came really close on this run, would have made it if i had properly reloaded at the right time, some additional thoughts on new version:
removal of son of a bitch definitely makes the game more challenging overall... 44 rifle is significantly weakened, which makes the callisto 2-3 far more difficult. autos are powerful enough to get the job done especially in tandem with the rocket launcher
i dont know if the ai aggressiveness was tweaked for this version or if it was just the seed but it seems like the CRI really ramped up the infighting. do CRI bots attack fellow CRI humans? on io 1 it looked like a few bots had wiped out all the marines, but im not sure if thats what actually happened here
i like the idea of mod slots on weapons but makes whizkid far weaker of a trait - for technician its still worth getting whizkid 2 for the tinkerer trait (imo essential for tech runs), but not sure if its worth taking for other classes, will have to play around some more
arena still sometimes doesnt show as cleared like here when i kill off all the monsters. other times it does - does this require exploring all squares?
NY reload is a lot of fun, i was able to get to europa central dig on easy once, but most times die pretty quick
khiijol, level 13 Technician, killed on
Precipice of Defeat by a archreaver.
He survived for 12434 turns.
The run time was 2h 17m 0s.
He scored 4465 points.
He was ULTRAVIOLENT!
CALLISTO L2 -> Valhalla Terminal L1
Valhalla Terminal L3 -> Valhalla Command
Valhalla Command - cleared
EUROPA L3 -> Europa Dig Zone L1
Europa Dig Zone L2 -> Tyre Outpost
Tyre Outpost - cleared
IO L4 -> Io Warehouse
Io Warehouse - cleared
BEYOND L1 -> The Arena
Awards
CRI Star (bronze cluster) (+25)
* 25+ kills without taking damage
Explorer Ribbon (+50)
* Visited all encountered special levels
He killed 502 out of 503 enemies.
3 former CRI soldiers
2 military bots
30 former soldiers
22 reavers
3 hellish soldiers
10 corrupted soldiers
23 turrets
12 exalted soldiers
18 exalted fiends
28 armored ravagers
8 plasma ravagers
10 siege ravagers
12 security drones
14 CRI bots
16 CRI marines
6 exalted ravagers
21 fiends
39 fire fiends
3 exalted reavers
2 toxic reavers
33 security bots
2 former CRI guards
2 CRI guards
4 former grunts
28 ravagers
17 former guards
37 archreavers
1 former CRI grunt
8 hellish commandos
3 former heavys
6 corrupted commandos
4 corrupted sergeants
3 hellish sergeants
8 corrupted heavys
14 former commandos
2 hellish heavys
1 kerberos
14 former sergeants
1 military drone
1 former CRI sergeant
8 cryobeross
9 rocket turrets
8 combat drones
2 cybeross
12 cryoreavers
Traits
Extra Batteries L2
Tough as Nails L1
Juggler
Sustained fire L2
Whizkid L2
Gun hoarder
Tinkerer
Field Medic
Overkill
Equipment
Slot #1 : chaingun PA2
Slot #2 : rocket launcher P2B
Slot #3 : 12ga jackhammer
Slot #4 : CRI plasma rifle P2B
Body : red armor BA
Utility : ADV shotgun damage amp
Inventory
energy cell (x43)
rocket (x10)
rocket (x10)
12ga shell (x5)
7.62 ammo (x80)
military stimpack
small medkit (x2)