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Discussion / Introduction and assembly question.
« on: August 12, 2011, 12:42 »
Hi, new to the forum, so I'd like to introduce myself and ask a noob question. I've been playing Nethack since around 1987 (back when it was just Hack), and have recently got into DoomRL, which I really like, so I'm joining the community here.
Regarding assemblies:
According to the description in the manual, weapons have two mod slots by default, and armor has one, correct? I take this to mean that I can install two mods on a weapon, and one on an armor without having whizkid. Whizkid states that it adds 2 and 1 slots to weapons and armor, respectively, so I understand that each rank of whizkid increases the slots to 4 and 2, and 6 and 3.
However, I cannot install two mods on a weapon without whizkid; even with max whizkid, I couldnt install 2 agility mods on boots (to try to make gravity boots). I am completely confused as to how assemblies and whizkid works. Could somebody help me and explain?
Regarding assemblies:
According to the description in the manual, weapons have two mod slots by default, and armor has one, correct? I take this to mean that I can install two mods on a weapon, and one on an armor without having whizkid. Whizkid states that it adds 2 and 1 slots to weapons and armor, respectively, so I understand that each rank of whizkid increases the slots to 4 and 2, and 6 and 3.
However, I cannot install two mods on a weapon without whizkid; even with max whizkid, I couldnt install 2 agility mods on boots (to try to make gravity boots). I am completely confused as to how assemblies and whizkid works. Could somebody help me and explain?
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