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Messages - Kvaak

Pages: [1]
1
The easiest way to escape the anomaly is to rocket jump. Running + HR might work too.

As for mancubi you shouldn't attempt to simply dodge them (even with MGK) since they shoot two or three rockets which means even if you "dodge" they might still hit you. They'll shoot at you again after that even if you hide behind a wall. Your best bet is to cornershoot. If you're desperate you could try getting in melee range, they still hit you for 9-11 but it's still less than their ranged attack, especially if you get hit by multiple projectiles. Also do note that their speed is 80% so they're notably slower than you unless you're encumbered by armor.

You might also note that the third level of SoG gives you an insane attack speed, believe me. Might want to take that right after DG, or even before it. Probably even more so on a DG scout than a technician since DG actually lowers your attack speed.

2
0.9.9.6 / Re: [H|AoB|100%|YAAM] Ballistic vest is awesome!
« on: April 22, 2012, 16:17 »
Wow, I envy you. I'm still wondering how you can do that. 100% AoB. Do you think if you hadn't had Ballistic Vest, would you make it? I mean, it's hard... I tried many times, but giftdropping doesn't help much when you're ambushed. And first level is a pain, when sergeants come in the open terrain, you can't do much there.
Congratz ;)
Unless someone proves me wrong I highly doubt it's possible to clear the arena without some sort of stroke of luck, whether it's in the form of the Butcher's Cleaver, Ballistic Vest, a lot of medpacks or somesuch. The only thing that comes to mind is taking HR and throwing combat knives.

Apart from that it's mostly about playing really, really carefully, luring the monsters whenever possible, gift dropping and from lvl 6 on abusing MVm, especially pain elementals are a good source of healing since you can just keep 1-hitting the lost souls and gaining health in the process. Once you have a level or two of TaN you're going to be pretty much permaberserked on any dangerous areas so stupidity is the only thing that can get you killed.

Hell's Arena is definitely the hardest part of a 100% clear, it just keeps getting easier after that although until you get MVm it's still pretty damn hard.

3
0.9.9.6 / [H|AoB|100%|YAAM] Ballistic vest is awesome!
« on: April 22, 2012, 10:00 »
    --------------------------------------------------------------
     DoomRL (v.0.9.9.6) roguelike post-mortem character dump
    --------------------------------------------------------------
     
     Seppo, level 14 Cacodemon Sergeant Marine,
     nuked the Mastermind on level 9 of Hell.
     He survived 112269 turns and scored 229445 points.
     He played for 1 hour, 57 minutes and 1 second.
     He wasn't afraid to be hurt plenty.
     
     He killed 1010 out of 1010 hellspawn. (100%)
     This ass-kicking marine killed all of them!
     He was an Angel of Berserk!
     
    -- Special levels --------------------------------------------
     
      Levels generated : 11
      Levels visited   : 9
      Levels completed : 9
     
    -- Awards ----------------------------------------------------
     
      Medal of Prejudice
      UAC Star (bronze cluster)
      Aurora Medallion
      Gargulec Medal
      Grim Reaper's Badge
      Hell Champion Medal
      Hell Armorer Badge
      Heroic Bronze Badge
      Veteran Bronze Badge
      Veteran Silver Badge
      Berserker Bronze Badge
      Berserker Silver Badge
      Berserker Gold Badge
      Reaper Silver Badge
      Reaper Gold Badge
      Longinus Gold Badge
     
    -- Graveyard -------------------------------------------------
     
      ###########################################################
      ..........................................................#
      ..........................................................#
      ..........................................................#
      ..........................................................#
      ..........................................................#
      ..........................................................#
      ..........................................................#
      ..........................................................#
      .......................................................|..#
      .......................................................X}.#
      ........................................................||#
      ..........................................................#
      ..........................................................#
      ..........................................................#
      ..........................................................#
      ..........................................................#
      ..........................................................#
      ..........................................................#
      ###########################################################
     
    -- Statistics ------------------------------------------------
     
      Health 121/70   Experience 81417/14
      ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9
     
    -- Traits ----------------------------------------------------
     
      Class : Marine
     
        Ironman          (Level 1)
        Finesse          (Level 3)
        Tough as nails   (Level 3)
        Brute            (Level 3)
        Berserker        (Level 1)
        Badass           (Level 2)
        Vampyre          (Level 1)
     
      Bru->Bru->Ber->Bad->Bru->MVm->TaN->TaN->Fin->Fin->Bad->Fin->TaN->Iro->
     
    -- Equipment -------------------------------------------------
     
        [a] [ Armor      ]   Angelic Armor [7/7] (50%)
        [b] [ Weapon     ]   Azrael's Scythe (9d9)
        [c] [ Boots      ]   tactical boots [0/0] (100%)
        [d] [ Prepared   ]   nothing
     
