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Topics - BaronVonMurderkill

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Search shows that there was the same bug with knife,6914.msg61132.html

Code: [Select]
Timestamp   : 05.08.2016 21:52:22
Error level : CRITICAL
Message     : Player action exception!

Error message : Access violation

Timestamp   : 05.08.2016 21:53:01
Message     : Fatal exception encountered

An unhandled exception occurred at $004A4203 :
EAccessViolation : Access violation
  $004A4203  TBEING__ATTACK,  line 1438 of src/dfbeing.pas
  $004B5832  TPLAYER__DOFIRE,  line 720 of src/dfplayer.pas
  $004B6B5B  TPLAYER__AICONTROL,  line 1017 of src/dfplayer.pas
  $004A34DA  TBEING__ACTION,  line 1242 of src/dfbeing.pas
  $004A361B  TBEING__CALL,  line 1264 of src/dfbeing.pas
  $0041F64F  TDOOM__RUN,  line 378 of src/doombase.pas
  $00401CC5  main,  line 111 of src/doomrl.pas


Once I used a phase device to get behind the wall as an Angel Of Marksmanship and stuck there. It was quite amusing experience. :)
There are teleports in the central room of Vaults, for those who use phase devices to get inside. Maybe a similar way to return without explosives can also be added to The Wall and Containment Area?

Because it is very annoying when you have a really good run and then your power suddenly goes off.

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