Chaosforge Forum

DoomRL => Discussion => Topic started by: Game Hunter on November 02, 2011, 14:32

Title: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 17)
Post by: Game Hunter on November 02, 2011, 14:32

There's a lot of content missing from the DoomRL Wiki when it comes to strategy, so what better way to begin filling it than with a contest designed specifically for it!

Competition #5

Deadline: June 17, 2012
Topics:

Information regarding the contest can be found on the Wiki (http://doom.chaosforge.org/wiki/Strategy:Contest_pages).

I would like to especially remind everyone that strategies must be valid for the current version. Also, since this particular contest is two weeks long, I REALLY don't want any late entries this time: I feel that accepting these tend to be unfair toward people who spent the time beforehand to get things done.

If you have any questions about these rules, please reply in this thread as well. (Don't use this topic as a place to discuss the entries themselves. There ARE talk pages on the Wiki, after all.)

So, without further ado, get out your pencils, your pens, your keyboards, or your keypads, and get to writing!
Title: Re: Strategy-writing contest (maybe)
Post by: ParaSait on November 02, 2011, 15:07
Should it be full strategy guides that cover everything, or just specific ways of doing stuff?
Title: Re: Strategy-writing contest (maybe)
Post by: Game Hunter on November 02, 2011, 15:40
Should it be full strategy guides that cover everything, or just specific ways of doing stuff?
The strategy section on the Wiki is really meant to be an aggregate supply of everything, but that doesn't mean you have to personally provide it. You should be as detailed and insightful as possible with regards to anything that you'd be writing, but you don't need to be comprehensive. Specifically, I'm looking for a "guide to a particular topic", which will end up just being about an item, or an enemy, or a trait. In the case of, say, a challenge mode, you'd probably want to have an overarching strategy for the entire thing in mind, but it isn't necessary for high marks: the better you are at explaining yourself and the better you are designing an effective strategy, the more likely you would be to win.

The basic premise of the contest will be along the lines of "write all you know about [topic]", where I choose the topics based on a single page or whatever. We'll see where it goes from there.

EDIT: You will not be disqualified from this contest if you can't yet post on the Wiki. If anything, I will probably ask that all submissions be emailed to me instead of trying to sort through all of the edits (to ensure that your words are your own, etc) at which point they will be added once the contest for that given topic ends.
Title: Re: Strategy-writing contest (maybe)
Post by: thelaptop on November 02, 2011, 17:45
Just as with any contest, there would be some kind of prize, although I don't know exactly what at the moment (there aren't many things to offer around here, especially since I'm not in charge of that kind of stuff). So, right now, the most enticing prize I can think of is that I donate a small amount of money in the winner's stead, thus making them a Supporter (or adding to their total for current supporters, which can matter if you're aiming for Supporter of Chaos). For a lot of people I imagine it's a fair enough prize, though I reserve the right not to award it if none of the submissions in a given contest interval are "good enough", meaning that this sort of thing will need to be earned by merit.
I will match the dollar amount that Game Hunter donates in the winner's stead.
Title: Re: Strategy-writing contest (maybe)
Post by: GrimmC on November 02, 2011, 21:48
Sounds good to me.
Title: Re: Strategy-writing contest (maybe)
Post by: AlterAsc on November 03, 2011, 01:13
I'm interested and motivated to write something, but i'm not sure i have enough doomrl experience to write good strategy.Though i still want to try.
Title: Re: Strategy-writing contest (maybe)
Post by: Game Hunter on November 04, 2011, 09:02
I'm interested and motivated to write something, but i'm not sure i have enough doomrl experience to write good strategy.Though i still want to try.
To anyone else who is considering this contest: this is, to be frank, all I'm looking for in a reply. If you feel that you lack the DoomRL experience necessary to write what you think would be the winning submission, I can assure you that there are only a few of us who REALLY know what we're doing, and there's a good chance none of us are going to enter this contest (or perhaps just once to pick up Supporter access...if those with experience actually wanted to write for the Wiki, they would have done so by now). In the event that we have some people who are repeatedly winning, I'll likely end up awarding the best two or three as necessary, just so that everyone feels they have a good chance to win.

