Chaosforge Forum

DoomRL => Requests For Features => Topic started by: Derek on December 01, 2006, 02:26

Title: More Interesting Postmortem History
Post by: Derek on December 01, 2006, 02:26
Postmortem history right now seems fairly redundant, especially since it tells you all the special levels you went through at the top.  I suggest having some more interesting things to say for each level in the history?

First sentence could always be "On level X he A through B" like you have now, only with more options, depending on what occured.

Normal: "On level X he fought through B."
If a very low percentage of enemies was killed then: "On level X he quickly fled through B."
If all the enemies were killed then: "On level X he slaughtered his way through B. It was a bloodbath!"
If the player has below 10% health at any point in the level then: "On level X he nearly died in B, but survived."

Then you could have an additional sentence that displays any interesting things that were picked up along the way.  "There he picked up a thermonuclear bomb and an invulnerability globe."

And I'm sure there are other ways to make it more interesting.

"Many foes fell before his Longinus Spear."

"And he telefragged an Arch-vile!"

"Things were looking bad for him on level X..." (a modifier for the first sentence if he starts with low health, no armor, etc.)

"He gained the level 3 Dualgunner trait!" (would be nice for people on the forums to see :)

"His favorite weapon was the extended combat shotgun he received on level X." (for the end?)

"There he went on a berserk killing spree and turned N enemies into pulp!"

You get the picture! ;)
Title: Re: More Interesting Postmortem History
Post by: Kornel Kisielewicz on December 01, 2006, 04:46
Yeah, the current history sucks :-P. Any further ideas for descriptions -- please post them here!
Title: Re: More Interesting Postmortem History
Post by: DaEezT on December 01, 2006, 05:29
The mortem entries for the special levels could reflect whether the palyer cleared the level or not
"stormed the cathedral" = killed everything and "visited the cathedral" = did not.

"special" weapons ('advanced' etc) could show up
"On level x he was blessed with a stainless blender"

Leaving a level in less than x steps/not killing any monster/exploring less than x%
"he dashed through level x"

You could count the lever pulls prior to getting intuition and make a remark in the end
"he liked to gamble" = pulled a lot of levers

more to come :p
Title: Re: More Interesting Postmortem History
Post by: Neth on December 01, 2006, 14:47
"He had no choice, so he nuked cuberdaemon" - when you get to a phobos arena <20%HP and Nuke him
Title: Re: More Interesting Postmortem History
Post by: JimmyJ on December 02, 2006, 16:20
Maybe also you could say how many enemys he killed on each level??
Title: Re: More Interesting Postmortem History
Post by: Valkeera on December 09, 2006, 08:19
WARNING! Spoilers ahead!

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This may be a little off-topic, but one thing that bugs me, if you nuke the Cybie on L25 and proceed to JC level, you get always in the High Score "Nuked the Cyberdemon on L26", regardless if you manage to defeat JC by another thermie or the hard way. Perhaps High Score record should show something like "Soldier L:X, vanquished the ultimate evil on L 26"?