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Topics - ZicherCZ

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1
... or maybe not. This "run" took me a bit over a month, and finally, it is done.

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Ashannar, level 25 Arch-Vile Br. General Technician,
 completed 100 levels of torture on level 666 of Hell.
 He survived 6083844 turns and scored 37122516 points.
 He played for 3 days, 14 hours, 15 minutes and 13 seconds.
 He was a man of Ultra-Violence!

 He killed 56565 out of 56565 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Archangel of 666!

 He saved himself 62 times.

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (gold cluster)
  Experience Cross

-- Graveyard -------------------------------------------------

  ###########################################################
  #.........}}}|...........||........|.|.........%..|%.%==.==
  #.....%...|}|........|.%.}}.|.....%|..}}|........}....=====
  #......|...|}.........|X%|..}}===###########.########.==.==
  #===..#####|.##/#######|....|====..........#.#...%..[%.=.=.
  #===..#===#|.#...}%...#...%..=====.##|.....#.#.....0#%....#
  #==...#===/.%#..|..}%.#.....|=====.##..##..#.#......#.....#
  #==...#===#..#.......|#%.%.|..===......##..[}######/#.....#
  #==%..#====.=#........#%..|}|...#..%.......#||%...%...%...#
  #.==.=====#=.=.=......#.......%.#..........#0...|....%....#
  #|.======##======|&...#.%.......############.|...%.}......#
  #...=============....|#...........|.||.......|....%..=....#
  #|..====....=====.%0..#|....}....}%...###/########=====...#
  #.|..=.......===#######.%...|||}}.....#==========#=====....
  #..%|.........................|}|......==========#=====....
  #...|||..===...|.............||||.=.....##########.==....%.
  #|.%|}..=====..}|..............}.==..............%.........
  #.|..|..=====........|..........===....|%..%.........^.....
  #.......=====........}...........===...}.........|.........
  ###########################################################

-- Statistics ------------------------------------------------

  Health 200/100   Experience 14103546/25
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Ironman          (Level 5)
    Hellrunner       (Level 3)
    Son of a gun     (Level 5)
    Reloader         (Level 3)
    Eagle Eye        (Level 3)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Sharpshooter     (Level 1)

  SoG->SoG->SoG->EE->EE->EE->MSs->Int->Int->WK->WK->SoG->SoG->HR->HR->DM->Rel->HR->Rel->Rel->Iro->Iro->Iro->Iro->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   cybernano blue armor [6]
    [b] [ Weapon     ]   blaster (2d7) [17/17] (B2P3)
    [c] [ Boots      ]   Nyarlaptotep's Boots [6/6] (100%)
    [d] [ Prepared   ]   combat pistol (3d6) [26/26] (B2P3)

-- Inventory -------------------------------------------------

    [a] missile launcher (6d9) [1/4] (F1N1P3)
    [b] biggest fucking gun (20d12) [250/250]
    [c] Malek's Armor [3/3] (100%)
    [d] 10mm ammo (x100)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] homing phase device
    [n] power mod pack
    [o] power mod pack
    [p] technical mod pack
    [q] bulk mod pack
    [r] 10mm ammo chain (x250)
    [s] 10mm ammo chain (x250)
    [t] 10mm ammo chain (x250)
    [u] 10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 30% 
    Fire       - internal 0%    torso 0%    feet 30% 
    Plasma     - internal 0%    torso 20%   feet 0%   

-- Kills -----------------------------------------------------

    2016 former humans
    4050 former sergeants
    6297 former captains
    157 imps
    43 demons
    5307 lost souls
    317 cacodemons
    2354 hell knights
    8509 barons of hell
    2630 arachnotrons
    40 former commandos
    891 pain elementals
    4380 revenants
    5332 mancubi
    5605 arch-viles
    94 nightmare imps
    1675 nightmare cacodemons
    2161 nightmare demons
    1579 nightmare arachnotrons
    492 nightmare arch-viles
    5 elite former humans
    2 elite former sergeants
    150 elite former captains
    143 elite former commandos
    1128 bruiser brothers
    592 shamblers
    252 lava elemental
    212 agony elementals
    152 Cyberdemons