So please, if you know stuff about the game, perhaps some genuinely good pieces of advice for beginniners, and think you have the ability to write it down thoroughly and understandably, reply here. I want to be assured that there is a good pool of people entering before I start this up.
Title: Re: Strategy-writing contest (maybe)
Post by: Kornel Kisielewicz on November 04, 2011, 09:58
I'd enter, but I suck really bad at DoomRL :(.
Title: Re: Strategy-writing contest (maybe)
Post by: Sambojin on November 04, 2011, 14:44
So do I. But I'm a really cheap bastard who happens to be unemployed right now, so slapping in some supporters time rather than supporters dollars will be easy. And by god do I have some time to kill right now...... I actually type these posts on my phone for crying out loud :)

Count me in. I'm a novice to intermediate level player, finished the game in quite a few modes in all skill levels but N!, but failed miserably to do so, many, many times. I've been playing since 0.9.9.1 so I've got a fair idea of the game mechanics/builds/strategies by now.

Any idea of what topic you want the first articles to be on Gamehunter? Regardless of the competition, I'll have a crack at it this weekend if you want.
Title: Re: Strategy-writing contest (maybe)
Post by: Matt_S on November 04, 2011, 21:06
I'd certainly be willing to compete.  I only recently graduated from being a beginner, but I think that actually gives me a good perspective on strategy.
Title: Re: Strategy-writing contest (maybe)
Post by: theduck101 on November 08, 2011, 05:13
I wouldn't mind trying this out - sounds like fun and it'll force me to have a good think about the way I play :-)
Title: Re: Strategy-writing contest (maybe)
Post by: Game Hunter on November 09, 2011, 07:07
Okay, I'd say we have a enough people to go ahead with this thing. I'll be updating the OP each week for the new contest topics (so check for an update there soon).

Gonna kick things off and get this going ASAP, so contests begin as soon as the OP says there's something to do.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: thelaptop on November 09, 2011, 08:14
Game Hunter: the USD10 is to total prize or just what you would contribute?
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Game Hunter on November 09, 2011, 08:22
Game Hunter: the USD10 is to total prize or just what you would contribute?
I was factoring your double-up in that prize amount, so (for instance) the prizes for this contest will be $5 me $5 you.

It's not meant to be THAT much, basically enough for someone to become a supporter. (I figure when we actually donate, we should probably lump it into the total amount of all prizes so that the Paypal fees don't cost as much, and Kornel can distribute the funds appropriately.)
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: thelaptop on November 09, 2011, 08:42
I was factoring your double-up in that prize amount, so (for instance) the prizes for this contest will be $5 me $5 you.

It's not meant to be THAT much, basically enough for someone to become a supporter. (I figure when we actually donate, we should probably lump it into the total amount of all prizes so that the Paypal fees don't cost as much, and Kornel can distribute the funds appropriately.)
Got it.  Lemme know when the winners have been decided.

To everyone else, go write the bestest most awesomest strategy guide that you can!  =D
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Matt_S on November 09, 2011, 11:04
Iinteresting topic list.  I'll start writing up some strategies after I'm done with classes.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Kornel Kisielewicz on November 09, 2011, 11:33
Great idea!

I'll make sure that every donation is properly assigned to the people that win (both in the in-forum list/logs, as well as the in-game credits).

I'll drop in something minor from my side -- in addition to the Supporter rank gained by the donation, every winner will get a "Strategist" subtitile under his username on the forum :).
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Matt_S on November 09, 2011, 22:25
I just emailed submissions for all three topics.  Now my honest opinion is recorded for future players to reference.

Something I'm kind of embarrassed about: until I checked out the demon article, I was never aware that they had any armor.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Tormuse on November 14, 2011, 14:38
I just E-mailed a submission for the rocket launcher.  I'll probably send in more later, when I find the time.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: S.K. Ren on November 14, 2011, 15:32
Almost forgot to reply. I submitted an entry for the Demon strategy page.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Game Hunter on November 14, 2011, 15:59
Just a reminder, there are only 24 hours left until the deadline! I'm assuming everyone is waiting until the last moment to submit because they need to edit their entries for the tenth time. At the very least I'm hoping everyone that said they were eager to participate will, in fact, participate. (I'm only worried about this first time because I'm not used to waiting for contest entries and stuff.)
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: theduck101 on November 15, 2011, 01:42
Hi, I submitted an entry for Intuition...
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Tormuse on November 15, 2011, 06:49
I just sent a submission for the Demon.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: GrimmC on November 15, 2011, 09:01
Wow, this is pretty embarrassing. I checked the date last week but saw it wasn't the weekend....so I assumed it was due NEXT weekend. I just saw the due date now....e-mailed a guide for the rocket launcher at 11:59. PHEW.

