Chaosforge Forum

DoomRL => Mortem Archives => Post Mortem => 0.9.9.3 => Topic started by: Elephant on August 11, 2011, 11:53

Title: [H|96%|YAVP] Cyberpushover
Post by: Elephant on August 11, 2011, 11:53
So, after countless tries and countless YASD:s, I finally managed to fight my way to the Cyberdemon...
And killed him whitout taking any damage!
--------------------------------------------------------------
 DoomRL (v.0.9.9.3) roguelike post-mortem character dump
--------------------------------------------------------------

 Adu, level 11 Cacodemon Lance Corporal, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 108775 turns and scored 154695 points.
 He played for 1 hour, 26 minutes and 10 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 581 out of 600 hellspawn. (96%)
 He held his right to remain violent.


-- Special levels --------------------------------------------

  Levels generated : 8
  Levels visited   : 4
  Levels completed : 3

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  UAC Star (bronze cluster)
  Hell Champion Medal
  Armorer Bronze Badge
  UAC Bronze Badge
  UAC Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..X.......................................................
  #..........................................................
  #..........................................................
  #.....}.|..................................................
  #..........#...###.........................###.............
  #..............###.....###.................###.............
  #..............#.......###....###....###...###....###....##
  #......................###....###....#>#..........###....##
  #.............................###....###..........###....##
  #..........................................................
  #........................###...............................
  #........................###....###...............###......
  #........................###....###...............###......
  #...............................###...............###......
  #..........................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 51/70   Experience 53384/11
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman          (Level 2)
    Finesse          (Level 2)
    Hellrunner       (Level 2)
    Reloader         (Level 2)
    Dodgemaster      (Level 1)
    Shottyman        (Level 1)
    Fireangel        (Level 1)

  HR->Rel->HR->Rel->DM->SM->MFa->Fin->Iro->Fin->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Malek's Armor [3/3] (100%)
    [b] [ Weapon     ]   modified rocket launcher (6d6) [0/1] (A1)
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   modified BFG 9000 (10d8) [30/130] (B1)

-- Inventory -------------------------------------------------

    [a] modified double shotgun (8d3)x3 [2/2] (T1)
    [b] tactical shotgun (8d3) [6/6]
    [c] red armor [4/4] (100%)
    [d] Lava Armor [0/6] (0%)
    [e] modified chainsaw (5d6) (B)
    [f] shotgun shell (x21)
    [g] shotgun shell (x50)
    [h] rocket (x7)
    [i] large med-pack
    [j] phase device
    [k] envirosuit pack
    [l] thermonuclear bomb
    [m] thermonuclear bomb
    [n] power mod pack
    [o] bulk mod pack
    [p] shockwave pack
    [q] Arena Master's Staff

-- Kills -----------------------------------------------------

    55 former humans
    73 former sergeants
    27 former captains
    101 imps
    59 demons
    103 lost souls
    46 cacodemons
    24 barons of hell
    1 Cyberdemon
    18 hell knights
    32 arachnotrons
    4 former commandos
    5 pain elementals
    8 arch-viles
    17 mancubi
    5 revenants
    2 bruiser brothers
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 5 he assembled a tactical boots!
  On level 9 he assembled a tactical shotgun!
  On level 9 he entered Hell's Armory.
  He left the Armory without drawing too much attention.
  On level 11 he ventured into the Halls of Carnage.
  On level 14 he found the Lava Armor!
  On level 15 he encountered the Phobos Hellgate.
  Level 21 blasted him with unholy atmosphere!
  On level 22 he found the Malek's Armor!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a Cyberdemon (mortally wounded) [m]ore | floor
 The Cyberdemon reloads his rocket launcher.
 You reload the rocket launcher with rocket.
 Fire -- Choose target...
 You see : a Cyberdemon (mortally wounded) [m]ore | blood
 The missile hits the Cyberdemon. The Cyberdemon fires! You are hit!
 You reload the rocket launcher with rocket.
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | pool of blood
 The missile hits the Cyberdemon. The Cyberdemon fires! You are hit!
 You reload the rocket launcher with rocket.
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | floor
 The missile hits the Cyberdemon. The Cyberdemon dies. You feel relatively
 safe now. Congratulations! You defeated the Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

 Before him 62 brave souls have ventured into Phobos:
 58 of those were killed.