-- History ---------------------------------------------------

  Level 8 was a hard nut to crack!
  On level 8 he assembled a fireproof armor!
  On level 16 he assembled a fireproof armor!
  On level 17 he found the Mega Buster!
  On level 20 he found the Grammaton Cleric Beretta!
  On level 27 he stumbled into a nightmare demon cave!
  On level 31 he stumbled into a nightmare demon cave!
  He sounded the alarm on level 32!
  On level 34 he stumbled into a nightmare arachnotron cave!
  On level 37 he assembled a cerberus boots!
  On level 51 he stumbled into a nightmare demon cave!
  On level 53 he found the Cybernetic Armor!
  On level 55 he stumbled into a nightmare arachnotron cave!
  On level 56 he found the Malek's Armor!
  On level 59 he ran for his life from lava!
  On level 61 he stumbled into a complex full of mancubi!
  On level 62 he found the Necroarmor!
  On level 67 he found the Nyarlaptotep's Boots!
  Level 68 was a hard nut to crack!
  On level 71 he encountered an armed nuke!
  On level 73 he stumbled into a nightmare arachnotron cave!
  Level 79 was a hard nut to crack!
  On level 81, hell froze over!
  On level 83 he was targeted for extermination!
  He sounded the alarm on level 88!
  On level 89 he was targeted for extermination!
  On level 91 he ran for his life from acid!
  On level 95 he encountered an armed nuke!
  On level 96 he encountered an armed nuke!
  On level 97, hell froze over!
  On level 101 he stumbled into a nightmare cacodemon cave!
  On level 103 he assembled a demolition ammo!
  On level 120, hell froze over!
  On level 121 he stumbled into a nightmare arachnotron cave!
  He sounded the alarm on level 123!
  Level 126 blasted him with an unholy atmosphere!
  On level 130 he found the Hellwave Pack!
  On level 131 he stumbled into a nightmare arachnotron cave!
  On level 133 he found the Butcher's Cleaver!
  On level 134 he encountered an armed nuke!
  On level 145 he stumbled into a lava elemental cave!
  On level 146, hell froze over!
  On level 147 he found the Hell Staff!
  Level 150 was a hard nut to crack!
  On level 156 he encountered an armed nuke!
  On level 157, hell froze over!
  On level 169 he stumbled into a nightmare cacodemon cave!
  Level 171 was a hard nut to crack!
  On level 172 he found the Medical Powerarmor!
  On level 179 he was bombarded!
  On level 181 he ran for his life from lava!
  On level 184 he stumbled into a nightmare arachnotron cave!
  Level 185 was a hard nut to crack!
  On level 186 he was targeted for extermination!
  On level 188 he stumbled into a nightmare demon cave!
  Level 189 blasted him with an unholy atmosphere!
  On level 189 he found the Subtle Knife!
  On level 200 he stumbled into a complex full of mancubi!
  On level 203 he encountered an armed nuke!
  On level 205 he ran for his life from lava!
  On level 208 he ran for his life from lava!
  On level 214 he stumbled into a nightmare arachnotron cave!
  On level 218 he stumbled into a complex full of revenants!
  Level 221 was a hard nut to crack!
  On level 227 he was bombarded!
  On level 232 he ran for his life from lava!
  On level 238 he found the Railgun!
  He sounded the alarm on level 242!
  Level 243 was a hard nut to crack!
  On level 245 he was bombarded!
  Level 247 blasted him with an unholy atmosphere!
  On level 248 he stumbled into a nightmare demon cave!
  On level 256 he ran for his life from lava!
  On level 257 he stumbled into a nightmare cacodemon cave!
  On level 259, hell froze over!
  He sounded the alarm on level 263!
  Level 275 was a hard nut to crack!
  On level 278, hell froze over!
  Level 281 was a hard nut to crack!
  He sounded the alarm on level 284!
  On level 285 he ran for his life from lava!
  On level 286 he ran for his life from lava!
  On level 287 he found the Trigun!
  Level 288 was a hard nut to crack!
  On level 292 he stumbled into a nightmare arachnotron cave!
  On level 293 he stumbled into a complex full of bruiser brothers!
  On level 296 he stumbled into a nightmare arachnotron cave!
  On level 297, hell froze over!
  He sounded the alarm on level 301!
  On level 302 he found the Berserker Armor!
  On level 304 he found the Mjollnir!
  On level 305 he stumbled into a complex full of arch-viles!
  On level 307 he stumbled into a lava elemental cave!
  On level 309 he encountered an armed nuke!
  On level 310 he stumbled into a nightmare arachnotron cave!
  On level 312 he ran for his life from lava!
  On level 313 he stumbled into a nightmare demon cave!
  On level 314 he was targeted for extermination!
  On level 317 he stumbled into a nightmare cacodemon cave!
  On level 318 he stumbled into a nightmare arachnotron cave!
  Level 320 blasted him with an unholy atmosphere!
  On level 322 he stumbled into a nightmare arachnotron cave!
  On level 323 he stumbled into a nightmare demon cave!
  On level 325, hell froze over!
  On level 326, hell froze over!
  He sounded the alarm on level 334!
  On level 336 he found the Jackhammer!
  On level 337 he stumbled into a agony elemental cave!
  On level 348 he found the Frag Shotgun!
  On level 352 he stumbled into a nightmare cacodemon cave!
  On level 353 he stumbled into a nightmare arachnotron cave!
  On level 376 he stumbled into a nightmare arachnotron cave!
  On level 381 he ran for his life from acid!
  On level 382 he stumbled into a nightmare arachnotron cave!
  Level 383 was a hard nut to crack!
  On level 389 he found the BFG 10K!
  On level 390 he stumbled into a nightmare cacodemon cave!
  On level 397 he stumbled into a nightmare arachnotron cave!
  He sounded the alarm on level 401!
  On level 403 he stumbled into a nightmare arachnotron cave!
  On level 404 he stumbled into a nightmare arachnotron cave!
  On level 406 he was bombarded!
  On level 408 he ran for his life from lava!
  On level 411, hell froze over!
  Level 416 blasted him with an unholy atmosphere!
  On level 417 he found the Revenant's Launcher!
  On level 420 he stumbled into a nightmare cacodemon cave!
  He sounded the alarm on level 423!
  On level 428 he stumbled into a nightmare cacodemon cave!
  On level 436 he stumbled into a nightmare arachnotron cave!
  Level 449 was a hard nut to crack!
  He sounded the alarm on level 454!
  He sounded the alarm on level 455!
  Level 459 was a hard nut to crack!
  On level 460 he stumbled into a agony elemental cave!
  On level 461 he stumbled into a nightmare demon cave!
  Level 462 was a hard nut to crack!
  On level 464 he stumbled into a nightmare arachnotron cave!
  Level 465 blasted him with an unholy atmosphere!
  He sounded the alarm on level 468!
  He sounded the alarm on level 475!
  Level 477 was a hard nut to crack!
  On level 479, hell froze over!
  On level 485 he stumbled into a nightmare cacodemon cave!
  On level 488 he stumbled into a nightmare demon cave!
  On level 490 he stumbled into a nightmare arachnotron cave!
  On level 492 he was targeted for extermination!
  Level 497 was a hard nut to crack!
  On level 498 he ran for his life from acid!
  On level 504 he stumbled into a nightmare arachnotron cave!
  On level 506 he stumbled into a complex full of revenants!
  On level 509 he stumbled into a nightmare arachnotron cave!
  Level 510 blasted him with an unholy atmosphere!
  On level 513 he found the Shielded Armor!
  On level 516 he stumbled into a complex full of arch-viles!
  On level 516 he encountered an armed nuke!
  On level 520 he stumbled into a nightmare arachnotron cave!
  On level 524, hell froze over!
  On level 529 he stumbled into a agony elemental cave!
  On level 530 he stumbled into a nightmare arachnotron cave!
  On level 531 he was targeted for extermination!
  Level 534 blasted him with an unholy atmosphere!
  On level 536 he found the Anti-Freak Jackal!
  On level 538 he was walking in fire!
  On level 539 he stumbled into a complex full of arch-viles!
  Level 539 was a hard nut to crack!
  On level 540 he stumbled into a lava elemental cave!
  On level 543 he stumbled into a nightmare cacodemon cave!
  He sounded the alarm on level 547!
  On level 550 he assembled a biggest fucking gun!
  On level 551 he stumbled into a nightmare cacodemon cave!
  On level 552 he ran for his life from lava!
  On level 554 he stumbled into a nightmare demon cave!
  On level 556 he was targeted for extermination!
  On level 560 he stumbled into a complex full of revenants!
  On level 564 he ran for his life from lava!
  On level 569, hell froze over!
  On level 580 he stumbled into a nightmare cacodemon cave!
  On level 582 he was targeted for extermination!
  On level 584 he was bombarded!
  Level 587 blasted him with an unholy atmosphere!
  Level 592 blasted him with an unholy atmosphere!
  On level 597 he ran for his life from acid!
  On level 602 he ran for his life from lava!
  On level 609 he stumbled into a complex full of mancubi!
  On level 614 he stumbled into a nightmare demon cave!
  On level 619, hell froze over!
  Level 622 was a hard nut to crack!
  On level 623 he was bombarded!
  On level 625 he stumbled into a nightmare demon cave!
  He sounded the alarm on level 629!
  Level 631 blasted him with an unholy atmosphere!
  On level 633 he stumbled into a nightmare arachnotron cave!
  On level 637 he stumbled into a nightmare demon cave!
  Level 638 was a hard nut to crack!
  On level 642 he stumbled into a complex full of mancubi!
  On level 643 he stumbled into a nightmare cacodemon cave!
  On level 647 he ran for his life from lava!
  On level 649 he stumbled into a nightmare demon cave!
  On level 660 he stumbled into a nightmare demon cave!
  Level 661 was a hard nut to crack!
  On level 664 he stumbled into a complex full of mancubi!
  On level 666 he assembled a cybernano armor!
  On level 666 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 There is 10mm ammo (x100) lying here.
 You found 100 of 10mm ammo.
 There is 10mm ammo (x100) lying here.
 You found 2 of 10mm ammo. There is 10mm ammo (x98) lying here.
 There is a chaingun (1d6)x4 [40/40] lying here.
 There is a chaingun (1d6)x4 [40/40] lying here.
 There is a chaingun (1d6)x4 [40/40] lying here.
 There is a Supercharge Globe lying here.
 There is a Supercharge Globe lying here.
 SuperCharge!
 You use a homing phase device. You feel yanked in a non-existing direction!
 There are stairs leading downward here.
 You're crazy, you know that, right? Hell, congratulations anyway! Press
 <Enter>...

-- General ---------------------------------------------------

 217 brave souls have ventured into Phobos:
 190 of those were killed.
 1 of those was killed by something unknown.
 2 didn't read the thermonuclear bomb manual.
 And 8 couldn't handle the stress and committed a stupid suicide.

 16 souls destroyed the Mastermind...
 13 killed the bitch and survived.
 3 showed that it can outsmart Hell itself.

--------------------------------------------------------------


Well, this is it. The secondmost-grindy challenge possible in DoomRL is done, and I'm not certain whether the most grindy challenge, Nightmare AAo666 YAAM, is humanly possible at all, mostly given the no-save restriction.

I played this run for slightly over a month, a few levels here and there. Hence the number of saves and the play time (at least once I fell asleep with this game running).

I _love_ the Sharpshooter build. Once it gets rollling, it can produce one of the highest DPS possible in the game. I believe that out of those 56565 kills (nicely shaped number :) ), only a few hundreds or so were non-pistol kills.

I learned my lesson from my previous Ao100 YAAM Sharpshooter run, when I nearly ran out of pistol ammo. This time, I used a heavily modded P3B2 blaster, first in combination with the GCB, and later with what I personally call White Death (in memory of Simo Häyhä, one of the best WW2 snipers) - a P3B2-modded combat pistol. As a tertiary weapon I assembled the Mother-In-Law, for times, when corpse disposal was a really high priority.

This run was made much easier for me when I completed the Inquisitor's Set at levels 56 and 67. A complete immunity to fire allowed me to laugh into VMR packs' faces, and considerably improved my maneuverability, treating lava as solid ground. After finding the Set, I was pretty much indestructible, and I supported it with Iro5 taken as my last five traits. In this situation, I could have been only killed by doing something _very, very stupid_ (doing something normally stupid was fine :) ), or by a really, really bad starting position, like starting in the middle of nightmare demons or arachs caves.

That being said, those nightmare demons and arachs caves were pretty much the only challenging levels. A nightmare demon cave felt like an advancing wall of doom, kept at bay only by knockback, and sometimes, even that wasn't enough. Nightmare arachs then could inflict pretty high damage at the start of a level.

On the other hand, there were levels where I spawned with a Cyberdemon right in the line of fire. The feeling of a Cybie kill before he even has a chance to move or retaliate is simply priceless.

In this run, I also had a sidequest besides simply completing the challenge, and that was finishing the last three master assemblies for Technician Diamond.
I failed.
Seriously, in a run like this you'll find all the uniques, all the extras and so many mods that you could get Tech Diamond even if you started from nothing (barring unequippable armors, that is) - but all of this is worth nothing when you don't find the items to slap the mods on. Out of the three assemblies needed, the cybernano armor was no problem (I actually finished the assembly right after clearing floor 666 before leaving), but the other two, the biggest fucking gun and the ripper? I only found one BFG9000 on level _550_. And I was even less lucky with chainsaw - I found only one during the whole run at level 240-something, only to see it destroyed by a stray mancubus rocket. Ah well - can't have everything, and at least the components for the ripper are easy to find in normal games.
That being said - I had to rely on GCB until level 282, when I finally found a combat pistol and turned it into White Death, finally peaking my damage output. This weapon is simply a beast.

