Okay since writing that review I have actually played this through on the hardest mode and let me tell you that while this remains an awesome mod STOP PLAYING at round 25. You will have reached an effective god mode and wiping out hoard after hoard of vile-backed enemies is not worth the occasional boss ememy that you will literally kill before they act. Nuking doesn't even help that much. I'm sure the final boss would be amazing to fight, but it would be faster for you to learn lua and code the thing in yourself from scratch than it would be to actually fight long enough for it to spawn. I stopped at round 52 and all I got was this lousy error message!
----------------------------------------------------------------------
Timestamp : 13/03/2011 20:51:12
Error level : CRITICAL
Message : Player action exception!
Error message : .../sandbox/skulltag_arena/skulltag_arena_announcer.lua:76: attempt to read undeclared variable Player
----------------------------------------------------------------------
----------------------------------------------------------------------
Timestamp : 13/03/2011 20:51:27
Error level : FATAL EXCEPTION
Message : Fatal exception encountered
An unhandled exception occurred at $00462506 :
Exception : sandbox/skulltag_arena/skulltag_arena.lua:234: attempt to call field 'Round' (a number value)
$00462506 LUA_CALLFUNCTION, line 593 of D:/Projects/fpcvalkyrie/lua/lua.pas
$0042B825 TLUATABLE__EXECUTE, line 751 of D:/Projects/fpcvalkyrie/src/vlua.pas
$0048668E TLEVEL__CALLHOOK, line 498 of src/dflevel.pas
$00486401 TLEVEL__LEAVE, line 458 of src/dflevel.pas
$0041D780 TDOOM__RUN, line 407 of src/doombase.pas
$00402102 main, line 91 of src/doomrl.pas
----------------------------------------------------------------------
Nerf the rewards, put that sucker in at round 25 and you have a game, this is just nonsense.
Around round 25 of 0951, I had a round where 9/8 enemies spawned, including uber Karmak. I shot him in the face a little bit, and it ended as a victory. Is this supposed to happen? Mortem spoilered.
--------------------------------------------------------------
DoomRL (v.0.9.9.2) roguelike post-mortem character dump
--------------------------------------------------------------
Vin, level 10 soldier, nuked himself.
in the Arena.
He survived 32803 turns and scored 27982 points.
He played for 50 minutes and 25 seconds.
He was too young to die!
He killed 260 out of 267 hellspawn. (97%)
He held his right to remain violent.
-- Graveyard -------------------------------------------------
###########################################################
#..........|.........................}..}..................
#..............}..\......................[.................
#.......................[...........^......................
#......................................|...................
#......+...;+.........................}|+..................
#.........|............|................+.....|.......}...=
#\......[...............|..................}...............
#.........}...[..........|.........+..........^...V....|...
#...>}...........^......|.%...............s.O.c}...........
#........[............|................R}||................
#.....}................|}....%... .....^..;.|..............
#|...................[||............^.............|........
#......X.........}||.}|.|+.|...................^.}........|
#....[...........|||...}+.............................|....
#................|||......................==............+..
#.......;................................=====.............
#..................................}^....=====.............
#.......\..............;.....}..[........=====...^.......}.
###########################################################
-- Statistics ------------------------------------------------
Health 27/50 Experience 44084/10
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +7 ToDmg Melee +7
-- Traits ----------------------------------------------------
Finesse (Level 2)
Son of a bitch (Level 3)
Whizkid (Level 2)
Triggerhappy (Level 2)
Ammochain (Level 1)
SoB->SoB->Fin->Fin->WK->TH->MAc->TH->WK->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] modified onyx armor [4] (PT)
[b] [ Weapon ] modified laser rifle (1d9)x5 [40/40] (P2T3)
[c] [ Boots ] steel boots [1/1] (100%)
[d] [ Prepared ] assault rifle (2d5)x2 [40/40]
-- Inventory -------------------------------------------------
[a] combat shotgun (7d3) [5/5]
[b] rocket launcher (6d6) [0/1]
[c] minigun (1d6)x8 [200/200]
[d] red armor [4/4] (100%)
[e] shotgun shell (x46)
[f] rocket (x10)
[g] rocket (x2)
[h] small med-pack
[i] small med-pack
[j] small med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] thermonuclear bomb
[p] thermonuclear bomb
[q] bulk mod pack
-- Kills -----------------------------------------------------
33 former humans
37 former sergeants
19 former captains
28 imps
19 demons
15 lost souls
4 cacodemons
5 barons of hell
8 hell knights
4 arachnotrons
3 former commandos
3 arch-viles
3 mancubi
5 revenants
4 abaddons
7 belphegors
12 blood demons
1 bruiser demon
2 cacolanterns
10 dark imps
3 diabloists
10 spectres
6 suicide skulls
9 former majors
9 former specialists
1 šber Karmak
-- History ---------------------------------------------------
On level 0 he assembled a assault rifle!
He nuked level 0!
-- Messages --------------------------------------------------
Karmak. The missile hits šber Karmak. The missile hits šber Karmak. The
missile hits šber Karmak. The missile hits šber Karmak.
Chain fire (full) -- Choose target or abort...
You see : šber Karmak (heavily wounded) [m]ore | floor
The missile hits šber Karmak. The missile hits šber Karmak. The missile
hits šber Karmak. The missile hits šber Karmak. The missile hits šber
Karmak. The missile hits šber Karmak. The missile hits šber Karmak. The
missile hits šber Karmak.
Chain fire (full) -- Choose target or abort...
You see : šber Karmak (severely wounded) [m]ore | floor
The missile hits šber Karmak. The missile hits šber Karmak. The missile
hits šber Karmak. The missile hits šber Karmak. The missile hits šber
Karmak. The missile hits šber Karmak. The missile hits šber Karmak. The
missile hits šber Karmak. The missile hits šber Karmak. šber Karmak
fires! You are hit! The crowd cheers! "Kill! Kill!" Congratulations! You
defeated John Carmack! Press <Enter>...
--------------------------------------------------------------
Hey Folks, Just doing my obligatory crash report.