I guess a Monday or Tuesday due date makes sense, since we have the weekend to work on it...but man did that raise my blood pressure.

edit: I tried writing tags for the wiki but didn't get to edit them because of the impending deadline....sorry if they don't match up.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Game Hunter on November 15, 2011, 09:19
Wow, this is pretty embarrassing. I checked the date last week but saw it wasn't the weekend....so I assumed it was due NEXT weekend. I just saw the due date now....e-mailed a guide for the rocket launcher at 11:59. PHEW.

I guess a Monday or Tuesday due date makes sense, since we have the weekend to work on it...but man did that raise my blood pressure.
Technically the deadline isn't for another seven hours. GMT can be found in a link of the OP if you need a reminder of when you should be turning them in. (Week-wise, I will try to make each contest last around seven days, so there will always be time to write during weekends.)

edit: I tried writing tags for the wiki but didn't get to edit them because of the impending deadline....sorry if they don't match up.
I wouldn't worry about formatting your entries at all (unless you wanted to, say, bold or underline or something like that). Things like links and signatures will be added by me once I post them to the appropriate page. Additionally, you can re-edit your stuff after it's been posted,
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: AlterAsc on November 15, 2011, 09:32
Submitted entry for Intuition.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Elephant on November 15, 2011, 15:48
Submitted entry for Demon... Just in time!

The E-mail fucked up the formatting, hopefully my cool ASCII art and charts are readable.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Sambojin on November 15, 2011, 16:33
Wow, the deadline caught me out (just realized the date). So has my phone. I'll be screwed if I can figure out how to copy+paste into an email from a file on a nokia e63.

So this submission goes against the rules of the comp (and therefore can't win). Feel free to chop, change, alter, use-as-your-own or simply bin it. It can't win. That's cool.

But just to show I actually did write something, here's what would have been my submission for Intuition.


Edit: yep, forgot the levers for Int(2). So, on the off chance that other's did, and you need something to copy/paste, here's an update. Now it really can't win :)
(thank god I never went to uni. My professors would hate this sort of stuff. Incorrectly submitted, after the due date, not spell checked, incorrect grammar, written in a mix of first/third person, blah blah blah...)
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Matt_S on November 15, 2011, 18:41
And now to wait for the results.  I'm kind of anxious with the supporter status up for grabs >_>
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: theduck101 on November 16, 2011, 00:17
Aarrggh... Don't post stuff where I can read it, my inferiority complex is kicking in! (TheDuck101 waits anxiously in a corner wondering if it wouldn't be less stressful to learn to crochet or something...)
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Game Hunter on November 16, 2011, 15:23
Wiki entries have been added to the Wiki (check Strategy:Rocket launcher, Strategy:Demon, and Strategy:Intution, or go to Strategy:Contest pages for a list). They HAVEN'T been judged yet, give me some more time for that. As a side-note, I'm going to add some formating guidelines to the OP in time for the second contest, since some of your entries took a long time to put on the Wiki in such a way that they looked presentable. (This is mostly my fault for assuming that the expected formats would turn out okay...they did not.)

For the time being, I'm going to judge Sambojin's entry as though it were a legitimate one. I'll allow the rest of you (those that entered) to come to a decision as to whether or not he should be allowed a shot at the prize, so reply with your vote.

EDIT: My reason for potentially allowing this is because his entry in particular was long enough that I don't think he could have wrote it in the amount of time that had passed since the deadline, concluding that it was a matter of some technical difficulty that the submission was not received in time. Given that the point of his contest is to encourage writing, I don't have a desire to slam people on small details, but ultimately there IS a prize, which is why I leave it up to the other contestants.

EDIT2: Also, if no one minds, could we get this stickied? I'm planning on using this thread for all of the contests, so there won't be a regular sticky/desticky to worry about.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Sambojin on November 16, 2011, 16:45
I vote no for winnability of the entry.

There'll be another comp..... I think I submitted the first version with about 15mins to spare, the revised on about 20mins after deadline. Had to count squares, eat, have a coffee, feed the cat, that kind of stuff before the lever thing twigged. It kind of falls apart in the editing deparment, clarity, and weird spruiking/word-of-god effort on the edit :) .

