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2
Post Mortem / Re: [M|AoMC|YAAM/YAFW]AoMC+Minigun+Burst Cannon
« on: November 05, 2013, 06:51 »
The hyperblaster had knockback issues, but the minigun didn't seem to. Might have been the fact that the minigun didn't need a second burst to kill things. As for not dying, early on it was the Technician's ability to make every computer map track enemies, which when combined with the right mouse button, made for a lot of shooting things before they even saw me. Lategame, entrenchment, red power armor, and doing loads of damage worked quite well. For JC, he seemed more concerned with summoning barons, which were instantly cleared with each BFG shot, than actually shooting at me.
3
Off Topic / Re: Some Steam and Desura game keys... if you're quick!!
« on: November 04, 2013, 20:57 »
Claimed Alien Zombie Megadeath.
4
Post Mortem / [M|AoMC|YAAM/YAFW]AoMC+Minigun+Burst Cannon
« on: November 04, 2013, 19:30 »--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Bobby Prince, level 12 Cacodemon Warrant Officer Technician,
nuked the Mastermind at the Hell Fortress.
He survived 133053 turns and scored 134432 points.
He played for 1 hour, 21 minutes and 11 seconds.
He didn't like it too rough.
He killed 725 out of 725 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Max Carnage!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 9
Levels completed : 9
-- Awards ----------------------------------------------------
Medal of Prejudice
UAC Star (silver cluster)
Aurora Medallion
Grim Reaper's Badge
Hell Armorer Badge
Hell Champion Medal
Destroyer Bronze Badge
Destroyer Silver Badge
-- Graveyard -------------------------------------------------
###########################################################
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###########################################################
-- Statistics ------------------------------------------------
Health 84/50 Experience 67212/12
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +4 ToDmg Melee +4
-- Traits ----------------------------------------------------
Class : Technician
Tough as nails (Level 2)
Son of a bitch (Level 4)
Whizkid (Level 1)
Badass (Level 2)
Triggerhappy (Level 2)
Entrenchment (Level 1)
SoB->SoB->TH->TaN->TaN->Bad->MEn->WK->SoB->TH->Bad->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] powered red armor [5/5] (87%)
[b] [ Weapon ] BFG 9000 (11d6) [20/100] (P1)
[c] [ Boots ] Enviroboots [0]
[d] [ Prepared ] nothing
-- Inventory -------------------------------------------------
[a] hyperblaster (2d4)x3 [40/40]
[b] burst minigun (1d8)x10 [313/400]
[c] nuclear BFG 9000 (8d6) [40/40]
[d] Angelic Armor [7/7] (100%)
[e] power cell (x50)
[f] power cell (x50)
[g] power cell (x50)
[h] power cell (x50)
[i] power cell (x50)
[j] power cell (x50)
[k] power cell (x2)
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] homing phase device
-- Resistances -----------------------------------------------
Melee - internal 0% torso 25% feet 0%
Acid - internal 0% torso 0% feet 100%
Fire - internal 0% torso 50% feet 100%
-- Kills -----------------------------------------------------
119 former humans
72 former sergeants
23 former captains
97 imps
82 demons
144 lost souls
46 cacodemons
29 hell knights
39 barons of hell
30 arachnotrons
6 former commandos
8 pain elementals
3 revenants
2 mancubi
8 arch-viles
5 elite former humans
2 elite former sergeants
2 bruiser brothers
2 shamblers
1 lava elemental
1 agony elemental
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 7 he marched into the Military Base.
On level 7 he assembled a grappling boots!
He purified his fellow comrades.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Deimos Lab.
On level 9 he assembled a power armor!
He destroyed the evil within and reaped the rewards!
Level 11 was a hard nut to crack!
On level 11 he found the Anti-Freak Jackal!
On level 12 he romped upon the Abyssal Plains.
On level 12 he assembled a burst cannon!
He slaughtered the beasts living there.
On level 14 he ventured into the Halls of Carnage.
On level 14 he assembled a hyperblaster!
On level 16 he found the Tower of Babel!
He left level 16 as soon as possible.
On level 19 he entered the Vaults.
On level 19 he found the Enviroboots!
He cracked the Vaults and cleared them out!
On level 20 he was foolish enough to enter the Mortuary!
On level 20 he assembled a burst cannon!
On level 20 he found the Angelic Armor!
He managed to clear the Mortuary from evil!
Level 22 was a hard nut to crack!
On level 22 he entered the Lava Pits.
On level 22 he found the Lava Armor!
