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Topics - Tormuse

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1
Century Lounge / [U|AoHu+Ao100|YAAM] Everyman Diamond Centurion
« on: November 13, 2017, 14:20 »
So recently, (12 days ago) Icy made the discovery that it's possible to get Thomas' Medal, Everyman Platinum, and Everyman Diamond in Ao100 and I've been trying to do it ever since.  This isn't a combination of challenges I had ever seriously considered before; the idea of taking Angel of Humanity, a game which is by nature, a slow, painstaking game, being careful not to ever let anything into your view, and then dragging it out over 100 levels does not really appeal to me...  but then, Sereg said some fateful words...

And now for the fateful words - if you manage to earn Thomas' Medal on Ao100, I will be very impressed. (shh, don't let Tormuse overhear >.> <.< >.>)

Damn it, Sereg!  You should know by now that I see such comments as a challenge!  :D

Anyway, that 22 hours down there was solid gameplay time spread over the last couple of weeks; any time I took a break, I saved the game and came back to it later.  I didn't bother recording a video of this one for reasons that I think are obvious.

I went back and forth a lot, trying to decide what build to go with.   I definitely wanted to be a Technician for the ability to insta-use medpacks; I correctly anticipated that that ability would save my life.  I considered Malicious Blades for the protection, but the lack of Eagle Eye or Intuition would have made a lot of the late game very difficult.  I also considered Sharpshooter, but I didn't want to be too reliant on one weapon if I ever got mobbed, (and Sharpshooter blocks SoB) so I ended up deciding to go masterless, (though I kept my options open until level 9, when I finally picked up SoB, in case I found a unique pistol or something) and I did pick up Scavenger to get myself a few extra mods, which I didn't end up really getting any benefit out of until I got a Nano pack out of the Trigun toward the end.  (I'm still disappointed that I didn't find or scavenge a single Firestorm mod in the entire game; Firestorm-modded Hyperblasters kick ass!)  :D  I think it's also worth noting that I got three Sniper mods back-to-back within two levels in the late 70's, the first ones I found in the game, one of which created a Plasmatic Shotgun which was very useful for corpse-disposal to prevent pesky Arch-Viles from reviving stuff.  :)

That Energy Shield carried me through most of the early and middle levels; things would've been a lot tougher without the 80% fire/acid/plasma protection.  It took quite a beating over time, once going as low as 44%, but I was able to repair it with the occasional Megasphere.  I had the Ballistic Shield around in case anything reached melee range, but I only used that once when a Nightmare Demon cornered me and I didn't want to shotgun it due to barrels nearby.  Before that, I was alternating between agility-modded red armour and power-modded blue armour, depending on what enemies I was facing, and toward the end, I was exclusively using the Phaseshift set, once I made a Cerberus version of the suit, which was extremely useful for the occasional slip-ups where something got a shot at me.  Before I got that Cerberus Phaseshift suit, there were two notable slip-ups that nearly got me killed.  (Sorry, I don't remember level numbers)

1)  Somewhere in the 20's or 30's, I started two tiles away from an Arch-Vile and I figured I'd be able to kill it before it could do anything to me, since it would take a few seconds to wake up and then another couple seconds to do its arm-raising thing, so I shot it with my Gatling Gun, (which at the time, wasn't tech-modded yet) and it unexpectedly got a double move on me, which it used to move one step closer and melee-attack me for 9 damage.  (No melee protection from the Energy Shield and 10 max HP meant this brought me to one hit point)  O_o

2)  Later on, (40's?  50's?) a Former Sergeant got one of those funny angles on me through a doorway where he could see me, but I couldn't see him, and he knocked me back into a pool of lava.  Fortunately, I had the Nyarlaptotep Boots on at the time, which mostly protected me from the lava damage and I had a level of TaN to protect me a little bit from the shotgun blast.  (The Energy Shield didn't)  Again, it brought me down to 1 HP.  (I could very easily have died there!)  :o

I considered turning that Nuclear Plasma Rifle into a Burst Cannon, since I've had good experiences with that in the past, but I was doing okay with it as it was and I calculated that the Burst Cannon modification would give it occasional knockback, so I figured just giving it some extra speed would be better.  I'm glad I did, especially when I started encountering the mini-bosses, Shamblers, Lava Elementals, and a Cyberdemon.  (Only one Cyberdemon?  I'm almost disappointed!)  :P  I was really nervous about encountering these guys until I realized that with all my speed-related traits, I could take a move action and fire action together in less than a second, and since Shamblers and Lava Elementals move at 1 move per second, I could safely get a shot off without them firing back any time they moved at the same time I moved.

Speaking of mini-bosses, the wiki is clearly wrong about when they start showing up; I encountered my first Lava Elemental on level 69, but the wiki says they start on level 70.  Also, according to the mortem, I had an Agony Elemental cave on level 74 and I know I encountered some before that, but the wiki says they start arriving on level 80.  I don't remember when Shamblers started showing up, but I suspect that number is off too.  I wonder if the wiki is referring to a lower difficulty level?

I came very, very close to getting an Untouchable Medal; I hovered at 199 damage for something like the last 20 levels of the game, and then it started throwing everything at me, a blast of unholy atmosphere, a Shambler, and two Lava Elementals, all on a level with no cover.  Taking damage was unavoidable and it was bad enough for me to consider using my homing phase device and just abandon getting 100% kills.  (At first, I was doing that just for the experience, but I didn't want to give up on YAAM after getting that far)  Oh well, here's a screenshot of my character screen on the last level for posterity:  :)

Spoiler: Screenshot (click to show/hide)

Anyway, this has been a long, slow, stressful game and I'm glad to finally have it over with.  :)

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Tormuse, level 24 Apostle Chaos Lt. General Technician,
 completed 100 levels of torture on level 100 of Hell.
 He survived 407003 turns and scored 2356763 points.
 He played for 22 hours, 15 minutes and 15 seconds.
 He was a man of Ultra-Violence!

 He killed 4006 out of 4006 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Humanity!
 He was also an Angel of 100!

 He saved himself 29 times.

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (gold cluster)
  Untouchable Badge
  Experience Medal
  Thomas's Medal
  Everyman Platinum Badge
  Everyman Diamond Badge

-- Graveyard -------------------------------------------------

  ===========================================================
  ===========================================================
  ===.................====.".=====......||..[....%...........
  ===|################..==...=|===.########|######%##########
  ===.#..............#.===========.#....%.|\.....#.#.........
  ===.#..##%.......X.#.===========.#.......==....#.#.........
  ===.#..##......#...#.===========.#......====...#.#.........
  ===.#.....##...;...#.===========.#|....=.=.=...#.#.........
  ===.#..##.##||.....#.===========.#.....=[==....#.#.\...%%..
  ===.#..##.....|....#.===========.#.......=.....#.#.........
  ===.#.........##...#.===========.#|........;...#.#..%......
  ===.#.##...#.......#.===========.#.........%...#.#.........
  ===.#.##...#.^.....#.===========.#.............#.#.........
  ===.#...........%..#.===========.#...^.........#.#.....%...
  ===.#....|.........#.===========.#.............#.########/#
  ===.#########/######.===========.#.......[.....#...........
  ===...[..............===========.###############.==========
  ========...==|===========|======......|......%......===^===
  ========...===========================...==================
  ===========================================================

-- Statistics ------------------------------------------------

  Health 19/12   Experience 831194/24
  ToHit Ranged +4  ToHit Melee +4  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

  Class : Technician

    Ironman          (Level 1)
    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Tough as nails   (Level 2)
    Son of a bitch   (Level 3)
    Reloader         (Level 1)
    Eagle Eye        (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Badass           (Level 2)
    Scavenger        (Level 1)

  HR->HR->EE->EE->Int->Int->Fin->Jug->SoB->WK->SoB->DM->WK->SoB->Rel->Fin->MSc->TaN->Fin->HR->TaN->Bad->Bad->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   cerberus phaseshift armor [0/0] (74%) (A)
    [b] [ Weapon     ]   nuclear plasma rifle (1d7)x6 [52/52] (B3T2)
    [c] [ Boots      ]   antigrav phaseshift boots [4/4] (100%)
    [d] [ Prepared   ]   tactical shotgun (9d3) [4/5] (P1)

-- Inventory -------------------------------------------------

    [a] plasmatic shotgun (8d3) [1/1] (T1)
    [b] tactical rocket launcher (6d7) [5/5] (P1)
    [c] gatling gun (1d7)x6 [60/60] (T1)
    [d] hyperblaster (2d4)x3 [40/40]
    [e] energy shield [0/0] (100%)
    [f] ballistic shield [0/0] (100%)
    [g] 10mm ammo (x100)
    [h] shotgun shell (x50)
    [i] shotgun shell (x37)
    [j] rocket (x10)
    [k] power cell (x50)
    [l] power cell (x50)
    [m] small med-pack
    [n] large med-pack
    [o] large med-pack
    [p] homing phase device
    [q] Hell Staff
    [r] Nyarlaptotep's Boots [6/6] (100%)
    [s] 10mm ammo chain (x250)
    [t] shell box (x100)
    [u] shell box (x100)
    [v] power battery (x120)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 30%   feet 0%   
    Melee      - internal 0%    torso 30%   feet 0%   
    Shrapnel   - internal 0%    torso 30%   feet 0%   
    Acid       - internal 0%    torso 70%   feet 0%   
    Fire       - internal 0%    torso 70%   feet 0%   
    Plasma     - internal 0%    torso 50%   feet 0%   

-- Kills -----------------------------------------------------

    156 former humans
    323 former sergeants
    332 former captains
    152 imps
    45 demons
    664 lost souls
    80 cacodemons
    167 hell knights
    457 barons of hell
    186 arachnotrons
    24 former commandos
    64 pain elementals
    259 revenants
    319 mancubi
    368 arch-viles
    60 nightmare imps
    69 nightmare cacodemons
    123 nightmare demons
    48 nightmare arachnotrons
    8 nightmare arch-viles
    6 elite former humans
    5 elite former sergeants
    5 elite former captains
    5 elite former commandos
    46 bruiser brothers
    12 shamblers
    6 lava elemental
    16 agony elementals
    1 Cyberdemon

-- History ---------------------------------------------------

  Level 8 was a hard nut to crack!
  On level 11 he assembled a tactical shotgun!
  On level 13 he assembled a tactical boots!
  On level 15 he assembled a gatling gun!
  He nuked level 19!
  On level 20 he ran for his life from acid!
  On level 24 he assembled a tactical rocket launcher!
  He nuked level 26!
  On level 28 he assembled a hyperblaster!
  On level 30 he found the Acid Spitter!
  Level 31 blasted him with an unholy atmosphere!
  On level 32 he found the Nyarlaptotep's Boots!
  Level 33 was a hard nut to crack!
  On level 33 he assembled a tactical shotgun!
  On level 35 he stumbled into a complex full of arch-viles!
  On level 35 he ran for his life from lava!
  On level 35 he assembled a gatling gun!
  On level 38 he encountered an armed nuke!
  On level 39 he found the Enviroboots!
  He nuked level 40!
  He left level 40 as soon as possible.
  He nuked level 41!
  On level 43 he stumbled into a nightmare arachnotron cave!
  Level 47 was a hard nut to crack!
  On level 49 he ran for his life from lava!
  He nuked level 49!
  He left level 49 as soon as possible.
  On level 50 he assembled a cerberus armor!
  On level 54 he stumbled into a nightmare demon cave!
  Level 55 was a hard nut to crack!
  On level 57 he was bombarded!
  He sounded the alarm on level 58!
  Level 59 was a hard nut to crack!
  He nuked level 61!
  On level 62 he was walking in fire!
  Level 65 blasted him with an unholy atmosphere!
  He nuked level 66!
  He left level 66 as soon as possible.
  He nuked level 67!
  On level 69, hell froze over!
  On level 71 he found the Hell Staff!
  On level 72 he stumbled into a nightmare cacodemon cave!
  On level 73 he stumbled into a nightmare demon cave!
  He nuked level 73!
  He left level 73 as soon as possible.
  On level 74 he stumbled into a agony elemental cave!
  On level 76 he assembled a gatling gun!
  On level 76 he assembled a speedloader pistol!
  Level 78 was a hard nut to crack!
  On level 78 he found the Railgun!
  On level 79 he assembled a gatling gun!
  On level 79 he assembled a assault rifle!
  On level 80 he assembled a plasmatic shrapnel!
  On level 82 he stumbled into a complex full of arch-viles!
  On level 83 he ran for his life from lava!
  He nuked level 86!
  He left level 86 as soon as possible.
  He nuked level 87!
  Level 91 was a hard nut to crack!
  On level 95 he found the Trigun!
  On level 96 he assembled a micro launcher!
  On level 97 he assembled a antigrav boots!
  Level 100 blasted him with an unholy atmosphere!
  On level 100 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : floor
 You swap your weapons instantly!
 Fire -- Choose target...
 You see : an arch-vile (heavily wounded) | floor | [ m ]ore
 The missile hits the arch-vile. The missile hits the arch-vile. The missile
 hits the arch-vile. The missile hits the arch-vile. The missile hits the
 arch-vile. The arch-vile dies. You feel relatively safe now.
 There is a Large Health Globe lying here.
 You feel like new!
 There is an acid-proof boots [0/0] (100%) lying here.
 There are stairs leading downward here.
 You did it! You completed 100 levels of DoomRL! You're the champion! Press
 <Enter>...

