Chaosforge Forum

General => Announcements => Topic started by: Kornel Kisielewicz on August 10, 2018, 08:56

Title: Jupiter Hell Alpha 0.2.0 Released!
Post by: Kornel Kisielewicz on August 10, 2018, 08:56
We've reached the Alpha 0.2.0 milestone - which means, Beta 0.3.0 is just around the corner!

(https://jupiterhell.com/media/news_image_ALPHA.png)

If you're an alpha level backer check the Jupiter Hell Alpha subforum to read release the notes and download the alpha. It's available for both Windows and Linux.

Read the full Alpha 0.2.0 update at the Jupiter Hell website!
https://jupiterhell.com/news/20
Title: Re: Jupiter Hell Alpha 0.2.0 Released!
Post by: Tormuse on August 10, 2018, 12:57
For anyone who wants to see what the latest Alpha looks like, I recorded a video here! (https://www.youtube.com/watch?v=WWENLPsfT8Q)  :)
Title: Re: Jupiter Hell Alpha 0.2.0 Released!
Post by: LuckyDee on August 13, 2018, 00:57
For anyone who wants to see what the latest Alpha looks like, I recorded a video here! (https://www.youtube.com/watch?v=WWENLPsfT8Q)  :)

This needs to go on social, if you ask me :D
Title: Re: Jupiter Hell Alpha 0.2.0 Released!
Post by: gvekony on August 13, 2018, 01:32
For anyone who wants to see what the latest Alpha looks like, I recorded a video here! (https://www.youtube.com/watch?v=WWENLPsfT8Q)  :)

Niiiice!
I am finally back from vacation (bad for me), I will try to shoot some footage to flood YT w JH. :D
In the meantime, what happened with the graphics? The framerate of 99 dropped to around 67-68 for me with this version. I saw some new models thou, but it could be the lightning, etc. Havent got much time yesterday evening to get deep into the game yet.

Title: Re: Jupiter Hell Alpha 0.2.0 Released!
Post by: Kornel Kisielewicz on August 13, 2018, 03:19
gvekony - the average FPS should be a couple FPS lower - but the FPS should be similar to what you had on fully explored levels in the previous version (we render all geometry now, instead of rendering only what you explored).