I got to wave 25 In the skulltag arena ported for 0.9.9.4, It said "are you ready for the final wave (y/n)" and I pressed Y. The screen then filled with letters and numbers, it closed before I could read any of them. Here is the error log
----------------------------------------------------------------------
----------------------------------------------------------------------
Timestamp : 9/29/2011 0:33:18
Error level : FATAL EXCEPTION
Message : Fatal exception encountered
An unhandled exception occurred at $004690E2 :
Exception : lua\level.lua:428: Unknown property "empty_coord" requested on object of type TLevel!
$004690E2 LUA_CALLFUNCTION, line 603 of d:/Projects/fpcvalkyrie/lua/lua.pas
$00431405 TLUATABLE__EXECUTE, line 825 of d:/Projects/fpcvalkyrie/src/vlua.pas
$0048E162 TLEVEL__CALLHOOK, line 536 of src/dflevel.pas
$00490559 TLEVEL__TICK, line 943 of src/dflevel.pas
$0041E70A TDOOM__RUN, line 444 of src/doombase.pas
$004022CA main, line 91 of src/doomrl.pas
----------------------------------------------------------------------
I admit that I haven't played DoomRL in a while, but I had today off, and for no particular reason, I felt like playing Skulltag Arena, which I haven't fully tried out before, and after a few tries, I got SlashER Diamond! :D
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
Module : Skulltag Arena (1.0.1)
--------------------------------------------------------------
Tormuse, level 14 Technician
killed Uber Karmak on round 25 at the Skulltag Arena...
He survived 56620 turns and scored 219398 points.
He played for 3 hours, 45 minutes and 39 seconds.
He was a man of Ultra-Violence!
He killed 292 out of 292 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Awards ----------------------------------------------------
SlashER (Diamond)
-- Graveyard -------------------------------------------------
###########################################################
##########..........................................#######
####........................%.......................}.....;
##............................####...................^.}}..
.....%................||....%.####...............}.^..||^..
..........|..........|}|............}.............|...}####
.........}|......%...|===.....X%.........|....####.}...####
........|.|....|......====.....................###.....####
...................|||====.........}.....................|.
...>...............||=======.%.......................%.....
..................}|}|======.........%.............}.......
.................||||}|===.=...............%..#.#.|...%....
............||||||}}||..===.....|.............####....#....
............|}|}||||||............%...........####}.####...
.............|||.||}}|....................}.........#=##...
.............}....|||.........................%....=====...
#.........|||........................===...........=====...
###........}........................=====..........=====...
###.......|.|.......................=====.........|.===####
###########################################################
-- Statistics ------------------------------------------------
Health 35/60 Experience 86890/14
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Class : Technician
Ironman (Level 1)
Finesse (Level 1)
Hellrunner (Level 2)
Tough as nails (Level 1)
Son of a bitch (Level 3)
Eagle Eye (Level 2)
Juggler (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
SoB->SoB->SoB->EE->Fin->Jug->EE->Int->Int->HR->Iro->TaN->HR->DM->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [4/4] (65%) (N)
[b] [ Weapon ] plasma rifle (1d7)x6 [12/40]
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] minigun (1d6)x8 [200/200]
-- Inventory -------------------------------------------------
[a] double shotgun (9d3)x2 [2/2]
[b] combat shotgun (7d3) [5/5] (T1)
[c] rocket launcher (6d6) [1/1]
[d] chaingun (1d6)x4 [24/40]
[e] green armor [1/1] (100%)
[f] energy shield [0/0] (100%)
[g] combat knife (2d5)
[h] 10mm ammo (x140)
[i] 10mm ammo (x128)
[j] shotgun shell (x70)
[k] shotgun shell (x70)
[l] shotgun shell (x70)
[m] rocket (x14)
[n] power cell (x70)
[o] power cell (x19)
[p] small med-pack
[q] large med-pack
[r] large med-pack
[s] phase device
-- Resistances -----------------------------------------------
Fire - internal 0% torso 25% feet 0%
-- Kills -----------------------------------------------------
11 former humans
15 former sergeants
14 former captains
13 imps
9 demons
48 lost souls
8 cacodemons
8 hell knights
10 barons of hell
1 arachnotron
9 former commandos
5 pain elementals
5 revenants
4 mancubi
2 arch-viles
1 Angel of Death
24 Cyberdemons
3 abaddons
6 belphegors
11 blood demons
4 bruiser demons
9 cacolanterns
15 dark imps
5 diabloists
6 hectebi
11 spectres
11 suicide skulls
10 former majors
9 former specialists
4 former snipers
1 šber K…rm k
-- History ---------------------------------------------------
On level 0 he assembled a tactical boots!
-- Messages --------------------------------------------------
Cyberdemon.
You dodge!
The Cyberdemon reloads his rocket launcher.
Fire -- Choose target...
You see : šber K…rm k (almost dead) | floor | [ m ]ore
The missile hits šber K…rm k. The missile hits šber K…rm k. The missile hits
šber K…rm k. The missile hits šber K…rm k. The missile hits šber K…rm k. šber
K…rm k dies. The crowd cheers! "Blood! Blood!" The crowd cheers! "Kill!
Kill!" The crowd goes wild! "BLOOD! BLOOD!" The crowd cheers! "Kill! Kill!"
The crowd cheers! "Kill! Kill!" The crowd cheers! "Kill! Kill!" The crowd
goes wild! "BLOOD! BLOOD!" The crowd cheers! "Blood! Blood!" The crowd
cheers! "Blood! Blood!" The crowd cheers! "Kill! Kill!" The crowd cheers!
"Blood! Blood!" The crowd cheers! "Kill! Kill!" The crowd cheers! "Blood!
Blood!" The crowd goes wild! "BLOOD! BLOOD!" The crowd cheers! "Kill! Kill!"
Congratulations! You defeated Uber John Carmack! Press <Enter>...
The crowd cheers! "Kill! Kill!" You feel relatively safe now.