-- General ---------------------------------------------------

 1593 brave souls have ventured into Phobos:
 1254 of those were killed.
 8 of those were killed by something unknown.
 164 didn't read the thermonuclear bomb manual.
 And 56 couldn't handle the stress and committed a stupid suicide.

 111 souls destroyed the Mastermind...
 5 sacrificed itself for the good of mankind.
 76 killed the bitch and survived.
 30 showed that it can outsmart Hell itself.

--------------------------------------------------------------

2
DiabloRL / [0.5.0|Rogue|9|YASD] Rogue=Easy mode (Also, bugs!)
« on: October 27, 2017, 21:29 »
A ridiculously easy game which only ended prematurely due to bugs.  :(

So, after playing as Warrior and Sorcerer, I wanted to give the Rogue a try and had a heck of an easier time than the other two classes.  Having a ranged weapon with limitless ammo in a game where 90% of your enemies have melee attacks is ridiculous.  It gets extra ridiculous when you factor in the fact that the Rogue's bow gets a damage boost from Dexterity, so I don't have to bother enhancing any other stats; I can just pump everything into Dexterity to boost damage and to-hit chance at the same time!  And even if you don't factor that in, the Rogue definitely has a much higher base to-hit chance than the other classes.  I don't know the exact numbers, but I remember really struggling to hit my enemies with my staff in the Sorcerer game, at one point having 5 consecutive misses.  Compare that to my Rogue getting 17 consecutive hits despite the fact that the character screen indicated a lower to-hit bonus!  And that was all against enemies that were far from me and couldn't hit me back.

For a good chunk of the early game, I was using a bow that conferred knockback, and as much as I complained about the drawbacks of knockback in the Warrior and Sorcerer games, it's much better when you're knocking back with an infinite ammo ranged weapon; any time I encountered a room full of enemies, I could just hold my finger on the F key until they were all dead, without worrying that any of them could touch me.  Even moreso, once I got a bow that had enhanced speed on top of the Rogue's already enhanced bow speed, and those groups of monsters seemed to be moving in slow motion as I picked them off one by one before they could react.  The whole game really lacked any challenge compared to the other two classes.

My memory of the original Diablo is hazy, but it may have been like this too, so the ridiculous imbalance may just come from copying the original.  To balance things properly, the Rogue needs some kind of nerf, like reduced accuracy at longer range, or faster degradation of the bow, or reduced damage per hit, or having to purchase ammo for the bow.  Maybe we should get TheLaptop on the Devteam; he's all about nerfing.  :)

In the end, though, I was unable to win because I encountered a buttload of bugs.  (Details below)  Short version is that I was unable to win, but I didn't want to just quit, because I still wanted a mortem, but I didn't have any means of suiciding, so I scoured the early levels until I found a Hidden enemy that I had missed and I let him kill me.  :P

(What follows is a description of bugginess I encountered which may only hold interest to the Devteam)

So, it started when I decided to test the Guardian spell, which I cast using a scroll while in a room full of enemies.  It summoned a Hydra, like it's supposed to, but the Hydra didn't shoot the enemies like it's supposed to and the message log filled with error messages.  I think that something the Hydra was doing was causing the game to go into infinite loops or something, because every action I took, the game froze for several seconds and then spit out another error message.  I tried going back up the stairs, thinking that if I could get off the floor with the Hydra, maybe the problem would go away, but I was unable to use the stairs!  And when I used the look command on the stairs the description had a single word, "False."  So I tried clearing the room of monsters with my bow instead, thinking that maybe the Hydra would stop screwing up once there were no enemies to target.  This took a long time, since the game would freeze for several seconds after each shot I fired, but it didn't work and it continued freezing after each action, even after all enemies were dead, and I still couldn't use the stairs and I couldn't access a Town Portal I had cast either.  :|  I tried (still very slowly) continuing on the level, hoping that the Hydra would disappear with time, since it's only supposed to be there for a limited time to begin with, but it persisted a lot longer than it's supposed to.  I even tried shooting the Hydra to see if I could get rid of it that way, but it seemed to be invulnerable.

So, I tried saving and reloading the game to see if that would help and when I reloaded, the Hydra was gone and the game seemed to operate normally...  Until the next time I went downstairs, entering the Cave levels, when the game crashed.  I started up DiabloRL again and it seemed the game had saved itself before the crash and when I loaded it, I was in the Caves...  only there were zero monsters and no staircases, up or down.  There were plenty of items, but there seemed to be no way to continue the game.  :(  I tried using a Town Portal to get back home, which worked, and tried re-entering the Caves from the stairs again and it crashed in the same way and again, when I reloaded, I was in the same stairless Cave level.  I tried exiting and re-entering through the Town Portal again and something interesting happened; the game didn't crash, but it froze, without me being able to move or access the menu, but the in-game music was still playing and I could still access my inventory and character screens, and when I tried to forcibly close the game, instead of closing, the game suddenly dumped me back into the Caves again.  (Really weird!)  That's about the time I gave up entirely and decided to seek some means of killing my character to end the game.

I tried copying the contents of the error log into this thread and almost crashed my computer because the error log is 44 Megs of text!  O_o  I guess it was printing tons of messages during all the times it froze.  I suppose someone from the Devteam can message me if they want to see it.

tl;dr:  If you want to play this game, DON'T USE THE GUARDIAN SPELL!!!  :P

--------------------------------------------------------------
  DiabloRL v 0.5.0 roguelike postmortem character dump
--------------------------------------------------------------

  Tormuse, level 18 Rogue, killed by a hidden in Catacombs, level 5.
  She scored 401810.98 points, killing 0 hellspawn.

  She advanced to level 18 gaining 581098 experience.
  She amassed 2192 gold coins.
  She killed the Butcher.
  She purified the town water supply.
  She retrieved Ogden's tavern sign.
  She uncovered the Arkaine's Valor.
  She learned the Guardian spell.
  She cleared Halls of Blind.

-- Statistics ------------------------------------------------

  Strength   35/35
  Magic      50/45
  Dexterity  95/66
  Vitality   33/33

  Life 92/0  Mana 116/79
  Armor 0  ToHit 97

-- Spells ----------------------------------------------------

  Firebolt level 5
  Holy Bolt level 9
  Healing level 6
  Town Portal level 1
  Flash level 3
  Stone Curse level 1
  Phasing level 2
  Mana Shield level 1
  Guardian level 1
  Golem level 1

-- Equipment -------------------------------------------------

  [ Head ] nothing
  [ Neck ] Optic amulet
  [ Body ] nothing
  [ Wpn  ] short war bow of Swiftness (4-8)
  [ Shld ] nothing
  [ RRng ] Snake's ring of Skill
  [ LRng ] Gold ring of Precision

-- Quickslots ------------------------------------------------

  [ Slot1 ] scroll of guardian
  [ Slot2 ] potion of rejuvenation
  [ Slot3 ] scroll of phasing
  [ Slot4 ] potion of full healing
  [ Slot5 ] scroll of town portal
  [ Slot7 ] scroll of healing
  [ Slot8 ] scroll of healing

-- Inventory -------------------------------------------------

  2192 gold coins
  Arkaine's Valor [29]
  Harlequin Crest [1]

-- Kills -----------------------------------------------------

  Gutshank the Quick
  Boneripper
  Bonehead Keenaxe
  Shadowbite
  El Chupacabras
  Wrathraven
  Foulwing
  Warpskull
  Deathshade Fleshmaul
  Bloodgutter
  Nightwing of the Cold
  Chaoshowler
  the Butcher
  Snotspill

  32 * zombie
  13 * black death
  55 * skeleton
  79 * corpse axe
  56 * skeleton captain
  9 * corpse captain
  80 * horror captain
  44 * scavenger
  120 * plague eater
  52 * bone gasher
  69 * fallen one
  34 * fallen one
  16 * carver
  80 * carver
  25 * devil kin
  36 * devil kin
  56 * dark one
  6 * dark one
  7 * fiend
  52 * blink
  121 * gloom
  64 * familiar
  3 * flesh clan
  52 * stone clan
  111 * fire clan
  85 * flesh clan archer
  52 * night clan archer
  103 * hidden
  13 * unseen
  4 * overlord
  73 * mud man
  20 * horned demon
  82 * gargoyle
  79 * acid beast
  79 * poison spitter

-- Messages --------------------------------------------------

 The hidden misses you.
 The hidden hits you.
 The hidden misses you.
 The hidden hits you.
 The hidden hits you.
 The hidden hits you.
 The hidden misses you.
 The hidden misses you.
 The hidden misses you.
 The hidden hits you.
 The hidden misses you.
 The hidden hits you.
 The hidden hits you.
 The hidden misses you.
 The hidden hits you.
 The hidden misses you.
 The hidden hits you.
 The hidden misses you.
 The hidden misses you.
 The hidden hits you. You die... Press < Enter >...

--------------------------------------------------------------


3
So, I decided I wanted to record a game of DiabloRL to help promote it and maybe get people more interested in it.  (And maybe, maybe prompt the Devteam to finish it?)  ;)  As in my more recent videos, I included my face in the corner of the screen, but I just realized that I forgot to reposition my lamp in the second video, so you can't see my face very well; just a creepy silhouette.  Oh well, maybe it enhances the atmosphere or something.  :P

First four levels.  (The Church)

First two levels of the Catacombs.

Since I just finished a game as a Warrior, I decided to play as a Sorcerer just to get a feel for the other end of the spectrum and really test the magical abilities rather than brute forcing my way through everything.  It makes for a more challenging game and speaks to how well balanced the characters are that I found myself relying quite heavily on my magic to survive, though this meant that I was going through mana potions like crazy.  :|  Trying to whack the enemies with my staff just wasn't effective a majority of the time, especially in the last half of the game, and I was very dependent on my Firebolt spell.  (And later Fireball)

I also found a bug that when you're wielding a weapon that has knockback, it makes all your spells have knockback too!  :o  This could potentially be a useful exploit if you want to choose when your spells have knockback, but for this game, it just caused lots of problems, since I ran into the same issue as in my Warrior game that I was just knocking back the injured enemies so that only the uninjured ones could get to me and the injured ones healed up while I was dealing with the uninjured ones.  This was a big drain on my resources which led to a crisis where I turned to shop-scumming (I don't know if that's a word, but it seems to fit)  :P  where I repeatedly left town and came back until Adria, the magic-dealer had some decent, non-knockback gear.

In the end, I died from trying to be too efficient.  :P  I had just started a new dungeon level and enemies were coming at me from all directions and I really should have used my Mana Shield spell that I had just picked up to protect me, but I wanted to use up some mana before reading the spellbook, since it gives your mana a boost when you read it, so I was continuing to pelt my enemies with Firebolts and I saw a particularly nice opportunity to use a Fireball spell to hit a group of enemies when I should have healed myself.  I just didn't expect that Stalker to get a double move on me right at the end.  :(

--------------------------------------------------------------
  DiabloRL v 0.5.0 roguelike postmortem character dump
--------------------------------------------------------------

  Tormuse, level 13 Sorcerer, killed by a stalker in Catacombs, level 6.
  He scored 102684.96 points, killing 0 hellspawn.

  He advanced to level 13 gaining 168496 experience.
  He amassed 3205 gold coins.
  He purified the town water supply.
  He was patient with Gharbad the Weak.
  He retrieved Ogden's tavern sign.
  He was a hypohondriac.