He managed to clear the Lava Pits completely!
Then at last he found Dis!
He nuked level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
You see : John Carmack (wounded) | floor | [ m ]ore
Carmack raises his hands and summons hellspawn!
You don't have enough ammo to fire the BFG 9000!
You quickly reload the BFG 9000. Your power battery is depleted.
Fire -- Choose target...
You see : John Carmack (severely wounded) | floor | [ m ]ore
The missile hits the baron of hell. You hear the scream of a freed soul! You
hear the scream of a freed soul! You hear the scream of a freed soul! You
hear the scream of a freed soul! The baron of hell dies. You hear the scream
of a freed soul! You hear the scream of a freed soul! You hear the scream of
a freed soul! You are hit!
Fire -- Choose target...
You see : John Carmack (almost dead) | pool of blood | [ m ]ore
The missile hits John Carmack. John Carmack dies. Congratulations! You
defeated John Carmack! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
72 brave souls have ventured into Phobos:
57 of those were killed.
3 didn't read the thermonuclear bomb manual.
And 6 couldn't handle the stress and committed a stupid suicide.
6 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
2 killed the bitch and survived.
3 showed that it can outsmart Hell itself.
--------------------------------------------------------------
Nothing quite like spitting out 100 pinpoint DPS.
5
Century Lounge / [M|Ao100|69%|YAVP] The Inquisitor Set is BALANCED (For the Emperor!)
« on: August 21, 2013, 20:35 »--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Thomas Parasiuk,
level 19 Demon Sergeant Major Marine,
completed 100 levels of torture on level 100 of Hell.
He survived 146025 turns and scored 513877 points.
He played for 2 hours and 15 seconds.
He didn't like it too rough.
He killed 1323 out of 1903 hellspawn. (69%)
He was an Angel of 100!
-- Special levels --------------------------------------------
Levels generated : 0
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
UAC Star (bronze cluster)
Centurial Bronze Badge
Centurial Silver Badge
Centurial Gold Badge
-- Graveyard -------------------------------------------------
###########################################################
..............#...........\.....#........+................#
.==...........#.###...+.........#..........###.....+......#
===...........#.###.....^.###...#..........###.###........#
==###.........#.###.......###...#..........###.###..^.....#
==###.........#.......###.###...#.###..........###........#
==###.###.....#.......###.......#.###.....................#
...|..###...../.###...###.......#.###...###..X..=.=###....#
......###.....#.###............;#.......###....====###....#
#.............#.###.............#.......###.###====###....#
#.............#..........###....#..###......###====..V....#
#=..0.........#....###...###....#..###.....|###.=====###==#
===.....###...#....###...###....#..###............===###==#
==###...###...#....###....A.....#........###..###.===###==#
.=###...###...#................./.###....###..###.====.==.#
==###.........#......0..........#.###....###..###..===.==.#
.............0#.................#.###..........;..........#
..............#............B....#.........^...............#
........+.....#.................#.........O...............#
###########################################################
-- Statistics ------------------------------------------------
Health 140/70 Experience 296936/19
ToHit Ranged +0 ToHit Melee +10 ToDmg Ranged +0 ToDmg Melee +15
-- Traits ----------------------------------------------------
Class : Marine
Ironman (Level 1)
Finesse (Level 3)
Tough as nails (Level 3)
Brute (Level 5)
Juggler (Level 1)
Berserker (Level 1)
Whizkid (Level 2)
Badass (Level 2)
Vampyre (Level 1)
Bru->Bru->Ber->Bru->Bad->MVm->Bad->TaN->TaN->Fin->Jug->Bru->Bru->Fin->WK->WK->TaN->Fin->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] Malek's Armor [3/3] (100%)
[b] [ Weapon ] chainsword (8d2)
[c] [ Boots ] Nyarlaptotep's Boots [6/6] (100%)
[d] [ Prepared ] napalm launcher (7d7) [1/1]
-- Inventory -------------------------------------------------
[a] gothic armor [6/6] (200%)
[b] Necroarmor [6/6] (100%)
[c] Berserker Armor [0]
[d] rocket (x5)
[e] large med-pack
[f] large med-pack
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] thermonuclear bomb
[t] fire skull
[u] phaseshift boots [4/4] (100%)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 30% feet 30%
Fire - internal 0% torso 100% feet 100%
Plasma - internal 0% torso 30% feet 0%
-- Kills -----------------------------------------------------
112 former humans
140 former sergeants
119 former captains
96 imps
30 demons
175 lost souls
18 cacodemons
45 hell knights
152 barons of hell
49 arachnotrons
6 former commandos
14 pain elementals
65 revenants
77 mancubi
106 arch-viles
32 nightmare imps
17 nightmare cacodemons
28 nightmare demons
5 nightmare arachnotrons
6 elite former humans
1 elite former sergeant
1 elite former captain
3 elite former commandos
18 bruiser brothers
6 shamblers
1 agony elemental
1 Cyberdemon
-- History ---------------------------------------------------
On level 12 he assembled a chainsword!
