Chaosforge Forum
DoomRL => Bug Reports => Topic started by: shark20061 on February 28, 2012, 16:20
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If command for mouse running stops because a monster comes into the field of view, messages for items on the ground stop showing up until a mouse move (>= 2 spaces) is completed successfully (that is, without seeing a monster).
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It's a feature. Using the mouse to run turns off item messages completely, so you don't get your message area spammed with several item descriptions when running over several piles of items.
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It's a feature. Using the mouse to run turns off item messages completely, so you don't get your message area spammed with several item descriptions when running over several piles of items.
I believe the issue is that if a mouse-run is interrupoted by a monster, NO form of movement will display "there is a ____ here" message afterwards. You have to successfully perform a mouserun to get them back again.
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I believe the issue is that if a mouse-run is interrupoted by a monster, NO form of movement will display "there is a ____ here" message afterwards. You have to successfully perform a mouserun to get them back again.
This was indeed the case. This is now fixed in the repository.