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Messages - The DoomRLguy

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16
That's a pretty smart tactic, if only I hadn't already done it Seregless on UV (since UV also awards Diamond)

17
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 ThatGobshiteAgain,
 level 16 Arch-Vile Br. General Marine,
 nuked the Mastermind at the Hell Fortress.
 He survived 185239 turns and scored 410051 points.
 He played for 2 hours, 8 minutes and 47 seconds.
 He was a man of Ultra-Violence!

 He killed 1035 out of 1035 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Max Carnage!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 10
  Levels completed : 10

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Medal of Prejudice
  UAC Star (silver cluster)
  Aurora Medallion
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Champion Medal
  Scavenger Platinum Badge
  Scavenger Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  .......................................................|.|#
  .................................................X......}.#
  .......................................................|..#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 120/60   Experience 123023/16
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 3)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 2)
    Reloader         (Level 2)
    Whizkid          (Level 2)
    Badass           (Level 2)
    Triggerhappy     (Level 2)
    Ammochain        (Level 1)

  SoB->SoB->TH->TH->Rel->Rel->MAc->Fin->Fin->WK->Bad->Bad->WK->Fin->HR->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   powered red armor [5/5] (100%)
    [b] [ Weapon     ]   plasma rifle (1d9)x6 [34/40] (P2T3)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   missile launcher (6d7) [4/4] (P1)

-- Inventory -------------------------------------------------

    [a] assault shotgun (7d3) [6/6]
    [b] nuclear BFG 9000 (8d6) [40/40]
    [c] BFG 9000 (13d6) [169/169] (B2P3)
    [d] plasma shield [0/0] (100%)
    [e] energy shield [0/0] (100%)
    [f] Necroarmor [6/6] (100%)
    [g] Angelic Armor [7/7] (100%)
    [h] rocket (x13)
    [i] power cell (x70)
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] blood skull
    [p] fire skull
    [q] Hellwave Pack
    [r] Arena Master's Staff
    [s] plasteel boots [4/4] (100%) (P)
    [t] power battery (x120)

-- Resistances -----------------------------------------------

    Melee      - internal 0%    torso 25%   feet 0%   
    Fire       - internal 0%    torso 50%   feet 0%   

-- Kills -----------------------------------------------------

    83 former humans
    70 former sergeants
    49 former captains
    154 imps
    54 demons
    173 lost souls
    75 cacodemons
    50 hell knights
    81 barons of hell
    42 arachnotrons
    13 former commandos
    24 pain elementals
    50 revenants
    29 mancubi
    36 arch-viles
    15 nightmare imps
    5 nightmare cacodemons
    4 nightmare demons
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  On level 7 he assembled a tactical boots!
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a gatling gun!
  He destroyed the evil within and reaped the rewards!
  On level 11 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 15 he assembled a power armor!
  On level 15 he found the Hellwave Pack!
  On level 16 he found the Tower of Babel!
  On level 19 he entered the Vaults.
  He managed to clear the Vaults completely!
  On level 20 he was foolish enough to enter Limbo!
  On level 20 he found the Angelic Armor!
  He managed to clear Limbo from evil!
  He sounded the alarm on level 22!
  On level 22 he arrived at Mt. Erebus.
  On level 22 he found the Necroarmor!
  He managed to raise Mt. Erebus completely!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 hits John Carmack. The missile hits John Carmack. The missile hits John
 Carmack. The missile hits John Carmack. The missile hits John Carmack. The
 missile hits John Carmack. The missile hits John Carmack. The missile hits
 John Carmack.
 Chain fire ( full ) -- Choose target or abort...
 You see : John Carmack (severely wounded) | pool of blood | [ m ]ore
 The missile hits John Carmack. The missile hits John Carmack. The missile
 hits John Carmack. The missile hits John Carmack. The missile hits John
 Carmack. The missile hits John Carmack. The missile hits John Carmack. The
 missile hits John Carmack. The missile hits John Carmack. The missile hits
 John Carmack. The missile hits John Carmack.
 Chain fire ( full ) -- Choose target or abort...
 You see : John Carmack (almost dead) | pool of blood | [ m ]ore
 The missile hits John Carmack. John Carmack dies. Congratulations! You
 defeated John Carmack! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 2983 brave souls have ventured into Phobos:
 2761 of those were killed.
 14 of those were killed by something unknown.
 66 didn't read the thermonuclear bomb manual.
 And 104 couldn't handle the stress and committed a stupid suicide.