--------------------------------------------------------------
I haven't read any of this thread and I didn't know what to expect, so I played a technician masterless build. I also selected "no" to fun mode. (Whatever that means) The game was pretty stingy with modpacks, so I didn't bother getting Whizkid, but it was okay, because the basic weapons were more than a match for my opponents. Considering it was UV difficulty, I expected more of a challenge, but I don't think there was ever a time that I had more than one enemy approach me at a time with very few exceptions and I never felt overwhelmed until the end.
At level 25, it asked me if I was ready for the final level and I said yes. (I have a choice? What happens if I say no? Does it just end? Or does it let me keep going with randomly generated enemies?) The final battle was ridiculous, preceded by a great, "oh, crap!" moment when I realized that über JC summons Cyberdemons! :o Fortunately, I had Dodgemaster and I was able to get to an Invulnerability sphere before the shower of rockets blew it up. (One Cybie hit me just as I was picking it up; I got it just in time!) Shortly after that, I spotted a Nuclear Plasma Rifle, which would have made the ending pretty easy, but the shower of rockets continued and blew it up when I was one square away... Then the shower of rockets blew up about two thirds of everything on the level. :| There was one glorious moment when I was able to stay in range of üJC long enough to completely empty my Plasma Rifle into him, but for the most part, the rockets hurled me all over the place like a rag doll and he kept teleporting away before I could finish him off. I was wishing that I had some kind of knockback reduction, because even with Dodgemaster, it was impossible to dodge all of the incoming Cybie rockets because they were coming from all directions. I never fired a shot at the Cybies, but one of them actually died from Cyberdemon crossfire alone! Things got extra tense when the Invulnerability wore off, but fortunately by then, he was down to mortally wounded and a couple more rounds finished him off. Whew!
So, today, I played another Skulltag game, this time at Nightmare! difficulty, trying to see if I could get the SlashER Angelic badge. Unfortunately, I encountered a bug that made the game unwinnable. :( At the start of round 8, I got an error message and the monsters didn't generate, so I had no choice but to exit.
----------------------------------------------------------------------
Timestamp : 01/02/2014 1:10:56
Error level : ERROR
Message : Lua call OnTick caught ELuaException!
Call path : skulltag_arena.OnTick
Call params : ()
Error message : Call(skulltag_arena.OnTick) Lua error : ...ules\skulltag_arena.module\\skulltag_arena_level.lua:90: bad argument #1 to 'set_cell' (valkyrie.coord expected, got nil)
----------------------------------------------------------------------
I suspect that this bug is related to the fact that I took full advantage of an exploit that I discovered in N! difficulty. After you finish a round and before the next one starts, if something revives and you kill it again, it starts the countdown to the next round again and generates extra items! (Great way to get lots of extra free stuff!) :D At the end of round 4, I managed to place myself comfortably next to two bodies and repeatedly knocked them down with my combat knife each time one of them tried to get up. Before long, the map looked like this:
There is a Tracking Map lying here.
You download tracking data to your PDA.
##############################################################################
########################| +^ [; ^[[+| ;\ + æ| | ^#########################
############^ |^ \}æ\^+^|} ^ +^|[|^^ ^} ^ ^#############
######| [!|\}\ ! +}}|}||}|####^|^\^} \ ^\ }|\[+^+} + æ^ [ +ù######
###^| ;^ |\[ |}||||}|}|||#### [ ^| ^ ^[ | }[ [||^ ;ù[####ù^ù;###
## \| æ|}|;^ |\ ####|}}####}|#### ^;|\|;^ \ [\ ù ^|ù|}}####|||||##
# ^ || ^\ ^ | ^####|}|####}}}}}^ ! ^[}| ^| æ [ \ |^ù####||}####}}|}}ù#
#\ c ||} |^| ####|}}####|}|}} [ ;+|+^|^^ |#### ù;ù^[####||||||}|||||^#
# ^[ }}#### ^}^ }}|||}|||}}|||^^ \ ^ ^^ ^| ####ùùhùù|####}}}}||}}}|||ù#
#^ >^||####| | ^^|}}|||}}}}||}||}} \|! | ^ ^^####|ùùæ[ùù\|}|||}}}}|||}}ù#
# ^^ |^####||\####|h||}|}}}||}}}}} \|[| | |;ù}ù}ù\ùù[}}}}}}|\|}}}}}ù#
#^ [ } ||}| ####|}|}}}}}}}}}}|} ^ | ^ ^^^ || |ù^|+ù^\||####||ù||}}}^#
#^ [ ^ } } |^####|}}}||}}||}|||}\ |^+ æ }^^ù^}ù}ùùùù|}####|}ù|}|}}ù#
#^ ^^| #### |h |}}}}}}}}||}}}||^^^^h \ \ ||| ;\^ ####ù}}}###ùùù}}}||^#
##[ \ ####|h ^} |||}||||||}|} |æ !^} ^ |||####ùù|||ùù%ù|ù||}}##
###^^^ ^\#### ^ ^||}|h}}||####^| |} |####}^ ^[ù^ù####}ù|ù}ùùù}||}}###
######|||[ ^ ; h^ ^ } ^ ^[æ[####^ [}! [ #### \| ù[ù^^\ùù@[\|}}}ùùùùù}######
############\ || } \| ^ +^#### ^|+\ ^ ####\| |^ùù[æù[[ù|ù}||#############
######################## || ||+^ }^ ; ^^|æ|} ;ù#########################
##############################################################################
æ 8/319 Armor : green armor [1/1] (16%)
Health: 90% Exp: 4/71% Weapon: shotgun (8d3) [1/1]
tired Skulltag Arena
By round 8, the map was 100% full of stuff and I suspect there simply wasn't any room to generate any more monsters, so they just failed to generate. The items don't show in the mortem, but here's another screenshot I took:
There is a Tracking Map lying here.
You download tracking data to your PDA.
