But powerups lasts not so long (maybe supercharge would be an exception) unless you pick up 4 berserkers @ the chained court. I suggest such powerup should be active until you're in the same stage (it's dark when you go downstairs, so you go back to normal when going to next level). Do you agree?
I second that, this is like the only powerup that is not yet implemented; And it gives you the qualities of cateye on drugs for a while without even having to choose that trait =)
Very good idea! d(^^,)
Certainly not if the effect is +5 sight radius. No, I think the typical duration is about right for a +5 bonus. Then again, it doesn't do shotgun players any big favors - even as a chaingunner I might just want a health globe instead 50% of the time.
I think the main strategic benefit of the powerup would probably be in risk evasion and tactical planning in the more open spaces- you'll be able to plan out movement and combat way in advance of directly engaging enemies. Well, that and rocket sniping.