Chaosforge Forum
Jupiter Hell => Post Mortem => Topic started by: Tormuse on January 07, 2021, 15:19
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I've been alternating between various challenges lately, trying for a number of Diamond badges, and finally got Lightfoot Diamond with my classic favourite Vampyre build! :D
I largely relied on ranged weapons for early to mid game, carried a lot by the lucky find of the 7.62 CRI SMG, and then somewhere around Io, I switched to melee almost exclusively after I got the AV3 Katana from the weapon terminal in Tyre Outpost. The "Exalted Bane" upgrade seemed fitting for a Nightmare game. :) (And I like the little nod to Nethack in the name) :D The Momentum upgrade on that weapon combined with the Kinetic upgrade on the armour meant that higher dodge bonuses meant higher damage and protection, which perfectly suited AoLT, where you get a natural speed boost, which I enhanced with Hellrunner, Swift, Danger Monitor, and Running. :)
In a previous run, I found out the hard way that bleeding protection is now extra important for melee builds, because of the extra stackable bleedings that late game enemies give you. :| (And I also learned in this run that you need a power mod for bleeding protection instead of a bulk mod, like in previous versions; that was a waste of a tech terminal) :|
Not much else to say except that I noticed a couple of bugs. The Tech Monitor ability says it "increases all repair received by 50%" but when I used the "repair armour" feature of a tech station, it increased it by the regular amount. (Using multi-tools got the bonus, though... and I was pleased to find that it affected both my helmet and body armour; wasn't sure if it would, from the description) :) Also, the mortem still isn't displaying the trait order properly; probably owing to me getting too many traits. (All those Nightmare re-kills) :P
Tormuse, level 17 Marine, defeated
The Summoner against all odds.
He survived for 13648 turns.
The run time was 6h 21m 4s.
He scored 8886 points.
He opposed the NIGHTMARE!
He was an Angel of Light Travel!
CALLISTO L3 - Volatile Storage
CALLISTO L3 -> Mimir Habitat L1
Mimir Habitat L2 - Lockdown
Mimir Habitat L2 -> CalSec Central
CalSec Central - cleared
EUROPA L3 -> Europa Dig Zone L1
Europa Dig Zone L2 -> Tyre Outpost
Tyre Outpost - cleared
IO L2 - Low Power
IO L3 -> Io Black Site L1
Io Black Site L1 - The Hunt
Io Black Site L2 -> Black Site Vaults
Black Site Vaults - cleared
The Shattered Abyss - cleared
BEYOND L2 - Exalted Curse
BEYOND L2 -> Limbo
Limbo - cleared
Awards
CRI Star (bronze cluster) (+25)
* 25+ kills without taking damage
Explorer Ribbon (+50)
* Visited all encountered special levels
Conqueror Ribbon (+100)
* Completed all encountered special levels
Lightfoot Diamond Badge
* Complete AoLT on Nightmare!
He killed 668 out of 697 enemies.
59 archreavers
5 plasma ravagers
42 exalted ravagers
34 fiends
38 exalted fiends
34 turrets
10 rocket turrets
1 Summoner
1 former CRI grunt
6 security sentrys
51 exalted reavers
13 CalSec bots
1 former CRI soldier
3 corrupted sergeants
21 exalted kerbeross
46 ravagers
2 hellish sergeants
26 former soldiers
8 former guards
15 siege ravagers
21 fire fiends
8 former heavys
48 exalted soldiers
2 former sergeants
12 CRI marines
5 corrupted heavys
15 cryobeross
2 guardian bots
8 hellish soldiers
3 military drones
16 ice fiends
3 toxic reavers
4 former grunts
4 hellish commandos
1 former CRI heavy
1 Swordmaster
16 armored ravagers
1 former CRI sergeant
12 CRI bots
64 reavers
6 corrupted commandos
4 security drones
8 cybeross
18 cryoreavers
4 kerbeross
23 CalSec sentrys
10 former commandos
2 security bots
2 toxibeross
Traits
Skilled L1
Furious L2
Hellrunner L2
Ironman L1
Tough as Nails L2
Rip and tear L2
Army Surplus L1
Whizkid L1
Running
VAMPYRE L3
Trait order
Equipment
Slot #1 : CRI 7.62 SMG
* Hunter 1
Slot #2 : AV2 rocket launcher B
* Autoloader
* Poisoned 5
* Focused
Slot #3 : demonic sword
* Frenzy 10
* Vampiric 5
Slot #4 : AV3 katana BA2
* Exalted bane
* Resilient
* Guarded 10
* Critical 30
* Disruptive 3
* Momentum
Body : AV3 combat armor PBA
* Swift
* Durable
* Meshed
* Kinetic shield
* Fireproof
* Tenacity
Head : combat helmet PBA
* Target tracking
* Danger Monitor
* Tech Monitor
Utility : AV1 utility AMP
* Carrier
Inventory
rocket (x5)
7.62 ammo (x88)
stimpack (x2)
small medkit (x1)
PS Darn it, I got two too many kills. :P
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Most impressive! I've got my eyes on this one, but with a totally different build!
Nice work! I'll take note of the bleeding protection point, I hadn't noticed it myself.
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Note that I've been playing the bleeding-edge Beta version, so it's possible that some details are different from the "public" version. It's easy to lose track of what comes from what version.