 And 4 couldn't handle the stress and committed a stupid suicide.

--------------------------------------------------------------

It took me a stupidly long to beat the game, mainly because I could not swallow my pride and use any difficulty easier than
HMP. The two levels before the Cybie were full of arachnotrons, and when I saw the Cyberdemon, I was sure that it would
smash me into a small pile of putrid debris. Turns out that Cyberdemon can't even scratch you if you have Fireangel. I could just stand there and shoot it with BFG and rockets until it died. It was a pretty anticlimatic end for a journey through Hell
itself.

Well, I just wanted to brag with my frist victory, I usually suck at roguelikes.
Title: Re: [H|96%|YAVP] Cyberpushover
Post by: General Patton on August 11, 2011, 11:58
Well, I just wanted to brag with my fist victory, I usually suck at roguelikes.

You mean your first victory? The first victory is rather satisfying and boast-worthy, but not as much as the fist victory.

Congrats.
Title: Re: [H|96%|YAVP] Cyberpushover
Post by: Elephant on August 11, 2011, 12:42
You mean your first victory? The first victory is rather satisfying and boast-worthy, but not as much as the fist victory.

Congrats.
Sorry, Typo. I'm not That awesome yet.
Title: Re: [H|96%|YAVP] Cyberpushover
Post by: General Patton on August 11, 2011, 15:15
I'm not sure what this frist thing is. Is it like orcrist or elfrist? Is it a weapon that is super effective against f's? Congrats on winning with a weapon that kills formers even easier than usual.[/lamenethackreference]
Title: Re: [H|96%|YAVP] Cyberpushover
Post by: The Page on August 11, 2011, 16:09
Wait, so Fireangel is literally a free win against Cybie? That seems... unintended.
Title: Re: [H|96%|YAVP] Cyberpushover
Post by: Game Hunter on August 11, 2011, 16:32
Wait, so Fireangel is literally a free win against Cybie? That seems... unintended.
Oh it's definitely unintended, I'm pretty sure it (and the general bug related to it) has already been fixed. Mind you, damage counting only after knockback affects you and enemies alike: Fireangel simply underscores its consequence.

Cyberdemon's always a pushover though. (Except in the new version. He's a LITTLE harder in the new version.)
Title: Re: [H|96%|YAVP] Cyberpushover
Post by: tehtmi on August 11, 2011, 20:56
Oh it's definitely unintended, I'm pretty sure it (and the general bug related to it) has already been fixed. Mind you, damage counting only after knockback affects you and enemies alike: Fireangel simply underscores its consequence.
Yes unintended, but not fixed yet. :(

There were some unforeseen issues with removing impact knockback, so it probably won't be fixed for 0.9.9.4, but rest assured, this bug is on the radar.
Title: Re: [H|96%|YAVP] Cyberpushover
Post by: Malek Deneith on August 12, 2011, 09:19
To be honest, even without MFa he could've used Dodgemaster to avoid all Cybie's rockets. Somebody did so before I believe.
Title: Re: [H|96%|YAVP] Cyberpushover
Post by: The Page on August 12, 2011, 23:28
Oh it's definitely unintended, I'm pretty sure it (and the general bug related to it) has already been fixed. Mind you, damage counting only after knockback affects you and enemies alike: Fireangel simply underscores its consequence.

Cyberdemon's always a pushover though. (Except in the new version. He's a LITTLE harder in the new version.)

I wonder, are there any plans to give Cyberdemon a rudimentary version of MFa? He is immune to rocket blast damage in the original Doom, after all...