Chaosforge Forum

  • October 13, 2024, 14:48
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1] 2 3 ... 10
 1 
 on: Today at 11:11 
Started by Icy - Last post by Icy
(Video)

Note that 20 minutes of the video is the Cyberdemon fight, and 15 minutes is the Spider Mastermind fight, so there's still lots of interesting gameplay if you want to skip those.

After having done attempts of Masochist Angelic Badge before, Demonic Diamond Badge is significantly easier. However, getting it on this particular run was quite a challenge and I had to play pretty well overall. I didn't have much for Invulnerability, but had some good luck with a Phase Device at the very end.

The most wild point of interest is I found a vault with two nukes on Phobos 2! I've never seen that before and it's rare to even find just one!

Spoiler (click to show/hide)

There were a few risky decisions I made that didn't pan out, but the only major mistakes were during the Cyberdemon fight where I made a bad step once and took a bit of explosion damage, and one point where I misclicked and took some heavy melee damage. I also used Combat Shotgun for a lot of the Spider Mastermind fight, forgetting to use Shotgun instead.

With this badge, I believe I am now tied for most Diamond Badges at 23/26!

Spoiler (click to show/hide)

 2 
 on: Today at 08:15 
Started by Kornel Kisielewicz - Last post by Steve
I'm not really sure where to post bug reports for this project, so I'll just post here.
When setting keybindings, I can set center numpad to wait, but pressing center numpad doesn't make me wait. Also, I cannot set "repeat move mode" to numpad 0 at all.
I'm excited to see this project is still in development. Keep up the good work!

 3 
 on: Yesterday at 15:49 
Started by Icy - Last post by Icy
Earlier today, I attempted Elite Angelic Badge as a way to earn Demonic Platinum Badge and Elite Diamond Badge simultaneously, but after a grueling 3.5 hour game, I died to a Demon cave on Deimos 4. After that, I decided to take an easier pace and to just get Demonic Platinum Badge.

Not much to say and I was very focused on my gameplay so I didn't really take any screenshots. I found quite a few Invulnerabilities, a Nuclear Plasma Rifle which was really handy, a Homing Phase Device to zip out of Mortuary, and mostly did stair diving.

With this badge, I'm now the 3rd (?) player to have all 26 Platinum Badges!

Spoiler (click to show/hide)

Spoiler (click to show/hide)

 4 
 on: October 11, 2024, 21:49 
Started by Icy - Last post by Icy
(Video)

Tonight I didn't want to commit too hard to anything and was just chilling having some fun with meme attempts of Pacifist Angelic Badge (spoiler: got nowhere). After a bit of that, I decided to try Everyman Diamond Badge for some different fun, and was able to get this run in just a few tries.

My starting map was very nice as it gave me a nuke, some Med Packs, and Hell Staff. Unholy Cathedral is pretty easy with the Ballistic Red Armor and Chainsword combo, and you almost always have enough Med Packs for The Vaults. The last two bonus levels and surviving the other floors are what make the badge challenging, but I was very lucky with what I rolled.

I spent a good deal of time on a floor with two Invulnerabilities as I really wanted to make sure I got them, and the Hell Staff came in handy to bring me close to the stairs. After using Whisper of Death at The Vaults, I was lucky to roll Limbo so I could get an instant nuke. Invulnerability ran out after, but all floors gave me nearby stairs, and I had enough Med Packs to take on the Lava Elemental. I was a bit foolish to initially try shooting the Lost Souls and could have botched my game, but I switched to more Whisper of Death after. The Lava Element helped with approaching the Spider Mastermind safely, and the rest was easy.

I'm now at 22/26 Diamond Badges!

Spoiler (click to show/hide)

 5 
 on: October 10, 2024, 18:39 
Started by Icy - Last post by Icy
I haven't played DoomRL much for the last year and recently got into playing again. While the new version is exciting, I definitely feel like I have unfinished business with 0.9.9.7 and wanted to get some more badges. Tonight, I decided to try for Strongman Platinum Badge, one of my two missing Platinum Badges. I've always sucked with Fist runs, but the game insisted on handing me the victory.

To start, I had this nice setup and took a gamble with the lever:

Spoiler (click to show/hide)

And it worked out!

