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 1 
 on: Today at 13:33 
Started by ih8regin - Last post by ih8regin
Great run! Always nice to a get a really good start. Looks like you might be ready for a Daredevil Diamond :-)
Hehe, doubt this, but will certainly try one day, maybe even that only "easy" angelic there is (AoSh+AoOC one). Still need to get the hang of the game before trying this kind of stuff.

 2 
 on: Today at 13:31 
Started by bleak - Last post by ih8regin
What's so good in that cerberus armor? It might be nice on top of zerk, but it's destructible and judging by Wiki it doesn't self-repair anyhow, so it just lasts one huge mess and you're down 5 packs and a piece of armor. You can instead run with a simple(r) nanofiber (BP) red and try saving up for either a powered, AOP or cybernano, depending on whether it's 25, 100 or 666 levels game, and with 666 you'd better find that fire immunity set instead anyway...

(In a middle of UV Ao100, got too many packs on the floor to consider building this. MCe with an AOP already, so more a curiosity rather than a necessity)

 3 
 on: Today at 02:44 
Started by bleak - Last post by scotherns
If you set max wait high, be SUPER careful on levels with armed nukes, so you dont accidentally wait yourself to death. I failed a very promising Nightmare YAAM A100 that way.

 4 
 on: Yesterday at 21:29 
Started by bleak - Last post by Tormuse
Is there a way to change the settings on the wait command so that instead of one depress acting as one "wait" (in other words, a single second) it will run indefinitely until something occurs like a former appearing or the like? If so, it'll make my ultra-campy N! runs a lot smoother.

In fact, there is!  :)  In the config.lua file, there's a line that says "MaxWait."  Just change that number to a ridiculously high number, and then in the game, use the "run" button ("," by default) followed by the "wait" button and Doomguy will wait that many times.  You might also want to change the "RunDelay" line.  (It puts a delay in between each wait action)  Personally, I have mine set to "1" in case I want to interrupt the waiting, but some more bold people set it to "0" so the time passes instantly.

 5 
 on: Yesterday at 19:13 
Started by bleak - Last post by Moray
Is there a way to change the settings on the wait command so that instead of one depress acting as one "wait" (in other words, a single second) it will run indefinitely until something occurs like a former appearing or the like? If so, it'll make my ultra-campy N! runs a lot smoother.

 6 
 on: August 19, 2018, 23:58 
Started by ih8regin - Last post by the_scented_llama_of_doom
Great run! Always nice to a get a really good start. Looks like you might be ready for a Daredevil Diamond :-)

 7 
 on: August 19, 2018, 13:52 
Started by bleak - Last post by Tormuse
How to read text screenshots made by DoomRL? They turn to be a real mess of stuff when opened, even if I choose an ISO-8859-1 charset in Notepad++ which is the closest to cp437 I can have.

Try opening the config.lua file and toggling the "AllowHighAscii" line.  (I think it's set to "true" by default)  I had the same issue and I found that setting it to "false" fixed it.

 8 
 on: August 18, 2018, 03:27 
Started by bleak - Last post by ih8regin
How to read text screenshots made by DoomRL? They turn to be a real mess of stuff when opened, even if I choose an ISO-8859-1 charset in Notepad++ which is the closest to cp437 I can have.

 9 
 on: August 18, 2018, 03:20 
Started by ih8regin - Last post by ih8regin
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Sandy Peterson,
 level 9 Demon 2nd Lieutenant Scout,
 defeated the Mastermind at the City of Dis.
 He survived 68529 turns and scored 111110 points.
 He played for 1 hour, 48 minutes and 58 seconds.
 He was a man of Ultra-Violence!

 He killed 251 out of 260 hellspawn. (96%)
 He held his right to remain violent.
 He was an Angel of Max Carnage!
 He was also an Angel of Overconfidence!

-- Special levels --------------------------------------------

  Levels generated : 4
  Levels visited   : 1
  Levels completed : 1

-- Awards ----------------------------------------------------

  Mastermind's Brain
  UAC Star (gold cluster)
  Destroyer Platinum Badge
  Daredevil Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ####................................#####################>#
  ###...............####...............######################
  ##.......####.....####.....####.......#####################
  #........####.....####.....####........####################
  .........####.....####.....####........X###################
  .........####..............####..........##################
  ..........................................#################
  ..####............................####....#################
  .&####.........................%..####....#################
  ..####............................####....#################
  ..####............................####....#################
  ..........................................#################
  .........####..............####..........##################
  .........####.....####.....####.........###################
  #........####.....####.....####........####################
  ##.......####.....####.....####.......#####################
  ###...............####...............######################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 63/50   Experience 34261/9
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 1)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 2)
    Intuition        (Level 2)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  Int->Int->SoB->HR->SoB->TH->MCe->Fin->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   duelist armor [4/4] (100%) (P)
    [b] [ Weapon     ]   minigun (1d7)x8 [171/200] (P1)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   nuclear plasma rifle (1d8)x6 [24/24] (P1)