But for the next comp, can we do u/l's to this thread? It will allow others to see your entry, but it is mighty convenient for me. Plus, others seeing a particular entry isn't such a bad thing. Whilst we are trying to win a prize, you're trying to get good strategy articles. If someone doesn't mind having their's seen, it might either raise the bar a little (or give a sense of superiority depending) or let people un-forget a few things.

It'd be user's choice, email or in-thread. I don't really mind if others read my initial submission, it'll be edited anyway alongside and into the others I assumed. And the point is, then anyone can read it. The best strategy article covers all points, not just one users views.

So are in-thread U/L'ed entries OK for the next comp?
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Matt_S on November 16, 2011, 18:21
Oh man, the other entries seem like they're a lot better than mine.

I didn't want to sound like a jerk, but if Sambojin is voting against himself, then I'll go along with him.

It gives me a slightly better chance of winning >_>
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Kornel Kisielewicz on November 16, 2011, 20:41
Matt_S, this hopefully will not be the last compo!
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: GrimmC on November 16, 2011, 22:05
Since I almost missed the deadline myself (Tuesday is kind of an odd day), and it was the first compo, I vote for admissibility. But in the future, entries should be on time.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Tormuse on November 17, 2011, 05:09
I also vote for admissibility.  It's an awful lot of work to just be dismissed on a technicality.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: theduck101 on November 17, 2011, 05:36
I vote for admissibility.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: AlterAsc on November 17, 2011, 07:33
I'm okay with any decision.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #1, Nov 16)
Post by: Game Hunter on November 17, 2011, 10:33
But for the next comp, can we do u/l's to this thread? It will allow others to see your entry, but it is mighty convenient for me. Plus, others seeing a particular entry isn't such a bad thing. Whilst we are trying to win a prize, you're trying to get good strategy articles. If someone doesn't mind having their's seen, it might either raise the bar a little (or give a sense of superiority depending) or let people un-forget a few things.

As it stands, I'm going to have to introduce some formatting guidelines so that it's not a complete mess trying to add everything to the Wiki. Given this new inclusion to the rules, I'm going to allow for documents to be attached to emails. Hopefully this should be enough for you.

While it would be ideal to have everyone come together and write a single entry, I don't think nearly as many people would actually be motivated enough, on the basis that it would help the Wiki, to do that. Indeed, were that a reasonable option I wouldn't have started the contest in the first place. The fact that we have a competition going on with a prize at stake means there is some privilege of privacy expected when regarding each others' entries, and I prefer to respect that expectation. If you choose to waive this privilege freely, you're only hurting your chances of winning. Personally, I would much prefer that you didn't upload entries to the forum, but I have no justifiable reason to say no, so you are free to post them here.

I will try to have the winners determined by tonight. As an aside, if anyone would like their entry to be critiqued (formally or otherwise) by yours truly, lemme know and I'll see what I can do. Ultimately my goal is to fill the Wiki with solid, strategy-focused prose, and I am more than happy to take the time to teach what I know when it comes to such a matter.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: Game Hunter on November 18, 2011, 08:38
Okay, judging is finished. I present to you the prize-winners of the first DoomRL Wiki Strategy Contest:

Rocket launcher: GrimmC
Intuition: theduck101
Demon: Elephant

Congratulations to all. The donations will be added shortly.

Before I start up the next contest I want to spend time figuring out how to arrange the formatting guidelines, so please be patient. The topics will be similar to the last contest (that is, one weapon, one trait, and one enemy). Once again, if anyone would like me to write out my opinions and/or criticism for your entry (so that you might know what to improve upon, etc) reply here or send an email or something and I will get right on that.



EDIT: Since I don't feel like triple-posting, I'll just say here that the next contest is up. Deadline's been moved back a bit so everyone will have roughly two weekends (and possibly Thanksgiving for some of you) to work on your submissions. I will not help people with the current contest, but again again, if you want some suggestions regarding your last entry, I am more than willing to help out.
Title: Re: [WIKICOMP] Strategy Contest!
Post by: Elephant on November 18, 2011, 09:06
:)

I was planning to write about the rocket launcher too, but I ran out of time. Doing the charts took a lot of time. And my internet connection stopped for a while just when I was about to submit my entry, but fortunately it came back in time.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: Matt_S on November 18, 2011, 10:20
Considering I love shotgun builds, this is a wonderful new topic selection.  Except pain elementals.  I don't have much to say about them because I've never really had any issue with them.

