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Topics - Midnight

Pages: [1]
1
0.9.9.4 / [COMPO#2|28] [H|YAAM] compo #2 entry - second attempt
« on: September 05, 2011, 15:34 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Kane Lincoln, level 13 Human Private Scout,
 defeated the Cyberdemon on level 25 of the Phobos base.
 He survived 115490 turns and scored 207051 points.
 He played for 1 hour, 50 minutes and 26 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 937 out of 937 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 9
  Levels completed : 9

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  Aurora Medallion
  Grim Reaper's Badge
  Explorer Badge
  Fallout Gold Cross
  Hell Champion Medal
  UAC Star (bronze cluster)
  Medal of Prejudice
  Conqueror Badge
  Reaper Gold Badge
  UAC Silver Badge
  Gatekeeper Bronze Badge
  Scavenger Bronze Badge
  UAC Bronze Badge
  Arachno Bronze Badge
  Scavenger Silver Badge
  Arena Bronze Badge
  Lava Bronze Badge
  Veteran Silver Badge
  Armorer Bronze Badge
  Gatekeeper Silver Badge
  Longinus Gold Badge
  Veteran Bronze Badge
  Technician Bronze Badge
  Reaper Bronze Badge
  Scavenger Gold Badge
  Heroic Bronze Badge
  Reaper Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #.................................###............###.......
  #........###...........###........###.......###..###.....##
  #........###...........###........###.......###..###.....##
  #........#.............###..................###..........##
  #..........................................................
  #...........................###........###.................
  #................##.........###........###.................
  #................##.........##.........###................#
  #.....#..........#........................................#
  #.....##.............|.....................................
  #...................|.}......X.............................
  #..........................................................
  #...........................................###...........#
  #...........................................#>#.........#.#
  #...........................................###..........##
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 70/70   Experience 78441/13
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 2)
    Hellrunner       (Level 3)
    Brute            (Level 3)
    Berserker        (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Blademaster      (Level 1)

  Int->Int->HR->Bru->Bru->Ber->HR->Bru->MBm->Iro->Iro->DM->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [7/7] (61%)
    [b] [ Weapon     ]   Railgun (8d8) [15/40]
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   Jackhammer (8d3)x3 [9/9]

-- Inventory -------------------------------------------------

    [a]   nuclear plasma rifle (1d6)x6 [24/24]
    [b]   nuclear BFG 9000 (8d8) [40/40]
    [c]   modified BFG 9000 (10d8) [10/130] (B1)
    [d]   rocket launcher (6d6) [0/1]
    [e]   modified red armor [6/6] (100%) (P)
    [f]   modified red armor [4/4] (160%) (B)
    [g]   onyx armor [2]
    [h]   duelist armor [2/2] (100%)
    [i]   Azrael's Scythe (9d9)
    [j]   shotgun shell (x27)
    [k]   rocket (x10)
    [l]   large med-pack
    [m]   phase device
    [n]   envirosuit pack
    [o]   bulk mod pack