##############################################################################
########################|ã^^|[;\^[[^|}|^;\æ"^æ|^|}^^^#########################
############^[^ã^}æã^;^;|^^^|\}æ\^^^|};^æ[^^æ}|^||^^|[|^^|^}}^}|^#############
######|^^^^!|\}\|!^^;\^}}|}||}|####^|^\^}^}^\^^\^;}|\[[^|}[||}æ^}}|}[|^}######
###^|^;^ã}^^^^[|\[;|}||||}|}|||####|^[[^|;^^^æãæ^[|||}^}\}^||}}};\\####}^|}###
##!\|||^æ|}|;^}|\^####|}}####}|####^æ^\^;|\|;^|^\}|[\^^|}||}}^|}}}}####|||||##
#^[^+|||^\|^}|^|^^####|}|####}}}}}^^æá!^^[}|ã\^|}}æ}[|\}|^}|####}|}####}}|}}^#
#\}+|;^|}^+[|^|^++####|}}####|}|}}^[|+^ã;^|^^|^^||####}|;}^[####||||||}|||||^#
#[+^[+}}####^|}}^}^+}}|||}|||}}|||^^æ[\|^^^^^}^|}}####||}}}|####}}}}||}}}||||#
#^|^>^||####|^|^^^^|}}|||}}}}||}||}}^\||}^|^\^||^^####||^æ[|}\|}|||}}}}|||}}|#
#+æ^^||^####||\####||||}|}}}||}}}}}|\|[|æ||}^}å}||}|;}}|}|\}|[}}}}}}|\|}}}}}}#
#^+^[}}!^||}|^[####|}|}}}}}}}}}}|}|^^|^||^|^}^|}|}}|||||^|}}^\||####||}||}}}}#
#^^}[^^;æ}}}\|^####|}}}||}}||}|||}\^||+|^|}\}!}|[|}^^|^}\}|||\|}####|}}|}|}}}#
#^^\^^^|^####^^^}||}}}}}}}}||}}}||^^^^^|^\[\|||}}}||\^}}####|}}}##}#|||}}}||^#
##[^[\}^^####|æ|}^}\|||}||||||}|}}}^;||æ^|^\!}||||}|||||####|[|||}|}|||}||}}##
###^^^^^\####\ã@^^|^^||}|}}}||####^|æ^|}^+|##}#|}}||}|^ã####}^||}|}|}}}||}}###
######|||[^å^|;^^^å|^|}}^ã^+æ[####^[||}!^^|###}}}|}}|}}^\^|}}\|}}}}}}}|}######
############\^||æ}^^æ^}\|^^||}####[^||\}^}|####}}}}^|^çæ[}|\||}||#############
########################}^^||}||å^||ã}^^;|^}^^|}|}|;}#########################
##############################################################################
æ 0/741 Armor : green armor [1/1] (38%)
Health: 198% Exp: 6/35% Weapon: combat knife (2d5)
cautious Skulltag Arena
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
Module : Skulltag Arena (1.0.1)
--------------------------------------------------------------
Tormuse, level 6 Marine
completed 8 rounds at the Skulltag Arena...
He survived 88124 turns and scored 60392 points.
He played for 1 hour, 16 minutes and 57 seconds.
He opposed the Nightmare!
He killed 745 out of 745 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Awards ----------------------------------------------------
None
-- Graveyard -------------------------------------------------
###########################################################
########################.............................######
############...............................................
######.........................####........................
###............................####........................
##................####...####..####........................
#.................####...####..............................
#.................####...####.....................####.....
#.......####......................................####.....
#...>...####......................................####.....
#.......####...####...................................%....
#..............####........................................
#..............####........................................
#........####...........................................###
##.......####....................%......................###
###......####.................####.........##.#.........###
######........................####.........###.............
############..................####.........####............
########################.............................######
###########################################################
-- Statistics ------------------------------------------------
Health 117/60 Experience 12766/6
ToHit Ranged +0 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +9
-- Traits ----------------------------------------------------
Class : Marine
Brute (Level 3)
Berserker (Level 1)
Badass (Level 1)
Vampyre (Level 1)
Bru->Bru->Ber->Bru->Bad->MVm->
-- Equipment -------------------------------------------------
[a] [ Armor ] blue armor [2/2] (100%)
[b] [ Weapon ] combat knife (2d5)
[c] [ Boots ] steel boots [1/1] (100%)
[d] [ Prepared ] shotgun (8d3) [1/1]
-- Inventory -------------------------------------------------
[a] rocket launcher (6d6) [1/1]
[b] chaingun (1d6)x4 [40/40]
[c] green armor [1/1] (100%)
[d] green armor [1/1] (88%)
[e] shotgun shell (x45)
[f] shotgun shell (x50)
[g] rocket (x9)
[h] small med-pack
[i] small med-pack
[j] small med-pack
[k] small med-pack
[l] small med-pack
[m] small med-pack
[n] small med-pack
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] large med-pack
[t] phase device
[u] homing phase device
[v] shell box (x100)
-- Resistances -----------------------------------------------
Plasma - internal 0% torso 20% feet 0%
-- Kills -----------------------------------------------------
64 former humans
223 former sergeants
192 former captains
86 imps
24 demons
13 lost souls
7 cacodemons
11 hell knights
1 baron of hell
3 former commandos
3 blood demons
11 dark imps
96 spectres
3 suicide skulls
5 former majors
3 former specialists
-- History ---------------------------------------------------
He enjoyed party favors.
-- Messages --------------------------------------------------
There is a chaingun (1d6)x4 [40/40] lying here.
There is a small med-pack lying here.
There is 10mm ammo (x48) lying here.
There is a large med-pack lying here.
You don't have enough room in your backpack. There is a large med-pack lying
here.
There is a large med-pack lying here.
There is a green armor [1/1] (100%) lying here.
There are stairs leading downward here.
There is 10mm ammo (x48) lying here.
There is a shotgun (8d3) [1/1] lying here.
There is a Guard Sphere lying here.
There are stairs leading downward here.
The voice laughs, "Flee mortal, flee! There's no hiding in hell!"
--------------------------------------------------------------
I may try this again soon and try not to go too overboard next time. :P
I think that you are being modest about this. That idea ne-v-er works, when an ammo drop puts the count over the stack max, then it overflows to the nearest free cell.
