Chaosforge Forum
General => Announcements => Topic started by: Kornel Kisielewicz on August 10, 2018, 08:56
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We've reached the Alpha 0.2.0 milestone - which means, Beta 0.3.0 is just around the corner!
(https://jupiterhell.com/media/news_image_ALPHA.png)
If you're an alpha level backer check the Jupiter Hell Alpha subforum to read release the notes and download the alpha. It's available for both Windows and Linux.
Read the full Alpha 0.2.0 update at the Jupiter Hell website!
https://jupiterhell.com/news/20
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For anyone who wants to see what the latest Alpha looks like, I recorded a video here! (https://www.youtube.com/watch?v=WWENLPsfT8Q) :)
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For anyone who wants to see what the latest Alpha looks like, I recorded a video here! (https://www.youtube.com/watch?v=WWENLPsfT8Q) :)
This needs to go on social, if you ask me :D
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For anyone who wants to see what the latest Alpha looks like, I recorded a video here! (https://www.youtube.com/watch?v=WWENLPsfT8Q) :)
Niiiice!
I am finally back from vacation (bad for me), I will try to shoot some footage to flood YT w JH. :D
In the meantime, what happened with the graphics? The framerate of 99 dropped to around 67-68 for me with this version. I saw some new models thou, but it could be the lightning, etc. Havent got much time yesterday evening to get deep into the game yet.
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gvekony - the average FPS should be a couple FPS lower - but the FPS should be similar to what you had on fully explored levels in the previous version (we render all geometry now, instead of rendering only what you explored).