So I thought I'd try out the latest beta release candidate to test out the new "medusa" enemy, and I played at Ultraviolence to ensure that I'd survive long enough to encounter them... though I still played Angel of New York Reload, because I didn't want it too easy. :P
My build was based around trying to make the most of my inability to reload, so lots of hacking to help get mechanical enemies, (later getting Wizard) grenadier, and toxicologist. (The late game involved lots of poisoning enemies with my free poison smoke screen) :) The neat thing about hacking enemies is that the hacked enemies still dropped weapons when they died, so any time I was able to bring an entourage of bots between levels, I was effectively carrying in an extra pile of weapons. :)
The Medusae were pretty cool, slithering to reduce your accuracy. (though they can still fly, apparently) I got hit by one of them a couple times, and it did a fair bit of damage with its... purple fireballs(?) so I mostly avoided them and took them out by other means, like sending hacked minions, or clouds of poison. I did get to see an Archmedusa in action once against my minions, and it looked like it was firing a railgun at them? Yikes! :o
I went up against the Summoner with a railgun, a super nailgun, and an army of six sentries, all with overhealth. I didn't even need to use the Golden Gun I started with. I always brought it along just in case, but I actually managed to go the whole game without firing it once. (I wonder if there should be an achievement for that) :P
Tormuse, level 17 Technician, defeated
The Summoner against all odds.
He survived for 23119 turns.
The run time was 8h 20m 17s.
World seed was 6928.
He scored 7213 points.
He was ULTRAVIOLENT!
He was an Angel of New York Reload!
CALLISTO L3 - Infestation
Callisto Hub -> Valhalla Terminal L1
Valhalla Terminal L2 - Lockdown
Valhalla Terminal L2 -> Valhalla Command
Valhalla Command - cleared
EUROPA L2 - Low Power
EUROPA L2 -> Europa Dig Zone L1
Europa Dig Zone L3 - Low Power
Europa Dig Zone L3 -> Tyre Outpost
Tyre Outpost - cleared
EUROPA L6 - Secure Vault
IO L2 -> Io Black Site L1
Io Black Site L2 - Secure Vault
Io Black Site L3 -> Black Site Vaults
Black Site Vaults - cleared
IO L6 - Low Power
BEYOND L2 - The Hunt
BEYOND L2 -> Limbo
Limbo - cleared
Awards
Medal of Prejudice (+200)
* Won with 100% kills
CRI Star (bronze cluster) (+25)
* 25+ kills without taking damage
Explorer Ribbon (+50)
* Visited all encountered special levels
Conqueror Ribbon (+100)
* Completed all encountered special levels
New York Bronze Badge
* Reach Io on Angel of New York Reload
New York Silver Badge
* Complete Angel of New York Reload
New York Gold Badge
* Complete Angel of New York Reload on Hard
New York Platinum Badge
* Complete Angel of New York Reload on UV
He killed 634 out of 629 enemies.
53 reavers
4 corrupted commandos
28 ice fiends
6 cybeross
1 CRI sergeant
44 fiends
4 hellish sergeants
2 military sentrys
6 exalted ravagers
8 security drones
23 cryoreavers
3 corrupted grunts
33 hellish soldiers
18 armored ravagers
11 toxibeross
21 exalted reavers
37 former grunts
2 CRI soldiers
1 corrupted heavy
9 exalted kerbeross
23 combat drones
4 kerbeross
9 archmedusas
3 military bots
14 hellish commandos
10 CRI bots
4 guardian bots
8 plasma ravagers
7 medusas
26 former guards
6 former CRI sergeants
4 former sergeants
4 corrupted sergeants
18 ravagers
9 CRI marines
27 fire fiends
1 former CRI grunt
1 Summoner
8 siege ravagers
31 turrets
2 former heavys
10 cryobeross
20 CalSec bots
2 former commandos
6 former CRI commandos
8 security bots
34 toxic reavers
53 archreavers
23 exalted fiends
9 exalted soldiers
11 rocket turrets
7 security sentrys
5 corrupted soldiers
17 CalSec sentrys
14 former soldiers
9 former CRI soldiers
9 hellish heavys
16 toxic fiends
Traits
Skilled L2
Powerjack L1
Hacker L3
Hoarder L1
Toxicologist L3
Remote Hack L1
Grenadier L3
WIZARD L2
Trait order
Hor->Hak->Hak->RHa->Hak->Gre->Gre->Gre->
Skl->MWZ->Pow->Tox->Tox->Tox->Skl->MWZ->
Equipment
Slot #1 : Golden Gun
Slot #2 : 7.62 assault SMG
Slot #3 : AV1 plasma launcher
* Hunter 12
Slot #4 : super nailgun
* 9 inch nails
* Spin-up
Body : meditech armor A
* Swift
* MediTech
* Powered
Head : AV3 combat headset B
* Durable
* Darkvision
* Critical 20
* Target tracking
Utility : AV3 auto AMP
* Auto gyro-stabilizer
* Auto crit system
Inventory
plasma grenade (x2)
gas grenade (x3)
gas grenade (x3)
gas grenade (x3)
krak grenade (x3)
CRI phase kit (x2)
multitool (x3)
military stimpack
large medkit
large medkit
large medkit