-- Statistics ------------------------------------------------

  Strength   20/20
  Magic      56/46
  Dexterity  74/49
  Vitality   30/30

  Life 52/-1  Mana 136/73
  Armor 14  ToHit 87

-- Spells ----------------------------------------------------

  Firebolt level 9
  Holy Bolt level 8
  Healing level 8
  Flash level 3
  Phasing level 3
  Fireball level 2

-- Equipment -------------------------------------------------

  [ Head ] Azure skull cap of the Mind [2]
  [ Neck ] nothing
  [ Body ] armor of Accuracy [12]
  [ Wpn  ] Deadly composite staff of Firebolt (5-10) {58/58}
  [ Shld ] nothing
  [ RRng ] ring of Skill
  [ LRng ] nothing

-- Quickslots ------------------------------------------------

  [ Slot1 ] potion of mana
  [ Slot2 ] scroll of phasing
  [ Slot3 ] potion of mana
  [ Slot4 ] scroll of healing
  [ Slot5 ] potion of healing
  [ Slot6 ] potion of healing
  [ Slot7 ] scroll of town portal
  [ Slot8 ] scroll of identify

-- Inventory -------------------------------------------------

  3205 gold coins
  potion of mana
  potion of mana
  potion of mana
  mace (1-8)
  scroll of town portal
  hunter's bow (2-5)
  scimitar (3-7)
  Grand cloak [4]
  dagger of the Sky (1-4)
  short battle bow of Skill (3-7)
  book of Mana Shield

-- Kills -----------------------------------------------------

  Rotcarnage
  Shadowcrow
  Pulsecrawler
  Snotspill
  Gharbad

  10 * zombie
  33 * ghoul
  27 * rotting carcass
  12 * black death
  19 * skeleton
  53 * horror
  50 * skeleton captain
  1 * horror captain
  19 * corpse bow
  2 * burning dead archer
  97 * scavenger
  63 * plague eater
  95 * shadow beast
  42 * fallen one
  44 * fallen one
  19 * carver
  18 * carver
  34 * devil kin
  10 * dark one
  129 * dark one
  8 * fiend
  3 * familiar
  39 * flesh clan
  68 * stone clan
  1 * flesh clan archer
  32 * hidden
  3 * stalker
  4 * overlord
  50 * winged demon

-- Messages --------------------------------------------------

 Tormuse casts Firebolt. You hit the stone clan. The stone clan dies. You gain 480 experience.
 A pile of 28 gold coins is lying here.
 You got 28 gold coins.
 You open the sarcophagus.
 You open the door.
 You open the door.
 You open the book.
 A book of Mana Shield is lying here.
 You put the book of Mana Shield into your backpack.
 You open the door. Click.
 You open the door.
 Tormuse casts Firebolt. You hit the familiar. The familiar dies. You gain 448 experience.
 Tormuse casts Firebolt. You hit the familiar. The familiar dies. You gain 448 experience. The stalker appears. The
 stalker appears.
 Tormuse casts Firebolt. You hit the stalker. The stalker dies. You gain 378 experience. The stalker misses you.
 Tormuse casts Firebolt. You hit the stalker. The stalker dies. You gain 378 experience. The stalker appears. The
 stalker appears.
 Tormuse casts Firebolt. You hit the familiar. The familiar dies. You gain 448 experience. The stalker hits you.
 Tormuse casts Fireball. The horror captain dies. You gain 302 experience. The stalker dies. You gain 378 experience.
 The stalker hits you. The stalker hits you. You die... Press < Enter >...

--------------------------------------------------------------


4
DiabloRL / [0.5.0|Warrior|YAVP] I should've played this sooner!
« on: October 22, 2017, 23:31 »
I've only played DiabloRL once before, ages ago, (2012, by the looks of it) and never got into it; barely started and just left the saved game there, unfinished.  Well, I decided to give it another try the other day and loaded it up.  My first impression was that it was buggy as hell, right up to the point that it crashed and erased my game, :|  but then I realized that I was playing an old beta and that there are newer, stabler versions out there.  So, I went to the main Chaosforge site and downloaded the latest version and followed the instructions on the site to import the music and sound from the original Diablo.  (I had to do some digging to find my old Diablo CD, but I wanted to test this properly)  :)

Holy crap!  :o  What a difference having the music and sound makes!  O_o  It's way more immersive and interesting than the old beta I had been playing and brought back all kinds of nostalgia for the original Diablo.  :)  And I can see that a lot of work went into DiabloRL making everything look and sound and feel like the original and in some ways improving on it!  (Like the ability to use the look command to look over the whole map, and the simplification of the inventory system, and the Fast Travel system is so helpful, I found myself wishing it was in DRL too...  and maybe in every game ever, now that I think about it)  :P  I can see that a lot of work has gone into making a very polished product and I admit that I was kind of disappointed that the game just ended when I got to Hell.  :(  I'm thinking of playing another game and making a recording of it to help generate more interest in this; maybe we can see the game get finished!  :)

Anyway, I played as a warrior, intending to play to his strengths by building up my strength trait and getting strong weapons and armour, though I still found myself picking up some magic skills along the way too.  I spent most of the game with a "sword of the bear," thinking that the knockback would be good for dealing with mobs of enemies and help keep me fighting one at a time and it was mostly good for small groups, but the biggest struggles came at the beginnings of levels where I frequently found myself surrounded by 10 or 15 enemies (or more?) and the knockback actually made it harder, because any time I knocked someone back, one of his buddies took his place and so I was constantly facing the ones with full hitpoints because all the injured ones were getting knocked away, and that gave them time to heal before facing me again and it was taking a lot longer than it should have to defeat them, so when I switched to a weapon without knockback, it was a big help.  :)

The toughest battle in the game was facing Leoric, the Skeleton King; he would hang back and let his minions fight me and I couldn't even get to him to do any damage because any time I killed one, he would raise it again.  The turning point came when I used a scroll of Stone Curse on him to stop him from raising the dead and I was able to thin out their numbers enough to get up to him, but my sword wasn't strong enough to do much to him, (and it kept knocking him away, since I was still foolishly using that sword of the bear at the time)  :P  so I ended up pounding on him with Holy Bolts and those seemed to work.  :)  Once I got his crown, and the life stealing effects thereof, the game kind of turned into a Vampyre build like that of DRL and I hardly had to use any more healing potions for the rest of the game after that!  :D

All that being said, as much as I enjoyed playing this, I did notice a number of bugs in it so I took notes as I was playing and I was wondering if it's worth reporting them here.  Is anyone doing any work on this game lately?

--------------------------------------------------------------
  DiabloRL v 0.5.0 roguelike postmortem character dump
--------------------------------------------------------------

  Tormuse, level 22 Warrior, reached Hell.
  He scored 418934.79 points, killing 0 hellspawn.

  He advanced to level 22 gaining 1993479 experience.
  He amassed 2350 gold coins.
  He granted eternal rest to the Skeleton King.
  He was patient with Gharbad the Weak.
  He retrieved Ogden's tavern sign.
  He uncovered the Arkaine's Valor.
  He learned the Guardian spell.
  He was a hypohondriac.

-- Statistics ------------------------------------------------

  Strength   79/69
  Magic      51/41
  Dexterity  54/44
  Vitality   57/44

  Life 176/176  Mana 108/92
  Armor 41  ToHit 77

-- Spells ----------------------------------------------------

  Firebolt level 12
  Holy Bolt level 6
  Healing level 12
  Town Portal level 1
  Flash level 3
  Stone Curse level 1
  Phasing level 1
  Mana Shield level 2
  Fireball level 1
  Guardian level 1
  Teleport level 1

-- Equipment -------------------------------------------------

  [ Head ] The Undead Crown [8]
  [ Neck ] Serpent's amulet
  [ Body ] Arkaine's Valor [25]
  [ Wpn  ] sword of the Stars (6-15)
  [ Shld ] Blessed large shield of Absorption [7]
  [ RRng ] Gold ring of Radiance
  [ LRng ] Gold ring

-- Quickslots ------------------------------------------------

  [ Slot1 ] potion of full healing
  [ Slot2 ] potion of mana
  [ Slot3 ] potion of full rejuvenation
  [ Slot4 ] scroll of town portal
  [ Slot5 ] potion of rejuvenation
  [ Slot6 ] scroll of phasing
  [ Slot7 ] potion of rejuvenation
  [ Slot8 ] potion of mana

-- Inventory -------------------------------------------------

  2350 gold coins
  sword of Speed (8-16)
  book of Golem
  broad axe (8-20)
  blade (2-8)
  potion of healing
  potion of mana
  scroll of phasing
  long bow (1-6)
  great helm [13]
  dagger (1-4)

-- Kills -----------------------------------------------------

  Rotfeast the Hungry
  Soulpus
  Shadowdrinker
  Wrathraven
  Foulwing
  Gorestone
  Oozedrool
  Skeleton King
  Snotspill
  Gharbad

  93 * zombie
  16 * skeleton
  64 * corpse axe
  72 * burning dead
  54 * horror
  56 * skeleton captain
  16 * corpse captain
  52 * burning dead captain
  114 * horror captain
  48 * corpse bow
  37 * burning dead archer
  24 * horror archer
  55 * scavenger
  83 * bone gasher
  59 * fallen one
  30 * fallen one
  38 * carver
  54 * devil kin
  90 * devil kin
  57 * dark one
  79 * dark one
  46 * blink
  35 * gloom
  168 * familiar
  30 * stone clan
  39 * flesh clan archer
  64 * night clan archer
  34 * hidden
  43 * stalker
  13 * unseen
  4 * overlord
  64 * mud man
  87 * toad demon
  230 * flayed one
  199 * horned demon
  106 * obsidian lord
  143 * hell stone
  85 * lava lord
  177 * poison spitter
  152 * pit beast

-- Messages --------------------------------------------------

 You block the blow of the obsidian lord.
 You hit the obsidian lord. The obsidian lord dies. You gain 1266 experience.
 A pile of 63 gold coins is lying here.
 You got 63 gold coins.
 You open the door. Click.
 A pile of 114 gold coins is lying here.
 You got 114 gold coins.
 You open the chest.
 A scroll of phasing is lying here.
 You put the scroll of phasing into your backpack.
 A long bow (1-6) is lying here.
 You put the long bow (1-6) into your backpack.
 You open the door. Click.
 You open the chest.
 A great helm [13] is lying here.
 You put the great helm [13] into your backpack.
 You open the chest.
 A dagger (1-4) is lying here.
 You put the dagger (1-4) into your backpack.
 Congratulations! You have won the Demo version! Press < Enter >...

--------------------------------------------------------------


5
Forum / Hyperlink in sig?
« on: October 20, 2017, 03:09 »
Ever since I started video-recording my DRL games, I've had a link to my Youtube channel included in my sig like this:  Check out my Youtube channel for videos of me playing DRL!  :)  Today, when I went to update my sig to include my new badges, it wouldn't let me hyperlink the text; I got an error message that said:

Code: [Select]
The following errors occurred when trying to save your profile:
The following BBC is not allowed within your signature: anchor, email, flash, ftp, html, img, size, mortem, table, url.

Did we make some changes to the forum recently or something?  It wouldn't even let me save my sig as it already was!  :o  I was able to work around it by taking out the hyperlink, but it would be nice to be able to put the "URL" line back in there to make it look less cluttered.

6
"I'm working on N! AAoHu, and damn it's hard."