As I slowly advanced deeper and deeper, the amount of monsters per levels went to staggering amounts. In the end, 100+ monsters generated on a single level became a more and more common sight, happening more often than not in the last hundred-or-somesuch levels. The most monsters generated on a single level was _160_, in a "Hellish magic fills the air!" level (an archvile+formers complex, with about 1/4 of the monsters being viles).
But the most-kills levels were the pain elemental and agony elemental caves. I encountered five of these, with 398, 505, 707, 534 and 506 killstreaks respectively. Two of those particularly stand out: The level 529 agony elemental cave, where, after clearing the initial on-screen wave of enemies I opted for conserving ammo, leaving my blaster to recharge whenever possible, thus allowing the elementals to breed a bit, leaving me with a killstreak of 707 - my best DoomRL killstreak ever. The other one was the last pain elemental cave, encountered at level 640-something, when I ran to the left in a lava river (again, the Inquisitor's Set was a huge boon here), allowing me to simply wait for the elementals and lost souls to come to me for their deaths and leaving my blaster to recharge inbetween. I racked up a killstreak of 506 without spending a single bullet.

Some more interesting numbers come up when I compare this single run to the rest of my whole previous DoomRL 0,997 career (which took me to Archvile Br. General rank, no less):
  • This game took me three days and fourteen hours. The whole of my previous career took four days and six hours.
  • Prior to this game, I racked up a total of 28589 kills. This game netted 56565 - I was only a few hundred kills shy of doubling my previous career killcount.
  • In fact, checking the rank requirements, this single run would carry me from Human rank all way  to Cyberdemon (provided I could throw in some melee kills as well).
  • The difference is even more notable when considering Cybies. I've had 18 Cybies on my deathlist before this game - and 152 in this game. My Cybie kill list grew to almost ten times the original size. I didn't encounter any Cybie complex in this run, but at least once I encountered three Cybies on a single level. Of course, with the Inquisitor's Set, I could not only laugh them off - I could even use them to wipe the floor of unwanted corpses :).
  • An even more massive increase of a deathlist came for nightmare archviles. Out of 504 total kills I have now, 492 were scored in this run.
  • The 50000th kill was a former captain (on level 609), and the 55555th kill was a baron of hell (on level 658) - these two were the most-encountered enemies in this run.
  • Last but not least, the score in this run was 37122516 points. Compared to my second-highest score of 2353162 (UV Ao100 YAAM, Sharpshooter of course :) ), it's almost 16 times higher. Compared to my best non-Ao100/AAo666 game, the score is 103 times higher (a UV AoMr YAAM run, Sharpshooter again, scoring 358528 points). Quite an increase.

Well, that's it. It was grind like no other, and with no rewards other than a good feeling. But at least, the Infernal Sharpshooter is finally done.

* ZicherCZ will now take a short break from DoomRL, if you please.

PS: I noticed that a killstreak is broken when you are hit - even if you completely resist the hit and take no damage (for example, you're hit by a revenant rocket while wearing the Inquisitor Set, taking zero damage). Is this intentional? I'm not calling it a bug, just pointing out the behavior.

2
I played a Sharpshooter build and when I reached SoG5, my firing speed was capped at 0.10s per shot. When I grabbed a berserk pack afterwards, my @ screen told me my firing speed was 0.07s per shot, which would suggest that the berserk effect is applied after the 0.10s cap.

As all actions take some multiple of 0.10s and alternate if the action time is between those multiples, this would mean that every third shot took _no time at all_. I did not check turns passed between actions, sorry.

I do not know whether this is a bug or intentional, but IMHO it was worth reporting here. It happened several times in my game, so it should be easy to reproduce.

3
Man, that was a drag.

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Ilya Bely, level 24 Hell Baron Major Technician,
 completed 100 levels of torture on level 100 of Hell.
 He survived 3244237 turns and scored 2353162 points.
 He played for 16 hours, 58 minutes and 12 seconds.
 He was a man of Ultra-Violence!

 He killed 3756 out of 3756 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of 100!

 He saved himself 7 times.

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (silver cluster)
  Experience Medal
  Technician Platinum Badge
  Centurial Platinum Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #...##....==.........................%.....................
  #.X.##...=.......................................==........
  #.........=...........|............=.....|0...=|.=.........
  ###..0.....=..........|}..........=.=..%......=...=........
  ###...................||%|......###.....###....===.........
  #....................|}%}.......###.....###..+..==.==......
  #...........%........|}|}|......###....%###....|=====......
  #......=.........=.=.==|}...0..|.............===.==.=......
  #......=.........=====......................=.==.=.=.......
  #....==.=..........=.........................=====..====...
  #....===..........===...0.....|.###.....###..======.=.==...
  #..........................0....###.....###....=.=....=..|.
  #....=^.........................###.....###...=............
  ###...=..=......................................|....0.....
  ###...=====.......................|........==............%.
  #.....==.=.=.........................\.%..==...%...........
  #.>.##.....==..................=.=.==......=...+...........
  #...##....=..................==.====......==......%.......0
  ###########################################################

-- Statistics ------------------------------------------------

  Health 64/90   Experience 829807/24
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Ironman          (Level 4)
    Hellrunner       (Level 3)
    Son of a gun     (Level 5)
    Reloader         (Level 3)
    Eagle Eye        (Level 3)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Sharpshooter     (Level 1)

  SoG->SoG->SoG->EE->EE->EE->MSs->WK->Rel->HR->HR->SoG->SoG->WK->DM->Rel->Int->Int->HR->Rel->Iro->Iro->Iro->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   cerberus ballistic vest [0/0] (100%) (N)
    [b] [ Weapon     ]   pistol (2d7) [10/10] (B2P3)
    [c] [ Boots      ]   cerberus phaseshift boots [0/0] (100%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] nuclear VBFG9000 (8d8) [60/60]
    [b] Anti-Freak Jackal (5d3) [6/6]
    [c] Grammaton Cleric Beretta (2d6) [0/18]
    [d] cerberus red armor [0] (O)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)
    [j] 10mm ammo (x100)
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] phase device
    [p] power mod pack
    [q] power mod pack
    [r] technical mod pack
    [s] bulk mod pack
    [t] Hell Staff
    [u] Nyarlaptotep's Boots [6/6] (100%)
    [v] 10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 50%   feet 0%   
    Melee      - internal 0%    torso 50%   feet 0%   
    Shrapnel   - internal 0%    torso 50%   feet 0%   
    Acid       - internal 0%    torso 70%   feet 100%
    Fire       - internal 0%    torso 70%   feet 100%
    Plasma     - internal 0%    torso 50%   feet 0%   

-- Kills -----------------------------------------------------

    178 former humans
    287 former sergeants
    383 former captains
    147 imps
    65 demons
    228 lost souls
    128 cacodemons
    122 hell knights
    541 barons of hell
    233 arachnotrons
    12 former commandos
    26 pain elementals
    265 revenants
    401 mancubi
    360 arch-viles
    51 nightmare imps
    53 nightmare cacodemons
    125 nightmare demons
    37 nightmare arachnotrons
    11 nightmare arch-viles
    10 elite former humans
    12 elite former sergeants
    5 elite former captains
    6 elite former commandos
    47 bruiser brothers
    10 shamblers
    5 lava elemental
    4 agony elementals
    4 Cyberdemons

-- History ---------------------------------------------------

  On level 7 he assembled a fireproof armor!
  On level 13 he assembled a high power weapon!
  On level 14 he assembled a fireproof boots!
  On level 16 he stumbled into a complex full of arch-viles!
  On level 16 he assembled a energy pistol!
  On level 17 he found the Anti-Freak Jackal!
  On level 20 he assembled a tactical armor!
  On level 22 he assembled a fireproof armor!
  On level 26 he stumbled into a nightmare demon cave!
  On level 28 he assembled a cerberus armor!
  On level 33 he assembled a cerberus boots!
  On level 34 he found the Butcher's Cleaver!
  On level 36 he was walking in fire!
  On level 39 he found the Revenant's Launcher!
  On level 40 he was targeted for extermination!
  On level 41 he found the Lava Armor!
  Level 45 blasted him with an unholy atmosphere!
  On level 47 he ran for his life from acid!
  On level 49 he was walking in fire!
  On level 49 he found the Shielded Armor!
  On level 54 he found the Hell Staff!
  On level 57 he assembled a cerberus armor!
  On level 59 he ran for his life from lava!
  Level 61 was a hard nut to crack!
  On level 63 he stumbled into a complex full of mancubi!
  On level 63 he ran for his life from lava!
  On level 65 he assembled a cerberus armor!
  On level 69, hell froze over!
  On level 72 he assembled a cerberus boots!
  On level 82 he assembled a VBFG9000!
  On level 83 he found the Nyarlaptotep's Boots!
  On level 84 he ran for his life from lava!
  On level 84 he found the Subtle Knife!
  On level 88 he found the Grammaton Cleric Beretta!
  On level 91 he stumbled into a nightmare demon cave!
  On level 95 he ran for his life from lava!
  On level 95 he found the Necroarmor!
  On level 97 he was targeted for extermination!
  On level 100 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : an elite former captain (heavily wounded) | floor | [ m ]ore
 The missile hits the elite former captain. You hear the scream of a freed
 soul! You feel relatively safe now.
 You reload the pistol.
 There is a Berserk Pack lying here.
 There is 10mm ammo (x200) lying here.
 You found 69 of 10mm ammo. There is 10mm ammo (x131) lying here.
 There is a blue armor [2/2] (66%) lying here.
 There is a Berserk Pack lying here.
 There are stairs leading downward here.
 There are stairs leading downward here.
 You did it! You completed 100 levels of DoomRL! You're the champion! Press
 <Enter>...

