Chaosforge Forum

DoomRL => Modding => Topic started by: fwoop on May 09, 2010, 07:00

Title: Cellular Automata
Post by: fwoop on May 09, 2010, 07:00
This mod lets you play around with cellular automata in doomRL! You can play with any classical 2D cellular automata, just modify the survival/birth/etc rules in the top variable section.

Notes:
1) You'll want to use the Pause staff prior to fiddling with the Maker staff.

2010/05/10 Edition - Now you can paste any arbitrary map mid-game onto the level, with optional transparency!

Bugs related to turning off edge wrapping fixed.
Title: Re: Cellular Automata
Post by: yaflhdztioxo on May 09, 2010, 13:54
So he finally releases it :)