  -2Deviationsout, 2012

That's right, I conquered the challenge that even 2Dev called hard!  :D  :D  :D

It feels like I've been trying to do this forever!  :o  173 recorded attempts, and that's just the ones that had videos; there were probably dozens of unrecorded attempts before that.  Most of those videos are collecting dust on my hard drive, but you can see some of my previous attempts at this badge here, here, here, here, and here.  My strategy has remained pretty consistent throughout, but this was the first time I truly pulled it off!  :)

And click here for the video of my epic victory!  :D

It's mostly a stairdive, taking advantage of the Scout's stair sense, with occasional deviations for valuable equipment and some tricky decisions based around gauging which enemies were necessary to kill and which ones I could just run past and/or avoid.  The lucky find of a Combat Shotgun in a vault early on was a big help and the invulnerability/berserk combo going up against the Cyberdemon was a huge help!  :)  There were still some close calls here and there, but I was careful to not accidentally invoke the name of the RNG and He continued to favour me.  ;)

I was growing increasingly excited about possible victory the further I got into hell, especially when I arrived at Dis berserk, looking forward to taking down the Mastermind with my Piercing Chainsaw, but then...  disaster!  My berserk ran out!  O_o  I briefly sank into despair, but I knew I didn't want to give up after coming this far, so what followed was 25 minutes of excruciatingly tense corner-shooting with my shotgun, knowing that at any time, it could possibly only take one barrage from the Mastermind to kill me.  Her AI makes her somewhat unpredictable, but I've observed, in the past, that she tends to avoid positions where you can cornershoot her.  Like, if she gets hit when she can't see you, she'll move to try to come at you from another direction, so that meant that any time I hit her, I would be forced to retreat, and come at her from another direction.  There was a prolonged cat-and-mouse game, where I got her down to "lightly wounded" like this, but she managed to get a couple of barrages off at me, which I barely survived and made things all the tenser.  :|

And then, the turning point in the battle came when I realized I could use the geography to my advantage; specifically, the pillars in the middle top and bottom are one square from the edge of the map, so I figured that if I could maneuver her into that gap, I could pound on her repeatedly without her being able to evade or return fire.  It was tricky getting her into position and I still took another barrage on the way, but in the end, it worked out spectacularly well!  It was still very, very tense, but I kept it up, one shell after another until I eventually managed to bring her down.  (I considered delivering the coup de grace with my Rocket Launcher, but I didn't want to risk blowing up my cover and ruining the game)  :)

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Tormuse, level 6 Apostle Chaos Mjr General Scout,
 defeated the Mastermind at the City of Dis.
 He survived 31845 turns and scored 211983 points.
 He played for 1 hour, 49 minutes and 31 seconds.
 He opposed the Nightmare!

 He killed 198 out of 926 hellspawn. (21%)
 Who gave him the ticket to Hell, anyway?
 He was an Archangel of Humanity!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 4
  Levels completed : 0

-- Awards ----------------------------------------------------

  Minor Icarus Cross
  Untouchable Medal
  Everyman Gold Badge
  Everyman Angelic Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ###########.............%..................################
  ##########...............####.X.............###############
  #########.......####.....####.....####.......##############
  ########........####.....####.....####........#############
  #######.........####.....####.....####.........############
  ######..........####..............####..........###########
  #####............................................##########
  #####....####............................####....##########
  #####...&####............................####....##########
  #####....####............................####....##########
  #####....####............................####....##########
  #####............................................##########
  ######..........####..............####..........###########
  #######.........####.....####.....####.........############
  ########........####.....####.....####........#############
  #########.......####.....####.....####.......##############
  ##########...............####...............###############
  ###########................................################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 9/10   Experience 15426/6
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Hellrunner       (Level 1)

  HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (77%) (A)
    [b] [ Weapon     ]   combat shotgun (7d3) [4/5] (T1)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   piercing chainsaw (4d7)

-- Inventory -------------------------------------------------

    [a] rocket launcher (6d6) [1/1]
    [b] red armor [6/6] (85%) (P)
    [c] shotgun shell (x50)
    [d] shotgun shell (x50)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] shotgun shell (x50)
    [h] shotgun shell (x50)
    [i] shotgun shell (x50)
    [j] shotgun shell (x50)
    [k] shotgun shell (x43)
    [l] shotgun shell (x50)
    [m] rocket (x3)
    [n] large med-pack
    [o] large med-pack
    [p] protective boots [2/2] (92%)

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    27 former humans
    50 former sergeants
    8 former captains
    32 imps
    23 demons
    37 lost souls
    1 hell knight
    2 barons of hell
    1 arachnotron
    6 former commandos
    2 pain elementals
    3 revenants
    4 mancubi
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  He left level 6 as soon as possible.
  On level 8 he encountered the Phobos Anomaly.
  On level 12 he assembled a tactical boots!
  He left level 13 as soon as possible.
  He left level 14 as soon as possible.
  On level 14 he ventured into the Spider's Lair.
  He fled the Lair, knowing how to fear Arachnotrons!
  On level 16 he found the Tower of Babel!
  On level 17 he assembled a piercing blade!
  On level 19 he entered the Vaults.
  He came, he saw, but he left.
  He left level 21 as soon as possible.
  He left level 22 as soon as possible.
  On level 22 he arrived at Mt. Erebus.
  He decided it was too dangerous.
  On level 23 he was targeted for extermination!
  He left level 23 as soon as possible.
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 You pump a shell into the combat shotgun chamber.
 You load a shell into the combat shotgun.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 You pump a shell into the combat shotgun chamber.
 You load a shell into the combat shotgun.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 You pump a shell into the combat shotgun chamber.
 You load a shell into the combat shotgun.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The Spider Mastermind dies. Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...

-- General ---------------------------------------------------

 1581 brave souls have ventured into Phobos:
 1244 of those were killed.
 8 of those were killed by something unknown.
 164 didn't read the thermonuclear bomb manual.
 And 55 couldn't handle the stress and committed a stupid suicide.

 110 souls destroyed the Mastermind...
 5 sacrificed itself for the good of mankind.
 75 killed the bitch and survived.
 30 showed that it can outsmart Hell itself.

--------------------------------------------------------------

WOOOO!  :D

7
Century Lounge / [M|ArchAo666|YAAM] I am never doing this again
« on: October 19, 2017, 01:43 »
So, I recently got the (masochistic) urge to do a YAAM run of ArchAngel of 666.  I don't know what I was thinking, especially since I'd done it before, but I forgot...  I probably suppressed the memory because this challenge is so mind-numbingly boring!  :|

Nevertheless, I wanted to one-up Sereg by doing it all with knives (for which a Malicious Blades build was the obvious choice) and I succeeded and I also picked up Dragonslayer along the way and confirmed a theory that probably no one ever thought of that DS isn't considered a knife for purposes of the Malicious Knives Cross medal.  (Darn it!  I really wanted to do ArchAo666 with MKC!)  :|  I can say that for sure because I used nothing but Combat Knives for the entire game up until I got DS, and the occasions that I nuked levels by overloading Nuclear BFG/Plasma Rifles, I was careful to do it right at the beginnings of levels before anything had a chance to die and made sure I had my knife back in hand when the nuke countdown finished.

So, I spent nearly 500 levels with a red screen with nothing able to touch me.  Med packs were wholly unnecessary, because in all of the 500 levels, I never even went below 100% health, except for two occasions:  One in the 400's where I used the Whirlwind ability while in the presence of a group of Arachnotrons and they got a whole bunch of extra volleys on me, and once somewhere in the 500's when there was a shortage of Supercharges and Megaspheres for several levels for some reason.

Incidentally, I still want to know how much time it takes to use the Whirlwind ability; the wiki says it's the time to do 8 attacks minus 5 seconds, but if that's the case, then with Finesse 3, I should have been doing it in almost no time, but it seemed to take about two seconds.  (I tried doing it during a nuke countdown a few times and it consistently went down 2 seconds each time)  Interestingly, the Hell Staff took almost zero time, (tested during nuke countdown) I think because I was a Technician.  I've had other games as other classes where it noticeably took considerably more time.  (Which I once found out the very, very hard way)  :D

Anyway, towards the end, on level 660, I acted on information from Tavana and used a suggestion from ZicherCZ to run the Dragonslayer's berserk timer out and played the last 6 levels with DS, but not berserk!  :D  I just cranked up the run-wait limit, hit the run-wait buttons, and then switched to another window to watch Netflix while I waited for the DS berserk to run itself out.  It didn't take as long as I thought it would; it was only in the 83 millions of turns!  :)

Spoiler: Screenshot (click to show/hide)

So this means that I was able to confirm that, once that red junk is out of the way, the Apostle is indeed yellow in colour!  :D

Spoiler: Screenshot (click to show/hide)

It made the last level uniquely challenging, because I was still trying to get YAAM, but Nightmare Demons kept teleporting in thanks to the Berserker Armour effect, and the Apostle kept raising every enemy as I killed them!  :o  Fortunately, there was a tracking map on that level, which was a very good thing, because I don't think I would've been able to find everyone otherwise, because the Apostle kept teleporting around, so the enemies he was reviving were all over the place!  Removing corpses with a melee weapon was tricky; I was able to gib all the Formers that were there, but everything else had to be lured into doorways or lava and some of them got destroyed by the blasts of fire from the Apostle's attacks.  I probably would not have survived if not for the fire protection from the Malicious Blades trait, (at one point he reduced me to 12% health!) as it took almost all of my med packs to pull through.

Nothing much else to say except that I'm glad it's all over!  :)

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Tormuse, level 25 Apostle Chaos Mjr General Technician,
 completed 100 levels of torture on level 666 of Hell.
 He survived 83103770 turns and scored 10375396 points.
 He played for 19 hours, 20 minutes and 32 seconds.
 He didn't like it too rough.

 He killed 21957 out of 21957 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Archangel of 666!

 He saved himself 57 times.

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (gold cluster)
  Experience Cross
  Apostle Insignia

-- Graveyard -------------------------------------------------

  ###########################################################
  ........0====%..=========......................0..........#
  ..........===...=======.=.............................;...#
  .....%.....=....====.====......................%..........#
  .....%....=.....#===.===..\..................^.%.===......#
  .#########=.....#..../.................#####....=====.....#
  .#...........#..#....................../===#=...=====.....#
  .#..##.0.....#..........########.......#======##==#==.....#
  .#..##...##..........#..#......#........=======..|.#......#
  .#.......##..........#..#%...............###..=..|.#......#
  .#...................#..#......X..0...........#..|.#}}.%..#
  .#.......;...#.......#../.#.==..%.===.........#....#}||%..#
  .#...........#......##..#.#=.....===..........#0.../||}}}}#
  .###/#########..........#..===...===..........#}...#.|..||#
  ..........|}............#...=...====..........######......#
  ........}}}}............#####.=....%......................#
  ........||||..===..................%......................#
  ==.......}|..====.....|..........%........................#
  ==...........=====..............%.........................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 97/100   Experience 7545108/25
  ToHit Ranged +0  ToHit Melee +10  ToDmg Ranged +5  ToDmg Melee +20

-- Traits ----------------------------------------------------

  Class : Technician

    Ironman          (Level 5)
    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 5)
    Brute            (Level 5)
    Dodgemaster      (Level 1)
    Whizkid          (Level 2)
    Malicious Blades (Level 1)

  Bru->Bru->HR->HR->Fin->DM->MMB->WK->WK->Iro->Fin->HR->Iro->Iro->Bru->Bru->Bru->Fin->Iro->Iro->SoB->SoB->SoB->SoB->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Berserker Armor [4]
    [b] [ Weapon     ]   Dragonslayer (9d9)
    [c] [ Boots      ]   antigrav phaseshift boots [4/4] (100%) (A)
    [d] [ Prepared   ]   chainsword (8d3) (P)

-- Inventory -------------------------------------------------

    [a] powered red armor [5/5] (100%) (A)
    [b] phaseshift armor [4] (AOP)
    [c] Malek's Armor [3/3] (100%)
    [d] large med-pack
    [e] large med-pack
    [f] large med-pack
    [g] homing phase device
    [h] homing phase device
    [i] homing phase device
    [j] homing phase device
    [k] power mod pack
    [l] power mod pack
    [m] nano pack
    [n] onyx armor pack
    [o] Hell Staff
    [p] Nyarlaptotep's Boots [6/6] (86%)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 95%   feet 50% 
    Melee      - internal 0%    torso 95%   feet 75% 
    Shrapnel   - internal 0%    torso 95%   feet 50% 
    Fire       - internal 0%    torso 50%   feet 50% 

-- Kills -----------------------------------------------------

    720 former humans
    1588 former sergeants
    2218 former captains
    91 imps
    49 demons
    2099 lost souls
    172 cacodemons
    939 hell knights
    3271 barons of hell
    969 arachnotrons
    28 former commandos
    330 pain elementals
    1462 revenants
    2050 mancubi
    2573 arch-viles
    80 nightmare imps
    614 nightmare cacodemons
    996 nightmare demons
    454 nightmare arachnotrons
    199 nightmare arch-viles
    3 elite former humans
    3 elite former sergeants
    63 elite former captains
    50 elite former commandos
    447 bruiser brothers
    235 shamblers
    91 lava elemental
    99 agony elementals
    63 Cyberdemons
    1 Apostle