 38 souls destroyed the Mastermind...
 6 sacrificed itself for the good of mankind.
 21 killed the bitch and survived.
 11 showed that it can outsmart Hell itself.

--------------------------------------------------------------

Ammochain AoMC was chosen mainly because it's fun, and partly because the indestructible death machine style fits with teleporting directly into a vault full of enemies. I searched every level, and found exactly three phase deviced before the Vaults; the first teleported me 2 spaces, (from start to above the stairs) the second placed me in the rightmost vault and the third dropped me into the middle. There were, hilariously, absolutely no uniques or exotics anywhere in the vaults; there was, however, a platinum badge, a diamond badge and a promotion to Major General.

Meanwhile, Mt. Erebus contained THREE plasma shields in addition to the necroarmor. And I already had one from a Former Commando. (he still died in about a second) If it amuses anyone, I dodged JC's first rocket, then literally just stood there chainfiring; he died before he ever got to fire another shot or summon anything.

18
The challenge in vault-by-luck, really, is going to be the multiple runs through to get phases and a homing phase by vaults, times a few waiting to actually hit the middle vault. I quite often won't even see a phase device by then.

19
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Arenafier, level 8 Arch-Vile Br. General Scout,
 rode a mancubus rocket on level 5 of the Deimos base.
 He survived 24556 turns and scored 165970 points.
 He played for 27 minutes and 10 seconds.
 He opposed the Nightmare!

 He killed 365 out of 543 hellspawn. (67%)
 He was an Angel of Max Carnage!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 2
  Levels completed : 1

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Hell Champion Medal
  Arena Platinum Badge

-- Graveyard -------------------------------------------------

  ######################====#################################
  ......................====...........h|...s................
  ......}.0.............====}.....^............^|.......==..0
  ..................}...====...................#######===....
  ............%...%.|..====.|..................#h..^...==.===
  #######..............====....................#\..*....====.
  ......#......^.......====..................../........#=s=.
  ..}||%#...........|..====....[.|.#######.....#.....0..#==.=
  ...}%}#..............%===.%...}..#....%#.....#........#===.
  .....%#...###i####..====.........#..|&%#.....#########====.
  ....|.#..%#======#..====........%#...|.#..........=.====..=
  .%#####...#======#...====%......./.....#...........====....
  ..........########..====.........#..%%.#.....===....==.h...
  .....==...%.........====.........#.....#....=====.....=.>.h
  ....==..0..........====...............##....=====....=.....
  ....=.=............====.......X........M....===.=....=.....
  ....===............====.............}..|}.}..===...==i.s...
  ..==.==.............====.....................h..........0..
  .=====..............====...................................
  ####################====###################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 27112/8
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Son of a bitch   (Level 2)
    Intuition        (Level 2)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  Int->Int->Fin->SoB->SoB->TH->MCe->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   onyx armor [4] (P)
    [b] [ Weapon     ]   shotgun (8d3) [0/1]
    [c] [ Boots      ]   steel boots [1/1] (100%) (A)
    [d] [ Prepared   ]   chaingun (1d6)x4 [5/40]

