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Messages - Hamster

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1
Discussion / Re: Quick questions thread!
« on: December 28, 2016, 06:11 »
Quote
Modpacks can be added in any order, with the exception: second mod of the same type can be added to armor/boots/melee weapon only when completing an assembly, since those can only accept one mod of a kind at once.
https://drl.chaosforge.org/wiki/Assemblies

So just add three different mods, then second power.

2
Announcements / Re: Jupiter Hell - Dev Talk #1 - Physics, part 1
« on: September 16, 2016, 10:28 »
*listens closely, takes notes, prepares credit card*

3
Announcements / Re: Jupiter Hell - Dev Talk #1 - Physics, part 1
« on: September 15, 2016, 11:39 »
More technical details, more features, more everything!
An enjoyable read, good work, keep it up :)

4
Post Mortem / [M|ArchAoLT|YAAM] Don't need no big inventory
« on: June 04, 2016, 06:06 »
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Hamster, level 11 Demon 1st Lieutenant Marine,
 defeated the Mastermind at the City of Dis.
 He survived 90606 turns and scored 110606 points.
 He played for 2 hours, 2 minutes and 44 seconds.
 He didn't like it too rough.

 He killed 721 out of 721 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Archangel of Travel!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 8
  Levels completed : 8

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (bronze cluster)
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Champion Medal

-- Graveyard -------------------------------------------------

  ###########################################################
  ####................................#####################>#
  ###...............####...............######################
  ##.......####.....####.....####.......#####################
  #........####.....####.....####........####################
  .........####.....####.....####.........###################
  .........####..............####..........##################
  ..........................................#################
  ..####............................####....#################
  .&####............................####....#################
  ..####............................####....#################
  ..####.........................%X.####....#################
  ..........................................#################
  .........####..............####..........##################
  .........####.....####.....####.........###################
  #........####.....####.....####........####################
  ##.......####.....####.....####.......#####################
  ###...............####...............######################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 160/80   Experience 57990/11
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 2)
    Finesse          (Level 2)
    Brute            (Level 3)
    Juggler          (Level 1)
    Berserker        (Level 1)
    Badass           (Level 1)
    Vampyre          (Level 1)

  Bru->Bru->Ber->Bru->Bad->MVm->Fin->Jug->Fin->Iro->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [11/11] (88%)
    [b] [ Weapon     ]   tactical shotgun (8d3) [3/5]
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   Longinus Spear (8d8)

-- Inventory -------------------------------------------------

    [a] red armor [4] (O)
    [b] shotgun shell (x33)

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 95%   feet 60% 
    Melee      - internal 60%   torso 95%   feet 60% 
    Shrapnel   - internal 60%   torso 95%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 60%   feet 60% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    84 former humans
    68 former sergeants
    17 former captains
    62 imps
    71 demons
    277 lost souls
    33 cacodemons
    18 hell knights
    19 barons of hell
    18 arachnotrons
    5 former commandos
    15 pain elementals
    5 revenants
    4 mancubi
    10 arch-viles
    5 elite former humans
    2 elite former sergeants
    2 bruiser brothers
    1 shambler
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 5 he assembled a tactical boots!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a piercing blade!
  On level 9 he assembled a tactical shotgun!
  He destroyed the evil within and reaped the rewards!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  Level 15 was a hard nut to crack!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 20 he was foolish enough to enter the Mortuary!
  On level 20 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You see : a Spider Mastermind (scratched) | floor | [ m ]ore
 Fire -- Choose target...
 You see : a Spider Mastermind (scratched) | floor | [ m ]ore
 Boom! Boom! Boom! Boom! You are hit! Boom!
 You start running!
 Boom! Boom! You are hit! You are hit! Boom! Boom!
 You are hit! Boom! You are hit! Boom! You are hit! Boom!
 Boom! Boom! You are hit! Boom! Boom! You are hit!
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. The Spider Mastermind flinched! You feel like
 a killing machine! You're going berserk! You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
 You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 137 brave souls have ventured into Phobos:
 123 of those were killed.
 2 of those were killed by something unknown.
 And 6 couldn't handle the stress and committed a stupid suicide.

 6 souls destroyed the Mastermind...
 4 killed the bitch and survived.
 2 showed that it can outsmart Hell itself.

--------------------------------------------------------------

Well, Archangel challenges are not exactly difficult on HNTR after all.

Picked up a shell box somewhere early in the run, carried that for a dozen levels, never used...
Found Onyx mod pack in Hell's Armory, patched Red armor - great thing!
Got Angelic armor in Mortuary, carried Onyx Red armor around just in case, never again used that too.

Pity I didn't bother neither with some rocket launcher for Containment Area nor with some envirosuit for Lava Pits. Ah well.

After all, seems like I could have got along with only one inventory slot :)

5
Put this on 127 instead (256 would roll over to 0 instead of underflowing to a negative number, because signed/unsigned), and I'll put in a support vote.
And would roll over to -128, not -256.

6
Discussion / Re: Where is data saved to?
« on: July 30, 2013, 11:09 »
Good idea, really...

7
Discussion / Re: Where is data saved to?
« on: July 29, 2013, 13:48 »
Yep, that's true, just checked that. (Win 7 home)

8
Discussion / Re: Where is data saved to?
« on: July 29, 2013, 10:20 »
AFAIK, in Win7 data written to Program Files is redirected to %system_disk%:\Users\%user%\AppData\Local\VirtualStore\Program Files.

9
Discussion / Re: Balance issues for 997 -> 998
« on: June 27, 2013, 02:52 »
Personally, I'd just deny any badge gains in dual angels. If you can do it on a a dual challenge, either it will be a child's play with just one challenge, or the combination is helping you out, while dual angels should be more challenging. Of course, the angelic badges requiring dual challenge would be excepted from this.
Thus, all badges should not be gained in dual angels, except for those explicitly mentioning dual angels.

10
You can still check the message log with Shift+P.
Yep, but the previous line is overwritten there too.

Also there's a config parameter (can't recall it's name now) that can be set up to hold more than default 100 lines in the message log. I would recommend to increase this, as a hundred lines can be quickly filled up, and then the level feeling is lost forever.
Agree, personally I have 1000, that's enough for the most cases.

11
adding a command to remind feeling
+1

Code: [Select]
Welcome to the Doom Roguelike... You enter Phobos, level 1. There's the smell
You see : Hamster (unhurt) | floor | [m]ore
As far as I know, [l]ooking just overwrites the last line of text.

12
Discussion / Re: DooMRL Comics
« on: April 29, 2013, 16:11 »
Not only the traits are being picked at random, but all the steps... Nice! That's an Angel of Confusion :)

13
The original proposal was about a medal, not a badge. Hell Champion Medal is way too easy as well.
I suggest two medals: damageless Phobos Entry and damageless Phobos Entry on N!.

14
Requests For Features / Re: Different name for SoG
« on: April 04, 2013, 14:51 »
I think, "Son of a Bitch" and "Son of a Gun" placed near each other may be a little confusing... Though, personally I got used to it.

15
AAoLT, had no room in inventory. Dropped a weapon from hands, equipped a weapon from ground. Got inappropriate message "You don't have a Longinus Spear", but equipped it anyway.

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