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    73 former humans
    98 former sergeants
    22 former captains
    139 imps
    80 demons
    244 lost souls
    52 cacodemons
    35 barons of hell
    1 Cyberdemon
    37 hell knights
    45 arachnotrons
    25 former commandos
    1 Angel of Death
    15 pain elementals
    15 arch-viles
    33 mancubi
    17 revenants
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  Entering level 2 he was almost dead...
  He left the Arena as a champion!
  On level 4 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 4 he found the Arena Master's Staff!
  On level 4 he assembled a tactical boots!
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a fireproof armor!
  On level 9 he assembled a ballistic armor!
  On level 9 he found the Acid Spitter!
  He destroyed the evil within and reaped the rewards!
  On level 10 he assembled a ballistic armor!
  On level 13 he assembled a ballistic armor!
  On level 14 he found the Jackhammer!
  On level 14 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he invaded the Unholy Cathedral!
  On level 16 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  He nuked level 17!
  On level 18 he found the Railgun!
  He nuked level 18!
  On level 18 he entered the Vaults.
  He cracked the Vaults and cleared them out!
  On level 19 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 20 he ran for his life from acid!
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 23 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  He nuked level 24!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a Cyberdemon (severely wounded) [m]ore | pool of blood
 The missile hits the Cyberdemon. The Cyberdemon reloads his rocket launcher.
 You dodge! You hear an explosion!
 Fire -- Choose target...
 You see : a Cyberdemon (severely wounded) [m]ore | pool of blood
 The missile hits the Cyberdemon. The Cyberdemon reloads his rocket launcher.
 You dodge! You hear an explosion!
 Fire -- Choose target...
 You see : a Cyberdemon (mortally wounded) [m]ore | pool of blood
 The missile hits the Cyberdemon. The Cyberdemon reloads his rocket launcher.
 You dodge! You hear an explosion!
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | pool of blood
 The missile hits the Cyberdemon. The Cyberdemon dies. You feel relatively
 safe now. Congratulations! You defeated the Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

  He's the first brave soul to have ventured into Hell...

--------------------------------------------------------------

I feel strangely vindicated.

2
Bug Reports / [0.9.9.4 WinXP] Crash: Shotgun reload
« on: September 04, 2011, 02:14 »
Crash occurred during the Lava pits. I had an envirosuit on, and using tactical shotgun + shell box to mop up the errant mancubi (out of LOS). The error popped up when I tried to reload. Since, after the crash, my char didn't have the shell box equipped I presume that the game crashed when I tried to load the last shell. Perhaps I tried to use the 'R'eload all command and didn't have enough shells in the box.

3
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 KAne Lincoln, level 13 Human Private Scout,
 defeated the Cyberdemon on level 25 of the Phobos base.
 He survived 114047 turns and scored 200403 points.
 He played for 2 hours, 14 minutes and 1 second.
 He wasn't afraid to be hurt plenty.

 He killed 924 out of 928 hellspawn. (99%)
 He was a real killing machine...

 The world crashed on him once.
 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 9
  Levels completed : 8

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  UAC Star (silver cluster)
  Grim Reaper's Badge
  Explorer Badge
  Cyberdemon's Head
  Hell Arena Key
  Hell Champion Medal
  Reaper Gold Badge
  UAC Silver Badge
  Gatekeeper Bronze Badge
  Gatekeeper Silver Badge
  Longinus Gold Badge
  Technician Bronze Badge
  UAC Bronze Badge
  Armorer Bronze Badge
  Reaper Silver Badge
  Arachno Bronze Badge
  Skull Bronze Badge
  Reaper Bronze Badge
  Arena Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #......................................................###.
  #.....................##...............................###.
  #....................###..###..........................###.
  #........###.........###..###..............................
  #........###..............###..............................
  #........#.............................................#...
  #..............................................###....##...
  #........................................#.....###....##...
  #.......##...............................#.....###.........
  #.......#............X.....................................
  #...........|..............................................
  #..........................................................
  #...................................###..................##
  #...................................###..................#>
  #...................................###..................##
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 60/60   Experience 76196/13
  ToHit Ranged +0  ToHit Melee +8  ToDmg Ranged +0  ToDmg Melee +12

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 1)
    Hellrunner       (Level 3)
    Brute            (Level 4)
    Berserker        (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Blademaster      (Level 1)

  HR->HR->DM->Bru->Bru->Ber->Bru->MBm->Int->Int->Iro->HR->Bru->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [7/7] (100%)
    [b] [ Weapon     ]   modified BFG 9000 (11d8) [20/100] (P1)
    [c] [ Boots      ]   phaseshift boots [4/4] (100%)
    [d] [ Prepared   ]   Azrael's Scythe (9d9)