-- Inventory -------------------------------------------------

    [a] pistol (2d4) [4/6]
    [b] pistol (2d4) [6/6]
    [c] rocket launcher (6d6) [1/1]
    [d] plasma rifle (1d7)x6 [24/40]
    [e] green armor [1/1] (100%)
    [f] blue armor [2/2] (100%)
    [g] 10mm ammo (x24)
    [h] 10mm ammo (x100)
    [i] shotgun shell (x44)
    [j] shotgun shell (x50)
    [k] rocket (x2)
    [l] rocket (x10)
    [m] power cell (x34)
    [n] small med-pack
    [o] small med-pack
    [p] large med-pack
    [q] phase device
    [r] homing phase device

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    44 former humans
    20 former sergeants
    7 former captains
    106 imps
    39 demons
    82 lost souls
    17 cacodemons
    6 hell knights
    12 barons of hell
    12 arachnotrons
    5 former commandos
    5 pain elementals
    1 revenant
    5 mancubi
    2 arch-viles
    2 bruiser brothers

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  He left the Deimos Lab without drawing too much attention.
  On level 13 he finally rode a mancubus rocket.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : pool of blood
 You hear the scream of a freed soul! The pain elemental dies. The lost soul
 dies. The lost soul dies. You hear the scream of a freed soul! The lost soul
 dies. The lost soul dies. There is a plasma rifle (1d7)x6 [0/40] lying here.
 You reload the shotgun. There is a plasma rifle (1d7)x6 [0/40] lying here.
 There is a plasma rifle (1d7)x6 [0/40] lying here.
 Fire -- Choose target...
 You see : pool of blood
 The lost soul dies. There is a plasma rifle (1d7)x6 [0/40] lying here.
 You reload the shotgun. There is a plasma rifle (1d7)x6 [0/40] lying here.
 There is a plasma rifle (1d7)x6 [0/40] lying here.
 Fire -- Choose target...
 You see : floor
 There is a plasma rifle (1d7)x6 [0/40] lying here.
 Boom! You die!... Press <Enter>...

-- General ---------------------------------------------------

 2899 brave souls have ventured into Phobos:
 2680 of those were killed.
 14 of those were killed by something unknown.
 66 didn't read the thermonuclear bomb manual.
 And 102 couldn't handle the stress and committed a stupid suicide.

 37 souls destroyed the Mastermind...
 6 sacrificed itself for the good of mankind.
 21 killed the bitch and survived.
 10 showed that it can outsmart Hell itself.

--------------------------------------------------------------

Really, this was never built to last beyond the Arena. I just wanted my platinum. Which, as it turns out, is a lot easier than I expected.

My strategy for Arena Platinum, if anyone wants to know, was to find a fairly central pillar to take as my "pillar of death" and start corpsestacking around it. Not everything will approach the right way, of course, but every corpse crushed is an enemy permanently erased, and dropping a demon on a cacodemon corpse leaves you with just a demon. My biggest issue, actually, is that Arena enemies are reluctant to actually fight, and unlike most enemies prefer to hide at the edges of the map, requiring me to leave my corpse pile to radar shoot them, then realise that they don't care even at that point.

Of course, one important part of Nightmare corpse disposal is knowing when to stack, and when to just kill them and handle it later. Corpses you kill without stacking can be stacked the next time they respawn; your face, however, does not respawn. Demons especially are easily baited on their next respawn, erasing annoying Cacodemons. Wave 3 is probably the easiest, because you'll hopefully only have 1 or 2 corpses left, so I personally just radar shot the barons to my corpse pile and then chaingunned them both to death before anything could respawn.

I've been playing a lot more Nightmare recently, while not entirely failing. Actually, I should really have posted that game where I reached Hell 3 and got Gatekeeper Platinum, (and also made my previously Sereg'd Longinus Platinum legitimate) but I'll probably just post a better one when I manage a win. Now if only I could get myself a Diamond for my promotion... (Easiest I can see would be taking a Nightmare win to a full win, or going for vaults-by-luck on UV)

20
Discussion / Re: How do I run open-source DRL?
« on: December 22, 2016, 17:04 »
IT LIVES!

I had to edit config.lua a bit, tough - only because it defaulted to sound and music, not soundhq and musichq (and as I only have the high-quality versions as of 0.9.9.6, I had to take 0.9.9.5's set, which fails on dark_secrets.mid). After that, I'm able to play the new beta just fine; thanks for your assistance!