-- History ---------------------------------------------------

  On level 11 he assembled a chainsword!
  On level 11 he assembled a chainsword!
  On level 13 he found the Enviroboots!
  On level 15 he found the Mega Buster!
  He nuked level 19!
  He left level 19 as soon as possible.
  He nuked level 20!
  He left level 20 as soon as possible.
  On level 21 he stumbled into a complex full of hell knights!
  On level 21 he found the Cybernetic Armor!
  On level 21 he assembled a chainsword!
  On level 21 he assembled a chainsword!
  On level 21 he assembled a tactical boots!
  On level 22 he found the Hellwave Pack!
  On level 31 he assembled a nanofiber armor!
  On level 31 he assembled a power armor!
  On level 35 he assembled a nanofiber armor!
  Level 36 was a hard nut to crack!
  He nuked level 46!
  He left level 46 as soon as possible.
  He nuked level 57!
  He left level 57 as soon as possible.
  Level 60 was a hard nut to crack!
  On level 65 he found the Grammaton Cleric Beretta!
  On level 66 he encountered an armed nuke!
  He sounded the alarm on level 67!
  He nuked level 70!
  He left level 70 as soon as possible.
  He sounded the alarm on level 72!
  On level 73 he encountered an armed nuke!
  On level 74 he stumbled into a complex full of mancubi!
  He nuked level 75!
  He left level 75 as soon as possible.
  He nuked level 76!
  He left level 76 as soon as possible.
  On level 78 he encountered an armed nuke!
  On level 79 he found the Necroarmor!
  On level 82 he was bombarded!
  On level 84 he ran for his life from acid!
  On level 84 he found the Mjollnir!
  On level 85 he found the Anti-Freak Jackal!
  He nuked level 90!
  Level 92 was a hard nut to crack!
  On level 92 he found the Jackhammer!
  He overloaded a nuclear BFG 9000 on level 96!
  He nuked level 97!
  On level 97 he found the Revenant's Launcher!
  On level 98 he encountered an armed nuke!
  On level 99 he stumbled into a complex full of arch-viles!
  He sounded the alarm on level 107!
  He nuked level 109!
  On level 110 he found the Hell Staff!
  On level 114 he stumbled into a nightmare cacodemon cave!
  On level 116 he was bombarded!
  On level 117 he stumbled into a nightmare demon cave!
  On level 118, hell froze over!
  On level 118 he found the Railgun!
  On level 122 he stumbled into a complex full of revenants!
  On level 126 he found the Malek's Armor!
  He nuked level 128!
  He left level 128 as soon as possible.
  Level 129 blasted him with an unholy atmosphere!
  On level 131 he found the Nyarlaptotep's Boots!
  He nuked level 137!
  He left level 137 as soon as possible.
  On level 139 he found the Lava Armor!
  Level 142 blasted him with an unholy atmosphere!
  On level 143 he stumbled into a nightmare demon cave!
  On level 144 he stumbled into a nightmare demon cave!
  He overloaded a nuclear plasma rifle on level 150!
  Level 151 blasted him with an unholy atmosphere!
  On level 152, hell froze over!
  Level 158 was a hard nut to crack!
  On level 172 he found the Dragonslayer!
  He nuked level 175!
  He left level 175 as soon as possible.
  He nuked level 176!
  He left level 176 as soon as possible.
  He nuked level 179!
  On level 184, hell froze over!
  On level 185 he stumbled into a nightmare demon cave!
  On level 188 he stumbled into a agony elemental cave!
  He nuked level 192!
  He left level 192 as soon as possible.
  On level 195 he stumbled into a complex full of mancubi!
  On level 196 he encountered an armed nuke!
  On level 196 he found the Butcher's Cleaver!
  On level 197 he encountered an armed nuke!
  He sounded the alarm on level 199!
  He nuked level 199!
  He left level 199 as soon as possible.
  On level 206 he stumbled into a lava elemental cave!
  He nuked level 209!
  He left level 209 as soon as possible.
  Level 212 blasted him with an unholy atmosphere!
  On level 216 he found the Frag Shotgun!
  He sounded the alarm on level 218!
  On level 220 he stumbled into a nightmare arachnotron cave!
  On level 224 he stumbled into a nightmare demon cave!
  On level 225 he stumbled into a nightmare cacodemon cave!
  He nuked level 230!
  He left level 230 as soon as possible.
  He nuked level 231!
  On level 231 he found the Berserker Armor!
  Level 234 was a hard nut to crack!
  He nuked level 235!
  He left level 235 as soon as possible.
  On level 239 he found the Charch's Null Pointer!
  On level 243 he stumbled into a nightmare demon cave!
  On level 246 he stumbled into a nightmare arachnotron cave!
  Level 252 was a hard nut to crack!
  He sounded the alarm on level 255!
  On level 268 he stumbled into a nightmare demon cave!
  On level 273 he assembled a antigrav boots!
  On level 274 he was bombarded!
  On level 278, hell froze over!
  On level 282 he stumbled into a complex full of mancubi!
  He nuked level 283!
  He left level 283 as soon as possible.
  He nuked level 284!
  He left level 284 as soon as possible.
  He nuked level 285!
  He left level 285 as soon as possible.
  On level 286 he found the BFG 10K!
  He sounded the alarm on level 287!
  Level 291 blasted him with an unholy atmosphere!
  On level 298 he found the Shielded Armor!
  On level 299 he stumbled into a complex full of arch-viles!
  On level 300 he encountered an armed nuke!
  On level 306 he stumbled into a complex full of arch-viles!
  On level 312 he encountered an armed nuke!
  He nuked level 313!
  He left level 313 as soon as possible.
  Level 315 was a hard nut to crack!
  He nuked level 316!
  He left level 316 as soon as possible.
  On level 317 he stumbled into a nightmare demon cave!
  On level 321 he stumbled into a nightmare arachnotron cave!
  He nuked level 341!
  He nuked level 343!
  He left level 343 as soon as possible.
  On level 357 he encountered an armed nuke!
  On level 360 he encountered an armed nuke!
  On level 365 he found the Medical Powerarmor!
  He nuked level 367!
  Level 368 was a hard nut to crack!
  On level 372 he stumbled into a nightmare arachnotron cave!
  He nuked level 373!
  He left level 373 as soon as possible.
  Level 376 was a hard nut to crack!
  Level 384 was a hard nut to crack!
  He nuked level 385!
  He left level 385 as soon as possible.
  On level 389 he stumbled into a complex full of arch-viles!
  On level 393 he stumbled into a complex full of arch-viles!
  On level 394 he encountered an armed nuke!
  He sounded the alarm on level 395!
  On level 401 he stumbled into a nightmare demon cave!
  On level 403 he encountered an armed nuke!
  He nuked level 406!
  He left level 406 as soon as possible.
  He nuked level 412!
  He left level 412 as soon as possible.
  He nuked level 413!
  He left level 413 as soon as possible.
  On level 414 he was bombarded!
  On level 418 he stumbled into a nightmare arachnotron cave!
  Level 425 was a hard nut to crack!
  On level 426, hell froze over!
  On level 428 he stumbled into a nightmare demon cave!
  On level 433 he ran for his life from acid!
  On level 438 he encountered an armed nuke!
  Level 440 was a hard nut to crack!
  Level 450 blasted him with an unholy atmosphere!
  On level 451 he found the Acid Spitter!
  Level 452 was a hard nut to crack!
  He nuked level 453!
  He left level 453 as soon as possible.
  On level 454 he encountered an armed nuke!
  On level 458 he stumbled into a nightmare arachnotron cave!
  He nuked level 460!
  He left level 460 as soon as possible.
  He nuked level 461!
  He left level 461 as soon as possible.
  On level 464 he encountered an armed nuke!
  On level 466 he stumbled into a nightmare demon cave!
  On level 467 he stumbled into a nightmare demon cave!
  He nuked level 469!
  He left level 469 as soon as possible.
  Level 472 was a hard nut to crack!
  Level 473 was a hard nut to crack!
  He nuked level 475!
  He left level 475 as soon as possible.
  On level 485 he encountered an armed nuke!
  On level 487 he was bombarded!
  He sounded the alarm on level 488!
  On level 494 he stumbled into a lava elemental cave!
  On level 498 he stumbled into a complex full of mancubi!
  Level 501 blasted him with an unholy atmosphere!
  He sounded the alarm on level 505!
  He flooded the entire level 505 with lava!
  He nuked level 508!
  He left level 508 as soon as possible.
  On level 510 he stumbled into a nightmare demon cave!
  He nuked level 516!
  He left level 516 as soon as possible.
  On level 523 he encountered an armed nuke!
  Level 525 was a hard nut to crack!
  On level 527 he stumbled into a nightmare arachnotron cave!
  On level 530 he stumbled into a complex full of revenants!
  On level 532, hell froze over!
  He nuked level 536!
  He left level 536 as soon as possible.
  On level 537 he stumbled into a nightmare demon cave!
  On level 541 he ran for his life from acid!
  On level 543 he stumbled into a complex full of revenants!
  On level 548 he was bombarded!
  He nuked level 548!
  He left level 548 as soon as possible.
  On level 549, hell froze over!
  He nuked level 549!
  He left level 549 as soon as possible.
  On level 550 he was bombarded!
  He sounded the alarm on level 552!
  He nuked level 554!
  He left level 554 as soon as possible.
  On level 556 he encountered an armed nuke!
  On level 560 he was bombarded!
  On level 561 he ran for his life from acid!
  On level 562 he stumbled into a nightmare cacodemon cave!
  He nuked level 564!
  He left level 564 as soon as possible.
  He nuked level 568!
  He left level 568 as soon as possible.
  He nuked level 575!
  He left level 575 as soon as possible.
  On level 576 he stumbled into a agony elemental cave!
  On level 580 he stumbled into a nightmare cacodemon cave!
  On level 581 he ran for his life from acid!
  Level 583 was a hard nut to crack!
  He flooded the entire level 591 with acid!
  On level 594 he stumbled into a nightmare arachnotron cave!
  On level 595 he stumbled into a nightmare demon cave!
  On level 602, hell froze over!
  He nuked level 611!
  He left level 611 as soon as possible.
  Level 619 was a hard nut to crack!
  On level 622, hell froze over!
  He nuked level 625!
  He left level 625 as soon as possible.
  He nuked level 626!
  He left level 626 as soon as possible.
  On level 630 he stumbled into a nightmare demon cave!
  On level 635 he stumbled into a nightmare cacodemon cave!
  He nuked level 638!
  He left level 638 as soon as possible.
  On level 639 he stumbled into a nightmare cacodemon cave!
  Level 645 was a hard nut to crack!
  He sounded the alarm on level 646!
  Level 647 was a hard nut to crack!
  Level 652 was a hard nut to crack!
  On level 654 he stumbled into a nightmare demon cave!
  On level 656 he stumbled into a nightmare cacodemon cave!
  On level 659 he stumbled into a nightmare demon cave!
  On level 664 he encountered an armed nuke!
  On level 666 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 You hit the nightmare demon. You hit the nightmare demon. The nightmare demon
 dies.
 You hit the nightmare demon. The nightmare demon dies.
 You dodge!
 You use a large med-pack. You feel fully healed.
 You start running!
 The Apostle misses you.
 You see : a Apostle (scratched) | pool of blood | [ m ]ore
 You see : a Apostle (wounded) | pool of blood | [ m ]ore
 You see : a Apostle (wounded) | pool of blood | [ m ]ore
 You see : a Apostle (severely wounded) | pool of blood | [ m ]ore
 You hit the Apostle. You hit the Apostle. The Apostle hits you.
 You see : a Apostle (almost dead) | pool of blood | [ m ]ore
 You hit the Apostle. The Apostle dies. Error: beings[apostle].OnDie -- Lua
 error : lua\\beings.lua:1541: attempt to read undeclared variable
 Error written to error.log, please report! You feel relatively safe now.

-- General ---------------------------------------------------

 1580 brave souls have ventured into Phobos:
 1244 of those were killed.
 8 of those were killed by something unknown.
 164 didn't read the thermonuclear bomb manual.
 And 55 couldn't handle the stress and committed a stupid suicide.

 109 souls destroyed the Mastermind...
 5 sacrificed itself for the good of mankind.
 74 killed the bitch and survived.
 30 showed that it can outsmart Hell itself.

