Chaosforge Forum

  • April 19, 2024, 01:11
  • Welcome, Guest
Please login or register.



Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Baby Alien

Pages: [1]
1
AliensRL / AliensRL 0.8 beta 7b YASD
« on: May 13, 2010, 07:41 »
Suicide due to broken elevator to main tower level 7. I went up to level 7 for security and military towers.
Mortem shows 6/3 for grenades.

The grenade launcher is much less useful than the smartgun. Even with expert level I tend to miss and hit myself. Also, 4 grenades per pickup is low compared to smartgun or pulse rifle ammo. Why is the pulse rifle pickup ammo 40 when smartgun is 50 anyway?

edit: mortem tag
-- AliensRL (0.8 (BETA 7)) Post Mortem -------------------------------

  Name    : Ellen Ripley
  Class    : Scout
  Rank     : Badass
  Result   : Deceased
  Died on  : Security Tower, level 6

  Total Experience : 28550
  Experience left  : 1750
  Game length      : 35862 turns

  Armor   : Power armor [4]
  Sidearm : M4A3 pistol (12/12)
  Primary : M41A pulse rifle (99/99)
  Heavy   : M56 smartgun (50/50)
  Medpacks: 5

-- Graveyard ---------------------------------------------------------

  -#############.############..#.....#..
  .%..#...°....#.#.|%.#.....#..#.....#.0
  *.ð.#.......°#.#a...#.....#..#.....#..
  ....#..Ü..Ü..#.#....#°....#..#.....#..
  ð.ð.#......a.#.#....#.....#%.#...A.###
  .ð..|..Ü..Ü..#.#....|.....#%.#.....|..
  .ð..#........#.#..ð.#°...°#..#.0...#..
  .ðð.#......|.#.#....#.....#..#.....#..
  ....#...°.°a.#.#...a#.....#..#.....###
  ##############.#######-####..#.....#..
  ..........%..#.#..........#..#.....#..
  ..ð....ð..ðð././..A@@.....°#..#.....#..
  ....ð..ð.ð...#.#..Ü..Ü....#..#########
  ð....ðð...ð..#.#..........|.......%...
  .............#.#..Ü..Ü....#..#######-#
  #########-####.#.........°#..#.þ..%%%°
  ......#.A....#.#........°.#..#......%.
  ðð..ð.#...|..#.#####-######..#%.......
  ð0....#.ðð%..#.#..........#..#þ.......
  ..ð...|.ð..|.#.#.ð.ðA.....#..#........
  ....ð.#...ð..#.#..ð.ð..ðð.#%.#........
  ðð.ð..#....ð.#%#.ð....ð...#%.#........
  |ðð...#.A.ð..#.#........ð.#..#°.......

-- Skills ------------------------------------------------------------
  Sidearms      : master
  Light weapons : expert
  Heavy weapons : expert
  Technical     : untrained
  Medicine      : advanced
  Fitness       : expert
  Perception    : expert

-- Ammunition --------------------------------------------------------

  9mm ammo      : 370/400
  .44 ammo      : 150/150
  M309 ammo     : 495/500
  M250 ammo     : 485/500
  60mm gren.    : 38/40
  12g. shells   : 111/200
  frag grenade  : 6/3
  inc grenade   : 6/3
  krak grenade  : 6/3

-- Kills (2597) ------------------------------------------------------

  616 juveniles
  558 warriors
  184 elites
  38 praetorians
  291 scavengers
  554 hunters
  50 stalkers
  208 drones
  95 workers
  3 overseers

-- Messages ----------------------------------------------------------

 The elite shreds you!
 The elite shreds you! The elite
 shreds you!
 The elite shreds you!
 The elite shreds you!
 The elite shreds you!
 The elite shreds you!
 The elite shreds you!
 The elite shreds you! The elite
 shreds you! You die. Press


2
AliensRL / Re: AliensRL Beta Testers needed!
« on: April 12, 2010, 01:15 »
Got room for one more?

3
AliensRL / Re: AliensRL 0.8 Beta 2
« on: April 18, 2009, 02:46 »
Another door that doesn't work.

4
AliensRL / Re: AliensRL 0.8 Beta 2
« on: April 17, 2009, 06:10 »
Re .44, the same amount of ammo currently available can be distributed over more towers.

5
AliensRL / Re: AliensRL 0.8 Beta 2
« on: April 16, 2009, 06:06 »
Thanks for making this. Won it twice.

BUG: After going up a level, I was attacked by an invisible warrior. Only after walking around did it appear. It must have spawned on the same spot as me.

Suggestions:
1) Reduce hunter attack damage. Due to their high speed, they tend to attack twice, making them way more powerful than the other aliens.
2) Remove spawning of aliens right beside player. The have been able to spawn and attack immediately esp at the end of the game.
3) Spawn .44 and colt in main/military/security to make it easier to swap .44/shotty and 9mm/rifle. I've been travelling back and forth between .44 spawning areas just because I love to use the shotty. You pretty much need the .44 with the shotty unless you are a Scout.
4) Still couldn't find the power armor, maybe increase the %? Otherwise why risk going up there and waste ammo.
5) Saw-off shotty is too weak, increase range or give 2 ammo?

Yeah my suggestions are for easier & convenient gameplay.

Pages: [1]