8
Bug Reports / Wasn't this fixed like two versions ago?
« on: January 14, 2008, 21:39 »

BB Screenshot created.                                                         
 Screenshot created.                                                           
 ##############  #####                                                         
 #..#.........# ======                                                         
 #..#.........#========                                                         
 #..#0......../========                                                         
 #..#.........#========                                                         
 #..#.........# ======                                                         
 #..#.........#========                                                         
 #..+.........#========                                                         
 #..#........%#=========                                                       
 #..#.......}.@=========                                                       
 #..#.........#=========                                                       
 #..#.........#========                                                         
 #..#........%#========                                                         
 #..#.......}./========                                                         
 #..+.........#========                                                         
 #..#.........# ======                                                         
 ########/#####  =====                                                         
 #............#  ====                                                           
 #............#    =                                                           
 ##############                                                                 
 Fuckin Ace                 Armor : none                                       
 Health: 48%  Exp:  1/50%   Weapon: combat shotgun (6d3) [5/5]                 
 cautious                                                    Phobos Base  Lev2 

I thought I remembered Kornel saying back when everyone was complaining about getting blocked by lava that he'd fixed it so that wouldn't happen in the next version. :-/ I don't see anything about it in version.dat though, so I may just be misremembering. (If so, move this to the requests forum I guess.)

Either way, this sucked because I had just gotten a message saying "Something valuable is in this level!" which I assume means a unique item.

9
Pre-0.9.9 / [M|85%|AoMr|YASD] Now that's just embarrassing.
« on: January 05, 2008, 06:44 »
--------------------------------------------------------------
 DoomRL (v 0.9.8.8B) roguelike post-mortem character dump
--------------------------------------------------------------

 Pistol Maaan, level 7 Former Human Corporal, killed by a mancubus
 on level 15 of the Phobos base.
 He survived 79990 turns and scored 34954 points.
 He didn't like it too rough.

 He killed 282 out of 331 hellspawn. (85%)
 He was an Angel of Marksmanship!

 He ventured into the Halls of Carnage.
 He found the Hell's Armory.
 He faced The Wall.
-- Graveyard -------------------------------------------------

  ###########################################################
  .........+........./.......+.................+.......0.#...
  .........#.........#######/#+#######+#######+#.......^.#..|
  .........#.........#.......#.......#.#.......#.........+...
  .........#........>#.}|....#..0....#.#.......#.........#...
  .........+.........#.===.../.......#.#.......+.........#...
  +####+#######+####/##===#######/####+####+#######+####+####
  ./......./..}......#=}|..../...^...#.#.......+=============
  .#######+#.&}....|}/}=.}...#.......#.#.......#=============
  .#.......#........}.....####.......#.#.......#=============
  .#.......#.............%......######+#######+#=============
  .#.......+.0.................M...............+=============
  +####+#######+###.............#+####+####+#######+####+####
  .#.....&.+0........#...................|.....+....#....;..#
  .#.|^.&..#.........%....................0....#....#.......#
  .+......|#.................#.....|...........#....+.......+
  +#########....................X....0.......^.#....#....^..#
  ........0+..|............../.................+....#.......#
  ###########################################################
  ###########################################################

-- Statistics ------------------------------------------------

  Health -1/50   Experience 17954/7
  ToHit +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Finesse        (Level 1)
    Hellrunner     (Level 1)
    Son of a gun   (Level 3)
    Dualgunner     (Level 2)

  SoG->SoG->SoG->Fin->DG->DG->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [1/4] (21%)
    [b] [ Weapon     ]   advanced pistol (2d4) [8/8] (S3M1)
    [c] [ Boots      ]   plasteel boots [8/8] (100%)
    [d] [ Prepared   ]   modified pistol (2d5) [6/6] (D1)

