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Topics - Sradac

Pages: 1 [2]
16
Going for badges again in the newest version, this time wanted to get my strongman ones.  So yeah I did ITYTD just to get them, but the setup I had going was actually VERY effective, cant wait to try it with AoB

Went with Technician because Malicious Blades is just so god dang great I cant get enough of it.  Got myself 2 chainswords, Phaseshift armor with a power mod to make it as good as red armor with a massive speed boost to cover melee distance, then gothic boots with an agility mod to offset the knockback of the phaseshift and the speed reduction of the boots.

All in all, it was a heck of a lot of fun.  on level 24 found an invuln close enough to the stairs, and I had 2 nukes.  I was considering going for a full win, but I didnt want to push it with my first straight melee to get this far since i have yet to beat JC on any char.
So heres the mortem!


--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Igor Savin, level 9 Demon Sergeant Technician,
 defeated the Cyberdemon on level 25 of the Phobos base.
 He survived 61596 turns and scored 39376 points.
 He played for 54 minutes and 53 seconds.
 He was too young to die!

 He killed 342 out of 342 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Special levels --------------------------------------------

  Levels generated : 6
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  Malicious Knives Cross
  Medal of Prejudice
  Strongman Bronze Badge
  Strongman Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #.......|..................................................
  #.......X|.................................................
  #.......|}.................................................
  #.....................................###..................
  #.......###...###.....................###..................
  #.......###...###.....................###............###...
  #.......###...###...........###......................###...
  #...........................###..............###.....###...
  #....................###....###..............###...........
  #....................###.....................###...........
  #....................###...................................
  #..........................................................
  #..........................................................
  #...................###......................###...........
  #...................###...###.......###......###...........
  #...................###...#>#.......###......###...........
  #.........................###.......###....................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 56/60   Experience 34145/9
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Technician

    Ironman          (Level 1)
    Finesse          (Level 1)
    Hellrunner       (Level 2)
    Brute            (Level 3)
    Dodgemaster      (Level 1)
    Malicious Blades (Level 1)

  Bru->Bru->Fin->HR->HR->DM->MMB->Bru->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified phaseshift armor [4/4] (83%) (P)
    [b] [ Weapon     ]   chainsword (4d6)
    [c] [ Boots      ]   modified gothic boots [10/10] (200%) (A)
    [d] [ Prepared   ]   chainsword (4d6)

-- Inventory -------------------------------------------------

    [a]   large med-pack
    [b]   large med-pack
    [c]   large med-pack
    [d]   large med-pack
    [e]   large med-pack
    [f]   large med-pack
    [g]   large med-pack
    [h]   large med-pack
    [i]   large med-pack
    [j]   large med-pack
    [k]   large med-pack
    [l]   large med-pack
    [m]   large med-pack
    [n]   large med-pack
    [o]   large med-pack
    [p]   large med-pack
    [q]   large med-pack
    [r]   envirosuit pack
    [s]   thermonuclear bomb
    [t]   thermonuclear bomb
    [u]   shockwave pack

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 80%   feet 50% 
    Melee      - internal 0%    torso 95%   feet 75% 
    Shrapnel   - internal 0%    torso 80%   feet 50% 
    Fire       - internal 0%    torso 50%   feet 50% 

-- Kills -----------------------------------------------------

    63 former humans
    64 former sergeants
    16 former captains
    78 imps
    30 demons
    33 lost souls
    7 cacodemons
    14 barons of hell
    1 Cyberdemon
    11 hell knights
    2 arachnotrons
    9 former commandos
    2 pain elementals
    3 arch-viles
    2 mancubi
    5 revenants
    2 bruiser brothers

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 14 he assembled a piercing blade!
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he assembled a chainsword!
  On level 19 he assembled a chainsword!
  On level 22 he stumbled into complex full of imps!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 There are stairs leading downward here.
 
 You enter a big arena. There's blood everywhere. You hear heavy mechanical
 footsteps...
 You start running!
 The Cyberdemon hits you.
 You see : a Cyberdemon (scratched) [m]ore | pool of blood
 You hit the Cyberdemon. You hit the Cyberdemon. The Cyberdemon reloads his
 rocket launcher.
 You hit the Cyberdemon. You hit the Cyberdemon.
 You hit the Cyberdemon. You hit the Cyberdemon. You are hit!
 You see : a Cyberdemon (severely wounded) [m]ore | pool of blood
 You hit the Cyberdemon. You hit the Cyberdemon.
 You hit the Cyberdemon. You hit the Cyberdemon. The Cyberdemon dies. You
 feel relatively safe now. Congratulations! You defeated the
 Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

 10 brave souls have ventured into Phobos:
 7 of those were killed.
 And 1 couldn't handle the stress and committed a stupid suicide.

 2 souls destroyed the Cyberdemon...
 2 killed the bastard and survived.