Unless there is no free cell, as in my above-mentioned game. ;)
Well, I did it! SlashER Angelic! :D
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
Module : Skulltag Arena (1.0.1)
--------------------------------------------------------------
Tormuse, level 16 Marine
killed Uber Karmak on round 25 at the Skulltag Arena...
He survived 207030 turns and scored 676450 points.
He played for 4 hours, 48 minutes and 54 seconds.
He opposed the Nightmare!
He killed 1418 out of 1418 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Awards ----------------------------------------------------
SlashER (Angelic)
-- Graveyard -------------------------------------------------
###########################################################
##########+#######^.^.^^.}^^}^.}\\^^ë\\[}}}[}^^||;#########
#########^\.;^^^^\|.^}.^;";^^^.|^.|ã.|||^||}.;||^|^.!|^|}|^
###}Ã¥||}.......\||.\.|\^..^.}}.[+[.\%^^|}|.[|||^\|^|||;|\\|
^^^}\####|...|}|.^####..;...^.^;^^||;;|}##}|}\||####.\\||}\
|^|}|####}.\}}...+#....[...}|[.+|\}|}^|}###.|^|}####\}.||\^
;\^||####}}..#.....^|.[[^.|%|||.}%}^}+}ë###\å\|}####^\|\}^^
|"}^||}[}||.###}}....|...^^.|}X.+|[\}+.^^^^|.|}|\|}|\^}####
\\\^}}[..\}}###.....+^+..\^.+||;++|}}!^||};^^\.\|^.}.|^####
|>\^\^.^.}+}|\%}....|^+..^..|.^.||[|}^}|\^^.^!....\.||;|[;.
^^|^\###.+}|}|+..\}##+..%}.|.+}|+.!}.|^|^^\|^}.\.\|\^|.|}..
\!!|[##.|++}####^||#.^....[|+[+.}.[^|\}|[^.[â....|.|^}||}..
^\|.%|..[+|[####[!##...|..+|[+....^^^|^[.+.|\.^.^^\|}^^.#..
.|^}|..}|}}\####;}^||.|..\^##.#.^.^\..%%.^}}^.\|á}!|^!.}##.
.||^|^..}^^}.|[.\^^\}\|.+."####^^^^}....[^}^}[[||}}}\[.!###
|}|^.+.\}[^^^"^|^}\||}^.\.}####}^|^}.[|#[|}^}^##||\^|!\|}|\
###|\}|}|.\\|.....|^|\||.!|}|^|%|^|;+####^}+}}##æ}||}^}^^^}
#########|\.!^...^^\|+..^||}^;ç.[.^|+|};|}\}|}##||\|}^^\[}^
###############.#####.^^^^}^}!!..^\"+}[[^^^||}ë}}^#########
###########################################################
-- Statistics ------------------------------------------------
Health 200/80 Experience 131565/16
ToHit Ranged +0 ToHit Melee +10 ToDmg Ranged +0 ToDmg Melee +15
-- Traits ----------------------------------------------------
Class : Marine
Ironman (Level 2)
Finesse (Level 2)
Brute (Level 5)
Juggler (Level 1)
Berserker (Level 1)
Whizkid (Level 2)
Badass (Level 2)
Vampyre (Level 1)
Bru->Bru->Bru->Ber->Bad->MVm->Bad->Iro->Fin->Fin->WK->WK->Jug->Bru->Bru->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6] (AOP)
[b] [ Weapon ] tactical shotgun (9d3) [5/5] (P1)
[c] [ Boots ] phaseshift boots [4/4] (100%) (A)
[d] [ Prepared ] ripper (6d6)
-- Inventory -------------------------------------------------
[a] tactical rocket launcher (6d6) [5/5]
[b] hyperblaster (2d4)x3 [40/40]
[c] ballistic shield [0/0] (100%)
[d] shotgun shell (x54)
[e] rocket (x14)
[f] large med-pack
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] phase device
[o] homing phase device
[p] thermonuclear bomb
[q] thermonuclear bomb
[r] power mod pack
[s] tactical boots [0/0] (100%) (A)
[t] grappling plasteel boots [3/3] (100%)
[u] shell box (x100)
[v] rocket box (x20)
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 60% feet 60%
Melee - internal 60% torso 60% feet 60%
Shrapnel - internal 60% torso 60% feet 60%
Acid - internal 60% torso 60% feet 60%
Fire - internal 60% torso 85% feet 60%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
183 former humans
141 former sergeants
48 former captains
251 imps
59 demons
74 lost souls
23 cacodemons
67 hell knights
26 barons of hell
19 arachnotrons
32 former commandos
9 pain elementals
62 revenants
14 mancubi
1 arch-vile
1 Angel of Death
10 abaddons
54 belphegors
22 blood demons
4 bruiser demons
21 cacolanterns
61 dark imps
35 diabloists
8 hectebi
147 spectres
11 suicide skulls
16 former majors
16 former specialists
2 former snipers
1 šber K…rm k
-- History ---------------------------------------------------
On level 0 he assembled a chainsword!
On level 0 he assembled a tactical boots!
On level 0 he assembled a tactical shotgun!
On level 0 he assembled a ripper!
On level 0 he assembled a tactical rocket launcher!
On level 0 he assembled a tactical boots!
On level 0 he assembled a tactical shotgun!
On level 0 he assembled a hyperblaster!
On level 0 he assembled a grappling boots!
-- Messages --------------------------------------------------
You see : šber K…rm k (scratched) | pool of blood | [ m ]ore
There is a large med-pack lying here.
You hit šber K…rm k. There is a large med-pack lying here.
You hit šber K…rm k. There is a large med-pack lying here.
You hit šber K…rm k. You're going berserk! There is a large med-pack lying
You see : æB F 7/1418 (boosted) | a large med-pack | pool of
You see : šber K…rm k (heavily wounded) | pool of blood | [ m ]ore
There is a large med-pack lying here.
You hit šber K…rm k. There is a large med-pack lying here.
You hit šber K…rm k. There is a large med-pack lying here.
You hit šber K…rm k. šber K…rm k dies. The crowd goes wild! "BLOOD! BLOOD!"
