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Topics - xwdishere

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1
Bug Reports / [0.9.9.1] Multiple Gothic Boots = Immobilized
« on: March 26, 2010, 22:09 »
I'm using the Linux version of DoomRL 0.9.9.1, running on Debian Lenny 5.0 in an Xterm window.

I had the (good?) fortune to run across two gothic boots. I was wearing my current set because the new ones were on the other side of some lava. My inventory was full, so I dropped my other boots on a square next to the new gothic boots. I picked up the new ones and equipped them, replacing my old ones. This triggered the "Suddenly you feel immobilized. You feel like a fortress!" message that is supposed to happen when you equip gothic boots and gothic armor at the same time. And then I got stuck.

I'm not allowed to move. Switching between the two pairs of boots triggers the "Suddenly you feel immobilized!" message. If I drop a pair and unequip the other pair, I still can't move. If I unequip my armor (blue, bulk modded), I'm still stuck. Unequipping my weapons also does nothing.

2
0.9.9.1 / [M|100%|YAAM] Pimp My Plasma Rifle
« on: March 18, 2010, 18:19 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.1) roguelike post-mortem character dump
--------------------------------------------------------------

 dakkaman, level 11 Imp Sergeant Major, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 132760 turns and scored 109778 points.
 He played for 1 hour, 43 minutes and 41 seconds.
 He didn't like it too rough.

 He killed 618 out of 618 hellspawn. (100%)
 This ass-kicking marine killed all of them!


-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (silver cluster)
  Grim Reaper's Badge
  Hell Champion Medal
  Reaper Bronze Badge
  Reaper Silver Badge
  Reaper Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ...........................................................
  ...........................................................
  ...........................................................
  ##......................###..............###........###....
  ##......................#>#..............###........###....
  ##...............###....###..............###........###....
  ............###..###.......................................
  ....###.....###..###.......................................
  ....###.....###...........###..............................
  .....##...................###...........###................
  ..........................###...........###................
  .....................|..................###.........##.....
  ......................|}............................##.....
  ................##.....|..........###..............###.....
  ................###...............###......................
  ................###...........X...###......................
  ...........................................................
  ...........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 81/60   Experience 57826/11
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

    Ironman          (Level 1)
    Finesse          (Level 2)
    Son of a bitch   (Level 3)
    Whizkid          (Level 2)
    Triggerhappy     (Level 2)
    Ammochain        (Level 1)

  SoB->SoB->TH->Fin->Fin->WK->MAc->WK->TH->SoB->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [7/7] (73%)
    [b] [ Weapon     ]   modified plasma rifle (1d8)x6 [40/40] (A3P1T1)
    [c] [ Boots      ]   modified plasteel boots [4/4] (100%) (A)
    [d] [ Prepared   ]   modified BFG 9000 (10d8) [0/100] (A1T1)

-- Inventory -------------------------------------------------

    [a] modified rocket launcher (6d6) [1/1] (A1)
    [b] nuclear BFG 9000 (8d8) [1/40]
    [c] modified blue armor [4/4] (88%) (ABP)
    [d] modified red armor [6/6] (93%) (AP)
    [e] modified red armor [6/6] (200%) (BNP)
    [f] rocket (x14)
    [g] rocket (x10)
    [h] small med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] large med-pack
    [s] homing phase device

-- Kills -----------------------------------------------------

    100 former humans
    69 former sergeants
    20 former captains
    81 imps
    42 demons
    138 lost souls
    64 cacodemons
    13 barons of hell
    1 Cyberdemon
    24 hell knights
    27 arachnotrons
    6 former commandos
    8 pain elementals
    13 arch-viles
    1 mancubus
    9 revenants
    2 bruiser brothers