-- General ---------------------------------------------------

 153 brave souls have ventured into Phobos:
 137 of those were killed.
 1 of those was killed by something unknown.
 1 didn't read the thermonuclear bomb manual.
 And 4 couldn't handle the stress and committed a stupid suicide.

 10 souls destroyed the Mastermind...
 8 killed the bitch and survived.
 2 showed that it can outsmart Hell itself.

--------------------------------------------------------------


I'm quite a defender of Sharpshooters here in the forums, acknowledging their tougher start but also their incredible offensive power once MSs kicks in. And so it was in my case as well.

I've had quite a lucky start, as in the early levels I could always find a sweet spot and let enemies simply come for their deaths. I only faced a few Barons and once MSs kicked in, everything except Viles was going down in a single clip. I assembled a high power pistol to kill the smaller ones quicker. Little did I know that this weapon will stay with me well until the seventies, and even afterwards I was using a P3B2 normal pistol. Too bad that I didn't find a single combat pistol to unleash the full bulletstorm.

The Anti-Freak Jackal was a godsend - it granted me all I ever needed in corpse-disposal department, making Viles much easier to deal with.

Single-enemy-type levels were fun. Viles with nothing to revive? Easy. Mancubi? Too slow to fire even once. Nightmare demons? An advancing wall of doom kept at bay by AFJ and its knockback.

Thanks to Int2, I didn't need too much in movespeed department, so I was wearing cerberus boots ever since I could assemble them. To my surprise, cerberus armor and boots have a fixed movespeed penalty, no matter from what item they were assembled. However those two or three lava run levels were ridiculous with those boots.
However, cerberus armor _does_ keep original resists, making cerberus ballistic vest one of the best assemblies in the game (70% fire and plasma resist, 50% resist everything else). Sadly I didn't find a second onyx pack, and the nano pack was found on the very last level. Still, I was able to tank two Cybies at once anyway.

The VBFG9000 was not used a single time - but it was my last advanced assembly to create for Technician Platinum. With four master assemblies out of the way and three to go, I'm closing in on my second diamond here.

The nastiest moment arrived on level 97, which I cleared - only to find myself with twenty four bullets in my three guns and not a single bullet to reload. With only three floors to go, I picked up a combat knife to fall back on. I thought about just making a break for the stairs if need be - my defenses and medpacks would likely carry me through. So I braced myself and entered level 98 ...

... to find three captains right in my iron sights.

Pop. Pop. Pop ...

And suddenly I had over 400 bullets, and I was back on track again. The sigh of relief must've been heard in miles around.

With that, I cleared 98 and 99, won the "Suddenly monsters come from everywhere!" challenge on level 100 (including my last Cybie) and won. All of this was not enough to grant me Experience Cross - guess I'll have to make a YAAM Ao666 for that :).

Well. With this challenge completed, I guess it's time to work on the Strongman badges a bit - for Archvile rank, I only need a few hundred melee kills. But first, I'll have a beer for a little celebration :).

4
Off Topic / Online dice probability calculator
« on: September 20, 2013, 05:21 »
Now there's something I've been trying to find for quite some time - a calculator to which you can input a dice notation and the calculator will display the chance of the roll being higher or lower than a certain result.
For example, what's the chance of killing a demon with one BFG shot?
Now we know that a BFG is 10d6 damage, demon has 2 armor and 25 HP, so what's the probability of 10d6 >= 27?

I found the calculator here at anydice.com. I thought about sharing this with the rest of us here.

By the way, the probability of the example is over 94% :).

5
Play-By-Forum / Doom(RL) Word Soccer Reloaded!
« on: August 19, 2013, 11:38 »
Since it's a bit over one year since the last pass in the first Doom(RL) word soccer, would you care for a restart and a second match? Let's see if we can break the previous 150 posts count! :)

Rules reminder and update:
  • The next word or phrase must begin with the letter, that the previous one ended with.
  • The word or phrase must be directly related to DoomRL, Doom or Doom 2, or officially released DoomRL (_not_ Doom) mods. 0.998-exclusive words are not allowed until it's officially released (although it's not in beta-testing yet - but who knows what may come in near future :)). Also DoomRL Extreme Arena-exclusive words are not allowed since this game is available to supporters only.
  • More words in a phrase entered are allowed only if they are directly stated in any of the games. So for example "former sergeant" or "Cyberdemon's Head" are fine,as are names of the artifacts/exotics/map names etc. In case of DoomRL, abbreviations are allowed if they are commonly known ("UC", "ITYTD" or "YAAM" are fine, for example).
  • Repetitions are disallowed. However, for example "Nightmare!" and "nightmare demon" are two different phrases, and as such they both count.

Anyone in? Let's start where almost every DoomRL game starts - at the ...

Phobos Base Entry

[thelaptop: I didn't do anything more than make the rules easier to read.  Apologies if you feel... violated.  =) ]

6
Discussion / Keyboard configuration movement help needed
« on: June 04, 2013, 15:11 »
Guys,
I just recently lost all my progress in DoomRL and I have to restart again, on a laptop with no numeric or external keyboard. The standard Home-End-PgUp-PgDn is not available to me due to my keyboard layout.

In ToME I used the following four keys for diagonal movement - [ - as NW, ] as NE, ' as SW and \ as SE. (yes, I know the layout is strange). Could someone please point me to the proper keybindings here, what to put into keybindings.lua? Or if someone has a completely different experience here, could you give me a hint?

Thanks in advance.

7
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Material Defender,
 level 14 Hell Baron Major Technician,
 nuked the Mastermind at the Hell Fortress.
 He survived 1175891 turns and scored 334428 points.
 He played for 2 hours, 18 minutes and 48 seconds.
 He was a man of Ultra-Violence!

 He killed 1110 out of 1110 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Marksmanship!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 5
  Levels completed : 5

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (silver cluster)
  Hell Armorer Badge
  Veteran Platinum Badge
  Marksman Gold Badge
  Marksman Platinum Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ...........................................X..............#
  ..........................................................#
  ..........................................................#
  .........................................|.|..............#
  .........................................|}...............#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 40/50   Experience 94837/14
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Hellrunner       (Level 2)
    Son of a gun     (Level 5)
    Eagle Eye        (Level 3)
    Dodgemaster      (Level 1)
    Whizkid          (Level 2)
    Sharpshooter     (Level 1)

  SoG->SoG->SoG->EE->EE->EE->MSs->WK->WK->HR->HR->DM->SoG->SoG->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Malek's Armor [3/3] (100%)
    [b] [ Weapon     ]   energy pistol (2d6) [2/6] (P1)
    [c] [ Boots      ]   antigrav steel boots [1/1] (100%)
    [d] [ Prepared   ]   pistol (2d4) [13/13] (B3T2)

-- Inventory -------------------------------------------------

    [a] BFG 9000 (10d6) [169/169] (B2)
    [b] tactical armor [0/0] (100%)
    [c] blue armor [2/2] (100%)
    [d] fireproof red armor [4/4] (100%)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] power cell (x50)
    [j] power cell (x50)
    [k] power cell (x26)
    [l] power cell (x50)
    [m] power cell (x50)
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] homing phase device
    [r] thermonuclear bomb
    [s] agility mod pack

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 30%   feet 0%   
    Fire       - internal 0%    torso 30%   feet 0%   
    Plasma     - internal 0%    torso 30%   feet 0%   

-- Kills -----------------------------------------------------

    161 former humans
    106 former sergeants
    108 former captains
    173 imps
    28 demons
    267 lost souls
    55 cacodemons
    37 hell knights
    38 barons of hell
    12 arachnotrons
    11 former commandos
    27 pain elementals
    21 revenants
    20 mancubi
    19 arch-viles
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers
    2 shamblers
    1 lava elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 7 he assembled a tactical boots!
  On level 7 he marched into the Military Base.
  On level 7 he assembled a tactical armor!
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 8 he assembled a fireproof armor!
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a antigrav boots!
  He destroyed the evil within and reaped the rewards!
  On level 14 he ventured into the Halls of Carnage.
  On level 14 he assembled a energy pistol!
  On level 16 he found the Tower of Babel!
  Level 18 was a hard nut to crack!
  On level 22 he arrived at Mt. Erebus.
  On level 22 he found the Malek's Armor!
  He managed to raise Mt. Erebus completely!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 The missile hits John Carmack.
 You reload the energy pistol.
 Fire -- Choose target...
 You see : John Carmack (mortally wounded) | floor | [ m ]ore
 The missile hits John Carmack.
 Fire -- Choose target...
 You see : John Carmack (almost dead) | floor | [ m ]ore
 The missile hits John Carmack.
 Fire -- Choose target...
 You see : John Carmack (almost dead) | blood | [ m ]ore
 The missile hits John Carmack. John Carmack reloads his rocket launcher.
 Fire -- Choose target...
 You see : John Carmack (almost dead) | blood | [ m ]ore
 The missile hits John Carmack. John Carmack dies. Congratulations! You
 defeated John Carmack! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 261 brave souls have ventured into Phobos:
 229 of those were killed.
 1 of those was killed by something unknown.
 4 didn't read the thermonuclear bomb manual.
 And 15 couldn't handle the stress and committed a stupid suicide.

