Chaosforge Forum

General => Announcements => Topic started by: Kornel Kisielewicz on January 24, 2011, 10:25

Title: Cardinal Quest : Roguelike seeking funding!
Post by: Kornel Kisielewicz on January 24, 2011, 10:25
A friend of mine is seeking funding for a roguelike game in prototype phase. I truly wish him the best of luck, especially that if he succeeds, that bodes well for the whole idea of making roguelikes for a living! So, check out Cardinal Quest, support it and spread the word :)

"Cardinal Quest is an arcade-style dungeon crawler inspired by 80s classics such as Gauntlet, Red-Box D&D and Golden Axe."

  Cardinal Quest page at 8bitfunding.com   (http://www.8bitfunding.com/project_details.php?p_id=65)

(http://i.imgur.com/LECI6.jpg)
Title: Re: Cardinal Quest : Roguelike seeking funding!
Post by: void* on January 24, 2011, 14:05
Cheers Kornel!

Here's some concept art for you guys to feast your eyes on:

http://i.imgur.com/Hcfvy.jpg (http://i.imgur.com/Hcfvy.jpg)

And a gameplay video:
http://www.youtube.com/watch?v=WEopZAmMd1E (http://www.youtube.com/watch?v=WEopZAmMd1E)
Title: Re: Cardinal Quest : Roguelike seeking funding!
Post by: Kornel Kisielewicz on January 24, 2011, 18:24
To the uninformed, void* is the developer of the project, and as seen he's been a ChaosForge supporter for a long time now :)
Title: Re: Cardinal Quest : Roguelike seeking funding!
Post by: Deathwind on January 25, 2011, 03:37
Pardon me but I have a couple of questions:
What will make your game stand out from other rogue-like games?
I personally prefer ASCII to tiles, will it be an option?
Title: Re: Cardinal Quest : Roguelike seeking funding!
Post by: void* on January 25, 2011, 03:47
What will make your game stand out from other rogue-like games?

It is more like a mix between an arcade-game and a roguelike: no tons of key-bindings to learn, just start up and get into the action immediately (not unlike many of Kornel's games, of which I am a huge fan). 

The magic system for example is also in the process of being reworked and I believe will be quite unlike the way most RLs handle the issue:

The spells you can cast are determined by finding wands in the dungeon, which have unlimited charge but a considerable cool-down. The Cool-down depends on your character's spirit stat, which in turn is determined by your class (like all stats) and the items you have equipped/worn/wielded.


I personally prefer ASCII to tiles, will it be an option?

No, sorry.
Title: Re: Cardinal Quest : Roguelike seeking funding!
Post by: Deathwind on January 25, 2011, 03:48
I've got something I think you need to see, do you have somewhere I can upload 250k?
Title: Re: Cardinal Quest : Roguelike seeking funding!
Post by: void* on January 25, 2011, 03:49
Mail it to ido.yehieli@gmail.com
Title: Re: Cardinal Quest : Roguelike seeking funding!
Post by: Deathwind on January 25, 2011, 03:59
sent, it ziped to 79k...
Title: Re: Cardinal Quest : Roguelike seeking funding!
Post by: void* on January 25, 2011, 04:01
You know for such small files you can always use free file-sharing sites such as www.mediafire.com :)

Hopefully it didn't contain a .exe since gmail filters those out IIRC.
Title: Re: Cardinal Quest : Roguelike seeking funding!
Post by: Deathwind on January 25, 2011, 04:14
it bounced, uploading it now.

http://www.mediafire.com/file/pstlr3mfy28d82f/d_d.zip

This VERY old (it had to be patched for the Tandy 2000) game is doing alot of what you want to do, you may be able to pick up a thing or two from it.
Title: Re: Cardinal Quest : Roguelike seeking funding!
Post by: void* on January 25, 2011, 04:14
Will check it out, thanks!
Title: Re: Cardinal Quest : Roguelike seeking funding!
Post by: void* on January 25, 2011, 07:02
Wow!

$1205 - thanks a lot guys :D