    -- Inventory -------------------------------------------------
     
        [a] tactical armor [0/0] (100%)
        [b] piercing chainsaw (5d6)
        [c] large med-pack
        [d] large med-pack
        [e] large med-pack
        [f] large med-pack
        [g] large med-pack
        [h] large med-pack
        [i] large med-pack
        [j] large med-pack
        [k] large med-pack
        [l] large med-pack
        [m] large med-pack
        [n] homing phase device
        [o] homing phase device
        [p] envirosuit pack
        [q] power mod pack
        [r] power mod pack
        [s] blood skull
        [t] Hell Staff
        [u] fireproof plasteel boots [2/2] (86%)
     
    -- Resistances -----------------------------------------------
     
        Bullet     - internal 60%   torso 60%   feet 60% 
        Melee      - internal 60%   torso 60%   feet 60% 
        Shrapnel   - internal 60%   torso 60%   feet 60% 
        Acid       - internal 60%   torso 60%   feet 60% 
        Fire       - internal 60%   torso 60%   feet 60% 
        Plasma     - internal 60%   torso 60%   feet 60% 
     
    -- Kills -----------------------------------------------------
     
        52 former humans
        72 former sergeants
        47 former captains
        107 imps
        60 demons
        408 lost souls
        43 cacodemons
        30 hell knights
        34 barons of hell
        57 arachnotrons
        19 former commandos
        15 pain elementals
        18 revenants
        24 mancubi
        14 arch-viles
        2 bruiser brothers
        1 shambler
        1 lava elemental
        1 agony elemental
        1 Angel of Death
        1 Cyberdemon
        1 Spider Mastermind
        1 John Carmack
        1 Arena Master
     
    -- History ---------------------------------------------------
     
      He started his journey on the surface of Phobos.
      On level 2 he entered Hell's Arena.
      He left the Arena as a champion!
      On level 4 he stormed the Chained Court.
      He defeated the Hell Arena Master!
      On level 4 he assembled a tactical boots!
      On level 4 he found the Arena Master's Staff!
      On level 8 he encountered the Phobos Anomaly.
      On level 9 he assembled a tactical armor!
      On level 10 he entered Hell's Armory.
      On level 10 he assembled a piercing blade!
      He destroyed the evil within and reaped the rewards!
      On level 13 he found the City of Skulls.
      He wiped out the City of Skulls.
      On level 14 he ventured into the Spider's Lair.
      He cleared the Lair, kickin' serious spider ass!
      On level 15 he assembled a fireproof boots!
      On level 16 he found the Tower of Babel!
      On level 17 he invaded the Unholy Cathedral!
      On level 17 he found the Azrael's Scythe!
      He then destroyed the Unholy Cathedral!
      On level 19 he entered the Vaults.
      He cracked the Vaults and cleared them out!
      On level 20 he was foolish enough to enter the Mortuary!
      On level 20 he found the Angelic Armor!
      He managed to clear the Mortuary from evil!
      On level 22 he entered the Lava Pits.
      He managed to clear the Lava Pits completely!
      On level 23 he found the Hell Staff!
      On level 23 he assembled a tactical armor!
      Then at last he found Dis!
      He overloaded a nuclear plasma rifle on level 24!
      He defeated the Mastermind and found the TRUE EVIL!
      Then finally in hell itself, he killed the final EVIL.
     
    -- Messages --------------------------------------------------
     
     soul hits you. The lost soul hits you. You need to taste blood!
     The lost soul hits you. The lost soul hits you. The lost soul hits you. The
     lost soul hits you. The lost soul hits you. The lost soul hits you. You need
     to taste blood!
     You hit John Carmack. The lost soul hits you. The lost soul hits you. You
     need to taste blood!
     You hit John Carmack. You're going berserk! The lost soul hits you. The lost
     soul hits you. The lost soul hits you. The lost soul hits you. You need to
     taste blood!
     You hit John Carmack. The lost soul hits you. The lost soul hits you. The
     lost soul hits you. The lost soul hits you. You are hit! That hurt! You'
     going berserk! You need to taste blood!
     You hit John Carmack. John Carmack dies. Congratulations! You defeated John
     Carmack! Press <Enter>...
     You feel relatively safe now. You're going berserk!
     rifle (1d7)x6 [24/24] lying here.
     
    -- General ---------------------------------------------------
     
     55 brave souls have ventured into Phobos:
     52 of those were killed.
     1 of those was killed by something unknown.
     