 12 souls destroyed the Mastermind...
 8 killed the bitch and survived.
 4 showed that it can outsmart Hell itself.

--------------------------------------------------------------

As I needed one more Gold and one more Platinum for Lt. Colonel, a quick look at the requirements told me I need a game like this to grab both at once.

I recently grew very fond of Sharpshooter - once they get rolling, they are nearly unstoppable. Sure enough, I died quite a number of times, be it from carelessness, exploring too quickly, miistyping, or just the RNG putting me in inescapable starting location. This run, however, RNG was standing well behind my back - no bad startups, plenty of both ammo and mods.

As I learned quickly that too wild exploring led to YASDs, I adopted a completely different approach - I just set my Wait parameter to 2000 and let those bastards come to me. This worked pretty well - weaker creatures died before having a chance to strike, stronger ones, like Knights and later Barons then required some careful positioning, before they fell as well. Later, as I was growing in speed, more activity became an option, since I could outrun and outshoot everything.

I didn't want to risk losing YAAM in Vaults, so I skipped Arena - I had the Gold from there from previous runs anyway.

CC was a breeze - two zerks for the right part, camp until everything else came for their deaths, two zerks for the Barons to the left and the last few buggers in the center, and one more to leave with 100% health. Easy as pie.

Military Base then was an absolute campingfest - I must have killed like 40 formers before moving from the starting spot. The elites are an insane XP gift, so Sharpshooter arrived right there.

With tactical armour and boots I was able to outrun the initial ambush at the Anomaly - but later I received some hits. Too bad - with some luck I could have ended this run with GK Diamond, but whatever.

Deimos Lab was another of those campfests. I simply waited for the initial wave of captions, commandos and cacos to come for me, before finally going in. That left mw only with a few revenants to deal with. Two Shamblers were quite powerful together, but I managed to separate them and kill one without the other interfering. This netted me the mods needed for antigrav boots, and at that point I was already faster than anything the game could throw at me at this point.

Halls of Carnage? Holy crap, the flood is really fast there on UV - with all my speeds I finished the level with lava only four or five tiles away from the stairs. I colud just wait till it floods the whole floor, as there are no fliers there, but instead I just killed them all. Also, this yielded mods to create something more powerful than the starting T-modded pistol. I kept the original though, and used it on weaker enemies, saving plasma for the stronger ones.

The rest of the run was easy and smooth. With movespeed 0.21s, firing speed 0.10s on both pistols and guaranteed knockback I could simply outrun and outshoot everything, never alowwing any monster to at all in my LOS - I simply knocked them out of it. Nuke plus lava element picked at Mt. Erebus allowed me to go for a full win. Strangely, JC didn't summon any single minion - not that they would be any threat anyway. And so I ended with two Platinums instead of just one.

Well, now, knowing something more about UV, I'll probably go for UV Ao100 to do some Archvile-hunting :).

8
Well, I wanted to see the Angelic requirements, and I thought Longinus the easiest one. And I was correct, as it took me only four or five attempts before things clicked into place.

My strategy was easy - pick up a Scout and simply outrun AoD. With Fin2/HR2 I had 0.64s both attack and movespeed. A lucky invulnerability on Hell 1 spawned close to me, allowing me to level up to 3 in perfect safety. Some of the invuln lasted even into the UC for the initial wave of lost souls. The demons? I simply led them into a lava bath effortlessly, granting me level 4. I had everything I needed.
Then, I just escaped from the AoD, and when he didn't move and was two squares away from me, I waited. This brought him into my melee range, but giving me a free attack without him having a chance to retaliate. Rinse and repeat until he's dead. He did not attack me at all.

The next level got me killed, but I didn't mind at all.

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Rahul Chandra,
 level 5 Hell Baron Captain Scout,
 was shot by a former sergeant on level 2 of Hell.
 He survived 20173 turns and scored 38791 points.
 He played for 32 minutes and 13 seconds.
 He opposed the Nightmare!

 He killed 77 out of 104 hellspawn. (74%)
 He was an Angel of Berserk!
 He was also an Angel of Overconfidence!

-- Special levels --------------------------------------------

  Levels generated : 4
  Levels visited   : 1
  Levels completed : 1

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Longinus Platinum Badge
  Longinus Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #######.....##0.....R..#.###..################.############
  #####>..===...0.|...=.....#0..###############0..###########
  ..##..=======.......==...h...################...###########
  .......======...##..==^..#..###############.......#########
  .......h.......###.===...#h.#############...=====..########
  ..###..#######.h....==.###...##...######..========...#####.
  ..##...#.....#.......=..#h....X+..........====.====......i.
  ...#...#...^.#.#####.==..0===.}#####.......=========i######
  =..##..####/##.#.|.#.=========|#...#....##.=========.#....#
  =.##..\[.......#...#.=========./..|#...##..===...==..#..B.#
  =.##\.=======..#...#0=========|#####..###..===.#0.==.##/###
  =..#R=========.#..i#....................##.==..##..........
  =..#..========.#/###.^V#####...#0..===.....==.##..0...#####
  =.[#.....=.==.........#######.###%====....===.###....######
  =....##..====V###...#############.====.#..===........######
  ..######R====.####.############....==..##..==.......#######
  .#######..==...###0###########.0.......###..%.....#########
  ######........####..###########....##.####.......##########
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 7526/5
  ToHit Ranged +0  ToHit Melee +2  ToDmg Ranged +0  ToDmg Melee +3

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 2)
    Brute            (Level 1)

  HR->HR->Fin->Fin->Bru->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   Longinus Spear (8d8)
    [c] [ Boots      ]   nothing
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] combat knife (2d5)
    [b] chainsaw (4d6)
    [c] Hellwave Pack

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    2 former sergeants
    27 imps
    16 demons
    22 lost souls
    2 hell knights
    4 barons of hell
    1 pain elemental
    1 revenant
    1 arch-vile
    1 Angel of Death

-- History ---------------------------------------------------

  On level 1 he invaded the Unholy Cathedral!
  On level 1 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 2 he ran for his life from lava!
  On level 2 he found the Hellwave Pack!
  On level 2 he finally was shot by a former sergeant.

-- Messages --------------------------------------------------

 You push the barrel of napalm.
 Run - direction...
 You hit the baron of hell.
 You hit the baron of hell. The baron of hell dies.
 You hit the imp. The imp dies.
 You are hit!
 You dodge! Boom!
 You start running!
 You hit the imp. The imp dies. You are hit!
 You hit the imp. The imp dies.
 There is shotgun shell (x16) lying here.
 You hit the former sergeant. The former sergeant dies.
 Run - direction...
 You stop running.
 The former sergeant dies. Your red armor is completely destroyed! You die!...
 Press <Enter>...

-- General ---------------------------------------------------

 149 brave souls have ventured into Phobos:
 123 of those were killed.
 1 of those was killed by something unknown.
 4 didn't read the thermonuclear bomb manual.
 And 11 couldn't handle the stress and committed a stupid suicide.

 10 souls destroyed the Mastermind...
 7 killed the bitch and survived.
 3 showed that it can outsmart Hell itself.

--------------------------------------------------------------

9
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Material Defender,
 level 21 Hell Knight 1st Lieutenant Technician,
 completed 100 levels of torture on level 100 of Hell.
 He survived 249393 turns and scored 723291 points.
 He played for 7 hours, 2 minutes and 24 seconds.
 He didn't like it too rough.

 He killed 1819 out of 1819 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of 100!