Congratulations to the winners; I had a feeling those would be the winning entries.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: GrimmC on November 18, 2011, 10:45
Congrats to everyone! There were some great entries submitted.

I guess I should ask the obvious question: Since the capacity to health/zerk farm via Pain Elementals is planned to be phased out with the next version, should we omit it from our strategies?
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: Game Hunter on November 18, 2011, 10:48
I guess I should ask the obvious question: Since the capacity to health/zerk farm via Pain Elementals is planned to be phased out with the next version, should we omit it from our strategies?
No, these are strategies for THIS version. One of the reasons I included "accuracy" as a requirement for this contest was for precisely this sort of ambiguity: people who read your strategy should be able to use it the same day it was posted.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: Kornel Kisielewicz on November 18, 2011, 13:59
The first set of prizes has been handed out! Congratulations to all the winners, feel free to check the beta out now :D.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: Sambojin on November 23, 2011, 19:14
I'll have to bail out on this comp due to time constraints. I've decided to animate the DCSS and NH tiles (yes, all of them) for a bit of a side project. 20 down, billions to go.

It's suprisingly easy. I just hope it turns out with the constraints of the paperdoll system.

Good luck to everyone in the competition :)
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: GrimmC on November 25, 2011, 12:29
Entry submitted for the Combat Shotgun.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: Game Hunter on November 26, 2011, 09:19
Just a reminder, there's about eight hours left until the deadline, so don't forget to turn in your entries!
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: theduck101 on November 26, 2011, 11:17
Hi guys, I've submitted entries for Shottyman and the Combat Shotgun...
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: Matt_S on November 26, 2011, 23:55
Aww man, I've been doing IRL stuff the last couple of days so I totally forgot about this.  Should have done it early like the first contest.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: byrel on December 12, 2011, 01:07
Any idea how long it'll be until the results are posted? I'm looking forward to reading the submissions.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: Game Hunter on December 12, 2011, 11:26
Any idea how long it'll be until the results are posted? I'm looking forward to reading the submissions.

Actually, the results are already done but, given that the only people who entered are already Supporters and only two people actually submitted entries, I decided to postpone the next contest. That's not a very good excuse to keeping THIS contest indefinitely suspended; once I get to my home computer I will finish things up.

In the meantime, just as I did before, let me know if you are interested in entering another contest. There's not much point for me to keep this thing going unless there are a number of you willing (and motivated) enough to have things ready in time for each deadline. If a week is too little time, I can increase the submission period: let me know what I can do to make it possible for more people to give this competition a try.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: Matt_S on December 12, 2011, 14:56
I'm still willing to do it.  I'll make sure I remember the deadline next time.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: IronBeer on December 12, 2011, 18:47
I could get involved. Just finished up finals, and at the very least I could share things that would help newcomers.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: theduck101 on December 12, 2011, 22:39
I'm still up for this - I enjoy the writing/research.

Gamehunter, I don't mind writing something for Pain Elementals to complete the current set of topics (obviously not for competition purposes) - I just need a few pointers because I've never tried farming or any other advanced tactics against them. What I can do at the moment is a breakdown based on weapon damage/traits like Elephant did for the Demon topic last time. Unless, of course, you want to reuse it for another contest :-)
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: byrel on December 17, 2011, 03:06
Thanks for posting those! Is is all right if we add sections to finished topics on the wiki? (I'm thinking particularly of pain elementals; like theduck, I'm not really qualified to write a comprehensive guide, but I can do better than nothing. :)
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: GrimmC on December 26, 2011, 19:13
So what's the status of this project?
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: Game Hunter on December 26, 2011, 19:48
So what's the status of this project?
In a nutshell, still waiting for more people to be interested.

I apologize that I haven't gotten around to handing out prizes for the previous one but, given that the only people who entered have won previously, I figure there wasn't much of a rush to get it done.