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 4 he stormed the Chained Court.
  On level 8 he found the Grammaton Cleric Beretta!
  On level 9 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 10 he found Hell's Armory.
  On level 13 he ventured into the Halls of Carnage.
  On level 15 he encoutered the Phobos Hellgate.
  On level 17 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 19 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 24 he found the Nano Pack!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 You reload the BFG 9000 with power cell.
 You dodge! You hear an explosion!
 Fire -- Choose target...   The missile hits the Cyberdemon. The Cyberdemon
 fires! You are hit!
 You swap your weapon. The Cyberdemon reloads his rocket launcher.
 Fire -- Choose target...   The missile hits the Cyberdemon. The missile
 hits the Cyberdemon. The missile hits the Cyberdemon. The missile
 hits the Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon.
 Fire -- Choose target...   The missile hits the Cyberdemon. The missile
 hits the Cyberdemon. The missile hits the Cyberdemon. The missile
 hits the Cyberdemon. The missile hits the Cyberdemon.
 Fire -- Choose target...   The missile hits the Cyberdemon. The missile
 hits the Cyberdemon. The missile hits the Cyberdemon. The missile
 hits the Cyberdemon. The Cyberdemon dies. You feel relatively safe now.

-- General ---------------------------------------------------

 Before him 27 brave souls have ventured into Phobos:
 21 of those were killed.
 And 2 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 4 souls claim to have killed him...
 1 sacrificed itself for the good of mankind.
 3 killed the bastard and survived.

--------------------------------------------------------------
A fairly basic Ammochain run which became awesome. First time clearing out The Mortuary on HNTR too, though I managed to clear it back in 0.9.8.5 on ITYTD. Spamming about a dozen BFG shots is a good solution to most problems. Vile packs were no problem. I'd say this was my best run ever. I think it's the only time I've reached character level 11.

I got a lot of mods, enough so that sinking another point into Whizkid was more than worthwhile. Yes, those are 3 Agility mods on my plasma rifle. Yes, I was able to accurately spam 8 shots of d8+3 plasma whenever I wanted to. Yes, it kicked a lot of ass. It's probably my favorite weapon I've ever had. I should probably give it a name. Um, Michal.

3
0.9.9.1 / [M|AoPc|8%|YAVP] RUN RUN RUN
« on: March 16, 2010, 01:58 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.1) roguelike post-mortem character dump
--------------------------------------------------------------

 the civilian, level 10 Imp Sergeant Major, sacrificed himself to kill the Cyberdemon
 on level 25 of the Phobos base.
 He survived 17380 turns and scored 38311 points.
 He played for 19 minutes and 25 seconds.
 He didn't like it too rough.

 He killed 40 out of 458 hellspawn. (8%)
 My, was he a wimpy chump.
 He was an Angel of Pacifism!


-- Awards ----------------------------------------------------

  Major Icarus Cross
  Compet-n Gold Cross
  Pacifism Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #...........X..............................................
  #..........................................................
  #........................................>.................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health -5957/80   Experience 2476/10
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman          (Level 3)
    Hellrunner       (Level 2)
    Tough as nails   (Level 3)
    Dodgemaster      (Level 1)
    Badass           (Level 1)

  HR->HR->DM->TaN->TaN->Bad->Iro->Iro->Iro->TaN->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified red armor [3/6] (47%) (P)
    [b] [ Weapon     ]   nothing
    [c] [ Boots      ]   protective boots [2/2] (70%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] green armor [1/1] (28%)
    [b] green armor [1/1] (100%)
    [c] green armor [1/1] (100%)
    [d] modified blue armor [1/2] (11%) (T)
    [e] blue armor [2/2] (100%)
    [f] blue armor [2/2] (79%)
    [g] modified red armor [2/4] (33%) (A)
    [h] modified red armor [4/4] (66%) (A)
    [i] small med-pack
    [j] small med-pack
    [k] small med-pack
    [l] small med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] technical mod pack

-- Kills -----------------------------------------------------

    4 former humans
    3 former sergeants
    1 former captain
    10 imps
    9 demons
    10 lost souls
    1 Cyberdemon
    1 arachnotron
    1 former commando

-- History ---------------------------------------------------

  On level 9 he witnessed the Wall.
  Not knowing what to do, he left.
  On level 13 he ventured into the Halls of Carnage.
  On level 15 he encoutered the Phobos Hellgate.
  On level 16 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  On level 23 he entered the Lava Pits.
  He decided it was too hot there.
  Then at last he found Phobos Arena!
  He nuked level 25!
  On level 25 he finally sacrificed himself to kill the Cyberdemon.