The crowd cheers! "Kill! Kill!" The crowd goes wild! "BLOOD! BLOOD!" The
crowd goes wild! "BLOOD! BLOOD!" The crowd cheers! "Blood! Blood!" The crowd
cheers! "Kill! Kill!" Congratulations! You defeated Uber John Carmack! Press
<Enter>...
The crowd cheers! "Blood! Blood!" You're going berserk!
--------------------------------------------------------------
It took a few tries to get right, some when I tried a Malicious Blades build and some with a Vampyre build and Vampyre won out. :) I still haven't figured out what "Fun mode" means; I tried some games with it turned on and some with it off and couldn't tell the difference. (I think this one had it off)
I will admit to abusing the exploit I mentioned in my previous post a little. (Just a little... well, maybe more than a little) ;) All the extra health combined with the prosperity rune meant that I never had to worry about health. The first few rounds were the roughest, but once I got a decent collection of healing sources, the rest of the game went smoothly. This time, I was careful to not ever completely fill the map with stuff. If it ever looked like I was close, I would pull out my rocket launcher and blow stuff up.
I was pretty well unstoppable for the whole thing, even including going up against über JC. The last battle was considerably less climactic than my previous win; I located üJC using a tracking map, then picked up a time freeze power-up and cut him up with the Ripper before he could react. I was considering picking up an invulnerability and nuking him, but it turned out to be completely unnecessary.
Yay! :D
Whoa... WHOA! The last post in this thread is from friggin' four and a half years ago?!? O_o It doesn't feel like that long. Where did the time go? What am I doing with my life? :o
Well, anyway, I felt like playing this mod again with the same build as the above game. Nothing really special; just a re-tread of what I already did before, but I figured it's worth posting for posterity, since I got SlashER Angelic badge. :D The battlefield got so cluttered with junk that I had to nuke it a few times just to clear it, but I got some pretty nice gear in the process. :) By the end, I was moving at 0.16 seconds per move and attacking at 0.23 seconds per move, (while berserk) and gaining health from everything I killed, making me unstoppable. Even über John Kármà k (I don't know why his name displays so weirdly in the mortem when it shows properly in-game) only had time to get a single shot off before succumbing to my Ripper. :)
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
Module : Skulltag Arena (1.0.1)
--------------------------------------------------------------
Tormuse, level 16 Marine
killed Uber Karmak on round 25 at the Skulltag Arena...
He survived 261587 turns and scored 660938 points.
He played for 3 hours, 11 minutes and 44 seconds.
He opposed the Nightmare!
He killed 1323 out of 1323 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Awards ----------------------------------------------------
SlashER (Angelic)
-- Graveyard -------------------------------------------------
###########################################################
....;^.......}.............^.......+....+.+.............+^#
...................+....................%.\...".....^^|Ã¥..#
.........ã.;..}}...."..................|.\.....}..^^......#
.....|...........................................[........#
".........%}......\+^......+...............%..............#
..........+..[......+.....+}...[.....".0|}.ã..............#
.......^.}......^.........+...}^...%....^[................#
.....[..........+................%.........}..ã..^.%......#
.%.|........0.â.+|..................;...[.................#
.^.ç.|....................................ç...^..|||......#
..........%.........."ç........^.^...............X}|.....+#
^............ë....%..^.....%....|................|||......#
..^......^.............^.....%...|......Ã¥....|............#
..â...æ.............ë.......................ë........+....#
...^......ã....;..........^|.%^....%"...........%..[....å.#
......|..;...........|......^.^......^....\^^...%...^.....#
...^...^.............|...................+........^.+....Ã¥#
..........."................}.^......].[..........^....æ..#
###########################################################
-- Statistics ------------------------------------------------
Health 140/70 Experience 129759/16
ToHit Ranged +0 ToHit Melee +10 ToDmg Ranged +0 ToDmg Melee +15
-- Traits ----------------------------------------------------
Class : Marine
Ironman (Level 1)
Finesse (Level 3)
Tough as nails (Level 1)
Brute (Level 5)
Berserker (Level 1)
Whizkid (Level 2)
Badass (Level 2)
Vampyre (Level 1)
Bru->Bru->Bru->Ber->Bad->MVm->TaN->Bad->Fin->Fin->WK->WK->Iro->Bru->Bru->Fin->
-- Equipment -------------------------------------------------
[a] [ Armor ] phaseshift armor [4] (AOP)
[b] [ Weapon ] ripper (6d7) (P)
[c] [ Boots ] antigrav phaseshift boots [4/4] (100%) (A)
[d] [ Prepared ] shell box (x100)
-- Inventory -------------------------------------------------
[a] combat shotgun (7d3) [5/5] (T1)
[b] tactical rocket launcher (6d6) [5/5]
[c] nanofiber red armor [2]
[d] powered red armor [5/5] (100%)
[e] rocket (x10)
[f] large med-pack
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] homing phase device
[q] homing phase device
[r] power mod pack
[s] blood skull
[t] shell box (x100)
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 90% feet 60%
Melee - internal 60% torso 90% feet 60%
Shrapnel - internal 60% torso 90% feet 60%
Acid - internal 60% torso 60% feet 60%
Fire - internal 60% torso 60% feet 60%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
171 former humans
317 former sergeants
71 former captains
142 imps
117 demons
51 lost souls
19 cacodemons
31 hell knights
41 barons of hell
7 arachnotrons
13 former commandos
4 pain elementals
7 revenants
16 mancubi
3 arch-viles
12 abaddons
5 belphegors
27 blood demons
6 bruiser demons
53 cacolanterns
68 dark imps
8 diabloists
6 hectebi
95 spectres
8 suicide skulls
7 former majors
13 former specialists
4 former snipers
1 šber K…rm k
-- History ---------------------------------------------------
He enjoyed party favors.
On level 0 he assembled a chainsword!
On level 0 he assembled a tactical boots!
On level 0 he assembled a nanofiber armor!
On level 0 he assembled a power armor!
He nuked level 0!
On level 0 he found the Anti-Freak Jackal!
