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 1 
 on: Yesterday at 04:32 
Started by CaptainSublime - Last post by CaptainSublime
Nice! That's a lot of badges, indeed.
Unfortunately, Gunrunner can't be used in combination with nanomachic weapons, as it blocks Whizkid.

Thanks Defazer. Yeah. If I ever used gunrunner regularly, I would have  known that you can't use it with whizkid. haha shows how often I use gunrunner.

This game may be the only time I have used it.

Cheers defazer.

I can't really say I'd "recommend" it per se, since I tend to have a slow, calculating playstyle, whereas, as you pointed out, Gunrunner is all about charging in with guns blazing.  I used the trait to great effect in ArchAoRA games here and here, since those are games where speed is super important, but I wouldn't normally use it otherwise.

That being said, it could make an ArchAo666 stairdive interesting, blasting everything out of your way as you run straight to the exit level after level.  :)

Another smart tactical choice. gunrunner is perfect for a AoRA run. See I wouldn't even have thought of that. And yeah like you I think the reason I never used it much is because you have to expose yourself to get the benefits of that particular master trait. And I do have a more cautious style. Notcautious enough yet, as ArchAoHu is teaching me. Repeatedly. :D

 2 
 on: July 21, 2018, 11:06 
Started by CaptainSublime - Last post by Tormuse
Would you recommend gunrunner for, say, an A666 run?

I can't really say I'd "recommend" it per se, since I tend to have a slow, calculating playstyle, whereas, as you pointed out, Gunrunner is all about charging in with guns blazing.  I used the trait to great effect in ArchAoRA games here and here, since those are games where speed is super important, but I wouldn't normally use it otherwise.

That being said, it could make an ArchAo666 stairdive interesting, blasting everything out of your way as you run straight to the exit level after level.  :)

 3 
 on: July 21, 2018, 06:41 
Started by CaptainSublime - Last post by defazer
Nice! That's a lot of badges, indeed.
Unfortunately, Gunrunner can't be used in combination with nanomachic weapons, as it blocks Whizkid.

 4 
 on: July 20, 2018, 10:35 
Started by Tormuse - Last post by CaptainSublime
Amazing effort. Well done.

Enjoyed the video too. :)

 5 
 on: July 20, 2018, 10:19 
Started by CaptainSublime - Last post by CaptainSublime
Oh it is my bad, I guess I was too tired yesterday. Somehow I messed up the abyssal plains line with the wall-containment mortem message. :D
On level 12 he romped upon the Abyssal Plains.
He barely escaped the trap set for him.
Yeah, I know I should play more DoomRL. :D
The corpse management stuff was usually too tedious for me, I think thats why I sticked with UV. But doing that properly for 24 levels requires skill and patience, so that makes this effort worthy!

All good. And yes of course you should play more DRL


Nice win!  :D  I just realized from your other post that you're going from your first N! win to trying to win N! ArchAoHu.  That's quite an ambitious leap; I hope you know what you're getting into!  :o

As for the run, the nice thing about Army of the Dead trait is it helps you save ammo, especially if you combine it with SoB, which makes it extra devastating, so that probably helped you save ammo a bit while using the Jackhammer.  That being said, it looks like it would have done you some good to hang around some sergeants and let them revive a few times to replenish your shells.  (Very impressive med pack collection, though)

And yeah, N! is a very different kind of game.  It makes UV feel relaxing in comparison.  :)

Thank you!

Yes I may be a little way off completing ArchAoHu, but I think with a little (or more likely all) luck on my side it is doable. I have found that all the berserks you get on the Chained Court are what has to carry you through the Hellgate. I can't get past the bruiser brothers without being berserk. Little things you can only learn by playing that challenge a lot. Cant get beyond halfway through the second episode, but persevering. And enjoying the process of playing, not just doing it for the sake of getting the medal.

Really appreciated watching your ArchAoHu run. I learned a lot. The biggest thing I learned was how consistently patiently you move. I am patient in combat, but then I think an area is clear, or I am safe to cross a room quickly, and a sergeant steps into a doorway, and I get my head blown off before I can react. Gotta be disciplined with every move, not just when I am in combat.