--------------------------------------------------------------


was quite satisfied when 1 round of melee would kill any and all enemies minus viles and mancubi. and the cyber of course.

17
Discussion / Berserk Bug, Fixed?
« on: March 01, 2011, 21:43 »
  Just wondering, I didnt see it in the notes for the newest version, has the bug from the Berserker trait been fixed yet when going berserk on a killing blow, berserk does not activate properly?

18
Bug Reports / [0.9.9.2] Imps vs Imps
« on: February 27, 2011, 10:35 »
  I'm not 100% if this is a bug or not, but as I recall, in previous versions imps fireballs could not hurt other imps (just like vanilla Doom) but as of 0.9.9.2 I have watched several imps injure and even kill other imps with their fireballs.

  Maybe its just me but I could have swore they didnt used to do this, if they did, I think it should be changed.  Would make a throng of imps that much more deadly.

19
Discussion / What the...the Arena Master? *SPOILERS*
« on: February 27, 2011, 01:33 »
  Yikes! Has anyone else encountered him yet in the chained court???????????????

I have NO idea what triggered this special version of the chained court, but its pretty nasty.

Here's a taste.


You see : a Arena Master (scratched) [m]ore | pool of blood                   
 The missile hits the Arena Master. The cacodemon fires! Boom!                 
                                                                               
                                                                               
                                             ...        ........               
                                           .....        ..........             
                                         .......       .............           
                                        ........        .............           
                                       .....===#        #===..........         
                                       .....===##########===...........         
                                      .........+......../..............         
                                      ....}.===#........#===............       
                                     .....%|===#........#===............       
                                     ........../......../%...............       
                                     .......===##########===.............       
                                      ..V...===|.||||||.#===.............       
                                     ..}....|.O.........%................       
                                     ....................................       
                                     .........@.........................#       
                                     ..............................#####       
                                      .....................#########           
                                      ######################                   
 Bobby Prince               Armor : blue armor [2/2] (59%)                     
 Health: 100% Exp:  3/85%   Weapon: chaingun (1d6)x4 [36/40]                   
 running                                                     The Chained Court 


20
Discussion / [0.9.9.2] Hell's Armory
« on: February 27, 2011, 00:02 »
I love the Quake reference :)

21
Bug Reports / [0.9.9.2] Game crashes at startup
« on: February 25, 2011, 23:01 »
Here's the log, every time I try and open the neweset version I get this...

--- Logging start : 2/26/2011 0:58:37 ---
<TSystems/0/0> Initialized.
<TDoom/0/0> Initialized.
<TTextModeOutput/0/0> Initialized.
<TTextModeOutput/0/0> Setting ASCII video to 80x25 color.
<TTextModeOutput/0/0> ASCII Video 80x25 color set.
<TTextModeInput/0/0> Initialized.
<TTextModeInput/0/0> Terminal Keyboard system ready.
<TLua> Lua closed.
<TDoom/0/0> Doom destroyed.
<TDoom/0/0> Closed.
<TSystems/0/0> Closed.
<TTextModeOutput/0/0> Closed.
<TTextModeInput/0/0> Closed.
--- Logging end   : 2/26/2011 0:58:37 ---


Windows XP.  Last version worked just fine, not a single problem.  Now, apparently Doom is destroyed. Fresh download, fresh install.  Re downloaded and unzipped several times, same problem.

22
Requests For Features / Secrets?
« on: October 01, 2010, 09:50 »
  So why are there no secret doors/rooms in DoomRL?  That was one of the major parts of doom, finding secret areas with goodies in them.  I dont think it would be that hard to implement, there are already vaults/caves generated on levels.  Intuition could reveal the location of these doors.  And to make it so you cant just rocket your way in, make the walls and the door in-destructable.  All you would have to do is bump into the right spot the door is located so they arent impossible to get in.
  Maybe also make it so no demons spawn inside them, that way if someone dosent want to take the time to track down that secret door it dosent hurt their kill count, they just miss out on the bonus items inside.

23
Discussion / Ah hahaha! I love it!
« on: September 20, 2010, 12:36 »
So until just now I didnt realize you could push barrels into lava.  Moved one too many times, pushed a barrel of napalm into lava and got the lovely message of "Oh my, how stupid."  hahaha love it.

24
0.9.9.1 / [M|AoMr|83%|YAVP] First AoMr win!
« on: September 19, 2010, 11:08 »
first standard Angel of Marksmanship win.  Nothing out of the ordinary except the fact I found Onyx Armor on level 5 (!).  Modded with a power mod and agility mod.  better than red armor and can never be destroyed.  First time I found the revenants launcher and I cant even use it :( mortem below.

oh yeah, also made sergeant major after this run.  yay me.