On level 0 he assembled a antigrav boots!
On level 0 he assembled a ripper!
On level 0 he assembled a tactical rocket launcher!
He nuked level 0!
He nuked level 0!
He nuked level 0!
He nuked level 0!
-- Messages --------------------------------------------------
You need to taste blood! There is a Small Health Globe lying here.
You need to taste blood! There is a protective boots [2/2] (100%) lying here.
You need to taste blood! There is a Computer Map lying here.
You need to taste blood!
You see : šber K…rm k (scratched) | pool of blood | [ m ]ore
You see : šber K…rm k (wounded) | pool of blood | [ m ]ore
You see : šber K…rm k (wounded) | pool of blood | [ m ]ore
You see : šber K…rm k (heavily wounded) | pool of blood | [ m ]ore
You see : šber K…rm k (mortally wounded) | pool of blood | [ m ]ore
You hit šber K…rm k. You're going berserk! You are hit! You need to taste
You see : šber K…rm k (almost dead) | pool of blood | [ m ]ore
You hit šber K…rm k. šber K…rm k dies. The crowd cheers! "Blood! Blood!" The
crowd cheers! "Blood! Blood!" The crowd goes wild! "BLOOD! BLOOD!" The crowd
goes wild! "BLOOD! BLOOD!" The crowd goes wild! "BLOOD! BLOOD!"
Congratulations! You defeated Uber John Carmack! Press <Enter>...
The crowd goes wild! "BLOOD! BLOOD!"
--------------------------------------------------------------
Just wanted to share that I got SlashER Diamond again, this time with an Army of the Dead build. :) (Basically, I wanted to complete the Skulltag Arena without exploiting the bug that generates tons of extra equipment in N!) :P
The Haste rune was helpful in mitigating the lack of speed of this build, but my biggest problem turned out to be ammo, which is a bit surprising, considering that this is the most ammo efficient shotgun build in DRL. I spent a good chunk of the late game with less than two stacks of shells, since no Intuition trait meant that I had to do a lot more radar-shooting than normal. (And I occasionally blew up important stuff when hitting unseen barrels) Fortunately, eventually, I had a lucky spawn of an Arch-Vile near a Sergeant and I was able to re-kill him a bunch of times to get a hefty collection of shells and that carried me to the end.
I deliberately held off on fighting üJC until I was able to assemble a Piercing Chainsaw. It seemed a fitting companion to my armour-piercing shotguns. :D
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
Module : Skulltag Arena (1.0.1)
--------------------------------------------------------------
Tormuse, level 16 Marine
killed Uber Karmak on round 35 at the Skulltag Arena...
He survived 72974 turns and scored 349867 points.
He played for 4 hours, 55 minutes and 5 seconds.
He was a man of Ultra-Violence!
He killed 451 out of 451 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Awards ----------------------------------------------------
SlashER (Diamond)
-- Graveyard -------------------------------------------------
###########################################################
#####..........%.|.......á....}...#####.......#############
.....................%..^^............}........#.####.#####
|}.###.%;...^\..........ç....}.}......................#####
...####}....||...}ã.}.|...............|||...............###
...####|.....|....||^}.....^\...%.....|}|.........|......##
}|...|......|.}..}..}.....^.^..^|.....|}|.}||......].}...|#
||.............}^}}|}.....â...;.}..#.|||.||||...}|}ë}..ê..#
}.;....}.####..|^|}|â}|..........}.##}||.|%.|..^...|}.....#
}.........###|..}.^}^|.%.^â.....}..........|......ê||.....#
\.......å}.....|...............^|.......X..........}+..æ..#
........%...||......}..........|}|................|.......#
.......|.............}..........|###.............####....%#
#.^...ê.............^^..####...===##..^.........%####.^...#
#.}|.ã.................|####..====##...|......%.%..##...0##
#}..|...#.#%........##.ç.#.#|ë.===.....|................###
.........###......####........=.===............|.....######
........####..^|ê%###.....ê....}.=+.|.........###.#..######
#.#..^..^.\}^..^||............}|}}#####.###.########.######
###########################################################
-- Statistics ------------------------------------------------
Health 95/70 Experience 137924/16
ToHit Ranged +0 ToHit Melee +4 ToDmg Ranged +5 ToDmg Melee +11
-- Traits ----------------------------------------------------
Class : Marine
Ironman (Level 1)
Tough as nails (Level 2)
Son of a bitch (Level 5)
Reloader (Level 2)
Brute (Level 2)
Badass (Level 2)
Shottyman (Level 1)
Army of the Dead (Level 1)
SoB->Rel->Rel->SM->Bad->MAD->TaN->TaN->SoB->Bad->SoB->Iro->SoB->SoB->Bru->Bru->
-- Equipment -------------------------------------------------
[a] [ Armor ] onyx armor [4] (P)
[b] [ Weapon ] piercing chainsaw (4d7)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] shell box (x47)
-- Inventory -------------------------------------------------
[a] elephant gun (12d3) [1/1]
[b] micro launcher (5d5) [1/1]
[c] chaingun (1d6)x4 [52/52] (B1)
[d] plasma rifle (1d7)x6 [40/40]
[e] assault shotgun (7d3) [6/6]
[f] red armor [2/4] (49%)
[g] ballistic shield [0/0] (100%)
[h] shotgun shell (x50)
[i] shotgun shell (x50)
[j] shotgun shell (x50)
[k] shotgun shell
[l] shotgun shell (x50)
[m] shotgun shell (x50)
[n] rocket (x10)
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] large med-pack
[t] phase device
[u] hatred skull
[v] plasteel boots [2/2] (100%)
-- Resistances -----------------------------------------------
None
-- Kills -----------------------------------------------------
25 former humans
30 former sergeants
20 former captains
23 imps
17 demons
75 lost souls
15 cacodemons
15 hell knights
16 barons of hell
8 arachnotrons
17 former commandos
8 pain elementals
7 revenants
19 mancubi
2 arch-viles
1 elite former human
3 Angels of Death
5 Cyberdemons
5 abaddons
7 belphegors
19 blood demons
3 bruiser demons
13 cacolanterns
15 dark imps
7 diabloists
8 hectebi
16 spectres
18 suicide skulls
17 former majors
12 former specialists
4 former snipers
1 šber K…rm k
-- History ---------------------------------------------------
He enjoyed party favors.