21
Discussion / Re: How do I run open-source DRL?
« on: December 22, 2016, 11:54 »
Alright, thanks. That seems to work. (Sadly, I don't have lua5.1.dll so I can't run any of the compiled programs, but hey!)

22
Discussion / How do I run open-source DRL?
« on: December 21, 2016, 19:13 »
More specifically, what do you actually do with FPC Valkyrie? All I know is I need to have it. I have no idea what that means, and I really don't have time to copy & paste it into every single directory on my entire hard drive individually until it stops telling me it couldn't find vpkg, since information on how to install it or any library has not yet been made available on the internet (yes, of all the thing that aren't anywhere on the internet, how to do this is one of them)

So if anyone actually knows how to do it, help would be appreciated.

23
Post Mortem / Re: [H|AoLT|99%|YAVP] When I said "At some point"...
« on: February 22, 2016, 01:05 »
Relief as I realised I could fix the fact I was doing so badly, and surprise of "How the christ am I alive?"

Thing is, even with the 20% AoLT speed boost, this went well enough that I may try to use similar builds again in the future. It seems like, early levels aside, melee is insanely powerful when you have the option of a gun if needed.

24
Post Mortem / [H|AoLT|99%|YAVP] When I said "At some point"...
« on: February 21, 2016, 19:00 »
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Light Vampire,
 level 12 Arch-Vile Br. General Marine,
 defeated the Mastermind at the City of Dis.
 He survived 186334 turns and scored 172932 points.
 He played for 3 hours, 30 minutes and 37 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 884 out of 886 hellspawn. (99%)
 He was a real killing machine...
 He was an Angel of Light Travel!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 8
  Levels completed : 7

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Champion Medal
  Lightfoot Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #>#####################................................####
  ######################...............####...............###
  #####################.......####.....####.....####.......##
  ####################........####.....####.....####........#
  ###################.........####.....####.....####.........
  ##################............................####.........
  #################.........%................................
  #################....###...X.........................####..
  #################....###.............................####..
  #################....###.............................####&.
  #################....###.............................####..
  #################..........................................
  ##################............................####.........
  ###################..................####.....####.........
  ####################.................####.....####........#
  #####################................####.....####.......##
  ######################...............####...............###
  #>#####################................................####
  ###########################################################

-- Statistics ------------------------------------------------

  Health 86/70   Experience 63169/12
  ToHit Ranged +0  ToHit Melee +8  ToDmg Ranged +0  ToDmg Melee +12

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 1)
    Finesse          (Level 2)
    Brute            (Level 4)
    Berserker        (Level 1)
    Whizkid          (Level 1)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Bru->Bru->Ber->Bad->Fin->MVm->Bad->Fin->WK->Bru->Iro->Bru->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [0/11] (0%)
    [b] [ Weapon     ]   Longinus Spear (8d8)
    [c] [ Boots      ]   phaseshift boots [2/4] (42%)
    [d] [ Prepared   ]   assault shotgun (7d3) [6/6]

-- Inventory -------------------------------------------------

    [a] BFG 9000 (11d6) [90/130] (B1P1T1)
    [b] red armor [1/4] (1%)
    [c] power cell (x50)
    [d] large med-pack