--------------------------------------------------------------
 DoomRL (v.0.9.9.1) roguelike post-mortem character dump
--------------------------------------------------------------

 John Romero, level 9 Cacodemon Sergeant, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 98700 turns and scored 78752 points.
 He played for 2 hours, 21 minutes and 33 seconds.
 He didn't like it too rough.

 He killed 345 out of 411 hellspawn. (83%)
 He was an Angel of Marksmanship!


-- Awards ----------------------------------------------------

  Marksman Silver Badge
  Reaper Bronze Badge
  Reaper Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #X.........................................................
  #..........................................................
  #.................###....................................##
  #.................###....................................##
  #.......}|###.....###.......###...................###....##
  #......||.###...............###...................###......
  #.........###...............###...................###......
  #..........................................................
  #............................................###...........
  #............................................###...........
  #............###.................###.........###...........
  #............###.................###.......................
  #............###.................###.......................
  #.......###................................................
  #.......###................................................
  #.......###................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 32/50   Experience 34586/9
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +1  ToDmg Melee +1

-- Traits ----------------------------------------------------

    Finesse          (Level 2)
    Son of a bitch   (Level 1)
    Son of a gun     (Level 3)
    Dualgunner       (Level 1)
    Whizkid          (Level 2)

  SoG->SoG->DG->SoG->Fin->Fin->WK->WK->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified onyx armor [4] (AP)
    [b] [ Weapon     ]   modified pistol (2d5) [1/10] (B2P1T2)
    [c] [ Boots      ]   modified plasteel boots [4/4] (74%) (A)
    [d] [ Prepared   ]   modified pistol (2d5) [1/10] (B2P1T2)

-- Inventory -------------------------------------------------

    [a] 10mm ammo (x54)
    [b] 10mm ammo (x100)
    [c] 10mm ammo (x100)
    [d] 10mm ammo (x100)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] small med-pack
    [h] small med-pack
    [i] phase device
    [j] homing phase device
    [k] envirosuit pack

-- Kills -----------------------------------------------------

    46 former humans
    29 former sergeants
    17 former captains
    67 imps
    71 demons
    41 lost souls
    29 cacodemons
    7 barons of hell
    1 Cyberdemon
    10 hell knights
    11 arachnotrons
    1 former commando
    1 pain elemental
    4 arch-viles
    8 mancubi
    2 bruiser brothers

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 10 he found Hell's Armory.
  On level 10 he found the Revenant's Launcher!
  On level 15 he encoutered the Phobos Hellgate.
  On level 22 he was foolish enough to enter the Mortuary!
  He managed to escape from the Mortuary!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 fires! You are hit!
 You use a large med-pack. You feel fully healed. The Cyberdemon reloads his
 rocket launcher.
 Fire -- Choose target...   The missile hits the Cyberdemon. The missile
 hits the Cyberdemon.
 Fire -- Choose target...   The missile hits the Cyberdemon. The missile
 hits the Cyberdemon.
 Fire -- Choose target...   The missile hits the Cyberdemon.
 Fire -- Choose target...   The missile hits the Cyberdemon. The missile
 hits the Cyberdemon.
 Fire -- Choose target...   The missile hits the Cyberdemon. The missile
 hits the Cyberdemon. The Cyberdemon fires! You are hit!
 Fire -- Choose target...   The missile hits the Cyberdemon.
 Fire -- Choose target...   The missile hits the Cyberdemon. The Cyberdemon
 dies. You feel relatively safe now. Congratulations! You defeated

-- General ---------------------------------------------------

 Before him 37 brave souls have ventured into Phobos:
 29 of those were killed.
 1 of those was killed by something unknown.
 2 didn't read the thermonuclear bomb manual.
 And 4 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 1 souls claim to have killed him...
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------

25
0.9.9.1 / [E|100%|YAAM] B3 on a BFG is overkill
« on: September 18, 2010, 12:10 »
So this one dosent match up with my other mortem I put up, im on my laptop right now.  First YAAM, First time I went for whizkid and let me tell you, 3 bulks on a BFG made the cyberdemon a joke.  Cleared vaults, city of skulls, spiders lair, and lava pits.  Think I did pretty good.  Almost got taken out on hell level 7 though, 2 arch viles and 4 mancubus had me pinned down in a small hallways.  I really didnt want to use the BFG on them because there was an invuln and red armor in the room they were in, had to use it in the end ethough.

--------------------------------------------------------------
 DoomRL (v.0.9.9.1) roguelike post-mortem character dump
--------------------------------------------------------------

 Adrian Carmack, level 11 Demon Corporal, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 127169 turns and scored 54474 points.
 He played for 1 hour, 19 minutes and 47 seconds.
 He was too young to die!

 He killed 480 out of 480 hellspawn. (100%)
 This ass-kicking marine killed all of them!