     2 souls destroyed the Mastermind...
     2 showed that it can outsmart hell itself.
     
    --------------------------------------------------------------

Soo, yeah, after a LOT (do note that the numbers at the end of the mortem are for the current version) of unsuccessful 100% AoB runs trying to figure out how the hell am I supposed to clear Hell's Arena I was just about ready to give up on the arena when I picked up a ballistic vest on level 2. First I didn't think too much of it until I realized a demon I was trying to kill did way less damage than it should, then I saw the 50% melee resistance on the armor. It allowed me to clear Hell's Arena and probably a lot of other things too, I kept it with me for probably more than half of the game until I accidentally managed to blow it up. By then pretty much all armor was somewhat useless anyway since I had plenty of TaN levels and I kept taking so much damage everything I wore blew up anyway. TaN + berserk was all I needed.

I was somewhat disappointed early on in my inability to take HR but it turned out to be ok, berserk + tactical boots gave me plenty of movement speed. As for the scythe I didn't even know about it at first, it's a pretty damn awesome weapon alright.

Oh, and for a melee-only special level (meaning you'll probably have to skip it most of the time) UC sure has an unfairly awesome soundtrack.

4
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Seppo, level 10 Cacodemon Corporal Scout,
 rode a mancubi rocket on level 20 of the Phobos base.
 He survived 104410 turns and scored 102734 points.
 He played for 1 hour, 35 minutes and 24 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 613 out of 624 hellspawn. (98%)
 He held his right to remain violent.
 He was an Angel of Shotgunnery!

-- Special levels --------------------------------------------

  Levels generated : 10
  Levels visited   : 6
  Levels completed : 5

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  UAC Star (bronze cluster)
  Hell Champion Medal
  Armorer Silver Badge
  Arachno Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ###########################################################
  ..==========................==========.......X...##########
  #..========..####......####..========..##....##...#########
  ##..##==##..######....######..##==##..####..####...########
  ###..####..###;|......M.|[###..####..###......###...#######
  .###..##..###|......R.....|###..##..###........###...######
  .|###.|..###......}..[......###....###.........|###...#####
  ...##....##|.....!#==#!.....R##....##....}..}....##....####
  .................######}..................=#.....|......###
  ...|........M...}##**##[...........R|..M..##........R...###
  ...##....##|......#==#R.....|##....##....}..[....##....####
  ||###....###.........}......###....###....R....|###...#####
  .###..##..###.............|###..##..###........###...######
  ###..####..###.|........|[###..####..###|....|###...#######
  ##..######..######....######..##==##..####..####...########
  #..========..####......####..========R.##....##...#########
  ..==========................==========..R........##########
  ###########################################################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 45897/10
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 1)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Intuition        (Level 2)
    Shottyman        (Level 1)
    Shottyhead       (Level 1)

  Rel->Rel->SM->Int->Int->HR->Fin->Jug->MSh->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified red armor [3/6] (30%) (P)
    [b] [ Weapon     ]   super shotgun (8d4)x3 [2/2]
    [c] [ Boots      ]   phaseshift boots [4/4] (84%)
    [d] [ Prepared   ]   tactical shotgun (8d3) [6/6]

-- Inventory -------------------------------------------------

    [a]   modified red armor [4/4] (200%) (B)
    [b]   shotgun shell (x20)
    [c]   shotgun shell (x50)
    [d]   large med-pack
    [e]   large med-pack
    [f]   large med-pack
    [g]   large med-pack
    [h]   phase device
    [i]   technical mod pack
    [j]   technical mod pack
    [k]   technical mod pack
    [l]   agility mod pack
    [m]   shell box (x100)
    [n]   shell box (x100)

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    79 former humans
    78 former sergeants
    17 former captains
    145 imps
    55 demons
    103 lost souls
    24 cacodemons
    12 barons of hell
    34 hell knights
    27 arachnotrons
    7 former commandos
    11 pain elementals
    3 arch-viles
    11 mancubi
    3 revenants
    2 bruiser brothers
    1 shambler
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 6 he found the Arena Master's Staff!
  On level 7 he assembled a tactical boots!
  On level 10 he assembled a tactical shotgun!
  On level 10 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 13 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 19 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 20 he entered the Vaults.
  On level 20 he finally rode a mancubi rocket.

-- Messages --------------------------------------------------

 You swap your weapons instantly!
 You swap your weapons instantly!
 Unknown command. Press "?" for help.
 You dodge! Boom!
 There is a blue armor [2/2] (100%) lying here.
 There is a blue armor [2/2] (100%) lying here.
 There is a blue armor [2/2] (100%) lying here.
 Unknown command. Press "?" for help. There is a blue armor [2/2] (100%)
 lying here.
 You see : a shell box (x100) | floor
 Too tired to do that right now.
 You are hit!
 You use a phase device. You feel yanked in an non-existing direction! You
 You see : floor
 Boom! You are hit! Boom! Your red armor is damaged!
 Boom! You are hit! You die!... Press <Enter>...