-- Inventory -------------------------------------------------

    [a]   tactical shotgun (8d3) [6/6]
    [b]   modified rocket launcher (6d7) [1/1] (P1)
    [c]   shotgun shell (x5)
    [d]   rocket (x10)
    [e]   rocket (x10)
    [f]   rocket
    [i]   power cell (x25)
    [j]   small med-pack
    [k]   large med-pack
    [l]   large med-pack
    [m]   large med-pack
    [n]   large med-pack
    [o]   large med-pack
    [p]   homing phase device
    [q]   homing phase device
    [r]   blood skull
    [s]   Arena Master's Staff
    [t]   power battery (x40)

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    113 former humans
    98 former sergeants
    30 former captains
    100 imps
    110 demons
    243 lost souls
    45 cacodemons
    31 barons of hell
    1 Cyberdemon
    29 hell knights
    48 arachnotrons
    12 former commandos
    1 Angel of Death
    18 pain elementals
    13 arch-viles
    15 mancubi
    12 revenants
    2 bruiser brothers
    1 shambler
    1 agony elemental
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 5 he found the Arena Master's Staff!
  On level 5 he assembled a tactical boots!
  On level 8 he assembled a ballistic armor!
  On level 10 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 11 he assembled a tactical shotgun!
  On level 13 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he invaded the Unholy Cathedral!
  On level 16 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  On level 17 he assembled a ballistic armor!
  On level 17 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 19 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  He overloaded a nuclear plasma rifle on level 21!
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  He overloaded a nuclear BFG 9000 on level 23!
  On level 23 he entered the Lava Pits.
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 You dodge! You hear an explosion!
 Fire -- Choose target...
 You see : a Cyberdemon (severely wounded) [m]ore | pool of blood
 The missile hits the Cyberdemon. The Cyberdemon reloads his rocket launcher.
 You dodge! You hear an explosion!
 You reload the BFG 9000 with power cell. The Cyberdemon reloads his rocket
 launcher.
 You dodge!
 Fire -- Choose target...
 You see : a Cyberdemon (mortally wounded) [m]ore | pool of blood
 The missile hits the Cyberdemon. The Cyberdemon reloads his rocket launcher.
 You dodge! You hear an explosion!
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | pool of blood
 The missile hits the Cyberdemon. The Cyberdemon dies. You feel relatively
 safe now. Congratulations! You defeated the Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

  He's the first brave soul to have ventured into Hell...

--------------------------------------------------------------

(please ignore the improper capitalization of the char's name)

Mission statement was simple - a HMP 100% conqueror with as many side achievements as possible, excluding any speedrun ones (not really my cup of tea). To this end, I chose a melee scout build - for an easier time in UC, as well as a chance at Hell arena medal and Cybie's head (due to Dodgemaster).

The run opened with an extremely suspicious show of RNG generosity - not one but two vaults (demon-filled) spawned on the
first floor. In general, normal floors didn't give me too much hassle due to free intuition traits + copious amount of shotgunning, 
so I'll only stop on special levels.

Arena: Scout with HR and DM can ace it without any problem, so it's practically 2 free badges from the get go. However, clearing arena brings trouble later, at the Chained Court.

CC: scouts and technicians will have trouble here, both because of the decreased powerup time and reduced health total. Plus new vile AI means getting into melee range is problematic, so the best bet is to grab two zerks, rush leftwards and apply rockets to viles until they are very, very dead. Thankfully, I had a nice set of dualist armor to help me with this fight, plus I stockpiled some resources, so eventually I was victorious.

Armory: pretty easy if you have full health (or a spare envirosuit to grab the megasphere), and a nice place to restock on ammo and armor. Getting shambler's head, on the other hand, is problematic due to former seargents lurking in doorways, plus killing shambler himself w/o taking damage is a job for a specialized build. No heads for me here, I'm afraid. On the brighter side, shambler hunting is easier for melee chars (he's less likely to teleport away and regenerate), so no problems here.

Halls of Carnage: nothing to write about - even with the lava flow this level is the easiest of them all.