Spoiler (click to show/hide)

With some stair diving, I got to Deimos for my first time attempting this badge:

Spoiler (click to show/hide)

I got this very bad Deimos floor 4, but I did have a Phase Device:

Spoiler (click to show/hide)

After some slight exploring, I used it, and got really lucky to land by the stairs, there seemed to be no enemies, and there was even an armor!

Spoiler (click to show/hide)

I figured to look around a bit and also got a Berserk Pack!

Spoiler (click to show/hide)

And then also found Invulnerability! Very lucky!

Spoiler (click to show/hide)

I had this nice setup on the next floor with a Power Mod Pack, Berserk Pack, and a pool of lava for quick experience by cooking Demons. Unfortunately, I wasn't able to grab the Power Mod Pack.

Spoiler (click to show/hide)

I had an Invulnerability laying around on Deimos floor 6, and thought to explore a bit before grabbing it since I could take some damage and it could heal me as I would exit after:

Spoiler (click to show/hide)

Turns out it was a good idea!

Spoiler (click to show/hide)

I took a risk to grab the first, go for the second, and ideally use a Phase Device out, wanting to rush the Cyberdemon. Unfortunately, there was a Revenant just as I went for it and didn't get it, wasting both only to get some experience.

Spoiler (click to show/hide)

Deimos floor 7 didn't have Invulnerability or Berserk Packs, and I honestly wasn't sure if the double Supercharge would be helpful enough.

Spoiler (click to show/hide)

I did find Phaseshift Boots though:

Spoiler (click to show/hide)

And also a nuke! Should I make it to the end, this trivializes the Spider Mastermind, or otherwise can help with a nasty floor and switch to Shotgun camping in Dis.

Spoiler (click to show/hide)

Seemingly though, I greatly underestimated Berserker and Chainsaw combo. I hit the Cyberdemon down to Mortally Wounded and was scared to attack again, so I flipped back to Fist and killed it after only a couple hits from there.

Spoiler (click to show/hide)

Hell floor 1 gave me an Invulnerability near an exit:

Spoiler (click to show/hide)

And there was a second one under a Cacodemon!

Spoiler (click to show/hide)

And then Hell floor 2 gave me game-winning luck! There were 4 Invulnerabilities, all within a short range, and not too much in the way of them. Out of all the floors I've ever played, 4 Invulnerabilities ties the most I've seen, but I've never had them so close together like this. I believe in terms of Invulnerability luck, this is the single luckiest floor I have EVER had!!! I was able to grab 3 of them and head on after.

Spoiler (click to show/hide)

Hell floor 3 gave me another at the start:

Spoiler (click to show/hide)

And another on Hell floor 5:

Spoiler (click to show/hide)

Hell floor 6 was a maze, but I was fortunate to have the stairs nearby:

Spoiler (click to show/hide)

And that easily sealed the deal! Intuition 2 was intended for using Shotgun against the Spider Mastermind, but I clearly didn't need it with the absurd stack of Invulnerabilities.

Being a bit rusty, I couldn't remember if fighting JC would mess up the challenge, so I just went for a sacrificial nuke.

Spoiler (click to show/hide)

With this, I now have just Demonic Platinum Badge remaining, which I think shouldn't be too terrible to get. I definitely have a huge incentive in going for it, even if it turns out to be a nasty grind for it. Very happy to earn this badge, and doing it quickly like this helps make me not be indecisive with attempting for 100% kills early for Strongman Diamond Badge. I'm honestly not sure if I'll be able to get that one down the road, but we'll have to see.

Very happy!

 6 
 on: October 09, 2024, 20:07 
Started by Omega Tyrant - Last post by Omega Tyrant
UV A666 run for Armorer Gold and an annoying quartet of medals.

I posted this in its own Post Mortem thread, as intentionally killing yourself on the final floor of A666 to get several medals is a pretty ludicrous concept. In addition to getting four new medals (the Experience Cross, Purple Heart, and two spoilery medals), in that run I was fortunate enough to find the remaining Exotics and Uniques I haven't found yet in 0.9.9.8 to pick up Armorer Gold, so now I have all the Gold badges. With those medals, I also exceed the proportion of medals I got back in 0.9.9.7, and have just eight more left to complete the medals and get Heroic Diamond (it might take a while though to get those remaining medals however...).

