Quoting: Turgor
and furthermore, nethack has it! adom has it! (i think) There's probably more rogue like games that have it.. let's follow the trend! ;)
Thats exactly the reason I wouldn't do it ;) But sure its not up to me.
Quoting: Anticheese
Well, If you must PLEASE for the love of sanity add an exit immediate to your starting position so we do not have to go through the puzzles if we feel knacked. (Pron. nack-ed)
You can already skip special levels and take a normal one instead. I generally do this for The Wall and Chained Court.
I like this level. If you make it though the Sokoban level, you get (prize X; supercharge, red armor, whatever); but if you mess up, well, you aim your pistol for the nearest barrel and hope for the best. :D
Quoting: Almafeta
You can already skip special levels and take a normal one instead. I generally do this for The Wall and Chained Court.
Of course! Only most of us dont look, See a red staircase and go "Oh! Great, A special level!".
Convinience aside I think that having an exit right next to you when you begin the level would be a great help instead of going through the puzzles to get to an exit.
Quoting: Anticheese
Of course! Only most of us dont look, See a red staircase and go "Oh! Great, A special level!".
What's so bad about that? I only chicken out of 1 level, the wall. And that's ONLY if I don't have a rocket launcher and 15 rockets.
When it comes to special levels: reward > risk
Hell's arena: A push-over, and you get a CHAINGUN ON LEVEL 2.
Chained court: The difficulty's insultingly easy, but you still get a nice 400 XP.
The wall: Medium difficulty for a bucket-load of rockets and a once-in-a-game chance at a 4d5 RL? Sold.
Now I'll stop because it's getting mildly spoilerous, but you get the idea.
Quoting: Thomas
You skip the CC? It's a easy way to get XP!
I generally only take it if I am dying... beserk packs are a great way to heal.
Otherwise, I take a normal level, which usually has better weapon drops and better chance for armor.