--------------------------------------------------------------

8
Berserk! / [0.8.5|Endless|4|YASD] Best so far
« on: October 10, 2017, 01:28 »
Since somebody was nice enough to point out a link to BerserkRL, I decided to give it a good try and this was my best attempt at Endless mode so far, getting up to the end of day 4!  :)  At the end, the last enemy was a demon named TurAb and he was doing an awful lot of damage per hit, so I used the last of my energy to run as far away from him as I could before using a bomb on him.  Unfortunately, he not only survived the blast but finished me off with a surprising burst of speed and damage.  :o

I know I can do better than this; there's a nice variety of weapons and abilities and it's just a matter of figuring out how best to apply them.  In this game, I tried heading straight for the special abilities like impale and jump attack, but I wasn't that impressed with them.  My first time using the impale attack on a Mandagore left it "bruised."  I get that the Mandagores are pretty tough enemies, but if I'm going to expend my hard earned levels and energy into that attack, I expect it to do more.  (And if the attack misses, then I expended all the energy for nothing and I'd much rather have that energy for running)  Also, I thought the description of the jump attack was misleading; I thought it was supposed to hit two enemies at a time, one that you pole-vault over (that gets impaled) and one on the other side of that enemy, but no, it only hits the one next to you (if it doesn't miss) and if there's another enemy beyond it, you can't do the attack.  (There are a few other things I'd like reworded in the game too, but I'll save that for another time)

I think in my next game, I'll try building up the sweep attack; I keep getting swarmed by little enemies and I think that might be a better use of my upgrades.

-- Berserk! (0.8.5 ) Post Mortem -------------------------------------

  Character name  : Tormuse
  Game type       : Endless
  Nights survived : 4
  Monsters killed : 333

  STR: 14  DEX: 12  END: 12  WIL: 10
  Speed: 107  HP: -25/110  EN: 5/110
  Base damage: 2d6+5  Weight: 12

-- Graveyard ---------------------------------------------------------

  ...................==.............................
  ..................==..:...........................
  ...................==.%....T.T....................
  .....T...T.....T...==:.....T............TT........
  ....T.T......T.....==...........T..T..T...........
  .....T.............==.&...%................T..T...
  .....TT.......T....==.......T.......T.............
  .....T.............==.............................
  ...............T.%.==.@@...%T%.......T...%T........
  ...........T.TT....==....%::%.....%.%.....T.......
  ...................--%.%%%.:.%.....:.%............
  .............:%..%%%:.%%%%%%%%%........%..........
  ......T.T.#.T.T....==%%:.%%%.%...%.#%........#....
  ..T...............==%:%%%%.%.%#..#...TT..T...T....
  .................T==%%.%..%%:..%T.................
  ..T...T.....:%....==%::%%.%...T:..................
  .....T......T.T....==..%.%...........T..T..T......
  .....#.......T.T...==...%.%...................T...
  ........T...........==.:%.:....#..................
  ................T...==..%.%.....T.................
  ......T....T........==.:.....%...............T....
  ....................==::::::%T...T.............T..
  ......T.....T.......==.....:...................T..
  ..................................................
  ..................................................

-- Weapons left ------------------------------------------------------

  Cannon (0/3)  Crossbow (6/42)  Knives (4)  Bombs (3)

-- Kills (333) -------------------------------------------------------

  3 demons
  12 bulldemons
  226 beasts
  13 mandagores
  1 defiler
  26 imps
  6 phasehounds
  1 spore
  22 scavengers
  1 treespirit
  2 treants
  10 townspeople
  5 ice devils
  5 yeti

-- Skills (4) --------------------------------------------------------

  Running (level 1)
  Sweep attack (level 1)
  Impale attack (level 1)
  Jump attack (level 1)

-- Messages ----------------------------------------------------------

 The TurAb charges!
 You evade.
 The TurAb charges!
 You evade.
 Choose target, b to
 The scavenger dies!
 The TurAb charges!
 The TurAb hits you!
 You die!...
 Press <Enter>

-- Achievements ------------------------------------------------------

  Max kills in one turn    : 7
  Longest killing sequence : 8 kills in 2 turns.
  Survived for             : 1421 turns
  Died on                  : Bridge
  Reason of death          : killed by a demon


9
AliensRL / [0.8.2|Tc|YAVP] First win as technician! (+Video)
« on: October 06, 2017, 00:46 »
So, I've been feeling like making another recording lately, but I'm in the middle of an ArchAo666 run in DRL, so I thought I'd bring some attention back to this old classic, AliensRL!  :)  I didn't expect to win; I was just kind of messing around with my new recording software and playing with putting an overlay of my face on the side of the recording, but somehow, despite some very harrowing battles and a lot of close calls, I prevailed!  Yay!  :D  (Finding a Colt .44 on level 1 was a big help for that)  :)

Here are the videos:

Part 1

Part 2

Part 3

I played as a Technician for no particular reason except that I haven't played as that character much and built up the tech skill right at the beginning to play to his strengths.

It's been a while since I played, but I remember the Combat Shotgun being quite overpowered and I seem to recall saying it's the only thing that made victory possible, but I never found one in this game, so I guess that disproves that!  :)  That being said, it took a while for me to build up enough supplies and courage to take on the Queen's chamber.  (I didn't find a pulse rifle until quite late in the game)

I know everyone is busy with Jupiter Hell, but I still think this game is a lot of fun and would love to see it get some more development some day.  :)

-- AliensRL 0.8.2 Post Mortem ----------------------------------------

  Name     : Tormuse
  Class    : Technician
  Rank     : Veteran
  Result   : killed the queen and escaped
  Score    : 14672

  Total experience  : 11345
  Experience left   : 845
  Game length       : 217718 turns

  Security keycards : 18
  Military keys     : 0

  Armor   : Plasteel armor [3]
  Sidearm : .44 colt (6/6)
  Primary : M41A pulse rifle (99/99)
  Heavy   : HK MG4 machine gun (80/80)
  Medpacks: 3

-- Graveyard ---------------------------------------------------------

                               #X.#                             
  ##############################//##############################
  .......................................%......................
  ..............................................................
  ##################-#################-#/#######/###############
  #.....#.°.°.°...#...þ..#.....°.°.#..þ...þ.#.°...°.#...°.#...°
  |°....#.........|þ......|.........#.......þ#°......#....#....
  |..Ü.°#..Ü..Ü...|..ÜÜÜ..|..Ü..Ü..°#aþ....þ.#.......|.....#°...
  |°....|.........|......þ|.......%.#####-####.°.....#.°...#..°.
  #.°...#.°..°....#þ......|..Ü..Ü..|#........#####-####---######
  ##---##-##-----##aþ..þ..#.........|........#..°..#.......#.°..
  #.°..°.a#.°..°..####-####°.......#..Ü..Ü..#.....#.......#....
  |......°#.......#.a..°..#.........#........#..Ü..#.......#..Ü.
  |°.Ü....#°.Ü...a#......°#####-#####°.Ü..Ü.°#.....#.......#°...
  |.......|......°#..Ü....#........#.......a#..Ü..#.......#..Ü.
  #..°..°.#....°..#°......#°........#..Ü..Ü..|.....#.......#....
  ##----#####-#####..Ü....#..Ü..Ü...#°.......#..Ü..#.......|..Ü.
  #.þ...#.......#.......#°........#.°..°a..#....°#.......#....
  #.....þ#°......°#..°....#.%Ü..Ü...####-#####..Ü..|.......#..Ü.
  #.....#..Ü..Ü..####-####..|......#..þ.%þ..#....°#.......#....
  #..þ...#........#a......#°./|.....#.......þ#°....#.......#....
  ####-###°.Ü..Ü..#.......#...%°..°.#.......a#..°..#.......#...%
  #.°..°.#........#..Ü.%.°####-################---###########---
  #......#..Ü..Ü..#.......#.....#.....°...#....°.°.°.a.#...þ....
  #°.Ü...#........#..Ü....|.....#........°#............#........
  #......#..Ü..Ü..#......°#..Ü..#°.Ü..Ü...#............#..ÜÜÜ.ÜÜ
  #°.Ü...#........#..Ü....#.....#a........#°...........|........
  #......#........#°......#°.Ü..|..Ü..Ü...|...........°#..ÜÜÜ.ÜÜ
  #......####-#####.°.....#.....#a...|....#............#þ.......
  #.°..°.#aþ..þ.þ.####-####..Ü..#..Ü%.Ü...#............#..ÜÜÜ.ÜÜ
  ####-###þ......þ#.....°.#....°#...+....°#...........þ#þ...%...
  #....°a#..ÜÜÜ...#.......#.....#.........#°...........#....||..

-- Skills ------------------------------------------------------------

  Sidearms      : basic
  Light weapons : basic
  Heavy weapons : basic
  Technical     : master
  Medicine      : advanced
  Fitness       : advanced
  Perception    : advanced

-- Ammunition --------------------------------------------------------

  9mm ammo      : 125/400
  5.56 ammo     : 40/400
  .44 ammo      : 97/150
  M309 ammo     : 146/500
  M250 ammo     : 379/500
  60mm gren.    : 28/40
  12g. shells   : 200/200
  napalm cartrid: 20/20
  frag grenade  : 4/5
  inc grenade   : 3/5
  krak grenade  : 1/5

-- Other items -------------------------------------------------------

  3 * medpack
  2 * multi-tool
  5 * armor pack
  18 * security key
  5 * painkiller pack
  4 * stimpack

-- Kills (760) -------------------------------------------------------

  179 juveniles
  102 warriors
  41 elites
  19 praetorians
  117 scavengers
  138 hunters
  21 stalkers
  92 drones
  49 workers
  1 overseer
  1 queen

-- Messages ----------------------------------------------------------

 Canceled.
 You quickly use a medpack. You feel a
 little better. The praetorian shreds
 you!
 You quickly use a medpack. You feel a
 little better. The praetorian shreds
 you!
 You barely hit the praetorian! You
 lightly hit the praetorian! You
 barely hit the praetorian! You
 lightly hit the praetorian! The
 praetorian dies.
 You reload your weapon.
 You enter the corridor. Entering
 Civilian Tower, level 1...

----------------------------------------------------------------------


10
So, a while back, in February, Sereg challenged me to get Lightfoot Angelic without using melee to aid boss fights.  (And he renewed that challenge again in June)  :)  It took me a while, but I finally did it!  Yay!  :D

I did it with a Sharpshooter build to maximize ammo efficiency, since that's what worked for me when I got Lightfoot Diamond before.  The run was aided immensely by a nano mod from Hell's Armory which I eventually turned into a Nanomachic Pistol which permanently put an end to my ammo worries and made the rest of the game fairly simple.  This makes it less of an effective demonstration than I wanted to, since Sereg insists that you need to weaken Cybie and SMM with melee attacks to save ammo, but I maintain that if I hadn't gotten the nano mod, it would've taken 57 bullets to kill Cybie and a similar number to kill the SMM and I had been entering practically every level with a full stack of bullets, (or in many cases an ammochain) so it should have been doable.

As is usual for me these days, I recorded it; here are the videos:

Part 1  Featuring:  Hell's Arena, Chained Court (Plus!), Phobos Lab, Phobos Anomaly

Part 2  Featuring:  Hell's Armory, Spider's Lair, Tower of Babel

Part 3  Featuring:  Dis

I never intended to try for Conqueror, of course, since Unholy Cathedral would be an impossibility.  I considered getting Explorer, but skipped Abyssal Plains because the prospect of being trapped in the ambush, surrounded by Pain Elementals, being able to shoot only one at a time, was very unappealing, and I just kind of didn't bother with special levels after that.  (Except Spider's Lair where I almost died before giving up and fleeing for my life)

I made a point of taking things *very* slowly from beginning to end...  (well not quite to end; I sped up later on, once I got the Nanomachine)  :P  I took the time to be careful every step of the way and took lots and lots of breaks so I wouldn't get bored or tired or do anything reckless.  (It ended up being almost 7 solid hours of gameplay!)  :o  There were still some *very* harrowing battles, most notably in Phobos Lab and Phobos Anomaly where in both of which I got reduced below 10% health, without med packs, and surrounded by Nightmare Demons.  Not gonna lie; I did not expect to survive those situations, but somehow, I pulled it off and it made my victory all the more epic!  :D

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Tormuse, level 16 Apostle Chaos Mjr General Technician,
 defeated the Mastermind at the City of Dis.
 He survived 240048 turns and scored 750758 points.
 He played for 1 day, 7 hours, 38 minutes and 43 seconds.
 He opposed the Nightmare!