Badge count - [26|26|26|15|3|0] Medal count - 42/50 Score - 476/1500 (31.73%)

Spoiler (click to show/hide)

Standard UV run with Scavenger to get Technician Diamond

I decided to just get the last assembly out of the way that I needed for Technician Diamond and also ensure I would never get any more Schematics, so I just ran standard games with Scavenger. The first run I got Hell's Armory, not good as I would only get one rare mod, but instead of a rare mod I got the Cybernetic Armor from the mod cache, so I potentially had the very rare opportunity to build Cybernano Cybernetic Armor. Unfortunately I didn't get either a Nano nor Onyx mod throughout the rest of the run despite finding many Uniques; two of the Uniques I found were a Revenant Launcher and Lava Armor (which have guaranteed mods that aren't Nano/Onyx mods), then a Necroarmor that didn't drop one, then a Hellwave Pack I can't scavenge, and then both the Scythe and Angelic Armor didn't drop one either. In the second run, it nearly died in Phobos, as I had a rough Unchained Court where a Baron manage to blow up both Berserks right when I opened the door, and then immediately after surviving Unchained Court, I got ambushed by a Pinky group + a bunch of other nasties right at the start of floor 6 while being unable to run away with no Hellrunner nor even Agility-modded boots, and while also lacking a Shell Box to not get mauled when reloading my Shotgun. But I managed to survive it by chokeholding in the doorway I was stuck in and, for the first time ever, actually finding use from the Arena Master Staff to finish off the group after they were significantly weakened (you can see my screenshots of this ordeal in the Discord server here). After also surviving a tough Phobos Lab when I had no Shell Box nor any speed boost, I then pulled off a Shambler Head in Hell's Armory, which rewarded me with a Nano + Onyx mod and thus I could finally build Cybernano Armor regardless of any subsequent luck with Scavenger. I was ready to use it on Red Armor, but held off for a few more floors in case a very good Exotic armor or the Cybernetic Armor spawned, and I thought that paid off when, after picking up a map on Deimos 4, I saw a golden-colored Exotic armor in a vault that could be the coveted Energy-shielded Vest, but unfortunately it was a fucking Energy Shield that you can't mod and so I had to build Cybernano Red Armor (something I would normally advise against, but I just needed to get this assembly done).

The rest of the run was then mostly uneventful, while I would only find one Unique in the whole run, which was the Railgun (that meant guaranteed Sniper mod), and the two Artifacts again didn't drop a Nano nor Onyx mod, so that Shambler Head ended up proving necessary to complete Technician Diamond here. For a couple last notes, this run was one of the very rare non-AoOC runs where I never built Tactical Boots, as I somehow only got three Agility mods even with Scavenger and after recycling a half dozen Bulk mods, that were very spread out too (didn't find the second until Halls Of Carnage, which I used to build the Hyperblaster I had ready since Armory, and then the third from The Mortuary's Assault Shotgun, which I used to build Cerberus Boots because it was evident I was very unlikely to build Lava Boots instead by then and +5% more movement speed wouldn't have really mattered at that point), and I got one of those rare super fast floods on the last floor before Dis, where the lava floods each row every two seconds (I had Cerberus Boots so I was in no real danger, still rushed through to see if I could find some more plasma ammo and anything else interesting, but the level ended up having nothing of note besides a Megasphere and so I should have just let the lava flood to kill everything).

With that, I'm up to 4 Diamonds now, only one away from tying my total in 0.9.9.7.

Badge count - [26|26|26|15|4|0] Medal count - 42/50 Score - 492/1500 (32.80%)

Spoiler (click to show/hide)

 7 
 on: October 09, 2024, 19:51 
Started by Omega Tyrant - Last post by Omega Tyrant
0.9.9.8 has added two new particularly annoying medals:

*The Purple Heart, which requires you to die at level 20 or above
Spoiler (click to show/hide)
(spoilered in case anyone still cares about that particular weapon and its secrets).

With me missing the Experience Cross and another spoilery medal in 0.9.9.8, also very annoying medals to get, I thought up of a way to gather them all up at once; play A666 so you can reach level 25, maximize your chances of finding the spoilery equipment in a single run to
Spoiler (click to show/hide)
I wasn't completely sure if this would actually work, as I thought maybe the spoilery medal would require you to win the game or some other conflict with medals would happen, but nope, it worked exactly as planned and now I won't need to do any other separate runs specifically for any of these medals.

