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Messages - tiw

Pages: 1 [2]
16
Discussion / Re: Assemblies and game balance
« on: April 02, 2011, 11:20 »
I don't see the point in removing awfully overpowered assemblies (considering getting ridiculously lucky in a roguelike is also a large part of enjoyment of the game), when shifting the requirements could simply fare better. Maybe nanomanufacture ammo could require a bulk mod instead of three and also require a technical and firestorm pack. Biggest Fucking Gun could do without requiring a nanopack if sniper is also required, or simply give it nanomanufacture ammo's old requirements.

17
Discussion / Re: What's your KDR?
« on: March 26, 2011, 09:40 »
I'm going to overturn my pathetic 21:1 ratio when I finally complete a .9.9.2 Ao100 run, just you wait :(

18
Discussion / Re: Marks of Shame
« on: March 18, 2011, 16:33 »
Tarred And Feathered - Died by taking damage from archvile firebursts, mancubus cannons, and lava within the last 100 microturns.

19
Discussion / Re: The (un)official DoomRL strategy guide!
« on: March 18, 2011, 16:31 »
Spoiler (click to show/hide)

20
Requests For Features / Barrels of....water
« on: January 29, 2010, 15:54 »
Following the implementation of lava and acid barrels, there should be completely harmless water barrels that splash water in a 3-tile radius when destroyed. Since water is pretty much good in this game in almost every case, some creative players can make paths through "lava gates" blocking access to half of the map using them.

This is a terrible idea and will probably be laughed out, but I like stupid things players can use to save themselves.

21
Requests For Features / Re: Challenge modes ideas - old and new.
« on: January 27, 2010, 18:44 »
Angel of Flight
Any and all knockback effects will knock the victim to the maximum distance possible (to any object/wall that blocks movement.)

Angel of Fortune
All enemies except Lost Souls or the newly-revived drop an additional random item each time they are killed! Unfortunately, there are no pre-existing items or powerups on the map.

22
Requests For Features / Re: Challenge modes ideas - old and new.
« on: January 27, 2010, 18:36 »
Angel of Perfectionism

Leave an item on the ground? Not checking that dark spot of the map? Not killing that monster! Preposterous!
In this challenge mode you HAVE TO study the entire map, get 100% kills on each level you enter and pick all the power ups or you won't be allowed to leave.
Also, all levers have to be pulled. To compensate, levers will not be destroyed by any means.

23
I actually use combat shotguns or a chaingun with an agility mod until I start getting Whizkid/Triggerhappy because robbing enemies of their next turn is more valuable to me tactically than squeezing one more damage per hit out of 10 turns (I play very, very defensively.)

24
Century Lounge / [M|Ao100|99%|YAVP] 3 and a half hours goddamn
« on: January 26, 2010, 23:29 »
ammochain = ezmoade

--------------------------------------------------------------
 DoomRL (v.0.9.9) roguelike post-mortem character dump
--------------------------------------------------------------

 tiw, level 20 Mancubus Sergeant Major, killed by something...
 on level 100 of the Phobos base.
 He survived 333349 turns and scored 696975 points.
 He played for 3 hours, 28 minutes and 52 seconds.
 He didn't like it too rough.

 He killed 1782 out of 1783 hellspawn. (99%)
 A natural born killer!
 He was an Angel of 100!


-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Centurial Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  .....#####......##########..######=########################
  ......#......###.###.###...####.#==########################
  |..........####.####..........====#########################
  .........|.+##.##..............===#########################
  ...|.............#........#....===#########################
  ..##........|...#.......#......====..######################
  .#...|....#.=..##...............===..######################
  #.......|..#....#.............=====.#######################
  ..........==..|#..........[..==.===X#######################
  .........=....=..............===#=#.#######################
  .#.....==..\...|#=.|.#..........=##########################
  .=.....=|.......==.=.#...+.....############################
  .=...............##=...........############################
  ==......|...#..#.#=.==.........############################
  ====.........#####.#..........#..##########################
  ..=...........######...#=..##....##########################
  .............########.##=..##...###########################
  .#........#..#########.#=..#..#.###########################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 160/80   Experience 443712/20
  ToHit Ranged +0  ToHit Melee +4  ToDmg Ranged +3  ToDmg Melee +9