-- Inventory -------------------------------------------------

    [a] 10mm ammo (x92)
    [b] 10mm ammo (x100)
    [c] 10mm ammo (x100)
    [d] 10mm ammo (x100)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] small med-pack
    [h] small med-pack
    [i] small med-pack
    [j] small med-pack
    [k] small med-pack
    [l] small med-pack
    [m] small med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack

-- Kills -----------------------------------------------------

    72 former humans
    58 former sergeants
    16 former captains
    25 imps
    42 demons
    30 lost souls
    9 cacodemons
    3 barons of hell
    2 hell knights
    6 arachnotrons
    1 former commando
    1 mancubus

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 7 he witnessed the Wall.
  Not knowing what to do, he left.
  On level 10 he found Hell's Armory.
  On level 12 he ventured into the Halls of Carnage.
  On level 15 he finally was killed by a mancubus.

-- Messages --------------------------------------------------

 The baron of hell fires! Boom! Your red armor is damaged!
 The baron of hell fires! Boom!
 You use a small med-pack. You feel healed.
 Fire -- Choose target... The missile hits the baron of hell. The missile
 hits the baron of hell.
 Fire -- Choose target... The missile hits the baron of hell. The missile
 hits the baron of hell.
 Fire -- Choose target... The missile hits the baron of hell. The baron of
 hell dies.
 You reload the pistol with 10mm ammo. You reload the pistol with 10mm ammo.
 There is a small med-pack lying here.
 You picked up a small med-pack.
 The mancubus fires! Boom! Boom! Boom!
 You start running!
 The mancubus fires! Boom! Your red armor is damaged! You die!...

-- General ---------------------------------------------------

 Before him 15 brave souls have ventured into Phobos:
 13 of those were killed.
 And 1 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 1 souls claim to have killed him...
 1 killed the bastard and survived.

--------------------------------------------------------------

Dying with 11 medpacks? Yeesh. v_v;

10
Discussion / Son of a Bitch idea.
« on: January 03, 2008, 05:20 »
Why not make it so that SoaB adds one extra side to every die rolled per level? This would simultaneously make it less useful on chain weapons, while making it useful at all for rocket launchers, shotguns, etc! (Pistols would be equally effected) Thus, SoaB becomes less game-breaking, but simultaneously is useful for all weapon paths meaning that the whole chain weapon dilemma is neatly sidestepped. I also think this would be a good idea for the flavor of the game. A true Son of a Bitch wouldn't find himself confined to a certain weapon type; he'd be kicking ass and taking names no matter what weapon path he was using. It would also make SoaB truly the inverse of TaN- a generally useful skill that can be used to fill in the gaps of any skill set.

Opinions?

11
Bug Reports / Strange Crash.
« on: December 31, 2007, 23:28 »
I just had a crash occur shortly after loading a saved game. (NOT savescummed) The odd thing about it was that even though it gave the message saying to copy down the error information, it didn't show any lines of error information until I finally X'd out, at which point the lines flashed for a fraction of a second. Unfortunately, I was barely too slow hitting the print screen button to capture those lines, and because I tried my SS of the crash itself was overwritten with a SS of my desktop. >_> (I had hit F9 and F10 as well, but they appear not to work during a crashed game.)

So no solid information, but it might be worth trying to reproduce.

12
Pre-0.9.9 / [M|89%|YAVP] First win of the new version.
« on: December 31, 2007, 07:23 »
--------------------------------------------------------------
 DoomRL (v 0.9.8.8B) roguelike post-mortem character dump
--------------------------------------------------------------

 Hospital, level 10 Former Human Soldier, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 119238 turns and scored 92603 points.
 He didn't like it too rough.