 He killed 1501 out of 1613 hellspawn. (93%)
 He held his right to remain violent.
 He was an Archangel of Travel!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 6
  Levels completed : 4

-- Awards ----------------------------------------------------

  Mastermind's Brain
  UAC Star (gold cluster)
  Hell Armorer Badge
  Hell Champion Medal
  Lightfoot Angelic Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #######................................####################
  ######...............####...............###################
  #####.......####.....####.....####.......##################
  ####........####.....####.....####........#################
  ###.........####.....####.....####.........################
  ##..........####..............####..........###############
  #............................................##############
  #....####............................####....##############
  #...&####............................####....##############
  #....####............................####....##############
  #....####............................####....##############
  #.............................X..............##############
  ##..........####..............####..........###############
  ###.........####.....####.....####.........################
  ####........####.....####%....####........#################
  #####.......####.....####.....####.......##################
  ######...............####...............###################
  #######................................####################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 156/80   Experience 120454/16
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Ironman          (Level 3)
    Son of a gun     (Level 5)
    Eagle Eye        (Level 3)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Sharpshooter     (Level 1)

  SoG->SoG->EE->SoG->EE->EE->MSs->Int->Int->WK->WK->SoG->Iro->Iro->SoG->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   tactical armor [2/2] (100%) (P)
    [b] [ Weapon     ]   nanomachic pistol (2d4)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   energy pistol (2d5) [0/8] (B1)

-- Inventory -------------------------------------------------

    [a] large med-pack
    [b] large med-pack

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    249 former humans
    216 former sergeants
    80 former captains
    293 imps
    58 demons
    193 lost souls
    60 cacodemons
    21 hell knights
    53 barons of hell
    103 arachnotrons
    33 former commandos
    20 pain elementals
    14 revenants
    30 mancubi
    19 arch-viles
    4 nightmare imps
    5 nightmare cacodemons
    44 nightmare demons
    2 bruiser brothers
    1 shambler
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he assembled a tactical boots!
  On level 7 he sneaked into the Phobos Lab.
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 11 he arrived at the Containment Area.
  Not knowing what to do, he left.
  On level 13 he assembled a nanomanufacture ammo!
  On level 14 he ventured into the Spider's Lair.
  He fled the Lair, knowing how to fear Arachnotrons!
  On level 15 he assembled a energy pistol!
  On level 16 he found the Tower of Babel!
  On level 18 he assembled a tactical armor!
  On level 23 he stumbled into a complex full of mancubi!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...

-- General ---------------------------------------------------

 1579 brave souls have ventured into Phobos:
 1244 of those were killed.
 8 of those were killed by something unknown.
 164 didn't read the thermonuclear bomb manual.
 And 55 couldn't handle the stress and committed a stupid suicide.

 108 souls destroyed the Mastermind...
 5 sacrificed itself for the good of mankind.
 73 killed the bitch and survived.
 30 showed that it can outsmart Hell itself.

--------------------------------------------------------------

11
Discussion / DRL: Xtreme Arena
« on: June 25, 2017, 00:28 »
Hi everyone!  I'm not sure where to put this thread, so if a moderator wants to move it, that's okay.  :)

Anyway, a while back, (about four years ago?) Maizure created a Beta version of a game based on DRL called Xtreme Arena.  Maizure invited me to try it out back then, but due to technical difficulties, it remained untouched on my hard drive until recently...  But now that I've tried it out, I must say that it's a pretty awesome creation that I can tell a lot of work went into, so I wanted to share some videos of me playing through it.  (And winning for the first time!)  :D  Here they are, about an hour each:

Part 1

Part 2

Part 3

It ended with a crash which I guess is par for the course when you're playing a Beta game, but I think it's still a pretty good showcase of a great DRL spin-off.  :)

12
My defeat in this run can be traced back to damage to the roof tiles of the house I'm living in...  You see, there's a leak in the ceiling of my apartment and rainwater dripped on to my keyboard, which apparently shorted it out and made it nonfunctional.  As a result, I've had to switch to a crummy old keyboard that has iffy keys that don't always register my key-presses.  (Or, occasionally, add extra key-presses)  With this in mind, I probably shouldn't have been playing this game at all, but despite these difficulties, I was doing quite well right up until it didn't register me pushing the F key to fire and I just walked up to a sergeant who killed me.

Anyway...

This was my best run of this challenge and my second time defeating the Cyberdemon in ArchAoHu!  :D  I had some really good luck throughout Deimos and some really good equipment and had a really good chance of finally beating this challenge and putting it behind me.  This makes the way I died *really* frustrating, because it was completely avoidable and there was no reason for it at all.  :|

Here's the video

Now if you'll excuse me, I'm gonna go sulk for a while...

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Tormuse, level 6 Apostle Chaos Mjr General Scout,
 was shot by a former sergeant on level 2 of Hell.
 He survived 24742 turns and scored 136344 points.
 He played for 1 hour, 3 minutes and 15 seconds.
 He opposed the Nightmare!

 He killed 221 out of 749 hellspawn. (29%)
 Who gave him the ticket to Hell, anyway?
 He was an Archangel of Humanity!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 4
  Levels completed : 0

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  UAC Star (silver cluster)

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................=.=.........................^...#
  ........................====.=...........h..............h.#
  .....0..######.........=======.=..........................#
  ........#....#.........======.=....}......................#
  .=###/#.#*...#.........=====.=.......................h....#
  ==#...#.#....#...%......===.==....########/###..........^.#
  =.=...#.#....#...##....###.#=.....#..........#h.###/###h..#
  ..#...#.#..[.#...#.........#=.....#.....M##..#..#=====#...#
  ..#...#.#....#...#.........#.=....#.##.0.##..#..#=====#..h#
  ..#...#./0..+#...#.........#......#.##....s..#..#=====#0..#
  ..#...#c######...#########/#......#.h........#..#=====#...#
  #.#...#...............|...........#..........#..#=====#...#
  #.#...#.........+.................===#########..#=====#...#
  #.#####.......|........M..........=====....h.+0.#######...#
  #......^.........|...M............===..........h.........^#
  ...................................................0..h...#
  ..............................................}.>.......h.#
  .0..............................0.......X......|..........#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/10   Experience 13998/6
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Hellrunner       (Level 1)

  HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [6/6] (84%) (P)
    [b] [ Weapon     ]   combat shotgun (7d3) [3/5]
    [c] [ Boots      ]   steel boots [1/1] (100%)
    [d] [ Prepared   ]   chainsaw (4d6) (T)

-- Inventory -------------------------------------------------

    [a] Revenant's Launcher (7d6) [1/1]
    [b] red armor [4/4] (88%) (A)
    [c] shotgun shell (x50)
    [d] shotgun shell (x50)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] shotgun shell (x50)
    [h] shotgun shell (x50)
    [i] shotgun shell (x50)
    [j] shotgun shell (x50)
    [k] shotgun shell (x25)
    [l] shotgun shell (x50)
    [m] rocket (x9)
    [n] small med-pack
    [o] small med-pack
    [p] small med-pack
    [q] small med-pack
    [r] small med-pack
    [s] large med-pack
    [t] large med-pack
    [u] large med-pack
    [v] large med-pack

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    58 former humans
    46 former sergeants
    11 former captains
    40 imps
    28 demons
    25 lost souls
    1 cacodemon
    4 hell knights
    1 former commando
    1 pain elemental
    1 revenant
    2 mancubi
    2 arch-viles
    1 Cyberdemon

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  He left level 6 as soon as possible.
  On level 8 he encountered the Phobos Anomaly.
  He left level 9 as soon as possible.
  On level 9 he entered Deimos Lab.
  He left the Deimos Lab without drawing too much attention.
  On level 11 he arrived at the Containment Area.
  Not knowing what to do, he left.
  He left level 12 as soon as possible.
  On level 13 he found the Revenant's Launcher!
  He sounded the alarm on level 15!
  He left level 15 as soon as possible.
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  On level 18 he finally was shot by a former sergeant.

-- Messages --------------------------------------------------

 You load a shell into the combat shotgun.
 You load a shell into the combat shotgun.
 You load a shell into the combat shotgun.
 Fire -- Choose target...
 You see : a lost soul (unhurt) | floor | [ m ]ore
 The lost soul dies.
 You pump a shell into the shotgun chamber.
 You load a shell into the combat shotgun.
 Fire -- Choose target...
 You see : floor
 You pump a shell into the combat shotgun chamber.
 Fire -- Choose target...
 You see : floor
 You hear the scream of a freed soul!
 You pump a shell into the combat shotgun chamber.
 The barrel explodes! You die!... Press <Enter>...

-- General ---------------------------------------------------

 1567 brave souls have ventured into Phobos:
 1234 of those were killed.
 8 of those were killed by something unknown.
 164 didn't read the thermonuclear bomb manual.
 And 55 couldn't handle the stress and committed a stupid suicide.

 106 souls destroyed the Mastermind...
 5 sacrificed itself for the good of mankind.
 71 killed the bitch and survived.
 30 showed that it can outsmart Hell itself.

--------------------------------------------------------------

13
Nightmare! / [N!|ArchAoHu|23%|16|YASD] Still trying...
« on: May 11, 2017, 12:28 »
I still try for that Everyman Angelic badge from time to time.  I'm sure I'll get it some day, RNG willing...

This was yet another unsuccessful attempt, but I got to the Cyberdemon, so that makes it more successful than most!  :)  Unfortunately, the berserk pack that I was hoping to use against him ran out and I ended up spending the last minute of the video playing a hilarious cat-and-mouse game and damaged him all the way down to "Almost Unhurt!"  :P  Okay, so I didn't do much damage before he finally got a lucky shot and one-shotted me, but I certainly survived a lot longer than I expected.  :)

Here's the video!

In fact...  now, I find myself wondering if it could have been a viable strategy to just run him out of rockets...  Just keep pillars between us until he has no ammo and has to chase me to try to melee me instead.  With my agility-modded armour and HR 1, it might have been possible to keep ahead of him.  Hmm...

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Tormuse, level 5 Apostle Chaos Mjr General Scout,
 was splattered by a Cyberdemon at the Tower of Babel.
 He survived 23055 turns and scored 99219 points.
 He played for 20 minutes and 12 seconds.
 He opposed the Nightmare!

 He killed 136 out of 586 hellspawn. (23%)
 Who gave him the ticket to Hell, anyway?
 He was an Archangel of Humanity!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 2
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)

-- Graveyard -------------------------------------------------

  ###########################################################
  ..............................X............................
  ...........................................................
  ...........###....................###......................
  ...........###....................###.###..................
  ..###......###....................###.###..................
  ..###................###......###.....###....##............
  ..###................###......###...........#.#............
  .....................###.......##...........###............
  ..........................###..............................
  ..........................###C.............................
  .........................................###.###...........
  .....................###.................###.###...........
  ............###......###.................###.###...........
  ............###......###...................................
  ............###............................................
  ...........................................................
  ...........................................................
  ...........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/10   Experience 7132/5
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Hellrunner       (Level 1)

  HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [6/6] (83%) (P)
    [b] [ Weapon     ]   shotgun (8d3) [0/1] (B1)
    [c] [ Boots      ]   nothing
    [d] [ Prepared   ]   chainsaw (4d6) (T)

-- Inventory -------------------------------------------------

    [a] rocket launcher (6d6) [1/1]
    [b] red armor [4/4] (91%) (A)
    [c] shotgun shell (x50)
    [d] shotgun shell (x50)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] shotgun shell (x50)
    [h] shotgun shell (x50)
    [i] shotgun shell (x50)
    [j] shotgun shell (x50)
    [k] shotgun shell (x50)
    [l] shotgun shell (x45)
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    30 former humans
    25 former sergeants
    8 former captains
    43 imps
    13 demons
    3 lost souls
    7 cacodemons
    3 hell knights
    2 barons of hell
    2 former commandos

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  He left level 4 as soon as possible.
  On level 5 he stormed the Chained Court.
  He left level 6 as soon as possible.
  On level 8 he encountered the Phobos Anomaly.
  He left level 9 as soon as possible.
  He left level 11 as soon as possible.
  On level 11 he witnessed the Wall.
  Not knowing what to do, he left.
  He left level 14 as soon as possible.
  He left level 15 as soon as possible.
  On level 16 he found the Tower of Babel!
  On level 16 he finally was splattered by a Cyberdemon.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a Cyberdemon (almost unhurt) | blood | [ m ]ore
 You see : a Cyberdemon (almost unhurt) | blood | [ m ]ore
 You dodge!
 You reload the shotgun.
 You dodge! Boom!
 Fire -- Choose target...
 You see : out of vision
 You dodge!
 You reload the shotgun.
 Fire -- Choose target...
 You see : out of vision
 You reload the shotgun.
 Fire -- Choose target...
 You see : out of vision
 You are hit! You die!... Press <Enter>...