-- General ---------------------------------------------------

 78 brave souls have ventured into Phobos:
 75 of those were killed.
 And 3 couldn't handle the stress and committed a stupid suicide.

--------------------------------------------------------------
Out of ammo? I think I'm doing something really, really wrong.

...like ignoring those shell boxes in my inventory. Sigh. Even so "sniping" everything with the tactical shotgun doesn't seem to be a very ammo effective tactic.

5
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Seppo, level 11 Cacodemon Lance Corporal Scout,
 incinerated by an arch-vile on level 23 of the Phobos base.
 He survived 125741 turns and scored 121446 points.
 He played for 2 hours, 8 minutes and 30 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 823 out of 860 hellspawn. (95%)
 He held his right to remain violent.
 He was an Angel of Shotgunnery!

-- Special levels --------------------------------------------

  Levels generated : 10
  Levels visited   : 7
  Levels completed : 3

-- Awards ----------------------------------------------------

  Grim Reaper's Badge
  UAC Star (gold cluster)
  Hell Champion Medal
  Gatekeeper Bronze Badge
  Gatekeeper Silver Badge
  Reaper Silver Badge
  Reaper Bronze Badge
  Skull Bronze Badge
  Shottyman Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #...........========>.0...................^................
  #|...........======.==.....................................
  #.......==...=========...........................0.........
  #......#==####..======..............###########.......##+##
  #......#==...#...====.............B.#......[..#.......#....
  #......#===..=..=...................#.........#...0...#|...
  #}.....==.=====...^.#####...........####+######.......#....
  #..==..==..===V.....#.*.+.......B...B.................#....
  #.==..=#....====...|#...#..#+########......###+#####..#....
  #==.====...=.====...#...#..#........#0.....#.......#..#####
  #.=.==|#...===.==...#####..#>.......#......#.......#.......
  #..==.=#######==...........#..##.##.#B..0..#.......#.......
  #.0.........0===...........#..##.##.#......#.......#.......
  #............====...^......#........#......#[......#.......
  #............=...X.......|.#....=.=.#......#########.......
  #...!.......=.....%...A....####=====#..............".......
  #..........................\...=====.......................
  #......................|.......==..=.....M...".."..........
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/45   Experience 54787/11
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 1)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 1)
    Shottyman        (Level 1)
    Shottyhead       (Level 1)

  Int->Int->Rel->Rel->SM->HR->Fin->Jug->MSh->Fin->WK->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [7/7] (58%)
    [b] [ Weapon     ]   tactical shotgun (8d3) [2/6]
    [c] [ Boots      ]   modified plasteel boots [2/2] (96%) (A)
    [d] [ Prepared   ]   modified double shotgun (9d3)x3 [2/2] (B1P1)

-- Inventory -------------------------------------------------

    [a]   Trigun (3d6) [6/6]
    [b]   modified red armor [6/6] (100%) (P)
    [c]   shotgun shell (x11)
    [d]   shotgun shell (x50)
    [e]   shotgun shell (x50)
    [f]   shotgun shell (x50)
    [g]   shotgun shell (x50)
    [h]   large med-pack
    [i]   large med-pack
    [j]   large med-pack
    [k]   envirosuit pack
    [l]   power mod pack
    [m]   technical mod pack
    [n]   agility mod pack
    [o]   bulk mod pack
    [p]   blood skull
    [q]   shell box (x100)
    [r]   shell box (x100)
    [s]   shell box (x100)
    [t]   shell box (x100)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 50% 
    Fire       - internal 0%    torso 0%    feet 25% 

-- Kills -----------------------------------------------------

    82 former humans
    95 former sergeants
    21 former captains
    117 imps
    72 demons
    289 lost souls
    22 cacodemons
    19 barons of hell
    27 hell knights
    13 arachnotrons
    12 former commandos
    22 pain elementals
    10 arch-viles
    16 mancubi
    3 revenants
    2 bruiser brothers
    1 agony elemental

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 4 he stormed the Chained Court.
  On level 5 he assembled a tactical boots!
  On level 7 he witnessed the Wall.
  Not knowing what to do, he left.
  On level 10 he entered Hell's Armory.
  He fled being chased by a nightmare!
  On level 12 he assembled a tactical shotgun!
  On level 13 he ventured into the Halls of Carnage.
  On level 14 he found the Trigun!
  On level 15 he encountered the Phobos Hellgate.
  On level 17 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 22 he stumbled into complex full of mancubi!
  On level 22 he was foolish enough to enter the Mortuary!
  He activated the Angel Arm on level 22!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 23 he finally incinerated by an arch-vile.