Is is all right if we add sections to finished topics on the wiki? (I'm thinking particularly of pain elementals; like theduck, I'm not really qualified to write a comprehensive guide, but I can do better than nothing. :)
I have no qualms with players adding their own content to the Wiki at their own pace. The whole purpose of this contest is to get people motivated to actually write, but if you feel like you can contribute regardless then I am wholeheartedly okay with your own attempts.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: Tormuse on December 29, 2011, 17:18
I'd be interested in the contest!  I haven't been on this site much and haven't played the game much lately because I've been busy, but I'll put in an entry or two if you want to start up again.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: Game Hunter on January 08, 2012, 10:19
Long overdue contest winners!

Combat shotgun: GrimmC
Shottyman: theduck101
Pain elemental: none (reason: no entries)

Instructions for the next contest will be added to the OP shortly.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #2, Nov 27)
Post by: Kornel Kisielewicz on January 08, 2012, 10:23
Donations for winners redirected!
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #3, Jan 16)
Post by: Game Hunter on January 14, 2012, 20:39
Just a reminder, there's a little less than a day left for the current contest. If you're looking for supporter access (and lack money or access to online fund transfers), this is a great way to get it!

Also, don't forget to post here once you submit an entry. This is important so that I can validate entries and award people correctly.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #3, Jan 16)
Post by: Kashi on January 14, 2012, 22:03
Submitted an entry... which you may already be aware of.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #3, Jan 16)
Post by: AlterAsc on January 15, 2012, 02:15
Submitted an entry.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #3, Jan 16)
Post by: theduck101 on January 15, 2012, 10:47
Sorry, gonna have to sit this one out - been swamped at work (working this weekend). Haven't even had a chance to have a look at 0.9.9.5 yet :-(
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #3, Jan 16)
Post by: Tormuse on January 16, 2012, 04:35
I know it's late, but I promised I'd submit something, and I figured the Pain Elemental would be a good choice, since I've gotten so much benefit from them.  :)

I had hoped to make more submissions, but time got away from me this past weekend; I was just too busy.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #3, Jan 16)
Post by: Game Hunter on January 19, 2012, 14:48
Normally I'd give myself extra time for the judging period but, having looked over what was submitted and upon deciding that they were all "good enough" for their respective prizes, I'm just going to announce the winners of the third competition:

Double shotgun:Kashi
Reloader: AlterAsc
Arachnotron: none (Reason: no entries)
Pain elemental: Tormuse

Congratulations to all the winners: your donations will be paid out soon.

I'm going to announce another competition later tonight. Since it seems as though one week is not enough time for a lot of people, I'm going to extend this contest to two full weeks. Hopefully this will give everyone who wants a crack at the prize a sufficient amount of breathing room to work. Additionally, if anyone wants me to PM them as the contest deadlines draw closer, I'm more than happy to do that for you: since these contests are all about filling up the Wiki, I'm willing to go the extra mile to see that people write down as much as they can.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #3, Jan 16)
Post by: Kornel Kisielewicz on January 20, 2012, 06:25
Donations assigned, Kashi, AlterAsc and Tormuse granted Supporter status.

Enjoy the G-version guys :)
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #4, Feb 3)
Post by: Game Hunter on January 20, 2012, 08:04
Okay, new contest stuff is up. As I said previously, the deadline is a whole two weeks away, so everyone who wants to write something should have more than enough time to prepare an entry. For those of you who don't have time on weekdays, I would think of the 29th of this month as a sort of soft deadline. (Also, if for some reason directly emailing me the entry is a problem, PM me and we will work something out.)
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #3, Jan 16)
Post by: Tormuse on January 20, 2012, 09:24
...Since it seems as though one week is not enough time for a lot of people, I'm going to extend this contest to two full weeks. Hopefully this will give everyone who wants a crack at the prize a sufficient amount of breathing room to work. Additionally, if anyone wants me to PM them as the contest deadlines draw closer, I'm more than happy to do that for you:

Much appreciated on both counts.

Also, WOO!  Supporter status!  :D
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #4, Feb 3)
Post by: Matt_S on January 20, 2012, 21:09
I swear on my status as a supporter I will get at least one entry in this time, and in fact I'll start writing some stuff now.  The approach of the spring semester really distracted me.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #4, Feb 3)
Post by: FantomFang on January 22, 2012, 02:42
I might give this a go. Not like I need supporter status, but I've been playing a lot of this since I picked it back up again and I could probably write something to help fill out the wiki, although my skill level may not be super high (although a lot of that can be attributed to the fact that I love to play recklessly :P). I'll see what I can do.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #4, Feb 3)
Post by: GrimmC on January 22, 2012, 10:03
One request I have is that entries which mention assemblies refrain from giving the exact combinations in the strategy page, but rather merely link to the assembly. This way, players who have not discovered those assemblies will not have the surprise/challenge ruined.