-- Inventory -------------------------------------------------

    [a] rocket launcher (6d6) [1/1]
    [b] plasma rifle (1d7)x6 [40/40]
    [c] combat pistol (3d3) [15/15]
    [d] laser rifle (1d7)x5 [40/40]
    [e] blue armor [2/2] (100%)
    [f] red armor [4/4] (100%)
    [g] Azrael's Scythe (9d9)
    [h] 10mm ammo (x58)
    [i] rocket (x10)
    [j] power cell (x50)
    [k] power cell (x50)
    [l] power cell (x50)
    [m] power cell (x22)
    [n] power cell (x50)
    [o] power cell (x50)
    [p] small med-pack
    [q] large med-pack
    [r] large med-pack
    [s] homing phase device
    [t] homing phase device
    [u] agility mod pack
    [v] 10mm ammo chain (x136)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 50%   feet 0%   
    Melee      - internal 0%    torso 50%   feet 0%   
    Shrapnel   - internal 0%    torso 50%   feet 0%   

-- Kills -----------------------------------------------------

    5 former humans
    26 former sergeants
    13 former captains
    48 imps
    17 demons
    47 lost souls
    11 cacodemons
    7 hell knights
    22 barons of hell
    19 arachnotrons
    3 former commandos
    4 pain elementals
    8 revenants
    10 mancubi
    9 arch-viles
    1 Angel of Death
    1 Spider Mastermind

-- History ---------------------------------------------------

  On level 1 he invaded the Unholy Cathedral!
  On level 1 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  On level 6 he assembled a tactical boots!
  Then at last he found Dis!
  On level 8 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 Chain fire ( warming ) -- Choose target or abort...
 You see : a Spider Mastermind (mortally wounded) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched!
 Chain fire ( full ) -- Choose target or abort...
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 32 brave souls have ventured into Phobos:
 24 of those were killed.
 And 3 couldn't handle the stress and committed a stupid suicide.

 5 souls destroyed the Mastermind...
 4 killed the bitch and survived.
 1 showed that it can outsmart Hell itself.

--------------------------------------------------------------

The start was plain AWESOME. Not a single monster in sight, a duelist armor in sight, a boots plus an agility pack just a tad north, another ammo chain to keep that minigun fed, and a very open level to boot. And a Tracking Map on top!!! No viles tho, so no easy XP. But, one of the hell knights got his claws on a bullet proof vest. S***, but he wasn't into blasting me all the way into the lava, so I survived with my armor half torn. Got two knives, so dared to jump into UC. Dam, that Angel of Death even with scout, +10 from boots and +15 from armor, and IIRC a level of Hellrunner is pretty fast, even got me once cornered! But eventually I managed to lock him into running after me in circles, while I was all like "run-run-use knife-throw knife-run-run", thanks to AoMC this was not too long, as almost every knife would hit, and some would hit for more than 1... or all of them hit for 2? I did get a SoB level by that time.

Level 1 also awarded me with a rocket launcher, so there was a sudden use for all those RMs roaming Hell, at least I could sculpt levels as I see fit, not them. Sadly, got a "khe-khe" level twice, one of them probably got a lava river with a barrel standing on the bridge, or soooo many barrels lined up, so when I got to reach the right side of it, there was an impenetrable field of lava blocking my path further. Good thing is that stairs down were just on its edge, so I could get there without getting me hot. So, no YAAM, although I tried shooting rockets over there, got a baron killed, maybe a former, but there was at least a single hV pack in the distance.

And then level 3 dropped me a nuclear plasma! YAY I could try wrecking JC! Well, nice try - no white stuff on Hell lv7 or lv6, or maybe they got blown up, as lv6 was another barrel level. Got to dance some distance vs cacodemons, shotgunners and revenants, an arachno cave proved to be decently difficult, but nothing a rocket could remedy - while you don't get hit, of course. Ammo problems were long gone, other than playing cat and mouse there was no serious difficulty except the start of level 5, where my intuition was just enough to display two hV packs together right behind an open corner. Luckily, the outermost former was shootable, so I blasted there a rocket... khe, he, he, what a mess! Viles got wiped with two volleys from my happy trigger plasma gun. And vs Mastermind on AoMC you just need to land a single volley, he'd flinch and you'll be safe. The Minigun on AoOC is just too funny to not to use. Har, har, har.

"buddabuddabuddabudda..."

 10 
 on: August 18, 2018, 01:01 
Started by ih8regin - Last post by ih8regin
Yep, just tried getting an Azrael's Scythe and trying to make a dent in *a* wall (somewhere in Hell) - no dice. So, will have to resort to phasing when it'll be another time to tackle The Wall without being able to use a rocket launcher. But, Subtle Knife is not just "plasma", it's "BFG plasma", so maaaybe it is *the* key to The Wall. (Nice key it would be, hehe)

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