-- Messages --------------------------------------------------

 footsteps...
 Are you sure you want activate the thermonuclear bomb? [Y/n] You use a
 thermonuclear bomb. Warning! Explosion in 10 seconds! Warning!
 Explosion in 9 seconds!
 Warning! Explosion in 8 seconds!
 Warning! Explosion in 7 seconds!
 Warning! Explosion in 6 seconds!
 Warning! Explosion in 5 seconds!
 Warning! Explosion in 4 seconds!
 Warning! Explosion in 3 seconds!
 Warning! Explosion in 2 seconds!
 Warning! Explosion in 1 seconds! You are hit! Your red armor is
 damaged!
 You hear an explosion! You hear an explosion! You hear an explosion! You
 hear an explosion! You hear an explosion! You feel relatively safe

-- General ---------------------------------------------------

 Before him 19 brave souls have ventured into Phobos:
 15 of those were killed.
 And 1 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 3 souls claim to have killed him...
 3 killed the bastard and survived.

--------------------------------------------------------------
This was my second try at AoPc, the first try ended with me getting stuck in an alley between an imp and a lost soul. I got pretty lucky in some aspects. A lot of convenient stairs (as you can see by my time), plenty of medkits, mods, and armor (I love my agility modded red armor), but very few phase devices. I don't think I found a single homing phase device.

This was a lot of fun, the blind rush through levels looking for the stairs was exhilarating. Also, running with Hellrunner seems to make you too fast to be seen. A few times I ran next to a couple of monsters (revenants) and then back out of their line of sight without them firing at me. I also managed to catch a rocket right before the nuke went off, making the ending text more awesome. A+, would play again.

If you're curious where I got the name, it's from this video. :)

4
This is an idea I got one night. What if, instead of randomly generating levels like in a Roguelike, there was the option to play a premade series of maps like in the original Doom? I know that somebody was working on ASCII maps of Doom E1, and my idea is like that.

There would be maps, like the special levels, which would always be the same no matter how many times you play them. If you die, you can restart the level with the same items, health and stats you had when you entered the level.
To balance this, traits would either be disabled or less effective, you can only hold a certain amount of ammo (but you can hold more if you get the backpack! :P), items would be activated/used as soon as you pick them up (a la AoI) and no unique/improved (extended, advanced) items.
Scores would be determined at the end of each level based on percentages of par turns, enemies killed and secrets found.
This would probably make DoomRL more Doomish than RLish, but I think it might be fun to try. The ability to load in new user-made levels would also be a must if this is implemented. Y'know, like if you just get an urge to play the Chained Court but don't want to go through several other levels to get to it.

This might significantly increase the download size, but I don't think it would be too hard to use, since DoomRL already has the special levels in their own files.

5
Pre-0.9.9 / [E|86%|26] I am a lucky SOB.
« on: February 21, 2007, 14:29 »
Some of you in the IRC channel may have noticed me making several comments about my game, usually about how many BFGs I had (4, 3 normal and 1 advanced) or how many invulnerability globes were near the stairs. Anyway, after getting an invulnerability globe right before going to The Wall, having Intuition 3 when facing the Mortuary, and getting 2 invulnerability globes before facing the Cyberdemon (and having a thermonuclear bomb, too :D), I got to the final boss. Sadly, even 4 overcharged BFG shots were not enough. Next time, no overcharging.
Technically this was a win, but I still died on level 26.
Looking at my inventory, I didn't do too good of a job. I get distracted easily. :P

--------------------------------------------------------------
 DoomRL (v.0.9.8.5) roguelike post-mortem character dump
--------------------------------------------------------------

 Joseph Hewitt, level 8 Imp Sergeant, nuked the Cyberdemon.
 on level 26 of the Phobos base.
 He survived 148548 turns and scored 22895 points.
 He was too young to die!

 He killed 375 out of 434 hellspawn. (86%)

 He found the Phobos Arena.
 He stormed the Chained Court.
 He ventured into the Halls of Carnage.
 He found the Hell's Armory.
 He fought on Hell's Arena.
 He became a champion of Hell's Arena!
 He witnessed the City of Skulls.
 He faced The Wall.
 He wandered into the Unholy Cathedral.
 He was caught in the Mortuary!
 And he managed to clear it!
 He killed the Cyberdemon, just to find a greater evil...
 He discovered true Hell!