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 60%   feet 60% 
    Melee      - internal 60%   torso 60%   feet 60% 
    Shrapnel   - internal 60%   torso 60%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 60%   feet 60% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    104 former humans
    112 former sergeants
    40 former captains
    99 imps
    89 demons
    224 lost souls
    28 cacodemons
    37 hell knights
    36 barons of hell
    46 arachnotrons
    18 former commandos
    13 pain elementals
    7 revenants
    2 mancubi
    8 arch-viles
    5 elite former humans
    5 elite former sergeants
    2 elite former captains
    2 bruiser brothers
    2 shamblers
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  On level 7 he assembled a tactical shotgun!
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a piercing blade!
  He destroyed the evil within and reaped the rewards!
  On level 12 he assembled a tactical boots!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 14 he ventured into the Halls of Carnage.
  On level 15 he assembled a power armor!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 20 he was foolish enough to enter the Mortuary!
  On level 20 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You are hit! You are hit! You are hit! You are hit! You are hit! You are hit!
 You use a large med-pack. You feel fully healed. The Spider Mastermind hits
 you.
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. The Spider Mastermind flinched! You feel like
 a killing machine! You're going berserk! You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
 taste blood!
 You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
 You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 2549 brave souls have ventured into Phobos:
 2344 of those were killed.
 13 of those were killed by something unknown.
 65 didn't read the thermonuclear bomb manual.
 And 92 couldn't handle the stress and committed a stupid suicide.

 35 souls destroyed the Mastermind...
 6 sacrificed itself for the good of mankind.
 21 killed the bitch and survived.
 8 showed that it can outsmart Hell itself.

--------------------------------------------------------------

So yeah. I decided to try Melee AoLT with a shotgun start. Actually, I kept my tactical shotgun (and, after Deimos Lab, assault shotgun) until getting the LS in hell, but only as a final backup - only 1 stack of shells was kept (though, once Vampyre showed up, in Military Base I believe, I really didn't need the medpacks much anymore - with one exception.) Phobos Anomaly went down easily to a combination of shotgun fire and chainsaw blades, Deimos Lab gave me a piercing chainsaw which carried me through Deimon and of course, UC was no problem. I think I took WK just because I figured I'd want to use plenty mods, though it was rendered a little useless eventually by powered red armour and the LS.

What was that about guts? This time I thought I was smart doing the Mortuary, with only the LS and that loaded BFG without cells to reload... that's where my powered red armour went. And at least one other set I grabbed in panic. 2 of the viles spawned right by me at the start, but I still got horribly wounded in the process - Especially when I pulled out my fully-loaded BFG. Why you ask? Well, I blew away a good few enemies, grabbed some cells from dead arachnotrons and blew away some more, then went back to slaughtering them in melee - WITHOUT SWAPPING BACK TO THE LS.

Somehow, I got away with punching several arch-viles and their surrounding monster clouds and didn't lose my life.... though my HP was in yellow when I finished off the last of the revived enemies, and I'd burned 4 of the supercharges. The LS/AA combo, however, made me deadly - though some revenants soon trashed the AA.... regardless, on Hell 7 I ditched my 2nd assault shotgun (mortuary's one), grabbed some emergency BFG cells and proceeded to stab the mastermind to death.

The 2 kills I missed were a lost soul in HoC (Sadly, if the lave sweeps, waiting on the stairs does not work - they won't approach you) and an arachnotron in a cave in Hell (I couldn't even see the area it was in - I'd have had to wade through like, 10+ tiles of lava river that ran between solid rock to reach it). Regardless, I got my Lightfoot Gold, and survived the HMP mortuary even when accidentally using my fists for a while. The melee build really helped free up inventory space, even with an emergency BFG prepared (its capacity is so great, you don't even need cells in your inventory!) and the fact that you can gradually switch from shotguns to chainsaw makes a truly deadly run.

25
Post Mortem / Re: [M|AoLT|YAAM] Weird, but it worked
« on: February 21, 2016, 14:10 »
Honestly, just cowardice when faced with the idea of not using shotguns the whole time. Although melee AoLT, it seems, would be like AoB minus free starting gear and some inventory space, but plus being able to grab a shotgun and shoot everyone until you can get your melee traits up to scratch and grab a chainsaw. I'll probably try AoLT with melee at some point too, maybe even on HMP for the gold badge. It was convenient that MAD also led to being able to tank without medpacks, too (though I think that's more of a marine thing than a shotgun thing...)

