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Messages - Tesmador

Pages: [1] 2
1
0.9.9.4 / Re: [U|AOMC|99%|18|YASD] Gatekeeper Diamond
« on: December 06, 2011, 09:16 »
Spoiler (click to show/hide)

2
0.9.9.4 / Re: [U|99%|17|YASD] It's Impossible
« on: November 28, 2011, 00:17 »
I like archviles.
And I often fight archviles without rapid-fire.
but sometimes i wish for a rapid fire rocket launcher :)

but to the discussion:
I think when a situation is to hard, everyone can run away. A win don't need 100% kills - thats an extra challenge - and I don't think, that a challange has to be absolutly ballanced.

3
0.9.9.4 / [E|72%|YAVP] amours! amours! armours!
« on: November 15, 2011, 08:39 »
I decided to play some ITYTD games, till I found the berserk armour (because I wan't to try something).
In my first game, I invoke armours :)
necro, lava an cybernetic. I also got a ballistic vest and a onyx armour.
And over all a railgun and a jackhammer... that was fun.



--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Igor Savin, level 8 Arch-Vile Lt. Colonel Marine,
 defeated the Cyberdemon on level 25 of the Phobos base.
 He survived 50351 turns and scored 34805 points.
 He played for 35 minutes and 41 seconds.
 He was too young to die!

 He killed 273 out of 375 hellspawn. (72%)

-- Special levels --------------------------------------------

  Levels generated : 6
  Levels visited   : 4
  Levels completed : 3

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Aurora Medallion
  Untouchable Badge
  Hell Champion Medal

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........................................................
  #......................................###.....###........#
  #....X..................###............###.....#>#........#
  #...||..................###............###.....###........#
  #..}||...........###....###................................
  #................###.......................................
  #................###.......................................
  #.....................###....###..###......###.............
  #.......###...........###....###..###......###.............
  #.......###...........###....###..###......###.........###.
  #.......###............................................###.
  #......................................................###.
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 47/60   Experience 26723/8
  ToHit Ranged +2  ToHit Melee +2  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 2)
    Reloader         (Level 2)
    Eagle Eye        (Level 1)
    Whizkid          (Level 1)
    Badass           (Level 1)
    Shottyman        (Level 1)

  Bad->Rel->Fin->EE->Fin->WK->Rel->SM->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified onyx armor [4] (AP)
    [b] [ Weapon     ]   Railgun (8d8) [35/40]
    [c] [ Boots      ]   modified plasteel boots [2/2] (100%) (A)
    [d] [ Prepared   ]   Jackhammer (8d3)x3 [9/9]

-- Inventory -------------------------------------------------

    [a]   assault rifle (2d5)x2 [40/40]
    [b]   plasma shotgun (7d3) [30/30]
    [c]   missile launcher (6d6) [4/4]
    [d]   Lava Armor [4/4] (78%)
    [e]   10mm ammo (x112)
    [f]   10mm ammo (x140)
    [g]   shotgun shell (x4)
    [h]   shotgun shell (x70)
    [i]   rocket (x14)
    [j]   rocket (x14)
    [k]   rocket (x10)
    [l]   power cell (x70)
    [m]   power cell (x70)
    [n]   power cell (x29)
    [o]   large med-pack
    [p]   large med-pack
    [q]   large med-pack
    [r]   large med-pack
    [s]   large med-pack
    [t]   Arena Master's Staff
    [u]   shell box (x100)

-- Resistances -----------------------------------------------

    Acid       - internal 25%   torso 25%   feet 75% 
    Fire       - internal 25%   torso 25%   feet 50% 