-- General ---------------------------------------------------

 1551 brave souls have ventured into Phobos:
 1221 of those were killed.
 8 of those were killed by something unknown.
 163 didn't read the thermonuclear bomb manual.
 And 53 couldn't handle the stress and committed a stupid suicide.

 106 souls destroyed the Mastermind...
 5 sacrificed itself for the good of mankind.
 71 killed the bitch and survived.
 30 showed that it can outsmart Hell itself.

--------------------------------------------------------------

14
Post Mortem / [U|AoHu|95%|11|YASD] Failed Everyman Diamond
« on: April 08, 2017, 04:07 »
I was debating whether or not it's worth even posting this, since I didn't win, but this board is quiet enough lately that I thought, why not?

I've made such an abundance of attempts at Everyman Angelic that I thought going for Everyman Diamond might be a refreshing change of pace.  Well, it was refreshing in that I don't have to worry about my enemies respawning, but it was still full of lots of tense, harrowing, near-death moments (including getting hit by the Shambler three times!)  :o  that I'm glad I got it on video.  Unfortunately, I failed to check the mic levels for much of the first video and I'm almost inaudible for most of it, so I don't know if they're worth posting, but I'll post them if someone requests it.

In the end, though, after lots of careful, slow plodding around, doing my best to avoid getting hit, (and lots and lots of radar shooting) I got taken out by a Revenant who one-shotted me, even though I was at full health and wearing power-modded red armour and I successfully dodged, meaning that he didn't hit me with the full impact.  Such as it is with Angel of Humanity; I guess my luck just ran out.  :|  Oh well...

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Tormuse, level 9 Apostle Chaos Mjr General Technician,
 couldn't evade a revenant's fireball on level 3 of the Deimos base.
 He survived 126934 turns and scored 88959 points.
 He played for 5 hours and 2 seconds.
 He was a man of Ultra-Violence!

 He killed 482 out of 503 hellspawn. (95%)
 He held his right to remain violent.
 He was an Angel of Humanity!

 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 4
  Levels completed : 4

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Hell Armorer Badge
  Hell Arena Key

-- Graveyard -------------------------------------------------

  ###############################=====#######################
  ..............................X=====......0......0.........
  .0..........................}...=====......................
  ..%..........................|..===;=...................0..
  ...................%............=====......########........
  .%..................%.......%....==R==.....#.....c#....####
  ####..........}...##############.=====.....#.####.#....#...
  ...#..............#============/.=====.....#.#..#.#....#.##
  ...#....########..#|===^===c===#.=====.....#.#.%#.#..../.##
  .|.#....#}=====#..#============#.=h===.....#.#..#.#....#...
  =.=#....#==|===#.%#=======+====#.=====....0#./..#.#....#.##
  .=.=....#======#..##############.=====.....#h####0#....#.##
  .}.#=...#======#.................=^===.....#....h.#...i#...
  ###=...%#======/|.......\..".....=====h....#/######....#...
  ...}|...#======#.........|.......=====........O>.....h.####
  ........########..........}......=====.B.......h...........
  ...%.....................0.......=====...................O}
  ................................i====......................
  ................................=====..................O...
  ################################=====######################

-- Statistics ------------------------------------------------

  Health 0/10   Experience 31999/9
  ToHit Ranged +2  ToHit Melee +2  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Technician

    Finesse          (Level 1)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 2)
    Eagle Eye        (Level 1)
    Dodgemaster      (Level 1)
    Whizkid          (Level 2)

  SoB->HR->SoB->EE->WK->WK->HR->DM->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [6/6] (77%) (AP)
    [b] [ Weapon     ]   tactical shotgun (8d3) [5/5]
    [c] [ Boots      ]   steel boots [1/1] (98%)
    [d] [ Prepared   ]   10mm ammo chain (x170)

-- Inventory -------------------------------------------------

    [a] rocket launcher (6d6) [1/1] (T1)
    [b] chaingun (1d6)x4 [60/88] (B3T1)
    [c] hyperblaster (2d4)x3 [40/40]
    [d] combat translocator (0d0) [60/60]
    [e] blue armor [4/4] (82%) (P)
    [f] phaseshift armor [4/4] (58%) (P)
    [g] plasma shield [0/0] (81%)
    [h] chainsaw (5d6) (B)
    [i] shotgun shell (x50)
    [j] shotgun shell (x21)
    [k] rocket (x10)
    [l] power cell (x50)
    [m] power cell (x50)
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] phase device
    [r] envirosuit pack
    [s] envirosuit pack
    [t] Arena Master's Staff
    [u] 10mm ammo chain (x250)
    [v] shell box (x100)

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    100 former humans
    52 former sergeants
    35 former captains
    66 imps
    64 demons
    68 lost souls
    37 cacodemons
    12 hell knights
    14 barons of hell
    9 former commandos
    6 pain elementals
    3 revenants
    12 nightmare demons
    2 bruiser brothers
    1 shambler
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he sneaked into the Phobos Lab.
  On level 7 he assembled a hyperblaster!
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he found the Cybernetic Armor!
  On level 9 he assembled a tactical shotgun!
  He destroyed the evil within and reaped the rewards!
  On level 11 he finally couldn't evade a revenant's fireball.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : rocket (x3) | revenant corpse
 You reload the tactical shotgun.
 Fire -- Choose target...
 You see : floor
 You reload the tactical shotgun.
 Fire -- Choose target...
 You see : floor
 You reload the tactical shotgun.
 Fire -- Choose target...
 You see : floor
 You reload the tactical shotgun.
 Fire -- Choose target...
 You see : blood
 You reload the tactical shotgun.
 You die!... Press <Enter>...

-- General ---------------------------------------------------

 1531 brave souls have ventured into Phobos:
 1203 of those were killed.
 8 of those were killed by something unknown.
 163 didn't read the thermonuclear bomb manual.
 And 51 couldn't handle the stress and committed a stupid suicide.

 106 souls destroyed the Mastermind...
 5 sacrificed itself for the good of mankind.
 71 killed the bitch and survived.
 30 showed that it can outsmart Hell itself.

--------------------------------------------------------------

15
Post Mortem / [M|AoI|99%|YAFW] Got the last silver! :D
« on: March 29, 2017, 00:26 »
Just a quick game to grab the last silver I was missing.  :)  Vampyre build so I could heal when there were no med packs around with some Whizkid at the beginning to make sure I got the Cerberus boots.

This game marks the first time I actually used the medical armour!  :o  At one point, my health went down to 17% and I used the medical armour to heal myself up to 25% before walking over to a med pack, just in case.  It didn't end up making any difference, but it was nice to have an alternative portable method of healing in a game that denies you from carrying med packs.  :)

The 8 kills that I missed were the 8 guys in the centre room of the Vaults.  Angel of Impatience makes it almost impossible to conquer the Vaults; you can't carry phase devices to teleport in there and you can't carry med packs to use the Azrael's Scythe trick and you can't carry the AMS to crack them open.  You can't even carry a nuke in there to nuke them!  The only way I can envision doing it is to find a lucky Nuclear Plasma Rifle and a lucky Invulnerability just before going in.

Oh well, Explorer badge is nice to have, I guess.  :)

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 DoomRL (0.9.9.7) roguelike post-mortem character dump
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 Tormuse, level 13 Apostle Chaos Mjr General Marine,
 nuked the Mastermind at the Hell Fortress.
 He survived 193852 turns and scored 148837 points.
 He played for 3 hours, 22 minutes and 25 seconds.
 He didn't like it too rough.

 He killed 846 out of 854 hellspawn. (99%)
 He was a real killing machine...
 He was an Angel of Impatience!

 He saved himself 4 times.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 11
  Levels completed : 10

-- Awards ----------------------------------------------------

  Aurora Medallion
  Explorer Badge
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Champion Medal
  Lava Silver Badge

-- Graveyard -------------------------------------------------

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  ###########################################################

-- Statistics ------------------------------------------------

  Health 120/60   Experience 77880/13
  ToHit Ranged +0  ToHit Melee +4  ToDmg Ranged +0  ToDmg Melee +6

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 2)
    Tough as nails   (Level 3)
    Brute            (Level 2)
    Berserker        (Level 1)
    Whizkid          (Level 2)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Fin->Bru->Bru->Fin->WK->WK->Ber->Bad->MVm->TaN->Bad->TaN->TaN->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [11/11] (75%)
    [b] [ Weapon     ]   Longinus Spear (8d8)
    [c] [ Boots      ]   tactical boots [0/0] (100%) (A)
    [d] [ Prepared   ]   shell box (x100)

-- Inventory -------------------------------------------------

    [a] tactical shotgun (8d3) [5/5]
    [b] chaingun (1d6)x4 [52/52] (B1S1)
    [c] plasma rifle (1d7)x6 [40/40] (T2)
    [d] missile launcher (6d6) [3/4]
    [e] BFG 9000 (10d6) [100/100]
    [f] Acid Spitter (10d10) [0/10] {a}
    [g] nanofiber blue armor [1]
    [h] nanofiber red armor [2]
    [i] medical armor [2/2] (100%)
    [j] ballistic vest [1/1] (100%)
    [k] Lava Armor [4/4] (100%)
    [l] 10mm ammo (x140)
    [m] rocket (x14)
    [n] cerberus steel boots [0/0] (100%)
    [o] 10mm ammo chain (x250)
    [p] shell box (x100)
    [q] shell box (x100)
    [r] shell box (x100)
    [s] rocket box (x20)
    [t] rocket box (x20)
    [u] power battery (x120)

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 95%   feet 60% 
    Melee      - internal 60%   torso 95%   feet 60% 
    Shrapnel   - internal 60%   torso 95%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 60%   feet 60% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    107 former humans
    88 former sergeants
    28 former captains
    134 imps
    78 demons
    201 lost souls
    79 cacodemons
    30 hell knights
    26 barons of hell
    22 arachnotrons
    2 former commandos
    9 pain elementals
    5 revenants
    10 mancubi
    9 arch-viles
    5 elite former humans
    2 elite former sergeants
    2 bruiser brothers
    2 shamblers
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a cerberus boots!
  On level 9 he assembled a micro launcher!
  He destroyed the evil within and reaped the rewards!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  He sounded the alarm on level 15!
  On level 15 he found the Acid Spitter!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 18 he stumbled into a complex full of imps!
  On level 18 he found the Anti-Freak Jackal!
  On level 18 he assembled a nanofiber armor!
  On level 19 he assembled a tactical boots!
  On level 19 he entered the Vaults.
  He managed to scavenge a part of the Vaults treasures.
  On level 20 he was foolish enough to enter the Mortuary!
  On level 20 he found the Angelic Armor!
  On level 20 he assembled a nanofiber armor!
  He managed to clear the Mortuary from evil!
  On level 21 he assembled a tactical shotgun!
  On level 22 he arrived at Mt. Erebus.
  On level 22 he found the Lava Armor!
  He managed to raise Mt. Erebus completely!
  Then at last he found Dis!
  He overloaded a nuclear BFG 9000 on level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 Carmack raises his hands and summons hellspawn! You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 The missile hits the cacodemon. That hurt! You' going berserk! You need to
 taste blood!
 You hit the cacodemon. The cacodemon dies. You need to taste blood!
 John Carmack reloads his rocket launcher. You need to taste blood!
 You see : John Carmack (heavily wounded) | pool of blood | [ m ]ore
 You see : John Carmack (severely wounded) | pool of blood | [ m ]ore
 You hit John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...
 You feel relatively safe now. You're going berserk!

-- General ---------------------------------------------------

 1526 brave souls have ventured into Phobos:
 1198 of those were killed.
 8 of those were killed by something unknown.
 163 didn't read the thermonuclear bomb manual.
 And 51 couldn't handle the stress and committed a stupid suicide.

 106 souls destroyed the Mastermind...
 5 sacrificed itself for the good of mankind.
 71 killed the bitch and survived.
 30 showed that it can outsmart Hell itself.

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