Hellgate: again nothing special - I used some rockets to prevent the ambush, than wiped out bruisers with my shotgun.

UC: clearing UC is always fun, and this run was no exception - plus I grabbed a megasphere prior to entering so there was no chance to fail here. Kill AoD, take Scythe, place my chainsaw to rest on top of the ruins. On a side not, Scythe is apparently worse than the Spear, even with buffed damage - you get no Angelic set bonus, but oh well.

City of Skulls: getting it to spawn was a stroke of luck. Clearing it was no problem either - although I didn't risk it and just used rockets to deal with the first wave 1 at a time. Second wave gave me no trouble, and I received two hatred and one blood skull as a reward."Ho ho ho" I thought, "Mort will be FUN".

Spider Lair: As I learned from past experience, RIP AND TEAR tactic does not fly here - even with numerous TAN and Iro levels a marine would be torn to shreds by a constant plasma stream. But I was playing a scout, and scouts are sneaky. Int2 + shotgun and an instakill melee attack made this place surprisingly easy. Hide behind the walls, lure arachs out of LOS to your general position, wait till they go around the corner than greet them with a scythe to the face. Rinse, repeat. (Side note - do spiders have asses to kick?) 

Mort: Before entering Mort I found ANOTHER Blood Skull, so you can imagine what my chances of failure were. I also entered with 'bout 10 turns of invincibility. Viles cried tears of blood, but it did stray my hand - I never even used my BFG.

Lava Pits: Here comes the pain. Up to this point, I had a 100% killrate. I also had 3 envirosuits ready to tackle the Pits. So when I arrived I took my time, using a combination of BFG fire and clairvoyant shotgun cheapness to mop up R's and M's and generally having a good time when it came.

CRASH. Yup, that's what happened. Normally it wouldn't be such a catastrophic loss - the game is nice enough save your char and deposit him on the same Dlvl you were on. In this context though, I lost several badges - I used up all my envirosuits, so I could not attempt Lava Pits again (No Lava bronze and Conqueror), and those monsters that remained in the Pits counted against my killrate (no Prejudice and Veteran badges).

So after reloading a took my frustration out on some viles that happened to spawn nearby and pressed on. I also got lucky - level 9 of Phobos hell turned out to be an arach cave, which gave me enough cells to kill Cybie in ranged combat without taking damage - so at least I grabbed another badge.

All in all, it was a rather enjoyable run, and it was a success - at least in morale terms.   

   

4
Monsters in your vicinity attack immediately on Ao100 startup, rather than waiting like they do when you arrive on a new level. This allows lost souls to take a few bites even before you start to move. Especially noticeable on N!, since you usually start in a monster occupied room.

5
Requests For Features / Light amp visor
« on: February 27, 2011, 02:19 »
A really quick suggestion. I know headgear idea was discussed before, but that conversation came to nothing conclusive, mainly because people did not want an entire inventory slot dedicated to something minor. So my idea is simple - introduce the amp visor either as a powerup (like berserk packs) or as a pickup item, like environment suits.
It would give you a 1+ LOS radius (like Cat Eye does), but for a limited number of turns (the number of turns given should be dictated by balance, of course). This would give a small tactical advantage that the player may use to clear levels more efficiently. Visor's also should probably stop working in Hell (since it's kind of illuminated already).
As for coloration, light or dark gray will do.   

6
0.9.9 / [H|AoH|92%|YAVP] Chekhov's boots
« on: January 02, 2010, 03:56 »
--------------------------------------------------------------
 DoomRL (v.0.9.9) roguelike post-mortem character dump
--------------------------------------------------------------

 Blazer11, level 7 Hell Baron 1st Lieutenant, defeated the Cyberdemon
 on level 12 of the Phobos base.
 He survived 64218 turns and scored 59066 points.
 He played for 1 hour, 12 minutes and 50 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 304 out of 328 hellspawn. (92%)
 He held his right to remain violent.
 He was an Angel of Haste!