Also, I forgot to mention before, but I wrote up a strategy article for the red armor just for fun, if anyone is interested.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #4, Feb 3)
Post by: ZicherCZ on January 22, 2012, 11:48
Nice one, GrimmC!
And if you like fireproof red, you would absolutely love Cerberus ;).
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #4, Feb 3)
Post by: Game Hunter on January 22, 2012, 12:02
One request I have is that entries which mention assemblies refrain from giving the exact combinations in the strategy page, but rather merely link to the assembly. This way, players who have not discovered those assemblies will not have the surprise/challenge ruined.
Current contest pages have had their schematic listings removed. I will remember this for future displays.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #4, Feb 3)
Post by: IronBeer on January 26, 2012, 10:49
Almost done with an article, GH. I'll be sending it along soon.

[Edit]: Just submitted an entry on Arachnotrons.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #4, Feb 3)
Post by: Game Hunter on February 02, 2012, 09:57
Man, this deadline somehow managed to approach pretty quickly. I'm going to extend it by a day (that is, midnight on Feb 4) so anyone who didn't have time on weekends can still squeeze something out in time.

Only one entry so far...hoping to see a lot more!

PS: I'm more lenient about the deadline itself, so you technically have until about midnight or so in your own timezone. Since I live in the eastern US, this means that I won't be accepting any more once I wake up, probably around eight or nine o'clock. (At that point the midnight line should have passed for everyone on the planet.)
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #4, Feb 4)
Post by: shark20061 on February 02, 2012, 17:00
Submitted an entry for the Juggler Trait.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #4, Feb 4)
Post by: Matt_S on February 02, 2012, 18:26
I submitted my entry for Arachnotrons that's been sitting on my computer for about 2 weeks.  Busy busy busy...
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #4, Feb 4)
Post by: ZicherCZ on February 03, 2012, 05:01
Former commando submitted. Hope it's any good at all :).

EDIT: BFG9000 sent as well, although this one is just a few tips. But no one submitted anything (IIRC), so a few tips are better than nothing :).
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #4, Feb 4)
Post by: AlterAsc on February 03, 2012, 08:36
The fact that deadline was moved really saved me, as i totally forgot about sending my entry.
Submitted one for Arachnotron.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #4, Feb 4)
Post by: Tormuse on February 06, 2012, 03:29
I felt bad about not getting a submission in on time, so I made one up for Juggler just now.  (One of my favourite traits!)  :)  I just did it because I want to contribute and I don't care if it isn't admissible for contest purposes.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #4, Feb 4)
Post by: Game Hunter on February 14, 2012, 08:35
Got the contest entries up for everyone to see. There's only one category to judge properly, so I will try to get the results and prizes out within a day or two.

Given the number of people that work on these, I'm likely going to reduce the number of possible categories to one. On the other hand, a single category will almost certainly be something that everyone has some knowledge on, so I hope that we can actually get some competition in this competition.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #4, Feb 4)
Post by: Game Hunter on May 26, 2012, 15:51
Welp, this was held off way too long. Donation money will be handed out shortly.

Arachnotron: IronBeer
BFG900: ZicherCZ
Juggler: shark20061
Former commando: ZicherCZ

And, just like that, contest #5 begins now. Two weeks (like compo #4) although the number of categories has been reduced to two, with better benefits! See OP for details and rules.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 10)
Post by: Game Hunter on June 01, 2012, 07:23
Can I get a headcount on people currently planning to participate in this contest? Overall I'm going to try and pump out contests during the summer, when certain groups of people have more time, but we can push the deadline back a week on this one if it's still crunch time for those groups.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 10)
Post by: Kornel Kisielewicz on June 01, 2012, 11:12
IronBeer, ZicherCZ, shark20061 - your donations have been recorded in the system!
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 10)
Post by: LuckyDee on June 01, 2012, 11:53
I'd actually love to give it a shot, but I've never played HA beyond HMP, nor CC beyond HNTR. Addiotionally, I've never played CC+ on melee-only runs...