26
Based on the wiki, nukes should be random - oddly, not as exceedingly rare as I usually feel. Once you pass dlevel 10, on paper they should be showing up around half as often as light-amp goggles. In fact, slightly more than rocket boxes and more than twice as often as power batteries (although ammo packs are pretty rare themselves). Seems strange - nukes always felt rarer than that to me...

Personally, I find myself slapping mods on anything that'll take them if I don't have a specific idea - I usually put AA on my steel boots for tactical boots and tech or power mods on my weapons (though power-modded armour is simply amazing - red with 6 protection makes sergeants and most rapid-fire enemies hilarious) - Bulk mods I use occasionally on armour, but are best on the BFG, especially as the first you put on gives it the ability to fire 3 shots without a reload (also actually pretty useful for those few extra cells you don't have to fit in your inventory).

27
Post Mortem / [M|AoLT|YAAM] Weird, but it worked
« on: February 21, 2016, 13:30 »
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Light Army, level 11 Arch-Vile Br. General Marine,
 defeated the Mastermind at the City of Dis.
 He survived 140357 turns and scored 108667 points.
 He played for 1 hour, 53 minutes and 32 seconds.
 He didn't like it too rough.

 He killed 631 out of 631 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Light Travel!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 7
  Levels completed : 7

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (bronze cluster)
  Hell Armorer Badge
  Hell Champion Medal
  Lightfoot Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #>#####################......X.........................####
  ######################...............####...............###
  #####################.......####.....####.....####.......##
  ####################........####.....####.....####........#
  ###################.........####.....####.....####.........
  ##################.......%..####..............####.........
  #################..........................................
  #################....####............................####..
  #################....####............................####..
  #################....####............................####&.
  #################....####............................####..
  #################..........................................
  ##################..........####..............####.........
  ###################.........####.....####.....####.........
  ####################........####.....####.....####........#
  #####################.......####.....####.....####.......##
  ######################...............####...............###
  #>#####################................................####
  ###########################################################

-- Statistics ------------------------------------------------

  Health 70/90   Experience 58198/11
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 3)
    Tough as nails   (Level 2)
    Reloader         (Level 2)
    Badass           (Level 2)
    Shottyman        (Level 1)
    Army of the Dead (Level 1)

  Rel->Rel->SM->Bad->Bad->MAD->Iro->Iro->TaN->Iro->TaN->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (100%) (N)
    [b] [ Weapon     ]   super shotgun (9d4)x2 [0/2] (P1)
    [c] [ Boots      ]   phaseshift boots [4/4] (96%)
    [d] [ Prepared   ]   BFG 9000 (10d6) [100/100] (F1)

-- Inventory -------------------------------------------------

    [a] shotgun shell (x70)
    [b] shotgun shell (x44)
    [c] small med-pack
    [d] large med-pack
    [e] thermonuclear bomb

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    106 former humans
    68 former sergeants
    23 former captains
    123 imps
    51 demons
    129 lost souls
    28 cacodemons
    27 hell knights
    16 barons of hell
    15 arachnotrons
    4 former commandos
    9 pain elementals
    3 revenants
    10 mancubi
    5 arch-viles
    5 elite former humans
    2 elite former sergeants
    2 bruiser brothers
    1 shambler
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  On level 7 he assembled a tactical shotgun!
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a tactical boots!
  He destroyed the evil within and reaped the rewards!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  He sounded the alarm on level 15!
  On level 16 he found the Tower of Babel!
  Level 23 was a hard nut to crack!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You reload the super shotgun.
 Fire -- Choose target...
 You see : a Spider Mastermind (severely wounded) | floor | [ m ]ore
 The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (mortally wounded) | floor | [ m ]ore
 The Spider Mastermind flinched! You are hit! You are hit! You are hit! Boom!
 Boom! You are hit!
 Fire -- Choose target...
 You see : a Spider Mastermind (mortally wounded) | floor | [ m ]ore
 The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The Spider Mastermind dies. Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 2547 brave souls have ventured into Phobos:
 2343 of those were killed.
 13 of those were killed by something unknown.
 65 didn't read the thermonuclear bomb manual.
 And 92 couldn't handle the stress and committed a stupid suicide.