-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Runner Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........................................................
  #.........................###..............................
  #.........................#>#..............................
  #.........................###..............................
  #..........................................................
  #.............................X............................
  #........................}...................##............
  #.......##...................................##............
  #.......###..........###......................#.........#..
  #.......###..........###...................................
  #............###.....###...................................
  #............###...........................................
  #....###.....###...............###...###...................
  #....###.......................###...###...................
  #....###.......................###...###...................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 36/50   Experience 17126/7
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Hellrunner       (Level 2)
    Son of a gun     (Level 2)
    Dualgunner       (Level 1)
    Dodgemaster      (Level 1)
    Gun Kata         (Level 1)

  SoG->SoG->DG->HR->HR->DM->MGK->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   modified pistol (2d4) [8/8] (B1)
    [c] [ Boots      ]   modified protective boots [2/2] (56%) (A)
    [d] [ Prepared   ]   modified pistol (2d4) [6/6] (T1)

-- Inventory -------------------------------------------------

    [a] double shotgun (8d3)x3 [0/2]
    [b] combat shotgun (7d3) [5/5]
    [c] rocket launcher (6d6) [1/1]
    [d] BFG 9000 (10d8) [100/100]
    [e] red armor [4/4] (100%)
    [f] modified red armor [4/4] (70%) (B)
    [g] 10mm ammo (x65)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)
    [j] 10mm ammo (x100)
    [k] shotgun shell (x26)
    [l] rocket (x10)
    [m] rocket (x10)

-- Kills -----------------------------------------------------

    30 former humans
    54 former sergeants
    12 former captains
    57 imps
    13 demons
    84 lost souls
    23 cacodemons
    8 barons of hell
    1 Cyberdemon
    7 hell knights
    3 arachnotrons
    4 former commandos
    4 pain elementals
    1 arch-vile
    2 mancubi
    1 revenant

-- History ---------------------------------------------------

  On level 3 he stormed the Chained Court.
  On level 7 he ventured into the Halls of Carnage.
  Then at last he found Phobos Arena!
  On level 12 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

   The missile hits the Cyberdemon. The missile hits the Cyberdemon.
 Fire -- Choose target...
   The missile hits the Cyberdemon. The missile hits the Cyberdemon.
 Fire -- Choose target...
   The missile hits the Cyberdemon.
 Fire -- Choose target...
   The missile hits the Cyberdemon.
 You dualreload your guns!
 Fire -- Choose target...
   The missile hits the Cyberdemon.
 Fire -- Choose target...
   The missile hits the Cyberdemon.
 Fire -- Choose target...
   The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
 Cyberdemon dies. You feel relatively safe now. Congratulations!

-- General ---------------------------------------------------

 Before him 154 brave souls have ventured into Phobos:
 128 of those were killed.
 2 of those were killed by something unknown.
 1 didn't read the thermonuclear bomb manual.
 And 13 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 10 souls claim to have killed him...
 9 killed the bastard and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------

This run began as a complete disaster: by level 3 a was at about 20% HP and out of medpacks. But I decided to carry on and see how deep I could venture. Turned out to be the right decision: my condition stabilized almost immediately afterwards (due to some lucky globes placement) and I confidently marched on towards the Phobos arena, having to run only from the level 11.

So, I arrived to the Phobos arena in a good shape: 5 large meds, 5 stacks of ammo for my pistols, 3 armors, and, most importantly, Dodge master trait. Cybie's supposed to be a pushover with this setup, right?

Apparently not. Halfway through the fight, he surprised me by not reloading his rocket launcher and instead making a beeline for me into melle range. Apparently, Cybie can now run out of rockets. I was not prepared for such a turn of events and lost all my meds trying to outrun him. In the end, the only way to defeat him was to remove my armour - this gave my the speed edge I needed. Without my boots, which I modded all the way back at levels 5-7 (can't remember which one), I would probably lose this run. 

