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Discussion / Re: GearHead problems again
« on: February 04, 2015, 01:11 »
After more than a month of nothing happening, the site has partially recovered. It's now responding quickly, although the home page is 403. (Which is quite excusable given that wordpress is basically broken these days....)
While the forum can now be read easily, the log-in still fails. I wonder if someone intervened just enough to fix the forum, but didn't try to log in, and so didn't realize their fix was incomplete.
While the forum can now be read easily, the log-in still fails. I wonder if someone intervened just enough to fix the forum, but didn't try to log in, and so didn't realize their fix was incomplete.
2
Discussion / Re: GearHead problems again
« on: December 17, 2014, 21:19 »...or it could be the recent server migration.That could be aggravating it, however one attempt to reach the gearheadrpg.com page did succeed, and there were prescription-drug links (to urls in *.giganticinc.com). They were hidden inside a DIV absolutely positioned beyond the left end of the screen. Also, I've heard more wordpress vulnerabilities were discovered recently.* thelaptop pages for Kornel or Rimmon
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Discussion / GearHead problems again
« on: December 17, 2014, 19:37 »
Once again, the GearHead website (which is run on a Chaosforge host) is having troubles.
It's very slow. Particularly the main blog page, which may not come up at all. The forum is readable, but will not allow logins (it says "You should fill in a username", but I did.).
I think the SEO spammers broke in again, but this time they literally broke the site rather than quietly infecting it.
It's very slow. Particularly the main blog page, which may not come up at all. The forum is readable, but will not allow logins (it says "You should fill in a username", but I did.).
I think the SEO spammers broke in again, but this time they literally broke the site rather than quietly infecting it.
4
Discussion / Re: GearHead is down
« on: January 25, 2014, 00:28 »
I notice it's partially up now. "www.gearheadrpg.com" still doesn't work, but "gearhead.chaosforge.org" partially works (it didn't at the start of the crisis). The main problem is that most internal links, including stylesheet links, are absolute and thus go back to the still-broken gearheadrpg.com domain.
WHOIS shows Joseph owns gearheadrpg.com directly, so I guess it's up to him to update the IP address. I tried hacking my DNS to override *.gearheadrpg.com with the IP address of gearhead.chaosforge.org, and that seems to make it work fully for me. (Although I haven't tried posting anything.)
The SEO spammers seem to be gone, for now. That's nice.
WHOIS shows Joseph owns gearheadrpg.com directly, so I guess it's up to him to update the IP address. I tried hacking my DNS to override *.gearheadrpg.com with the IP address of gearhead.chaosforge.org, and that seems to make it work fully for me. (Although I haven't tried posting anything.)
The SEO spammers seem to be gone, for now. That's nice.
5
Discussion / Re: GearHead is down
« on: January 23, 2014, 01:16 »It was the subject of an attack.
Not too surprising. For a long while before it died, the site was serving SEO spam to anyone looking at an interior page with a User-Agent not whitelisted by the attacker (thus showing the SEO to Google but hiding it from normal users. I noticed because they forgot to whitelist Lynx.). I brought this up once and Joseph fixed it, but it reappeared soon after.
I guess they got more arrogant and did something that couldn't be ignored....
6
Discussion / GearHead is down
« on: January 23, 2014, 00:44 »
Early this month, the GearHead site (gearheadrpg.com) went down. It's currently showing a hosting company page.
I contacted Joseph Hewitt about it, and he said those pages are still handled by Chaosforge. So it's an issue here.
I contacted Joseph Hewitt about it, and he said those pages are still handled by Chaosforge. So it's an issue here.
7
Forum / Re: Signup problem over on the GH forums
« on: January 23, 2007, 03:16 »
I managed to resolve the problem. Earlier I had despaired because I couldn't find a "resend password" button, but I recently discovered I just had to click the word "Password:" and that did it.
8
Forum / Signup problem over on the GH forums
« on: January 20, 2007, 02:20 »
Hi. Just recently I tried to signup for the Gearhead forums. It didn't quite work -- there's now a "Michael" account in the list, but I can't access it because it wants a password to login and didn't let me enter one during signup.
I figured it was going to send a password via e-mail. So I waited a bit. And waited a bit more. No e-mail.
So then I called up the rejection logfiles from my e-mail server -- and I think I found the message. It was in the box190.bluehost.com domain and was blocked because my anti-spam system suspected that it was a made-up address (there are no MX records for box190.bluehost.com).
I could just try again after whitelisting *.bluehost.com (which I've done), but now the name "Michael" is permanently taken.
The system should really be fixed so that accounts aren't truly created until any such verification e-mail is acknowledged. Otherwise, mail screwups like this only create useless accounts to which no one knows the password.
I figured it was going to send a password via e-mail. So I waited a bit. And waited a bit more. No e-mail.
So then I called up the rejection logfiles from my e-mail server -- and I think I found the message. It was in the box190.bluehost.com domain and was blocked because my anti-spam system suspected that it was a made-up address (there are no MX records for box190.bluehost.com).
I could just try again after whitelisting *.bluehost.com (which I've done), but now the name "Michael" is permanently taken.
The system should really be fixed so that accounts aren't truly created until any such verification e-mail is acknowledged. Otherwise, mail screwups like this only create useless accounts to which no one knows the password.
9
Bug Reports / Crash in Hell's Arena
« on: December 29, 2006, 01:47 »
On 0.9.8.5 with sound for Windows XP:
On my fourth play of the game, I experienced a crash in Hell's Arena.
After one of the "do you want to continue the challenge?" prompts (I think it was the second one, but I'm not sure ATM), I first noticed that some 10mm ammo appeared on the floor even though the battle was still in progress. Almost immediately after, the game crashed:
ERangeError : Range check error
$004495A5 TBEING__CALL, line 743 of dfbeing.pas
$0043E029 TLEVEL__TICK, line 544 of dflevel.pas
$00403C82 TDOOM__RUN, line 266 of doombase.pas
$00401097 main, line 21 of doomrl.pas
It then saved a game, which put me back at the start of the second level, but with the powerups I was carrying at the crash. I visited the Arena again, this time completing it with no crash. However, I did notice some minor prizes, including a chaingun, appearing before the battle was finished.
On my fourth play of the game, I experienced a crash in Hell's Arena.
After one of the "do you want to continue the challenge?" prompts (I think it was the second one, but I'm not sure ATM), I first noticed that some 10mm ammo appeared on the floor even though the battle was still in progress. Almost immediately after, the game crashed:
ERangeError : Range check error
$004495A5 TBEING__CALL, line 743 of dfbeing.pas
$0043E029 TLEVEL__TICK, line 544 of dflevel.pas
$00403C82 TDOOM__RUN, line 266 of doombase.pas
$00401097 main, line 21 of doomrl.pas
It then saved a game, which put me back at the start of the second level, but with the powerups I was carrying at the crash. I visited the Arena again, this time completing it with no crash. However, I did notice some minor prizes, including a chaingun, appearing before the battle was finished.
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