And yes UV used to feel hard to me. Now I almost can't believe how easy and relaxing it is.

After spending a week playing ArchAoHu, even regular nightmare seems easy. Well not easy, more... really hard as opposed to insanely hard.


 6 
 on: July 20, 2018, 10:06 
Started by CaptainSublime - Last post by CaptainSublime
Hah. Yes you are correct. I was forgetting that you can both reload and fire in the same movement. So a focussed double shotty would be very effective, as it can knock back even heavy enemies like barons at long range. Hmmm.

May have to revisit Gunrunner.

Would you recommend gunrunner for, say, an A666 run?

Ammochain is currently my preferred method for quickly getting through levels on an A100 or A666 run.

Not that I have ever finished an A666 run... I always lose concentration somewhere. For example my most recent attempt, I was switching between cerebus boots for crossing lava/acid, and phaseshift boots for general speed in combat. just finished a level, around level 250, forgot I was wearing the phaseshift boots, went to cross a river of lava to pick up a soulsphere I had left for the end of the level.... With predictable results...

lol

Cheers torm. :)

 7 
 on: July 20, 2018, 08:35 
Started by CaptainSublime - Last post by Tormuse
I've found it to be very effective when combined with Shottyman trait and a shotgun.  Being able to move, fire, and reload at the same time can be surprisingly devastating to your enemies, since the Dodgemaster gives them a lot of difficulty in hitting you back.  Of course, as you say, a Nanomachic weapon could also make it very interesting.  Hmm...

 8 
 on: July 20, 2018, 07:13 
Started by SPTX - Last post by Tormuse
For no particular reason, I felt like playing this mod again today, again playing as a Lost Soul on N! with a Vampyre build.  This time, I took advantage of my discovery that Ironman trait consistently gives you 10 hp, effectively doubling the Lost Soul's starting hitpoints.  :D  So I had the Lost Soul's advantages of extra speed and natural flying without the disadvantage of reduced hit points.  It made things a heck of a lot easier and made me a lot bolder than my previous game, enough that I took on more of the special levels, including Halls of Carnage, the Mortuary, and Mt. Erebus.  I was also lucky enough to find a nuke, so I was able to nibble John Carmack to death for a full win.  Yay!  :D

Spoiler: Mortem (click to show/hide)

 9 
 on: July 19, 2018, 23:48 
Started by CaptainSublime - Last post by CaptainSublime
How did I find gunrunner?

I had never used it before, so just for fun, I gave it a shot. And in truth, my thinking was that it would only be good with a powerful weapon equipped. Say a nanomachic rocket launcher or a nanomachic tristar blaster, nanomachic BFG perhaps? Possibly a jackhammer. High powered weapons that will knock enemies back out of return fire range.  For tough enemies, I feel that gunrunner would be not so great with just regular shotguns/plasma guns/ chainguns etc etc. Reason being is that so much of this game is that you kill your enemies before they see you, and ideally before you see them. Gunrunner requires you to actually see your enemies, which reduces its usefulness massively, as they can shoot back as soon as you enter within range. not what you want when dealing with Archs or mancs. Good if you get a missile launcher, but even then, reloading every 4 shots is not ideal.

And yes I know now you can transfer your player stats between versions. IIRC, I think I did more my stats from the ascii version to the graphical version? Maybe. But then I uninstalled it and wasn't planning on coming back to it. Wish I had kept those stats. Didn't have many high end medals/badges, but given how much work getting any of those is, would have been worth keeping it, looking back.

Thanks Torm for the advice. Cheers. :)

 10 
 on: July 19, 2018, 16:42 
Started by CaptainSublime - Last post by Tormuse
Ooh, Gunrunner build.  Interesting choice!  How did you find it?

By the way, you mentioned in another post that you lost your stats from the previous version.  It might be a bit late to mention it now, but you can copy stats over between versions by copying the player.wad file over.

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