-- Messages --------------------------------------------------

 You see : floor
 Fire -- Choose target...
 You see : floor
 You hear the scream of a freed soul!
 Fire -- Choose target...
 You see : Seppo (mortally wounded) [m]ore | floor
 Fire -- Choose target...
 You see : floor
 Fire -- Choose target...
 You see : floor
 Fire -- Choose target...
 You see : floor
 Fire -- Choose target...
 You see : floor
 The arch-vile raises his arms! The arachnotron suddenly rises from the
 dead! You are engulfed in flames! You die!... Press <Enter>...

-- General ---------------------------------------------------

 72 brave souls have ventured into Phobos:
 69 of those were killed.
 And 3 couldn't handle the stress and committed a stupid suicide.

--------------------------------------------------------------

Soo, yeah, I get hit by an Arch-Vile for almost half my HP, see a supercharge and decide to "snipe" everything as soon as I can see them with Int. I'm right next to the supercharge when I see a purple star just above me and try to snipe it only so it can suddenly move like 5 tiles in a single turn despite the fact that my firing delay is 0.2 seconds or something. 16% HP left doesn't leave much doubt, I get annihilated instantly. Since I have no idea what the hell happened could someone explain how did that thing move so fast? As far as I'm aware Arch-Viles have a speed of 160% (according to the wiki, it's probably outdated but I'd assume it's close enough, I doubt their speed has been tripled). Just before it killed me it was just outside my LoS, right above me, maybe one tile to the left.

I'm still learning this game (hence Int) and there are a couple of things I can't figure out such as when am I hidden. I've tried to look at some guides but they can't always offer the answer, I know that in a situation like this
Code: [Select]
.###
@###
..A.
I'm always safe despite the fact that I can see the enemy, but it seems that the moment they take one step away from the wall they can always see me no matter how far (horizontally in the example) away they are. Also it seems sometimes they can see me but I can't see them (I'd assume the scenario described above could be an example if the positions were reversed), it just feels odd that I'm being shot at despite the fact that I can barely see them on the edge of my LoS with Int. Do (some) monsters see further than I do or something?

Also, I have no idea how to play without Int. Sure, I can shoot behind every corner with a shotgun but that wastes a ton of ammo, not to mention it doesn't help if a monster is hidden in a doorway or something and steps in wherever I shot at the same time I do. Even if I get shot at it's not that bad while the worst things I can run into are imps and former captains, but by the time I'm seeing arachnotrons and former commandos who can pretty much drop me in a single round...

I have no idea how the hell I'm supposed to kill the Arena Master on AoSh either, double or normal shotguns don't even seem to tickle him and I'm constantly being raped by shotguns from every direction (although the Arena Master is the real problem). I can get rid of Hell Knights to some extent by pushing them into lava, but that doesn't seem to work too well for the former humans, not to mention that the Arch-Vile ofter comes right behind them. Currently I've decided to just grab the agility mod packs and make a run for it after clearing the right side.

E: Actually, scrap that, picking Rel & SM before Int seems to do the trick as long as you keep nailing him with a double shotgun. I still had to use a ton of medpacks though.

Oh, and how do mod pack limits work? I grabbed wizkid so I could put some more power (and possibly technical) mod packs on that combat shotgun, but apparently you can't add anything into it after you turn it into a tactical shotgun. Shame, even if I can fire 5 rounds every second I'm kinda lacking on firepower although I can pretty much push anything outside my LoS with the tactical shotgun, it just wastes a ton of ammo even though (as you can see) I had plenty of it left. If I want to go for shotguns do I have to pump a ton of power mods into a tactical shotgun or hope I get a unique one or something?

Well, that was my best game so far and I'm kinda disappointed that I died such a stupid death, I could've avoided taking the damage which took me down to 16% in the first place or used a med-pack or something. I just have no idea how that Arch-Vile managed to jump on me. They seemed to move two-three tiles in a turn earlier too while I kept shooting, and unless I'm mistaken that would require a speed of 500% or something if my firing delay is 0.2s. In case you're wondering how I cleared The Mortuary I found an invulnerability globe in the previous level, teleported next to the stairs with a homing phase device and ran for the entrance right next to the stairs and popped the Trigun's alt reload. I panicked for a while there when I thought the game told me I can't use it on AoSh, but then I realized I was trying alt-fire instead of alt-reload!

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