-- Kills -----------------------------------------------------

    59 former humans
    23 former sergeants
    8 former captains
    30 imps
    29 demons
    72 lost souls
    11 cacodemons
    4 barons of hell
    1 Cyberdemon
    15 hell knights
    5 arachnotrons
    3 former commandos
    4 pain elementals
    2 arch-viles
    2 mancubi
    2 revenants
    2 bruiser brothers
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 4 he stormed the Chained Court.
  On level 4 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he assembled a tactical armor!
  On level 8 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 12 he ran for his life from acid!
  On level 12 he found the Necroarmor!
  On level 13 he found the Lava Armor!
  On level 14 he assembled a assault rifle!
  On level 14 he found the Jackhammer!
  On level 15 he encountered the Phobos Hellgate.
  On level 17 he found the Cybernetic Armor!
  On level 21 he stumbled into complex full of hell knights!
  He left level 21 as soon as possible.
  On level 22 he found the Railgun!
  On level 23 he entered the Lava Pits.
  He decided it was too hot there.
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 You see : a Cyberdemon (wounded) [m]ore | pool of blood
 The missile hits the Cyberdemon. Boom! You are hit!
 Fire -- Choose target...
 You see : a Cyberdemon (heavily wounded) [m]ore | pool of blood
 The missile hits the Cyberdemon. Boom! The Cyberdemon reloads his rocket
 launcher.
 Fire -- Choose target...
 You see : a Cyberdemon (severely wounded) [m]ore | pool of blood
 The missile hits the Cyberdemon. Boom! You are hit!
 You reload the Railgun with power cell. The Cyberdemon reloads his rocket
 launcher.
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | pool of blood
 The missile hits the Cyberdemon. The Cyberdemon dies. You feel relatively
 safe now. Congratulations! You defeated the Cyberdemon! Press
 <Enter>... Boom!

-- General ---------------------------------------------------

 508 brave souls have ventured into Phobos:
 459 of those were killed.
 2 of those were killed by something unknown.
 3 didn't read the thermonuclear bomb manual.
 And 13 couldn't handle the stress and committed a stupid suicide.

 31 souls destroyed the Cyberdemon...
 1 sacrificed itself for the good of mankind.
 28 killed the bastard and survived.
 2 showed that it can outsmart hell itself.

--------------------------------------------------------------

4
Discussion / Re: Quick questions thread!
« on: November 15, 2011, 08:30 »
Tank's a lot. I think i got it.

5
I have an idea how to use the berserk armor.... but now I have to find one to try it :)

6
Discussion / Re: Quick questions thread!
« on: November 15, 2011, 06:06 »
How can I post my mortem text?
I don't know how to put my mortem text in the proper tags.

7
wow...

..... ......  wow ..........

what's next?
you win the game with 110% kills or something :)

8
Requests For Features / Re: Light Travel Medals
« on: November 03, 2011, 03:39 »
and it also blocks vampyre and all the other melee-master-traits.
so,you need ammo, but you haven't room..... yeah, that's doom

9
Requests For Features / Light Travel Medals
« on: November 02, 2011, 13:51 »
I like this new Angel of light Travel since 9.9.4,
but i also think its time to change the medals for this challenge, because its even harder then in older versions.

Maybe we can get the gold badge for an UV win, platin for a N! win and diamond for a N! win without get any master trait
(this will block Ammochain)

10
Requests For Features / Re: Challenge modes ideas - old and new.
« on: October 22, 2011, 08:01 »
Angel of induction

"You know about induction. You have one more: One more accuracy, one more hit point, one more armor, one more trait and do one more damage per shot.
But also the difficult level is one more. What does it meen about nightmare..."

11
Off Topic / Re: Now Playing: ...
« on: October 05, 2011, 01:13 »
Concept Insomnia - Kaleidoscope

12
Yea...and i love these guns.

13
GH: Please use mortem tags for the mortem dump.

That was my third try to get Angel of Mr gold.

The first two runs, I also kill the Arena Master. It was a good tactic to go right with three berserks and then go over the upper screen to the arena master.

The Vaults eats my ammo. I need nearly 1000 shots. But later on, an Arch Vile and a commander give it back to me.

--------------------------------------------------------------
 DoomRL (v.0.9.9.3) roguelike post-mortem character dump
--------------------------------------------------------------

 Adrian Carmack, level 14 Arch-Vile Lt. Colonel, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 131554 turns and scored 307094 points.
 He played for 7 hours, 16 minutes and 53 seconds.
 He was a man of Ultra-Violence!

