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Messages - Kahvi

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Requests For Features / Re: Masterless class
« on: April 30, 2012, 09:26 »
Because then nobody would use the regular ones.  And auto-regenerating HP would be immensely broken for anyone willing to wait long enough.

How about have them unlocked after you complete an "Angel of" run on N! relating to that advanced class? that way, the class itself isn't some handout...

2
Requests For Features / Re: New unique items
« on: April 27, 2012, 22:17 »
Caseless Depleated Uranium Chaingun: PPBT
Damage +1 die, +2 sides, Burst -2
Ammo: 100
Move: -25%
+5% dodge each turn you stand still (caps at +25%) (*Covering Fire*)
---------------------------------------

Sasha (Unique chaingun)
Pickup: "...I think someone is gonna sue."
Nanomanufacture ammo every round
2d6, burst 6, acc +0, move-5%

3
Dunno if this was suggested yet. (thread tl:dr past page 3 until 39)
Angel of Infinity : Last as long as you can, counts as complete after 200 levels perhaps?

Logan's Run Difficulty: as per Angel of Infinity, but JC starts hunting you down after you turn char-level 21

4
Discussion / DoomRL Medical Armor Question
« on: March 28, 2012, 07:53 »
So i've been running around as a Technician and I just started wondering...

If i take Medical Armor, turn it into nanofiber Skin to up its resistances, then slap on an onyx attachment... what happens?

Heck, what happens if i just slap Onyx on to medical armor to begin with?

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