I could probably do a good story on the things I do know, but I think they get outnumbered by the things that I don't...
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 10)
Post by: ZicherCZ on June 04, 2012, 03:13
Oh yeah, a double win! Guess it was just because no one else wrote anything on those two topics ;).

Well, I might try a shot at writing a tip or two for the #5 competition, but I'm with LuckyDee here - there are players way more experienced, especially at harder levels and/or challenges.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 10)
Post by: ZicherCZ on June 07, 2012, 08:10
Oopsies - now I noticed that I made one minor mistake in the BFG article regarding bulk-modding. Corrected.

GH: When exactly is the deadline, regarding your timezone? I can try to get something done for #5 in the weekend, but I don't want to send it late ;).
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 17)
Post by: Game Hunter on June 09, 2012, 16:10
I'm going to extend the deadline by a week, considering there have been no entries. (Note that if you do email me your entry, you still want to reply here in order for me to credit you properly.)

GH: When exactly is the deadline, regarding your timezone? I can try to get something done for #5 in the weekend, but I don't want to send it late ;).
Midnight GMT is 19:00 for me. In the past I took "midnight" to mean at the very beginning of the day, but I'm going to change things up to mean the very end of the day: thus someone living at GMT has all of Sunday, June 17, to submit their entry.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 17)
Post by: ZicherCZ on June 13, 2012, 04:32
OK, Hell's Arena written, wikified and sent to GH.
Hope I'm not the only one this time :).

EDIT: For the purpose of a Chained Court article, I noticed that on the map of CC without Arena Master some parts of the walls are displayed red instead of white. Do I assume correctly that these red walls are breakable while the others are not?

See here. (http://doom.chaosforge.org/wiki/The_Chained_Court)
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 17)
Post by: Matt_S on June 14, 2012, 21:17
Those are just blood covered I think?  I hardly ever do regular CC.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 17)
Post by: tehtmi on June 14, 2012, 22:56
Those are just blood covered I think?  I hardly ever do regular CC.

This is correct.  All the walls are destructible except for the walls around the very edge of the map.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 17)
Post by: ZicherCZ on June 17, 2012, 05:14
Chained Court also submitted. Due to lack of time on my part, this time it's text-only without proper Wiki formatting.

Am I really the only strategy advisor here? :(
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 17)
Post by: Matt_S on June 17, 2012, 20:20
Well I'm not so good at Chained Court anymore.  And my only Hell's Arena strategy is hide around the corners of pillars and wait.
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 17)
Post by: ZicherCZ on June 17, 2012, 23:22
Well, it's still good to put pen to paper (or fingers to keyboard) and at least write a couple of tricks and challenge considerations - that's pretty much all I have done anyway. Sure, free time may be an issue here, as those articles took me about three hours to write - but still, better than nothing?
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 17)
Post by: ZicherCZ on October 02, 2012, 03:00
Well, almost four months since the deadline of the last competition, and still no news?
Is the wiki that complete? Are we waiting for 0.997 to come up for wiki updates?
Come on guys, let's give the wiki a bit of a whirl. I'll have some spare time this weekend, so I'll look at what can be added. Hope that someone will join me :).
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 17)
Post by: LuckyDee on April 12, 2013, 07:57
Don't know where else to put this, so I thought I'd give this topic a little push. See bug report here (http://forum.chaosforge.org/index.php/topic,6325.msg55005.html#msg55005).

I'd love to do some work on the wiki, and simply adding content is of course no problem. However, since there's a ton of players who know more about the game than I do, I thought I'd be making better use of myself by making the wiki more streamlined, by - for example - getting rid of duplicate pages and stuff like that. However, I have no idea how this goes, by editing the page I'm unable to find out how one page links to the next, and the help links to an empty page.

Where can I find more info on how to do this?
Title: Re: [WIKICOMP] Strategy Contest! (DEADLINE #5, Jun 17)
Post by: shark20061 on April 12, 2013, 11:58
Only admins can actually delete pages.  However, I see what happened and I'm trying to fix it.  I feel like what the original person was trying to do could have been done differently to avoid the conflicts created.

You can use the tutorial at Wikipedia (http://en.wikipedia.org/wiki/Wikipedia:Tutorial) to learn how to edit the DoomRL wiki, they use the same software.