7
0.9.9 / [M|68%|AoB|YAVP] Another cyberdemon down...
« on: November 03, 2009, 07:03 »
Hi everyone. I've lurked on this forums for quite some time, but the release of the new version finally pushed me to register. The new version is fantastic. Good job, Kornel!

Anyway, I decided to share my latest AoB endeavor:

--------------------------------------------------------------
 DoomRL (v.0.9.9) roguelike post-mortem character dump
--------------------------------------------------------------

 Rael, level 8 Cacodemon Sergeant Major, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 56711 turns and scored 67671 points.
 He played for 35 minutes and 34 seconds.
 He didn't like it too rough.

 He killed 302 out of 443 hellspawn. (68%)
 He was an Angel of Berserk!


-- Awards ----------------------------------------------------

  Grim Reaper's Badge
  Berserker Gold Badge
  Longinus Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........................................###.............
  #.............................###..........###....###......
  #..................###........#>#..........###....###......
  #..................###.....X|}###.................###......
  #..................###.....||..............................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #.......#..............###.................................
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 53/50   Experience 24898/8
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

    Tough as nails   (Level 2)
    Brute            (Level 3)
    Berserker        (Level 1)
    Badass           (Level 1)
    Vampyre          (Level 1)

  Bru->Bru->Ber->TaN->TaN->Bru->Bad->MVm->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [0/7] (0%)
    [b] [ Weapon     ]   Longinus Spear (8d8)
    [c] [ Boots      ]   plasteel boots [4/4] (77%)
    [d] [ Prepared   ]   modified chainsaw (4d7)

-- Inventory -------------------------------------------------

    [a] red armor [4/4] (84%)
    [b] combat knife (2d5)
    [c] small med-pack
    [d] small med-pack
    [e] large med-pack
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] phase device

-- Kills -----------------------------------------------------

    86 former humans
    30 former sergeants
    9 former captains
    56 imps
    30 demons
    41 lost souls
    10 cacodemons
    12 barons of hell
    1 Cyberdemon
    10 hell knights
    1 arachnotron
    1 former commando
    1 Angel of Death
    2 pain elementals
    7 arch-viles
    4 mancubi
    1 revenant

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 16 he invaded the Unholy Cathedral!
  On level 16 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 21 he entered the Vaults.
  He came, he saw, but he left.
  On level 22 he was foolish enough to enter the Mortuary!
  He nuked level 22!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 The Cyberdemon reloads his rocket launcher.
 The Cyberdemon fires! You are hit!
 You use a large med-pack. You feel fully healed. The Cyberdemon reloads his
 rocket launcher.
 The Cyberdemon hits you.
 You hit the Cyberdemon. The Cyberdemon hits you. Your Angelic Armor is
 damaged!
 You hit the Cyberdemon. The Cyberdemon hits you. Your Angelic Armor is
 damaged!
 You hit the Cyberdemon. The Cyberdemon hits you.
 You hit the Cyberdemon. The Cyberdemon hits you. Your Angelic Armor is
 damaged!
 You hit the Cyberdemon. The Cyberdemon hits you.
 You use a large med-pack. You feel fully healed. The Cyberdemon misses you.
 You hit the Cyberdemon. The Cyberdemon dies. You feel relatively safe

-- General ---------------------------------------------------

 Before him 49 brave souls have ventured into Phobos:
 40 of those were killed.
 1 of those was killed by something unknown.
 1 didn't read the thermonuclear bomb manual.
 And 4 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 3 souls claim to have killed him...
 2 killed the bastard and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------

I got kind of lucky with the Mortuary. I found an inv. globe right before the entrance, and I also had a nuke with me. Total obliteration of viles ensued. Unfortunately, nuking the Mortuary does not grant you the golden reaper badge, it seems.

Vampyre turned out to be an awesome trait, but I have a question: does it give you health for ranged kills? 'Cause  it's description is kind of vague.





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