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Messages - s0ulman

Pages: 1 [2]
16
Very few things fire at the player from outside line of sight, and he had Int2.

And Cybie is one of those things, no? I saw him standing just one tile away from my line of sight - I think he usually does fire at you at that distance.

Of course, he might be kinda shocked to see a marine with SoG2 and no pistols...

17
Bug Reports / [0.9.9.3 Win] Cyberdemon vs Napalm Launcher
« on: May 23, 2011, 07:38 »
I was playing HNTR AoI, and by the time I got to the Cybie I was short on cells, but I had Intuition and rockets, so I grabbed the napalm launcher and started firing towards his position. After a few shots I noticed that he wasn't moving anymore. So I came closer and he wasn't even shooting.

After that he was just staying still in the large pool of lava outside my FOV while I was gunning him down to get my free buggy Cyberdemon's head.

Here's the mortem, just in case.
--------------------------------------------------------------
 DoomRL (v.0.9.9.3) roguelike post-mortem character dump
--------------------------------------------------------------

 Dash, level 10 Cacodemon 2nd Lieutenant, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 152548 turns and scored 99251 points.
 He played for 3 hours, 5 minutes and 44 seconds.
 He didn't like it too rough.

 He killed 580 out of 649 hellspawn. (89%)
 He was an Angel of Impatience!


 He saved himself 4 times.

-- Special levels --------------------------------------------

  Levels generated : 8
  Levels visited   : 6
  Levels completed : 4

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  UAC Star (bronze cluster)
  Hell Champion Medal
  Hell Armorer Badge
  Eagerness Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #.....................................................=====
  #.....................................................=====
  #......................................................===.
  #..........................................................
  #........===##...###.....................=====..........###
  #.......=====#...###...===##....=======.=======.........###
  #.......=====#...###..======...================.........###
  #.......=====.........=======..================............
  #........===..........=======..=========.======............
  #.............###......=====....=======....===.............
  #.............###..........X..................###..........
  #.............###.............................###..........
  #.............................................###..........
  #...................................###....................
  #....###...................###......###....................
  #....###...................###......###....................
  #....###...................###.............................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 83/50   Experience 49522/10
  ToHit Ranged +4  ToHit Melee +4  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Tough as nails   (Level 3)
    Son of a gun     (Level 2)
    Eagle Eye        (Level 2)
    Intuition        (Level 2)
    Badass           (Level 1)

  TaN->EE->TaN->Bad->EE->Int->Int->TaN->SoG->SoG->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   plate armor [8]
    [b] [ Weapon     ]   modified rocket launcher (6d6) [0/1] (T1)
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   modified plasma rifle (1d8)x6 [0/40] (P1)

-- Inventory -------------------------------------------------

    [a] modified combat shotgun (7d3) [6/6] (B1)
    [b] gatling gun (1d7)x6 [0/52]
    [c] modified tristar blaster (4d6)x3 [0/45] (P1)
    [d] nuclear BFG 9000 (8d8) [2/40]
    [e] modified napalm launcher (7d8) [1/1] (P1)
    [f] modified BFG 9000 (10d8) [0/130] (B1)
    [g] modified red armor [6/6] (100%) (P)
    [h] shotgun shell (x41)
    [i] shotgun shell (x50)
    [j] shotgun shell (x50)
    [k] rocket (x3)

-- Kills -----------------------------------------------------

    89 former humans
    83 former sergeants
    28 former captains
    73 imps
    70 demons
    106 lost souls
    31 cacodemons
    16 barons of hell
    1 Cyberdemon
    26 hell knights
    15 arachnotrons
    4 former commandos
    7 pain elementals
    12 arch-viles
    9 mancubi
    6 revenants
    2 bruiser brothers
    1 shambler
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 10 he entered Hell's Armory.
  On level 10 he assembled a gatling gun!
  On level 10 he assembled a tactical boots!
  On level 10 he assembled a plate armor!
  He destroyed the evil within and reaped the rewards!
  On level 13 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 19 he entered the Vaults.
  He managed to scavenge a part of the Vaults treasures.
  On level 22 he was foolish enough to enter the Mortuary!
  He managed to escape from the Mortuary!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : out of vision
 You swap your weapon.
 Fire -- Choose target...
 You see : out of vision
 You reload the rocket launcher with rocket.
 Fire -- Choose target...
 You see : out of vision
 You hear the scream of a freed soul! You feel relatively safe now.
 Congratulations! You defeated the Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