-- Traits ----------------------------------------------------

    Ironman          (Level 3)
    Finesse          (Level 2)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 3)
    Brute            (Level 2)
    Juggler          (Level 1)
    Berserker        (Level 1)
    Dodgemaster      (Level 1)
    Whizkid          (Level 2)
    Triggerhappy     (Level 2)
    Ammochain        (Level 1)

  Fin->Fin->SoB->SoB->TH->WK->MAc->WK->TH->SoB->Iro->Iro->Iro->HR->HR->DM->Jug->Bru->Bru->Ber->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified red armor [6/6] (200%) (ABP)
    [b] [ Weapon     ]   advanced plasma rifle (1d10)x10 [40/40] (A3F1P3S1T3)
    [c] [ Boots      ]   modified plasteel boots [4/4] (200%) (ABT)
    [d] [ Prepared   ]   modified Missile Launcher (7d6) [4/4] (T1)

-- Inventory -------------------------------------------------

    [a] modified BFG 9000 (12d8) [10/130] (B1P2)
    [b] modified BFG 9000 (10d8) [220/220] (B3)
    [c] modified BFG 9000 (10d8) [220/220] (B3)
    [d] modified Railgun (8d8) [40/40] (T1)
    [e] modified red armor [4/4] (200%) (ABN)
    [f] modified red armor [6/6] (200%) (ABP)
    [g] Malek's Armor [3/3] (100%)
    [h] rocket (x5)
    [i] rocket (x10)
    [j] rocket (x10)
    [k] power cell (x20)
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] phase device
    [q] phase device
    [r] envirosuit pack
    [s] envirosuit pack
    [t] envirosuit pack

-- Kills -----------------------------------------------------

    83 former humans
    177 former sergeants
    148 former captains
    112 imps
    67 demons
    43 lost souls
    114 cacodemons
    254 barons of hell
    55 hell knights
    277 arachnotrons
    5 former commandos
    2 pain elementals
    144 arch-viles
    151 mancubi
    150 revenants

-- History ---------------------------------------------------

  On level 11 he found the Firestorm Weapon Pack!
  On level 12 he found the AdvTech Weapon Pack!
  On level 15 he found the Missile Launcher!
  On level 16 he found the Railgun!
  On level 20 he found the Jackhammer!
  On level 23 he found the Malek's Armor!
  On level 30 he found the Grammaton Cleric Beretta!
  On level 35 he found the Nano Pack!
  He nuked level 48!
  He nuked level 49!
  He nuked level 56!
  On level 62 he found the Plasma Shotgun!
  On level 80 he found the Sniper Weapon Pack!
  He nuked level 92!
  On level 100 he finally was killed by something...

-- Messages --------------------------------------------------

 Fire -- Choose target...
 
 There is power cell (x20) lying here.
 Chain fire (initial) -- Choose target or abort...
   The missile hits the arachnotron. The missile hits the arachnotron. The
 arachnotron dies. You feel relatively safe now. There is power
 cell (x20) lying here.
 There is a Invulnerability Globe lying here.
 You feel invincible!
 There is a Invulnerability Globe lying here.
 There is a Megasphere lying here.
 MegaSphere!
 You use a homing phase device. You feel yanked in an non-existing
 direction! There are stairs leading downward here.
 You did it! You completed 100 levels of DoomRL! You're the champion! Press

-- General ---------------------------------------------------

 Before him 23 brave souls have ventured into Phobos:
 15 of those were killed.
 And 2 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 6 souls claim to have killed him...
 4 killed the bastard and survived.
 2 showed that it can outsmart hell itself.

--------------------------------------------------------------

Pages: 1 [2]