Chaosforge Forum

DoomRL => Bug Reports => Topic started by: tiw on December 07, 2011, 15:58

Title: [0.9.9.4] Crashes on full reload with shell box when shell box < round capacity
Post by: tiw on December 07, 2011, 15:58
Event description: Tactical shotgun was empty, shell box had 3 rounds left while I had loose shells inside inventory, full reload crashes the game.

Code: [Select]
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Timestamp   : 12/7/2011 14:56:36
Error level : CRITICAL
Message     : Player action exception!

Error message : Access violation
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Timestamp   : 12/7/2011 14:56:38
Error level : FATAL EXCEPTION
Message     : Fatal exception encountered

An unhandled exception occurred at $004810AD :
Exception : cannot resume non-suspended coroutine
  $004810AD  TLUACONFIG__RESUME,  line 107 of d:/Projects/fpcvalkyrie/src/vluaconfig.pas
  $00488609  TPLAYER__AICONTROL,  line 1083 of src/dfplayer.pas
  $0049DE07  TBEING__ACTION,  line 649 of src/dfbeing.pas
  $0049DF6C  TBEING__CALL,  line 675 of src/dfbeing.pas
  $0041E70A  TDOOM__RUN,  line 444 of src/doombase.pas
  $004022CA  main,  line 91 of src/doomrl.pas

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Title: Re: [0.9.9.4] Crashes on full reload with shell box when shell box < round capacity
Post by: tehtmi on December 07, 2011, 20:08
Thanks. We've got this one under control.