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Messages - Obscillesk

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1
Discussion / Re: Request for Ideas : 2D combat in space
« on: December 21, 2006, 19:58 »
I'd like to point out for turn rates and gun-size effectiveness, EV Override/Nova are excellent games.  Very open ended 2d Space game.

2
Announcements / Re: DoomRL 0.9.8.5 - Released!
« on: December 07, 2006, 21:55 »
YES! Finally, I had stopped checking in, thanks for the email, I can't wait to play it :D

3
Requests For Features / Graphical Port
« on: May 15, 2006, 05:42 »
You know, thats on the verge, but not quite, of missing the point.  Just sayin

4
Announcements / Forum upgrade
« on: May 07, 2006, 21:42 »
dammit...

that was me.  I suppose this will elminate posts like the above since you'll have to sign in to post

5
Requests For Features / Post Mortems folder
« on: May 02, 2006, 03:22 »
Hah, pull a nethack where some demon randomly ropes you into conversation: "Hey, did you hear about (insert badass marine here)?  He totally pwned 14 levels of hell-infested Mars base and then was eaten by a Baron!"

Or is that not what you meant by accessible in game? :)

Btw, I dig the folder idea

6
Discussion / Just a few notes on Doom in general
« on: April 26, 2006, 15:16 »
The first two Doom books are damned good, I don't like the idea of alien invasion, but still, they were good.

Thats an odd thing though, why are all remakes of Doom that aren't done by Id determined to say its an alien force, and not a Hellish origin?

7
Requests For Features / lighting and sight
« on: April 22, 2006, 12:52 »
Heheheh lightning... "Random chance you will be struck dead by JC's evil red lightning bullshit (Diablo 2 style)"  Now theres a challenge mode, see how far you get before you just up and die to a whim :P

8
Pre-0.9.9 / YASD: Dat's me leg!
« on: April 22, 2006, 12:40 »
Heh I've seen plenty of caves from lvl 3 and on, good exp low level, lotsa lost souls and pinkies

Also, good name Flynn :)

9
Requests For Features / lighting and sight
« on: April 18, 2006, 00:39 »
Actually, higher difficulty sounds prime, I like that.

Perhaps on the lighting effects, have it shorten your sight range a certain number of spaces.  Have it act as a new type of liquid in the way it lies on the level, or somesuch.  Attach a random number to the amount of shortening it causes to sight and you've got variable lights.

10
Requests For Features / lighting and sight
« on: April 16, 2006, 10:32 »
Pain in the ass yeah, but a very nice addition.  'Sides, the spectres weren't meant to be friendly guys originally, they'd be something to keep people on their toes at least.  Perhaps make it a challenge mode or a thing you can turn on/off in the config file (default as off)

11
Discussion / Doom the Movie
« on: March 29, 2006, 16:44 »
Far as I know he's the rat bastard that makes all of them.  I heard he gets funding through these wierd German tax laws, something about miserable failures generating fallback money or something.

12
Pre-0.9.9 / First (failed) attempt at life!
« on: March 27, 2006, 18:43 »
Easier than most roguelikes?  I dunno, I've never beat nethack, but I generally do better in it than DoomRL

13
Requests For Features / Weaken the rocket launcher
« on: March 19, 2006, 01:44 »
Guys, come on, let it die already :P

14
Pre-0.9.9 / Cheater's YAVP
« on: March 17, 2006, 01:17 »
I finally played Diablo RL, I agree with him on the speed, I can hardly bear original Diablo without the Hellfire expansion (ohhhh town run) I couldn't figure out how to sell things in Diablo RL though, which bugged me :P

15
Requests For Features / Weaken the rocket launcher
« on: March 17, 2006, 01:14 »
Guys stop posting here already!  oh wait...

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