As for the build, I went with Blademaster, as I'm good enough to survive early A100/666 with a melee build lacking a Chainsaw, and then Blademaster will mow through those hundreds of floors faster than any other build, especially once I found the weapon I was looking for (which luckily I found in the 100s, and even with it being current bugged to not give permanent berserk, is still absurdly powerful in the hands of Blademaster and I was able to maintain being berserked 99% of the time anyway). Could have done this run much faster than 20ish hours, but I was still mostly exploring floors through most of the game instead of stair diving as I really wanted to complete Armorer Gold (the last Gold badge I need to have them all again), which required me to find an Energy-shielded Vest (the last Exotic I haven't found yet on this 0.9.9.8 file), and the game gives you no message when Exotics spawn, so I couldn't just stair dive until getting the "there is something really valuable here!" message like I could with trying to find the Uniques. Of which, I didn't find a single Energy-shielded Vest until floor 451, or at least not one that was nabbed by a Former or Hell Noble first where it would inevitably get instantly destroyed by me having such a powerful melee weapon (and then the game spawned a second one on the floor immediately after, the RNG really wanted to troll me there). After that I could breeze through the last couple hundred floors in a couple hours, and I luckily managed to find the rest of the Uniques I was missing for Armorer Gold. I also wanted to complete the rest of the assemblies I haven't made yet for Technician Diamond, but I shortly realized building Cybernano Armor would lock me out of wearing that particular spoilery armor I needed to wear at the end, so unfortunately I still need to do that in another run (was able to build the Mother-In-Law at least before finding the spoilery weapon, the other assembly I was missing, and it was very fun rocket jumping around with it until said spoilerly weapon prevented me from using it anymore).

Lastly this could have been done on HNTR, but I did it UV, partly because it's the difficulty I find most fun, and partly to maximize the amount of Cyberdemons I could find so I get Cyberdemon rank, as I needed to kill about 70ish more of them to get the rank (and I did not feel like waiting until that many more non-100/666 games to get that rank back). I didn't get a single Cyberdemon level, but I still managed to find well more than enough to fulfill the kill requirements for Cyberdemon rank (I also did some exploiting with Archviles now being able to revive Cyberdemons in 0.9.9.8 to puff up the Cyberdemon kill counts, but that probably wasn't necessary).

Here is the monster mortem for anyone that wants to see all of it, though I'll give one last spoiler warning for those that care

Spoiler (click to show/hide)

 8 
 on: October 05, 2024, 15:52 
Started by apalapan - Last post by Omega Tyrant
Trying to fight JC using a High Powered Chaingun with no SoB, EE, nor even an ammochain box is certainly a choice :p (two thirds of your bullets was doing only 1 damage to him, and with no EE, half of them were probably missing as well). Luckily dying to him doesn't prevent your run from being considered a win still.

 9 
 on: October 05, 2024, 15:31 
Started by apalapan - Last post by apalapan
This was supposed to be just a Hunter Platinum cheese, but I keep overlooking the requirements for the Diamond or Angelic badge and end up achieving that too unintentionally.

I knew I had the badge on the bag when I had lots of invuln and berserk stacked, along with a Nuke, so I decided to go for the full win. Spoiler alert: a Combat Shotty, a Hi-Power Chaingun, and a Nuclear BFG are not nearly enough firepower to tickle him if you go there without any healing items!

--------------------------------------------------------------
 DRL (0.9.9.8a) roguelike post-mortem character dump
--------------------------------------------------------------

 Adrian Carmack,
 level 9 Arch-Vile Lt. General Scout,
 sacrificed himself to kill the Mastermind at the Hell Fortress.
 He survived 5971 turns and scored 254045 points.
 He played for 18 minutes and 9 seconds.
 He opposed the Nightmare!

 He killed 213 out of 589 hellspawn. (36%)
 He was an Angel of Darkness!
 He was also an Angel of Overconfidence!