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (silver cluster)
  Experience Medal
  Centurial Silver Badge
  Centurial Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  |#......./.......#.#......./.......#|#%....../.........#..=
  .#.#######.......#.#.......#...}...#.#.###############/#.==
  ./.#.....#...=...#.#0......#......././+#.....#.%....././.==
  /#.#.....#/===###=====#==#/#########/#0#.....#.......#.#.==
  .#./...|./.=.==.=====.====./.........#.+...../....0..#.#!.=
  /####=#=####==###====#====#####/####/####/#######/####/####
  .#....=.==.===...#=#..===../.........#......./.......#.....
  .#.#######===....#.#.=.....#.........#.......#.^.....#....}
  ./|#.....#0.....././..=..=.#.........#.......#.....===.=}|%
  /#.#.....#.......#/###=====#===.[...0#######/#......=====|.
  .#./.;^../.......#...|.=.=.====......+.......+.......====.}
  /####/#######/####/####==#====#/####+####/#######+####==###
  .#......./...=.=..+....=...==................+.......==....
  .#.......#...===...0..==.=.=.#######/#######.#.######==####
  ./.......#...===.......=.|==.#X............#.#.#..|.=....|.
  .#%......####=#==#/#####====.#.............#.#.#......%....
  .#.......+...====.......=..+.#.............#./.#...|..|..%.
  ###########################################################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 89/60   Experience 466588/21
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Ironman          (Level 1)
    Hellrunner       (Level 3)
    Son of a gun     (Level 5)
    Reloader         (Level 3)
    Eagle Eye        (Level 3)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Sharpshooter     (Level 1)

  SoG->SoG->SoG->EE->EE->EE->MSs->WK->WK->Int->Int->HR->HR->DM->SoG->SoG->Rel->Rel->HR->Rel->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   duelist armor [2/2] (74%)
    [b] [ Weapon     ]   high power combat pistol (3d6) [10/10] (P1)
    [c] [ Boots      ]   Nyarlaptotep's Boots [6/6] (100%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] high power pistol (2d6) [4/4]
    [b] blaster (2d4) [10/10]
    [c] BFG 10K (6d4)x5 [0/50]
    [d] blue armor [2/2] (73%)
    [e] 10mm ammo (x87)
    [f] small med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] homing phase device
    [m] bulk mod pack
    [n] Enviroboots [0]
    [o] 10mm ammo chain (x250)
    [p] 10mm ammo chain (x250)
    [q] 10mm ammo chain (x250)
    [r] 10mm ammo chain (x250)
    [s] 10mm ammo chain (x250)
    [t] 10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 50%   feet 0%   
    Melee      - internal 0%    torso 50%   feet 0%   
    Shrapnel   - internal 0%    torso 50%   feet 0%   
    Acid       - internal 0%    torso 0%    feet 30% 
    Fire       - internal 0%    torso 0%    feet 30% 

-- Kills -----------------------------------------------------

    146 former humans
    181 former sergeants
    200 former captains
    81 imps
    44 demons
    68 lost souls
    67 cacodemons
    49 hell knights
    271 barons of hell
    51 arachnotrons
    10 former commandos
    7 pain elementals
    104 revenants
    168 mancubi
    181 arch-viles
    18 nightmare imps
    53 nightmare cacodemons
    64 nightmare demons
    14 nightmare arachnotrons
    3 nightmare arch-viles
    5 elite former humans
    3 elite former sergeants
    1 elite former captain
    1 elite former commando
    20 bruiser brothers
    6 shamblers
    1 agony elemental
    2 Cyberdemons

-- History ---------------------------------------------------

  On level 9 he ran for his life from acid!
  On level 12 he assembled a tactical shotgun!
  On level 16 he assembled a high power weapon!
  On level 17 he assembled a fireproof armor!
  On level 17 he assembled a tactical boots!
  On level 18 he ran for his life from acid!
  On level 23 he was bombarded!
  On level 27 he assembled a fireproof armor!
  He sounded the alarm on level 28!
  On level 29 he assembled a cerberus boots!
  On level 29 he found the Nyarlaptotep's Boots!
  On level 33 he stumbled into a complex full of arch-viles!
  Level 40 was a hard nut to crack!
  On level 48 he stumbled into a complex full of mancubi!
  On level 52 he was bombarded!
  Level 53 was a hard nut to crack!
  On level 53 he found the Enviroboots!
  Level 54 was a hard nut to crack!
  Level 60 was a hard nut to crack!
  Level 63 was a hard nut to crack!
  Level 65 was a hard nut to crack!
  On level 65 he found the Hellwave Pack!
  On level 66 he stumbled into a nightmare demon cave!
  On level 71 he assembled a fireproof armor!
  On level 78 he ran for his life from acid!
  Level 84 was a hard nut to crack!
  On level 86 he assembled a fireproof armor!
  On level 88 he found the BFG 10K!
  Level 89 was a hard nut to crack!
  On level 93 he stumbled into a nightmare demon cave!
  On level 93 he assembled a high power weapon!
  On level 96 he stumbled into a nightmare cacodemon cave!
  On level 100 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 You see : a former captain (unhurt) | floor | [ m ]ore
 The missile hits the former captain. The former captain dies.
 You reload the high power combat pistol.
 Fire -- Choose target...
 You see : a former captain (unhurt) | floor | [ m ]ore
 The missile hits the former captain. You hear the scream of a freed soul! You
 feel relatively safe now.
 You reload the high power combat pistol.
 You open the door.
 There is 10mm ammo (x24) lying here.
 You wear/wield : a Nyarlaptotep's Boots [6/6] (100%)
 There are stairs leading downward here.
 You did it! You completed 100 levels of DoomRL! You're the champion! Press
 <Enter>...

-- General ---------------------------------------------------

 119 brave souls have ventured into Phobos:
 101 of those were killed.
 1 of those was killed by something unknown.
 2 didn't read the thermonuclear bomb manual.
 And 7 couldn't handle the stress and committed a stupid suicide.

 8 souls destroyed the Mastermind...
 5 killed the bitch and survived.
 3 showed that it can outsmart Hell itself.

--------------------------------------------------------------
I'm starting to get along with MSs pretty well, so I tried to see how it works on Ao100. The results were plain awesome.

I went with the philosophy that speed is the key, and this was achieved pretty easily. Upon getting MSs, my T-modded plain pistol was firing at 0.32s speed for 11 damage per shot - good enough at that point of the game. Then I went for WK for assamblies, Int2 to even improve my positioning, and HR2 and DM for even more speed. At that time, along with lucky finds of the Boots of the Crawling Chaos and a fireproof phaseshift armor pushed movespeed to 0.31s. Upon assembling cerberus boots (and later replacing those with Enviroboots) and using them as a switch, acid and lava were no threat at all.

Later, after reaching Rel3 and SoG5, the speeds were 0.23s movement, 0.1s fire and 0.48s reload. I was faster than anything the game could throw at me, and most of the monsters did not even get to act once before falling.

By the way - fireproof phaseshift armor is quite awesome. With my movespeed, it pretty much negated revenants' attacks - I got hit by the rocket, and got knocked back before damage was calculated, which effectively granted me Fireangel as long as I was moving. Too bad I lost this armor due to carelessness and three barons hitting at once ...

While my both active and passive defenses were about as good as one can get, offensive was quite a different matter. I didn't find _any single_ exotic/unique pistol for freaking 92 levels! No GCB, no blaster, no nothing. In fact, the high power pistol (2d6) [4/4] in my inventory took me pretty much through the whole game! Reloading after each four shots is not funny for too long, but I still was able to kill Viles before they could land their attacks, and even those two Cybies (at level 86 and 89) could only fire three rockets before dying.

I know that I could have at least assembled a storm bolter, but due to reliable knockback I was afraid of wasting too much ammo. In the end, this turned out to be a non-issue, as I was finding ammochains left and right throughout the whole game.

Then at last on level 93 I found a combat pistol and high-powered and P-modded it to (3d6) [10/10]. If you think MSs is effective, then think about MSs, SoG5 and this beast. If I consider the knockback issues for semi- and automatic modes, I believe that even GCB falls short here. Cacos? Two shots. Barons and Viles? Four. Bruisers? Five. Shamblers? Six. Cybie? If he fired his rocket and I dodged it, he wouldn't get time to fire another one, even if I had to reload once. Even N! viles had no chance to unload their attacks.

Really, the only sad thing is that I didn't get this beast earlier ...

Well, so, there. Next I might try to grab a similar win on UV :).

10
Forum / First unread post redirection
« on: July 18, 2012, 03:43 »
Just a little convenience feature - when I click the buttons at the "last unread posts" screen, I am sent to the last post in that particular forum/topic.
Would it be possible to be redirected to the first unread post since my last view of the topic?

11
Since a lot of times messages tend to repeat, I would ask whether it would be possible to display repeated messages in a way like this (imagine the player firing an eight-round burst from the minigun on Cybie):
Code: [Select]
The missile hits the Cyberdemon. (x4)
The missile misses the Cyberdemon.
The missile hits the Cyberdemon. (x3)
The Cyberdemon reloads his rocket launcher.
I can imagine that this would require some sort of mini-message-buffer, and some reworking of the way messages are printed a bit. So should this be to much effort for too little gain, then nevermind.

12
--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 Adrian Carmack, level 15 Mancubus 2nd Lieutenant Scout,
 defeated the Mastermind on level 8 of Hell.
 He survived 116033 turns and scored 330548 points.
 He played for 2 hours, 51 minutes and 50 seconds.
 He was a man of Ultra-Violence!

