Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Battleguy on February 18, 2011, 00:33

Title: [0.9.9.2] Modding High Power Weapons
Post by: Battleguy on February 18, 2011, 00:33
A couple of games ago I was playing an Ao100 game, and went the ammochain build. At one point (on floor 26) I made a high power plasma rifle. Then, a couple a floors later I added an agility mod to it, it worked out fine, and carried me to level 60 (where I died). Now this game I'm playing now, I'm doing the same thing, except I can't put an agility mod on my high power plasma rifle. I was just wondering what could be the difference and why can't I do it now. (I had Whizkid 2 both times)

If you need mortems I can provide, don't know if they would help.
Title: Re: [0.9.9.2] Modding High Power Weapons
Post by: MaiZure on February 18, 2011, 00:37
I was wondering the same thing - I have made high powered weapons but I have never been able to mod them anymore...or able to add any mod to an assembly.
Title: Re: [0.9.9.2] Modding High Power Weapons
Post by: Tavana on February 18, 2011, 01:25
You should not be able to mod an assembled weapon again. This is intentional.

Why you were able to add that agility mod was a tiny bug. It has been tracked and should be fixed next release.