 Before him 76 brave souls have ventured into Phobos:
 67 of those were killed.
 1 of those was killed by something unknown.

 And 3 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 5 souls claim to have killed him...
 5 killed the bastard and survived.

--------------------------------------------------------------

18
Requests For Features / Re: The Wall
« on: May 22, 2011, 10:40 »
Sadly, MaiZure spawning device is yet to be implemented in the game (though it promises to be totally overpowered).

As for the idea, I think Ander is right. Even the central Vault has an alternative route of escape!
Also, it is a nice possibility to throw in some more Pink Floyd quotes.) Like: "You hear a choir of angry voices: "Tear down the wall! Tear down the wall!""

19
Bug Reports / Re: DoomRL typos
« on: May 21, 2011, 08:42 »
Upon entering The Mortuary it says: "Can this be real?? The floor is is covered by blood..."

Moreover, I think it should be "covered with blood".

20
0.9.9.3 / [M|AoLT|99%|19|YASD]
« on: May 19, 2011, 09:20 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.3) roguelike post-mortem character dump
--------------------------------------------------------------

 Billy, level 10 Cacodemon 2nd Lieutenant, committed a stupid suicide
 on level 19 of the Phobos base.
 He survived 112636 turns and scored 102314 points.
 He played for 3 hours, 21 minutes and 16 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 579 out of 580 hellspawn. (99%)
 He was a real killing machine...
 He was an Angel of Light Travel!


 He saved himself 2 times.

-- Special levels --------------------------------------------

  Levels generated : 8
  Levels visited   : 5
  Levels completed : 4

-- Awards ----------------------------------------------------

  Hell Champion Medal
  Hell Armorer Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ###########################################################
  ...........==========................==========...........#
  ..##....##..========..####......####..========..##....##...
  .####..####..##==##..######....######..##==##..####..####..
  ###|....|###..####..###[|........|[###..####..###|....|###.
  ##........###..##..###|}............###..##..###........###
  #..........###....###||....}%........###....###|........|##
  ....}.......##....##||.....#==#%.....|##....##....}..}....#
  .....##............%%|...[######.%.................=#.....|
  .....#=.................|.##**##;............|.....##......
  %...}..[....##....##|......#==#.......##....##....}..;....#
  #|.........###....###......[..X.|....###....###|........|##
  ##........###..##..###|............|###..##..###........###
  ###|....|###..####%.###[|........|;###..####..###|....|###.
  .####..####..######..######....######..##==##..####..####..
  ..##....##..========..####......####..========..##....##...
  ...........==========................==========...........#
  ###########################################################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 46823/10
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

    Finesse          (Level 2)
    Son of a bitch   (Level 2)
    Reloader         (Level 2)
    Whizkid          (Level 1)
    Triggerhappy     (Level 2)
    Ammochain        (Level 1)

  SoB->SoB->TH->TH->Rel->Rel->MAc->Fin->Fin->WK->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (69%)
    [b] [ Weapon     ]   BFG 10K (6d6)x5 [40/40]
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   modified missile launcher (6d6) [4/4] (T1)

-- Inventory -------------------------------------------------

    [a] modified plasma rifle (1d7)x6 [40/40] (T1)
    [b] modified BFG 9000 (10d8) [100/100] (T1)
    [c] red armor [4/4] (100%)
    [d] rocket (x10)
    [e] power cell (x50)
    [f] power cell (x50)
    [g] power cell (x40)
    [h] large med-pack
    [i] thermonuclear bomb
    [j] hatred skull

