Chaosforge Forum

DoomRL => Requests For Features => Topic started by: Potman on February 07, 2008, 10:05

Title: Gibs
Post by: Potman on February 07, 2008, 10:05
Use rocket launcher on former human, for instance, and it'll be gibbed. Instead of leaving a corpse, it will blow up in a crapload of blood and body parts.

"You see a severed hand."

Obviously, arch-viles can't resurrect gibbed bodies.
Title: Re: Gibs
Post by: Kornel Kisielewicz on February 07, 2008, 10:43
I see great balance change of Nightmare/AV's O.o
Title: Re: Gibs
Post by: Cyber Killer on February 07, 2008, 12:15
good idea ;-)
Title: Re: Gibs
Post by: kranach on February 07, 2008, 13:38
Hm.. not very usefull for N! AoLT I think (and for AoB and AoMR useless ofc). Let's try it on AoI
Title: Re: Gibs
Post by: Potman on February 07, 2008, 14:35
I'm not talk about it being useful or bringing a great new strategy change. I'm talking about it being cool. There's enough reason why it should be in game.
Title: Re: Gibs
Post by: kranach on February 07, 2008, 16:28
I'm not talk about it being useful or bringing a great new strategy change. I'm talking about it being cool. There's enough reason why it should be in game.

oops, haven't noticed section in which this topic is ^^. But it is so good idea I thought it' has already been in game ;)
Title: Re: Gibs
Post by: maso on February 08, 2008, 05:08
Ludicrous Gibs!!!!!
Title: Re: Gibs
Post by: darksergio on February 08, 2008, 17:23
This is a good idea for me I played the original doom in nightmare gibbed enemies dont resurrect including the arch-viles cant resurrect gibbed enemies and the barrel explotion could leave gibbed bodies when a enemy is caught in the blast radius but only in close proximity like 2 or 3 squares but in the original doom the barrels explotion maded the enemies explode in gibs sometimes but not always
Title: Re: Gibs
Post by: DaEezT on February 09, 2008, 02:45
Ludicrous Gibs!!!!!

Gibbedy Gibbedy Goo \o/*




*I support this idea