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Messages - hananakajima

Pages: [1]
1
Requests For Features / Re: Halt input during animation
« on: January 06, 2011, 21:12 »
Something that is making me fscking pissed at DoomRL sometimes (in fact, just now) is the fact that a player can die in a very unfair way, just because he was holding a certain key, enemies come in sight and attack him, and even though the player has the reflex to release the key during the animation, the game keeps processing the input as if he still is holding it, leaving the player to helplessly watch his character drop health at a high speed, eventually even dying.
This made me rage numerous times before (and lots of other people I think), and I'd greatly appreciate it if it could be make so that the game checks for input after an animation (like it should be), not process the input in some kind of queue or whatever it is.
Thank you.

I SEVERELY second this!!! Alot!!!

2
Modding / Re: colour setting and keybinding questions
« on: December 30, 2010, 10:27 »
Do you mean semicolons?

Hahah, double doh.

Jokes aside, i think the color.ini should contain the whole list of sID's and corresponding colors in the vanilla install of the game. The way it is now where you have to manually do it can be a little ofputting to the computer illiterate. dont know if its planned for a future release, just my 2 cents.

3
Discussion / Re: Doomprayer
« on: December 30, 2010, 10:14 »
Danish:
 
Vores RNG i kode,
 Hellig vaere dit froe,
 Dit Tilfaeldige kort komme,
 Din generering vaere gjordt,
 I DoomRL, som i ADOM,
 Giv os idag vores daglige tveloebede shotgun,
 Tilgiv os vores gemte spil,
 Som vi tilgiver dem der YASD'er,
 Led os ikke ind i lighuset,
 Men fri os fra de Aerke-Vile,
 For din er den Roguelike, DoomFyren, og Demonerne for evigt,
 Amen!

4
Modding / Re: colour setting and keybinding questions
« on: December 27, 2010, 04:17 »
putting the line
Code: [Select]
SHELL = "GREEN"; (or another colour)
at the end of color.ini should be all you need to do.  Oh, and make sure the line
Code: [Select]
#include "color.ini" is in doomrl.ini and not commented out.

here's my full file:
Spoiler (click to show/hide)

hopefully that'll help you to make the changes you want :)

Very helpfull. Thanks! Seems i missed the colons, doh!

5
Modding / Re: colour setting and keybinding questions
« on: December 27, 2010, 02:44 »
Im having problems getting the color.ini to work, i think. I would like to change the color of the shotgun shells to something easy to spot and have mucked about with the sID list from the wiki, but alas, no results. Can someone who have achieved results baby-step me through it?

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