-- Kills -----------------------------------------------------

    87 former humans
    76 former sergeants
    28 former captains
    104 imps
    79 demons
    99 lost souls
    18 cacodemons
    13 barons of hell
    19 hell knights
    8 arachnotrons
    10 former commandos
    6 pain elementals
    4 arch-viles
    14 mancubi
    10 revenants
    2 bruiser brothers
    1 shambler
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 4 he assembled a gatling gun!
  On level 4 he stormed the Chained Court.
  On level 4 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 10 he entered Hell's Armory.
  On level 10 he assembled a tactical boots!
  He destroyed the evil within and reaped the rewards!
  On level 11 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 17 he ran for his life from acid!
  On level 19 he entered the Vaults.
  On level 19 he found the BFG 10K!
  On level 19 he finally committed a stupid suicide.

-- Messages --------------------------------------------------

 There is a red armor [4/4] (100%) lying here.
 You picked up a red armor [4/4] (100%).
 There is power cell (x20) lying here.
 You found 20 of power cell.
 There is power cell (x20) lying here.
 You found 20 of power cell.
 There is rocket (x3) lying here.
 There is a protective boots [2/2] (100%) lying here.
 There is power cell (x20) lying here.
 You wear/wield : a BFG 10K (6d6)x5 [40/40] There is power cell (x20) lying
 here.
 There is a red armor [4/4] (100%) lying here.
 There is a shotgun (8d3) [1/1] lying here.
 Fire -- Choose target...
 You see : floor
 You die!... Press <Enter>...

-- General ---------------------------------------------------

 Before him 61 brave souls have ventured into Phobos:
 55 of those were killed.
 1 of those was killed by something unknown.

 And 1 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 4 souls claim to have killed him...
 4 killed the bastard and survived.

--------------------------------------------------------------

Well... Seems like something is keeping me from beating AoLT. My previous run ended stupidly on Level 24 when I found myself in front of a lava river with about 10% HP and out of medkits and globes.

It was sad enough, but then I get THIS!

The funniest thing is that I actually checked the wiki entry about BFG 10K and read the line saying "don't aim one square ahead of you", and what do I do next??? I decide to check whether Ammochain works on this beast and SHOOT ONE SQUARE AHEAD OF ME!!!

I'll just go weep for an hour or two now.

21
Would you like me to make said modifications, along with an option to turn it on or off?
Totally yes, and thank you very much.

22
When I said "turn", I meant "move" or "player action". The speed of armor corrosion was supposed to be the same as the current speed of armor regeneration. So that the tactical armor, for example, would neither gain, nor lose durability.

23
Angel of Corruption (or Angel of Rot, if corruption sounds too ADOMish)

Hell's air doesn't smell with roses. It smells with acid, decay, corruption and things you don't even want to think about. Good news: marines are made of pure awesome and can resist this hazardous atmosphere. Bad news: your stuff can't.

Weapon degrades as you use it, until it becomes 1d1. Armor loses 1% durability per move when you wear it.

There was Angel of Smth somewhere on the forum that restricted reloading. Well this is the same idea applied to melee and ammochain builds too - you'll have to use all those pistols and shotguns scattered around the level and keep your big gun safe until you really need it.

24
Requests For Features / Re: The Horrible Ideas Thread
« on: May 18, 2011, 04:16 »
Angel of RNG
You're probably suffering from a severe Alzheimer. What else can explain all these things in your backpack you've never put there?!

Every time you descend to a new level, RNG kindly provides you with a brand new inventory. Only your equipped stuff remains the same.

25
SaveLosingMortem = true/false.

This would be really great. This or at least adding Win/Lose status to the name of the mortem file.
Also, am I the only one with loads of mortems of identically named characters? My imagination seems to be scarce of names.)

26
Announcements / Re: DoomRL 0.9.9.3 RELEASED!
« on: May 18, 2011, 03:48 »
Oh my, every time I return to this game after a break it just gets 10x groovier.

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