 34 souls destroyed the Mastermind...
 6 sacrificed itself for the good of mankind.
 20 killed the bitch and survived.
 8 showed that it can outsmart Hell itself.

--------------------------------------------------------------

So yeah. Having got bored of death after death trying to get any farther with ranks (2 platinum badges and a diamond badge are going to take a while) I decided to mop up some easier badges I never got - in this case, Lightfoot Silver. I've got a fair few unposted wins (including, for the 2nd time IN A ROW, getting a promotion - Colonel to Brigadier General - with an ITYTD run, getting technician platinum) - but eventually, I decided to start posting again, as I'd quite like to contribute to the mortem section since the forums seem to have gone awfully quiet.

Anyway, this was a bit of an odd build. I took marine as I already have a speed boost on AoLT, and as a shotgun fan, I felt MAD would be way better for my ammo than unloading shell after shell with Shottyhead.  As a side effect, I also ended up with Badass, which when combined with a suit of nano-modded red from the nano mod in Hell's Armory, made me pretty insanely tanky. I ended up with 5 possible non-blocked traits - Ironman, TaN, SoB, SoG (no) or Brute (No). I leveled my Iro/TaN to improve my non-medpack survivability and ended up a little overboard - with a super shotgun, I threw away my tac-shotty and proceeded to violently obliterate everything while even the Cyberdemon lacked the straight-up power to overpower my tank. (The one hit he landed on me, a straight rocket in the face, hit me from 200% to 190%.) I also had a backpack from Containment Area - I accepted the hit to my supplies for an overall increase in ammo capacity.

As I charged through Hell, my tank ensured that end-game enemies could do little within their first volleys, and my super shotgun ensured they didn't get another try. I barely used my med-packs, between not getting shot at, 25% fire resistance and eventually 6 straight damage reduction. (4 from armour + 2 from TaN) I got to power-mod my super shotgun in Hell 7, and slaughtered the Spider Mastermind with surprisingly few shots - didn't even take that much damage (had about 109%, I think, going into Dis). Didn't even fire the fully-loaded BFG I carried with me into there.

I actually carried the chainsaw for a while, but eventually ditched it as plentiful ammo became evident. I went pretty YOLO late on, grabbing a nuke just in case I got an invuln, though I didn't do the lava pits (because no envirosuit close enough to be worth taking). I also skipped Unholy Cathedral (no melee ability by that point), The Vaults (Kinda was after a YAAM by that point and had no staff/phases) and Limbo. (No.)

Yay, one more Silver for me!

28
Discussion / Thought I should tell you...
« on: August 14, 2015, 06:39 »
I don't know if anyone's aware of the cause of this, but my anti-virus (Sunbelt VIPRE) has informed me that all thngs Chaosforge (anything.chaosforge.org) are attack sites and should not be visited. Having been on the Chaosforge forums for several years now, I doubt this - however I am still curious as to what Chaosforge has done to be declared malicious, and thought it should be mentioned so that at least staff are aware...

29
Dual Angels and Arch Angel challenges should be seen as a public beta of sorts.  Balance and what-not are completely ignored during the release.  >.<
Balance? I'd think the NORMAL challenges would be the balanced ones. Archangel challenges should be like Nightmare in the original DooM : Insanely, unfairly, brutally difficult. Angels are a challenge, but Archangels are Kornal flat-out trying to murder you. (Actually, in DooM, Nightmare wasn't actually meant to be playable, it was actually a joke.)

30
Wasn't it said by Kornel himself that the corner trick was a bug? It was in the same release it was stated as being fixed that enemies began to gain the ability. Just saying, if it counts as a bug for the player to do it, then it should be a bug both ways.

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