 He killed 938 out of 1036 hellspawn. (90%)
 He held his right to remain violent.
 He was an Angel of Marksmanship!


 He saved himself 5 times.

-- Special levels --------------------------------------------

  Levels generated : 10
  Levels visited   : 7
  Levels completed : 5

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Hell Champion Medal
  Hell Armorer Badge
  Marksman Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........................................................
  #.....................................###..................
  #.....................................###..................
  #.....................................###.......###........
  #....###.........................###............###........
  #....#>#.........................###............###........
  #....###......X..................###..###.............###..
  #.............#.......................###.............###..
  #............||#......###.............###.............###..
  #...........|}#.......###...................###............
  #.....................###...................###............
  #...........................................###............
  #....###.............................###...................
  #....###.............................###...................
  #....###.............................###...................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 93494/14
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Finesse          (Level 2)
    Hellrunner       (Level 2)
    Son of a gun     (Level 5)
    Dualgunner       (Level 1)
    Dodgemaster      (Level 1)
    Whizkid          (Level 2)
    Gun Kata         (Level 1)

  SoG->SoG->SoG->DG->Fin->Fin->WK->HR->HR->DM->MGK->SoG->SoG->WK->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified red armor [6/6] (132%) (ABP)
    [b] [ Weapon     ]   modified pistol (2d5) [8/8] (A2B1P1)
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   modified pistol (2d4) [8/8] (A1B1)

-- Inventory -------------------------------------------------

    [a] tactical armor [1/1] (100%)
    [b] modified red armor [4/4] (200%) (B)
    [c] 10mm ammo (x83)
    [d] 10mm ammo (x100)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)
    [j] 10mm ammo (x100)
    [k] small med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack

-- Kills -----------------------------------------------------

    133 former humans
    137 former sergeants
    91 former captains
    149 imps
    107 demons
    61 lost souls
    47 cacodemons
    49 barons of hell
    1 Cyberdemon
    24 hell knights
    24 arachnotrons
    15 former commandos
    6 pain elementals
    35 arch-viles
    12 mancubi
    43 revenants
    2 bruiser brothers
    1 shambler
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 5 he assembled a tactical armor!
  On level 10 he entered Hell's Armory.
  On level 10 he assembled a tactical boots!
  He destroyed the evil within and reaped the rewards!
  On level 13 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  On level 18 he entered the Vaults.
  He cracked the Vaults and cleared them out!
  On level 19 he ventured into the Spider's Lair.
  He fled the Lair, knowing how to fear Arachnotrons!
  On level 24 he ran for his life from lava!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 You see : a Cyberdemon (mortally wounded) [m]ore | pool of blood
 The missile hits the Cyberdemon.
 Fire -- Choose target...
 You see : a Cyberdemon (mortally wounded) [m]ore | blood
 The missile hits the Cyberdemon. The missile hits the Cyberdemon.
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | blood
 The missile hits the Cyberdemon. The missile hits the Cyberdemon.
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | blood
 The missile hits the Cyberdemon.
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | blood
 The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
 Cyberdemon dies. You feel relatively safe now. Congratulations!
 You defeated the Cyberdemon! Press <Enter>... You dualreload your guns!

-- General ---------------------------------------------------

 Before him 394 brave souls have ventured into Phobos:
 360 of those were killed.
 2 of those were killed by something unknown.
 2 didn't read the thermonuclear bomb manual.
 And 10 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 20 souls claim to have killed him...
 1 sacrificed itself for the good of mankind.
 17 killed the bastard and survived.
 2 showed that it can outsmart hell itself.

--------------------------------------------------------------

14
Bug Reports / Re: [0.9.9.2] Indestructable Acid barrels.
« on: February 23, 2011, 02:46 »
I had the same Problem with an fuel barrel

15
Requests For Features / Re: Challenge modes ideas - old and new.
« on: February 13, 2011, 05:27 »
PLEASE give us this one:
(maybe unlocked with the Arch-Vile Rank or later)

Angle of 100 action hero
"You are fireangel AND army of the damned! You are ammochain and eagle eye!
You are a fucking bastard!"
Like  Angel of 100, but the traits do not block anything.

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