 He killed 932 out of 932 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Max Carnage!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 8
  Levels completed : 8

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Mastermind's Brain
  Medal of Prejudice
  UAC Star (gold cluster)
  Aurora Medallion
  Hell Champion Medal
  Hell Armorer Badge
  Veteran Silver Badge
  Veteran Gold Badge
  Destroyer Bronze Badge
  Destroyer Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #################................................##########
  ################...............####...............#########
  ###############.......####.....####.....####.......########
  ##############........####.....####.....####........#######
  #############.........####.....####.....####.........######
  ############..........####..............####..........#####
  ###########............................................####
  ###########....####............................####....####
  ###########...&####............................####....####
  ###########....####............................####&...####
  ###########....####............................####....####
  ###########............................................####
  ############..........####..............####..........#####
  #############.........####.....####.....####.........######
  ##############........####.....####.....####........#######
  ###############.......####.....####.....####.......########
  ################..............X####...............#########
  #################................%...............##########
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 102958/15
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Triggerhappy     (Level 2)
    Cateye           (Level 1)

  Int->Int->SoB->SoB->TH->MCe->HR->HR->DM->Fin->Jug->Fin->WK->WK->TH->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   nuclear plasma rifle (1d8)x6 [0/24] (P1T2)
    [c] [ Boots      ]   plasteel boots [2/2] (93%)
    [d] [ Prepared   ]   high power plasma rifle (1d9)x6 [26/26]

-- Inventory -------------------------------------------------

    [a] BFG 9000 (10d8) [100/100]
    [b] fireproof red armor [4/4] (100%)
    [c] Azrael's Scythe (9d9)
    [d] power cell (x70)
    [e] power cell (x70)
    [f] power cell (x70)
    [g] power cell (x70)
    [h] power cell (x70)
    [i] power cell (x70)
    [j] power cell (x70)
    [k] power cell (x70)
    [l] power cell (x70)
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] homing phase device
    [s] homing phase device
    [t] agility mod pack
    [u] power battery (x120)
    [v] power battery (x120)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 50% 
    Fire       - internal 0%    torso 0%    feet 25% 

-- Kills -----------------------------------------------------

    93 former humans
    86 former sergeants
    41 former captains
    192 imps
    69 demons
    149 lost souls
    41 cacodemons
    24 hell knights
    74 barons of hell
    50 arachnotrons
    18 former commandos
    15 pain elementals
    27 revenants
    18 mancubi
    28 arch-viles
    2 bruiser brothers
    1 shambler
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 5 he found the Arena Master's Staff!
  On level 7 he assembled a tactical boots!
  On level 7 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 8 he encountered the Phobos Anomaly.
  On level 8 he assembled a fireproof armor!
  On level 10 he entered Hell's Armory.
  On level 10 he found the Acid Spitter!
  On level 10 he assembled a high power weapon!
  He destroyed the evil within and reaped the rewards!
  On level 12 he ventured into the Halls of Carnage.
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 15 he encountered an armed nuke!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  On level 19 he entered the Vaults.
  On level 19 he found the Jackhammer!
  He cracked the Vaults and cleared them out!
  He sounded the alarm on level 20!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You see : a Spider Mastermind (heavily wounded) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The missile hits the
 Spider Mastermind. The missile hits the Spider Mastermind. The missile hits
 the Spider Mastermind. The missile hits the Spider Mastermind. The missile
 hits the Spider Mastermind.
 You see : out of vision
 You see : out of vision
 You see : out of vision
 Boom!
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.
 You reload the high power plasma rifle.

-- General ---------------------------------------------------

 39 brave souls have ventured into Phobos:
 31 of those were killed.
 1 of those was killed by something unknown.
 1 didn't read the thermonuclear bomb manual.

 6 souls destroyed the Mastermind...
 5 killed the bitch and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------


This was basically a standard AoMC/UV run for all purposes. Cateye, nuclear plasma rifle with a high power plasma rifle as backup - nothing could survive a single burst.
I tried to phase at the Anomaly upon the first enemy wave, but only moved two squares - no GK Diamond for me, especially sad when Cybie never touched me.

Anyway, after Cybie I saw two invulns just near the UC stairs. I pondered a bit, found a knife on the floor, T-modded it for quicker slashes, and went in.
The invulns sent me flying through the lost souls and almost through the demons as well. Now, I had to spoiled myself with AoD"s stats. 10 armor = 1HP per hit. Not good. But I figured out that I was faster both at movement (0.64s) and attack speed (0.51s), compared to AoD's 0.66s.
So I pillar-danced AoD over and over again. When he didn't have energy to move to me and he had two squares to get into melee range, I waited for him, sneaked a jab in and moved away before he could retaliate. Rinse and repeat for about 20 minutes realtime, and AoD suffered literally Death of a Thousand Cuts, leaving me his Scythe for the first time in my life.

After that I left out The Mortuary (I didn't believeto have enough firepower) and Lava Pits (no envirosuits throughout the entire game). In the end, Spidey never fired a single shot at me.

13
Discussion / Shotgun knockback effects reduced in 0.996
« on: February 29, 2012, 05:37 »
Is it just me, or was shotgun knockback heavily reduced? I played (and won :) ) my first ITYTD game in 0.996 and knockback did not work half as reliably. Quite a hit for any cornershooting tactics, if you ask me ...

14
--------------------------------------------------------------
 DoomRL (v.0.9.9.5) roguelike post-mortem character dump
--------------------------------------------------------------

 Sandy Peterson, level 21 Hell Baron Major Scout,
 completed 100 levels of torture on level 84 of Hell.
 He survived 265820 turns and scored 715535 points.
 He played for 8 hours, 19 minutes and 30 seconds.
 He didn't like it too rough.

 He killed 1908 out of 1908 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of 100!

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (silver cluster)
  Experience Medal
  Centurial Silver Badge
  Centurial Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ...........#..............#}|#...|.#........0...===.=#0^..#
  ...........#.....\........#||#..}|}#}}.|........=====#....#
  ##########.#==#==##.#.....#}}####}}#|%|..####..#.===.#....#
  ....[......#=====#..#......|}#||}}}..}}}.#.....#..........#
  ...........#=====#.........|}#|}...}..}..#.....#..........#
  ..########.=====.#..####....|#|}}}}#.}||.#.....#..#########
  .....#..#..=====.#.........%.%...===}|}}0#.....#..#.......#
  .....#..#..==.==.#..#...%.....}|====X||.^#..0|.#..#0......#
  ..#..#..#..#==...#..#=.###.##....====||..#..####%.#.#####.#
  ..#..#.............=====..;..#|.===.=}.|.#.....#..#.......#
  =.#..#......0.......#====...}#|}.==#...........#..#.......#
  ==#..#.....#..#######=#==...|#}|}|}#.....#####.#..#..######
  =.=........#..........====...#.....#...........#..........#
  ==#........#...........==....#.....#...........=...|......#
  .\#........#..##########..#..#.....#........=====.#########
  ...........#..............#..#.}...#........===.=..}|.....#
  }..........#..............#..#.|............==............#
  ###########################################===#############
  ###########################################################

-- Statistics ------------------------------------------------

  Health 98/100   Experience 459028/21
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 5)
    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  Int->Int->SoB->SoB->TH->MCe->Fin->Fin->WK->WK->HR->HR->DM->HR->Fin->Jug->Iro->Iro->Iro->Iro->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Malek's Armor [3/3] (100%)
    [b] [ Weapon     ]   assault shotgun (10d3) [8/8] (B1P3T1)
    [c] [ Boots      ]   cerberus protective boots [0/0] (100%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] laser rifle (1d9)x5 [10/88] (B3P2)
    [b] shotgun shell (x50)
    [c] shotgun shell (x50)
    [d] shotgun shell (x50)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] shotgun shell (x50)
    [h] shotgun shell (x50)
    [i] shotgun shell (x50)
    [j] shotgun shell (x50)
    [k] shotgun shell (x39)
    [l] power cell (x23)
    [m] large med-pack
    [n] homing phase device
    [o] homing phase device
    [p] homing phase device
    [q] homing phase device
    [r] homing phase device
    [s] thermonuclear bomb
    [t] thermonuclear bomb
    [u] fire skull
    [v] shell box (x7)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 30%   feet 100%
    Fire       - internal 0%    torso 30%   feet 100%
    Plasma     - internal 0%    torso 30%   feet 0%   

-- Kills -----------------------------------------------------

    229 former humans
    197 former sergeants
    181 former captains
    95 imps
    37 demons
    172 lost souls
    28 cacodemons
    55 hell knights
    252 barons of hell
    81 arachnotrons
    7 former commandos
    16 pain elementals
    91 revenants
    126 mancubi
    166 arch-viles
    22 nightmare imps
    58 nightmare cacodemons
    27 nightmare demons
    26 nightmare arachnotrons
    6 nightmare arch-viles
    27 bruiser brothers
    5 shamblers
    2 lava elemental
    2 agony elementals