 He killed 470 out of 528 hellspawn. (89%)

 He found the Phobos Arena.
 He stormed the Chained Court.
 He ventured into the Halls of Carnage.
 He faced The Wall.
 He wandered into the Unholy Cathedral.
-- Graveyard -------------------------------------------------

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  #............|.|....###.....###............................
  #....###......|.....###.....###.........................###
  #....#>#.......}....###.....###...........###..###......###
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  #........X.........................###.....................
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 59/60   Experience 44705/10
  ToHit +3  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

    Ironman        (Level 1)
    Tough as nails (Level 3)
    Son of a bitch (Level 3)
    Eagle Eye      (Level 1)
    Triggerhappy   (Level 2)

  TaN->Iro->SoB->SoB->SoB->TH->EE->TH->TaN->TaN->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   blue armor [2/2] (57%)
    [b] [ Weapon     ]   modified plasma rifle (1d8)x8 [16/40] (S1)
    [c] [ Boots      ]   plasteel boots [8/8] (70%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] modified chaingun (1d6)x5 [50/50] (S1)
    [b] blue armor [1/2] (49%)
    [c] red armor [1/4] (2%)
    [d] 10mm ammo (x100)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x38)
    [g] power cell (x16)
    [h] power cell (x50)
    [i] small med-pack
    [j] large med-pack

-- Kills -----------------------------------------------------

    98 former humans
    68 former sergeants
    19 former captains
    17 imps
    45 demons
    60 lost souls
    24 cacodemons
    12 barons of hell
    1 Cyberdemon
    9 hell knights
    38 arachnotrons
    10 former commandos
    5 pain elementals
    5 arch-viles
    4 mancubi

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 4 he stormed the Chained Court.
  On level 7 he witnessed the Wall.
  Not knowing what to do, he left.
  On level 13 he ventured into the Halls of Carnage.
  On level 16 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 You wear/wield : a blue armor [2/2] (100%) The Cyberdemon fires! You are
 hit!
 You reload the plasma rifle with power cell. The Cyberdemon reloads his
 rocket launcher. The Cyberdemon fires! You are hit!
 You use a large med-pack. You feel fully healed. The Cyberdemon reloads his
 rocket launcher.
 Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
 the Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon.
 Unknown command. Press "?" for help.
 Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
 dies. Congratulations! You defeated the Cyberdemon! Press <Enter>

-- General ---------------------------------------------------

 Before him 13 brave souls have ventured into Phobos:
 12 of those were killed.
 And 1 couldn't handle the stress and committed a stupid suicide.

--------------------------------------------------------------

For those wondering why it took me 14 games to get a victory, my first 13 games were all attempts a shotgun-based, because Kornel had said that he'd made shotguns actually useful in this version. Instead, they seem to be even more useless then before, not just in comparison to the SoaB'd stream weapons but even on their own, thanks to the shortened range and new tactics system. (One of the very few saving graces of shotguns in earlier versions was that they had 100% accuracy even in coward mode)

Meanwhile, the boost from SoaB is even more game-breakingly powerful then I predicted here. Trigger Happy is just the icing on the cake. Since picking up a chaingun and getting my first level of SoaB, I was not even remotely in danger of dying the entire game. For shame.

13
Bug Reports / Tactics in Help Files
« on: December 30, 2007, 07:35 »
Not really a bug per se, but in both the in game help and the help file packaged with DoomRL still refer to tactics as "Aggressive, Cautious, and Cowardly" and give tips accordingly. Considering that these were the first places I went to try and find out what the heck the new tactics system does, you may want to think about changing that. 

14
Off Topic / MMOR by the ADoM team?
« on: December 21, 2007, 15:51 »
I seem to remember somewhere that the ADoM team was working on a (massively?) multiplayer online roguelike in the vein of TomeNET or MAngband, but developed from the ground up for online multiplayer and with a subscription fee. I can't seem to find anything on the matter now via google though, so does anyone know if this is actually in development or if I just made it up?

15
Berserk! / Hooray for a new release!
« on: December 21, 2007, 15:48 »
I've long insisted that Berserk! is the CF game that has the most potential (DoomRL is obviously great, but there's not much more that can be done with it.) and it's a lot of fun so this makes me really happy.

*Goes and downloads*

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