-- Special levels --------------------------------------------

  Levels generated : 4
  Levels visited   : 4
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)  50+ kills without taking damage
  Hunter Bronze Badge        Reach level 9 on Angel of Darkness
  Hunter Silver Badge        Complete Angel of Darkness (AoD)
  Hunter Platinum Badge      Complete AoD on N!
  Hunter Diamond Badge       Complete AoD on N! w/Explorer Pin

-- Graveyard -------------------------------------------------

  ###########################################################
  ................................................%%...%....#
  ..........................................................#
  .................................................B%...B...#
  ..........................................................#
  ...............................................O.....%....#
  ...................................%......................#
  ..........................................................#
  .....................................................%....#
  ..........................................................#
  .................................................%........#
  ..........................................................#
  ..........................................................#
  .........................................O...%............#
  ...............................................X..........#
  ..........................................................#
  ..........................................................#
  ............................................X.............#
  .....................s....................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/60   Experience 30608/9
  ToHit Ranged +0  ToHit Melee +4  ToDmg Ranged +0  ToDmg Melee +6

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 1)
    Hellrunner       (Level 2)
    Brute            (Level 2)
    Berserker        (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)

  Int->Int->HR->HR->Bru->Bru->Ber->Iro->DM->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (72%) (B)
    [b] [ Weapon     ]   high power chaingun (1d9)x4 [6/26] (P1)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   nuclear BFG 9000 (8d6) [22/40]

-- Inventory -------------------------------------------------

    [a] speedloader pistol (2d4) [6/6]
    [b] combat shotgun (7d3) [5/5]
    [c] blue armor [2/2] (100%)
    [d] red armor [1/4] (8%)
    [e] combat knife (2d5)
    [f] 10mm ammo (x20)
    [g] 10mm ammo (x100)
    [h] shotgun shell (x4)
    [i] phase device
    [j] homing phase device

-- Resistances -----------------------------------------------

    bullet     - internal 70%   torso 70%   feet 70% 
    melee      - internal 70%   torso 70%   feet 70% 
    shrapnel   - internal 70%   torso 70%   feet 70% 
    acid       - internal 60%   torso 60%   feet 60% 
    fire       - internal 60%   torso 85%   feet 60% 
    plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    5 former humans
    8 former sergeants
    4 former captains
    24 imps
    3 demons
    85 lost souls
    41 cacodemons
    11 hell knights
    11 barons of hell
    3 arachnotrons
    1 former commando
    7 revenants
    2 mancubi
    6 arch-viles
    1 nightmare imp
    1 Spider Mastermind

-- History ---------------------------------------------------

  On level 1 he entered the Vaults.
  He came, he saw, but he left.
  On level 3 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  He left level 4 as soon as possible.
  On level 4 he was foolish enough to enter Limbo!
  He managed to escape from Limbo!
  On level 5 he assembled a tactical boots!
  On level 6 he entered the Lava Pits.
  He decided it was too hot there.
  Then at last he found Dis!
  He nuked level 8!
  He defeated the Mastermind and found the TRUE EVIL!
  On level 9 he finally sacrificed himself to kill the Mastermind.

-- Messages --------------------------------------------------

 John Carmack. You are hit! The cacodemon dies. That hurt! You're going
 berserk! You dodge! The missile hits the cacodemon. You need to taste blood!
 You dodge! Boom! You need to taste blood!
 You dodge! Boom! You need to taste blood!
 The missile hits John Carmack. The missile hits John Carmack. You are hit! You
 are hit! John Carmack reloads his rocket launcher. You need to taste blood!
 You need to taste blood!
 The missile hits John Carmack. The missile hits John Carmack. The missile hits
 John Carmack. You are hit! The missile hits the cacodemon. The cacodemon dies.
 You need to taste blood!
 The missile hits John Carmack. The missile hits John Carmack. You are hit!
 That hurt! You're going berserk! You need to taste blood!
 You need to taste blood!
 John Carmack reloads his rocket launcher. You need to taste blood!
 The missile hits the hell knight. The hell knight dies. You are hit! You
 die!... Press <Enter>...

-- General ---------------------------------------------------

 252 brave souls have ventured into Phobos:
 207 of those were killed.
 2 of those were killed by something unknown.
 3 didn't read the thermonuclear bomb manual.
 And 11 couldn't handle the stress and committed a stupid suicide.

 29 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 19 killed the bitch and survived.
 7 showed that it can outsmart Hell itself.

--------------------------------------------------------------

 10 
 on: October 01, 2024, 11:45 
Started by Omega Tyrant - Last post by Omega Tyrant
Reserving this post for OP

Pages: [1] 2 3 ... 10