-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (bronze cluster)
  UAC Bronze Badge
  Veteran Bronze Badge
  Lava Bronze Badge
  Skull Bronze Badge
  Scavenger Gold Badge
  Arachno Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #.................X.....|..................................
  #.......................}..............###..###............
  #...................#..................#>#..###............
  #.................###.........#........###..###............
  #.................###......................................
  #....................................................###...
  #...................................###..............###...
  #...................................###..............###...
  #...................................###....................
  #..........................................................
  #..........................................................
  #......###..###..................###.......................
  #......###..###........###.......###...................###.
  #......###..###........###.......###...................###.
  #......................###.............................###.
  #..........................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 34/50   Experience 58153/11
  ToHit Ranged +4  ToHit Melee +4  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Finesse          (Level 2)
    Son of a gun     (Level 3)
    Eagle Eye        (Level 2)
    Dualgunner       (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 1)

  SoG->SoG->DG->SoG->Fin->Fin->WK->EE->EE->Int->Int->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [2/4] (49%)
    [b] [ Weapon     ]   modified BFG 9000 (10d8) [0/220] (B3)
    [c] [ Boots      ]   plasteel boots [4/4] (100%)
    [d] [ Prepared   ]   modified pistol (2d5) [6/6] (P1)

-- Inventory -------------------------------------------------

    [a] modified pistol (2d6) [6/6] (A1P2)
    [b] blue armor [2/2] (100%)
    [c] blue armor [2/2] (59%)
    [d] chainsaw (4d6)
    [e] 10mm ammo (x68)
    [f] small med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] phase device
    [m] phase device
    [n] homing phase device
    [o] envirosuit pack
    [p] thermonuclear bomb
    [q] thermonuclear bomb

-- Kills -----------------------------------------------------

    82 former humans
    69 former sergeants
    15 former captains
    47 imps
    46 demons
    131 lost souls
    14 cacodemons
    13 barons of hell
    1 Cyberdemon
    2 hell knights
    23 arachnotrons
    6 former commandos
    3 pain elementals
    9 arch-viles
    10 mancubi
    7 revenants
    2 bruiser brothers

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 4 he stormed the Chained Court.
  On level 10 he found Hell's Armory.
  On level 11 he ventured into the Halls of Carnage.
  On level 15 he encoutered the Phobos Hellgate.
  On level 17 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 19 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 20 he entered the Vaults.
  He managed to clear the Vaults completely!
  On level 23 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 Fire -- Choose target... 
 You reload the BFG 9000 with power cell.
 You are hit!
 Fire -- Choose target...   The missile hits the Cyberdemon.
 Fire -- Choose target...   The missile hits the Cyberdemon.
 Fire -- Choose target...   The missile hits the Cyberdemon.
 Fire -- Choose target...   The missile hits the Cyberdemon.
 Fire -- Choose target...   The missile hits the Cyberdemon. The Cyberdemon
 fires! You are hit!
 You use a large med-pack. You feel fully healed. The Cyberdemon reloads his
 rocket launcher.
 You reload the BFG 9000 with power cell. The Cyberdemon fires! You are hit!
 Your red armor is damaged! The Cyberdemon reloads his rocket launcher.
 Fire -- Choose target...   The missile hits the Cyberdemon. The Cyberdemon
 dies. You feel relatively safe now. Congratulations! You defeated

-- General ---------------------------------------------------

 Before him 25 brave souls have ventured into Phobos:
 25 of those were killed.

--------------------------------------------------------------

26
0.9.9.1 / [E|80%|YAVP] First WIN!...Or was it???
« on: September 16, 2010, 18:34 »
Going for badges, so I went ITYD. (I THOUGHT nuking the cyberdemon gave a badge) Dove deep deep deep, going for max survivability, decided Army of the Dead was best bet.  TaN, Bad, and Iro added to that.  Cleared out spiders lair extremely easily (Probably because on top of TaN level 3 I had cybernetic armor). Also i'll note that I took on all the arachnotrons in the spider lair at the same time!  Turned on running and just herded them into the same area, unleashed hell with super shotgun + assault shotgun.  Got my nuke from there.  Made it to hell arena for the first time Invuln was still on. Sweet! Nuked the bastard.  Got into a serious fight of shotguns vs rocket against JC.

  Got him down to severely wounded and had only 4 small med kits left at 24% health.  Used a phase device to heal up, it brought me over to his starting point.  Unfortunatly...I couldnt close the distance fast enough to finish him off.  Barons got me =(

Mortem below.

27
Bug Reports / Game is constantly crashing
« on: August 07, 2009, 14:20 »
  Im getting way to many crashees with DoomRL.  The majority of them happen when I enter a new level, and it dosent throw an error code just "DoomRL has stopped working" and I loose my save as well.  Occasionaly it will happen when walking or fighting, i've already lost 5 promising characters to this, any idea whats causing it?  Running Vista Ultimate 32bit.  never had this problem before.

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