Ok, so thats 1d4 for grabbing components right? Initiative (1d4=2) (http://invisiblecastle.com/roller/view/3425671/)
Range: 50 yds +10yds/EP Level
Duration: 1 round/EP Level
Component: V,S,M(Small Ball of Bat Guano + Handful of Sulphur)
Cast Time: 1 segment
Area of Effect: 1 or more creatures within range.
Save: None
Damage: 1d3
Shoot 1 ball of fire per round at a target in range. Roll to hit for each shot, dealing damage.
So that's 2 fireballs due to my specialization.
Fireball 1 & 2 (1d20+4=18, 1d20+4=18) (http://invisiblecastle.com/roller/view/3425703/)
Fireball 1 & 2 Damage (1d3+1=3, 1d3+1=4) (http://invisiblecastle.com/roller/view/3425716/)
Edit: Grievous Wounds for second Fireball
Grievous Wounds (1d3-1+1=3) (http://invisiblecastle.com/roller/view/3426551/)
Grievous Wounds II (1d3=3) (http://invisiblecastle.com/roller/view/3426556/)
Grievous Wounds III (1d3=2) (http://invisiblecastle.com/roller/view/3426560/)
So that second ball does 12 damage