On level 15 he found the Necroarmor!
He sounded the alarm on level 20!
On level 23 he found the Shielded Armor!
On level 33 he assembled a fireproof boots!
Level 36 blasted him with an unholy atmosphere!
On level 37 he found the Malek's Armor!
On level 38, hell froze over!
On level 40 he stumbled into a complex full of mancubi!
On level 45 he stumbled into a complex full of mancubi!
On level 45 he was bombarded!
He left level 49 as soon as possible.
Level 55 blasted him with an unholy atmosphere!
Level 57 was a hard nut to crack!
On level 58 he encountered an armed nuke!
He left level 58 as soon as possible.
On level 60 he found the Nyarlaptotep's Boots!
On level 70 he ran for his life from acid!
Level 72 was a hard nut to crack!
On level 79 he stumbled into a complex full of mancubi!
He nuked level 82!
On level 82 he found the Berserker Armor!
Level 83 was a hard nut to crack!
On level 84, hell froze over!
Level 85 was a hard nut to crack!
He sounded the alarm on level 91!
Level 100 was a hard nut to crack!
On level 100 he found the Hellwave Pack!
On level 100 he finally completed 100 levels of torture.
-- Messages --------------------------------------------------
You need to taste blood!
You feel more calm.
There is a Small Health Globe lying here.
You feel better.
There is a Hellwave Pack lying here.
You don't have enough room in your backpack. There is a Hellwave Pack lying
here.
You dropped a large med-pack. There is a Hellwave Pack lying here.
You picked up a Hellwave Pack.
There are stairs leading downward here.
You use a Hellwave Pack. The barrel explodes! There are stairs leading
downward here.
You did it! You completed 100 levels of DoomRL! You're the champion! Press
<Enter>...
-- General ---------------------------------------------------
13 brave souls have ventured into Phobos:
9 of those were killed.
4 souls destroyed the Mastermind...
2 killed the bitch and survived.
2 showed that it can outsmart Hell itself.
--------------------------------------------------------------
Right, being fire immune made levels 60-100 a joke. RNG decides to still be a cocktease and give me the Berserker Armor and not Dragonslayer.
6
AliensRL / Re: Sentry Turret Issues
« on: September 07, 2012, 18:37 »It's simple and mindless. Why shouldn't it attack things that were harming it?Phrased that poorly. I meant that I couldn't imagine the USCM making the turrets capable of turning on their operator short of hacking shenanigans.
>.<
7
AliensRL / Sentry Turret Issues
« on: September 07, 2012, 16:27 »
One, your aiming cursor can snap to your turret like an enemy. Two, it has zero tolerance for friendly fire. Now combine this with a shotgun and you've got a turret ignoring the horde of aliens to ventilate the guy that accidentally scratched its paint with some buckshot. It seems a bit unrealistic for a simple mindless turret to turn on its own master, especially if the damage caused was so minor.
8
Play-By-Forum / Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« on: April 18, 2012, 20:22 »
I was going to do that once I had the whole year done.
11
Play-By-Forum / Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« on: April 16, 2012, 17:08 »
Update: Had to reinstall Windows, so progress was slowed. My save was backed up to a thumb drive but its location is unknown. There's only a couple places it could have gone so I'll keep you posted, reverting to the posted save if need be.
12
Play-By-Forum / Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« on: April 08, 2012, 22:27 »
Okay, called it a night at Galena but I did come up with a solution to our issues with hostiles.
Spoiler: WIP Report (Will be IC later) (click to show/hide)
13
Play-By-Forum / Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« on: April 08, 2012, 16:42 »* Kamikaze14 crosses his arms.
Challenge accepted.Can somebody give me the rundown on the unlabelled levers...and why one's linkage to something was suspended.
14
Play-By-Forum / Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« on: April 02, 2012, 06:45 »
Yes please.
15
Play-By-Forum / Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« on: April 01, 2012, 16:40 »
As somebody who's just getting into the swing of DF, I'd love to get involved in this.