-- History ---------------------------------------------------

  On level 7 he assembled a elephant gun!
  On level 11 he assembled a fireproof boots!
  He nuked level 20!
  On level 22 he assembled a fireproof armor!
  On level 31 he found the Malek's Armor!
  On level 35 he found the Acid Spitter!
  On level 44 he assembled a cerberus boots!
  On level 47 he encountered an armed nuke!
  On level 47 he found the Lava Armor!
  On level 49 he ran for his life from acid!
  Level 54 was a hard nut to crack!
  On level 54 he assembled a piercing blade!
  On level 57 he stumbled into a nightmare arachnotron cave!
  On level 58 he assembled a micro launcher!
  On level 59 he assembled a tactical rocket launcher!
  On level 62 he found the Necroarmor!
  On level 66 he found the Butcher's Cleaver!
  On level 67 he assembled a cerberus armor!
  On level 70 he ran for his life from acid!
  On level 70 he found the BFG 10K!
  On level 72 he ran for his life from acid!
  On level 75 he ran for his life from acid!
  Level 76 blasted him with unholy atmosphere!
  On level 78 he stumbled into a nightmare cacodemon cave!
  On level 81 he ran for his life from acid!
  On level 83 he stumbled into a nightmare arachnotron cave!
  On level 84 he stumbled into a nightmare cacodemon cave!
  On level 85 he stumbled into complex full of former humans!
  On level 86, hell froze over!
  On level 92 he stumbled into a nightmare cacodemon cave!
  On level 100 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a baron of hell (heavily wounded) [m]ore | floor
 You reload the assault shotgun.
 Fire -- Choose target...
 You see : a baron of hell (mortally wounded) [m]ore | floor
 You hear the scream of a freed soul! You feel relatively safe now.
 You reload the assault shotgun.
 Your assault shotgun is already loaded.
 Your assault shotgun is already loaded.
 There is a shotgun (8d3) [1/1] lying here.
 There is a pistol (2d4) [6/6] lying here.
 There is a shotgun (8d3) [1/1] lying here.
 There is a shotgun (8d3) [1/1] lying here.
 There are stairs leading downward here.
 You did it! You completed 100 levels of DoomRL! You're the champion! Press
 <Enter>... 

-- General ---------------------------------------------------

 186 brave souls have ventured into Phobos:
 162 of those were killed.
 2 of those were killed by something unknown.
 1 didn't read the thermonuclear bomb manual.
 And 8 couldn't handle the stress and committed a stupid suicide.

 13 souls destroyed the Mastermind...
 12 killed the bitch and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------


Recently I was fairly successful with Cateye builds, so I decided do give the Ao100 a shot. In 0.994 I once made it to 94 before finally running out of resources, so this time I decided to be prepared more carefully.
I was absolutely abusing cornershooting all the time, first with the elephant gun, then with the assault shotgun, which I modded heavily and then, on switch for high distance fights, the laser rifle.
Malek's armour was again gift of the gods.
When I assembled the cerberus boots, I gained another huge tactical advantage against the monsters, since terrain was no longer a concern. One of the best assemblies, especially for the late parts of Ao100.
By that time, the monsters could never ever hit me, unless I spawned next to them at a level start. I continued to work on my offensive speed, netting me 0,49s per move and 0,40s per shotgun blast.
The only thing I was concerned about throughout the later parts was ammo. Somehow I never directly ran out, but a time came when I had something like 100 ammo in total for both my guns. Going this well and running out of ammo would probably end in a YARQ (Yet Another Rage-Quit)

Well, I ended this game slightly after 5AM, after eight hours of straight, if careful play. You can imagine how I woke up to work after less than two hours sleep :).

And by the way:
Sandy Peterson, level 21 Hell Baron Major Scout,
completed 100 levels of torture on level 84 of Hell.

Level 84? What am I missing? Or should I not ask at all?

EDIT: Oh. 8 levels Phobos + 8 levels Deimos + 84 levels Hell = 100 levels of Ao100. I guess I really need some sleep :).

15
0.9.9.5 / [U|AoMC|17|YASD|98%] Gatekeeper Diamond - my first ever!
« on: February 06, 2012, 02:22 »
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 DoomRL (v.0.9.9.5) roguelike post-mortem character dump
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 Igor Savin, level 11 Hell Knight Major Scout,
 committed a stupid suicide on level 1 of Hell.
 He survived 67814 turns and scored 142994 points.
 He played for 1 hour, 44 minutes and 34 seconds.
 He was a man of Ultra-Violence!

 He killed 648 out of 660 hellspawn. (98%)
 He held his right to remain violent.
 He was an Angel of Max Carnage!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 4
  Levels completed : 4

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  UAC Star (gold cluster)
  Hell Arena Key
  Shambler's Head
  Gatekeeper Diamond Badge

-- Graveyard -------------------------------------------------

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  ==.......======|........====.........+.......======#.......
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  ===................=.===.V.#.....#............======.......
  ===.........%......=====...#.....#..........O.======.......
  ===................=====...#.....+.......0....======.......
  ===...===..........=====.0.#.....#...........======#.......
  ===..=..==.........=.===...#.....#.......>...======#.......
  ===..=====...........==....#...i.#.......+...======#.......
  ===.R==.=...............M.V/.....#...........=;====#.......
  ==##/#===#####...#####/#####...../...........=====[###+####
  ==...%|.%............V.....#.....#..........^======#s....|.
  ==.......##.##...^##...##..#.....#...........======#.......
  ==##.....##.##....##...##..#.....#............======.......
  ==##.......................#...\.###+#####+##+======......^
  ==.........................#.....#0............======......
  ==.........................#0....#.............======.....^
  ==#############################################======######

-- Statistics ------------------------------------------------

  Health 0/50   Experience 52382/11
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 2)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  Int->Int->SoB->SoB->TH->MCe->HR->HR->DM->Fin->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   chaingun (1d6)x4 [10/40]
    [c] [ Boots      ]   plasteel boots [2/2] (93%) (N)
    [d] [ Prepared   ]   BFG 9000 (10d8) [42/100]

-- Inventory -------------------------------------------------

    [a] pistol (2d4) [6/6]
    [b] plasma rifle (1d8)x6 [0/40] (P1)
    [c] tristar blaster (4d5)x3 [45/45]
    [d] missile launcher (6d6) [3/4]
    [e] fireproof red armor [4/4] (100%)
    [f] 10mm ammo (x36)
    [g] envirosuit pack
    [h] envirosuit pack
    [i] power mod pack
    [j] power mod pack
    [k] power mod pack
    [l] technical mod pack
    [m] agility mod pack
    [n] agility mod pack
    [o] sniper weapon pack
    [p] protective boots [2/2] (86%)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 50% 
    Fire       - internal 0%    torso 0%    feet 25% 

-- Kills -----------------------------------------------------

    76 former humans
    71 former sergeants
    25 former captains
    107 imps
    51 demons
    144 lost souls
    49 cacodemons
    26 hell knights
    46 barons of hell
    2 arachnotrons
    15 former commandos
    14 pain elementals
    7 revenants
    3 mancubi
    8 arch-viles
    2 bruiser brothers
    1 shambler
    1 Cyberdemon

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 7 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he entered Hell's Armory.
  On level 10 he assembled a fireproof armor!
  On level 10 he found the Nano Pack!
  He destroyed the evil within and reaped the rewards!
  On level 12 he ventured into the Halls of Carnage.
  On level 14 he found the Necroarmor!
  On level 16 he found the Tower of Babel!
  On level 17 he ran for his life from lava!
  On level 17 he finally committed a stupid suicide.

-- Messages --------------------------------------------------

 You see : out of vision
 Fire -- Choose target...
 You see : a revenant (unhurt) [m]ore | open door
 The missile hits the revenant. The missile hits the revenant. The missile
 hits the revenant. The missile hits the revenant. The missile hits
 the revenant.
 Fire -- Choose target...
 You see : a revenant (wounded) [m]ore | open door
 The missile hits the revenant. The missile hits the revenant. The missile
 hits the revenant. The missile hits the revenant.
 Fire -- Choose target...
 You see : a revenant (heavily wounded) [m]ore | floor
 The missile hits the revenant. The missile hits the revenant. The missile
 hits the revenant. The missile hits the revenant. The missile hits
 the revenant. You are hit! Boom! Boom! Boom! Argh!!! Lava! You die!...
 Press <Enter>...

-- General ---------------------------------------------------

 179 brave souls have ventured into Phobos:
 156 of those were killed.
 2 of those were killed by something unknown.
 1 didn't read the thermonuclear bomb manual.
 And 8 couldn't handle the stress and committed a stupid suicide.

 12 souls destroyed the Mastermind...
 11 killed the bitch and survived.
 1 showed that it can outsmart hell itself.

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Knowing from my previous AoMC/UV win, I realised that Gatekeeper Diamond could be the easiest for me to achieve. And so it was!
I went for the same build and hoped to get a lucky phase on the Anomaly. So I phased the moment the walls opened, landing in the room to the right of the spawning point. With Cateye, all those monsters never got a shot at me, including the bruisers.
At the Tower of Babel I already had Dodgemaster, which makes Cybie a pushover. Then it was simply about not standing too close to the walls.

Right on the next level I immediately got ambushed from two sides by archies, mancubi and revenants, which quickly ended with me drowning in lava and being listed as a stupid suicide. Too bad - I believe I wasn't doing too many mistakes, so the Untouchable Medal (and thus Destroyer Platinum) was within my reach this game. One can't have everything at once, I guess.

PS: And a protip: Don't only check your firing time, but your reload time as well. A previous attempt at GK Diamond ended when I foolishly decided to reload my plasma rifle in Cybie's sight. Rocket to the face. So instead, have a backup weapon ready.

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