-- Statistics ------------------------------------------------

  Health -1/50   Experience 27798/8
  ToHit +6  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

    Tough as nails (Level 1)
    Son of a bitch (Level 2)
    Eagle Eye      (Level 2)
    Intuition      (Level 3)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   advanced double shotgun (6d4)x2 [0/2]
    [c] [ Boots      ]   plasteel boots [8/8] (81%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] red armor [4/4] (100%)
    [b] red armor [4/4] (100%)
    [c] advanced rocket launcher (4d5) [0/1]
    [d] extended chaingun (1d6)x5 [75/75]
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] shotgun shell (x50)
    [h] rocket (x10)
    [i] rocket (x10)
    [j] phase device
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack

-- Kills -----------------------------------------------------

    50 former humans
    30 former sergeants
    18 former captains
    34 imps
    47 demons
    81 lost souls
    22 cacodemons
    5 barons of hell
    16 hell knights
    7 arachnotrons
    6 former commandos
    7 pain elementals
    4 arch-viles

-- History ---------------------------------------------------

 He started his journey on the suface of Phobos.
 On level 2 he battled through the complex.
 Afterwards he fought on Hell's Arena.
 On level 3 he found hellish caves.
 On level 4 he battled through the complex.
 He then stormed the Chained Court.
 On level 5 he battled through the complex.
 On level 6 he battled through the complex.
 On level 7 he battled through the complex.
 Afterwards he witnessed the Wall.
 On level 8 he battled through the complex.
 On level 9 he battled through the complex.
 He then found Hell's Armory.
 On level 10 he battled through the complex.
 On level 11 he battled through the complex.
 On level 12 he battled through the complex.
 He then ventured into the Halls of Carnage.
 On level 13 he battled through the complex.
 On level 14 he found a hellish city.
 On level 15 he battled through a maze of rooms.
 Then he found the City of Skulls.
 On level 16 he found a hellish city.
 Then he invaded the Unholy Cathedral.
 On level 17 he battled through a maze of rooms.
 On level 18 he battled through a maze of rooms.
 On level 19 he found a hellish city.
 On level 20 he found a hellish city.
 On level 21 he found a hellish city.
 On level 22 he battled through the complex.
 He was foolish enough to enter the Mortuary!
 On level 23 he found a hellish city.
 On level 24 he battled through the complex.
 Then at last he found the Phobos Arena.
 He killed the Cyberdemon, and discovered true Hell!
 There he finally nuked the Cyberdemon..

-- General ---------------------------------------------------

 Before him 19 brave souls have ventured into Phobos:
 17 of those were killed.
 1 of those was killed by something unknown.
 And 1 couldn't handle the stress and commited a stupid suicide.

--------------------------------------------------------------
Trait Order: EE -> EE -> Int -> Int -> Int -> TaN -> SOB -> SOB (I think, not too sure about the last 3)

This was a lot of fun. I can't wait for the next version.

6
Discussion / Other Game Music
« on: December 08, 2006, 15:12 »
As nice as the suggested .mp3s in doomrl.ini are, I happened to find Doomworld's Doom music remixes page after reading the Doom comic.
I checked some out, and I find that Classic Doom 3's soundtrack is pretty sweet compared to the other ones. I've got those songs set up in DoomRL for the first coupla levels.

What music do you have DoomRL play?

7
Bug Reports / Crash in Hell's Arena [FIXED]
« on: December 08, 2006, 14:13 »
Version: 0.9.8.5 Windows
On "Too Young To Die" mode (Yes, I'm bad at video games), while moving from Round 2 to Round 3 on Hell's Arena, after I killed the second wave of monsters and hit "y", DoomRL crashed. I got this bug dump, it told me to just write down the line numbers and file name:
Code: [Select]
line 743 of dfbeing.pas
line 544 of dflevel.pas
line 266 of doombase.pas
line 21 of doomrl.pas
Good news: The "save on crash" feature works. That's really handy.
I didn't get this again when I tried to duplicate the bug.

Also, can somebody tell me if the green walls are supposed to be in the game?

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