On level 0 he assembled a elephant gun!
On level 0 he assembled a micro launcher!
On level 0 he assembled a tactical boots!
On level 0 he assembled a piercing blade!
-- Messages --------------------------------------------------
You hit šber K…rm k. The Cyberdemon reloads his rocket launcher. You are hit!
You hit šber K…rm k. You are hit! The Cyberdemon reloads his rocket launcher.
You see : šber K…rm k (severely wounded) | pool of blood | [ m ]ore
You hit šber K…rm k. The Cyberdemon reloads his rocket launcher. The missile
hits the Cyberdemon. You are hit! The Cyberdemon reloads his rocket launcher.
You hit šber K…rm k. You are hit! You are hit! The missile hits šber K…rm k.
You are hit! You are hit! The missile hits the Cyberdemon. šber K…rm k dies.
The crowd cheers! "Blood! Blood!" The crowd cheers! "Blood! Blood!" The crowd
cheers! "Blood! Blood!" The crowd goes wild! "BLOOD! BLOOD!" The crowd goes
wild! "BLOOD! BLOOD!" The crowd goes wild! "BLOOD! BLOOD!" The crowd cheers!
"Kill! Kill!" The crowd cheers! "Kill! Kill!" The crowd cheers! "Blood!
Blood!" The crowd cheers! "Kill! Kill!" The crowd cheers! "Blood! Blood!" The
crowd cheers! "Blood! Blood!" The crowd cheers! "Blood! Blood!" The crowd
cheers! "Blood! Blood!" The crowd cheers! "Blood! Blood!" Congratulations!
You defeated Uber John Carmack! Press <Enter>...
The crowd goes wild! "BLOOD! BLOOD!" You feel relatively safe now.
--------------------------------------------------------------
I've been feeling like playing mods lately, so I gave this one a try and got SlashER Diamond with a Malicious Blades build. :) I never found a second power mod, so I couldn't get my favourite thing of dual wielding Chainswords. Oh well...
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
Module : Skulltag Arena (1.0.1)
--------------------------------------------------------------
Tormuse, level 14 Technician
killed Uber Karmak on round 25 at the Skulltag Arena...
He survived 61737 turns and scored 216905 points.
He played for 1 hour, 33 minutes and 21 seconds.
He was a man of Ultra-Violence!
He killed 327 out of 327 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Awards ----------------------------------------------------
SlashER (Diamond)
-- Graveyard -------------------------------------------------
###########################################################
##.#########........................%.................#####
.......^.^.ã................||.......................######
.....^.|....................}||||..|}|.....................
....%...}...#.#.............||}|}#..||||........%......}.|.
.........|..#....%..........||X|||.||||}...............||..
##..........#.##...æ.......||}}|||.|}}|.|..............##..
##.%........................|||}|..||||...%................
##...............^.........||}|||..|===....................
..|......%###................||.|...====%%.................
.}.ç......###.................|}...=====...................
....%.....####................|.|..===.=...................
...|}....|.|.....%..................===.....%..............
####..............%....................................###.
###....................................|||...............#.
##........|.............................}#}|....#..........
...............%...##.........%........|.|||...............
.........||........!.........%.........................##..
############......................................##..#####
###########################################################
-- Statistics ------------------------------------------------
Health 86/80 Experience 84862/14
ToHit Ranged +0 ToHit Melee +6 ToDmg Ranged +1 ToDmg Melee +10
-- Traits ----------------------------------------------------
Class : Technician
Ironman (Level 3)
Finesse (Level 1)
Hellrunner (Level 2)
Son of a bitch (Level 1)
Brute (Level 3)
Dodgemaster (Level 1)
Whizkid (Level 2)
Malicious Blades (Level 1)
SoB->Fin->HR->HR->Bru->Bru->DM->MMB->WK->WK->Iro->Iro->Bru->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [2/4] (34%)
[b] [ Weapon ] chainsword (8d2)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] combat knife (3d5) (B)
-- Inventory -------------------------------------------------
[a] combat shotgun (7d3) [5/5] (T1)
[b] rocket launcher (6d6) [0/1] (T1)
[c] chaingun (1d6)x4 [40/40]
[d] plasma rifle (1d7)x6 [40/40]
[e] red armor [1/4] (2%)
[f] red armor [1/4] (25%)
[g] Lava Armor [4/4] (100%)
[h] shotgun shell (x45)
[i] shotgun shell (x50)
[j] rocket (x6)
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] large med-pack
[t] homing phase device
[u] shell box (x100)
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 95% feet 95%
Melee - internal 60% torso 95% feet 95%
Shrapnel - internal 60% torso 95% feet 95%
Acid - internal 60% torso 60% feet 60%
Fire - internal 60% torso 95% feet 95%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
23 former humans
16 former sergeants
15 former captains
19 imps
2 demons
76 lost souls
5 cacodemons
8 hell knights
5 barons of hell
5 arachnotrons
5 former commandos
7 pain elementals
8 revenants
5 mancubi
2 Angels of Death
18 Cyberdemons
5 abaddons
9 belphegors
11 blood demons
2 bruiser demons
6 cacolanterns
11 dark imps
5 diabloists
3 hectebi
18 spectres
11 suicide skulls
19 former majors
7 former specialists
1 šber K…rm k
-- History ---------------------------------------------------
He enjoyed party favors.
On level 0 he assembled a chainsword!
On level 0 he found the Lava Armor!
On level 0 he assembled a tactical boots!
-- Messages --------------------------------------------------
You hit šber K…rm k. You hit šber K…rm k. The Cyberdemon hits you. The
Cyberdemon reloads his rocket launcher. The Cyberdemon reloads his rocket
launcher. The Cyberdemon hits you. You are hit! The Cyberdemon hits you. You
You see : šber K…rm k (almost dead) | pool of blood | [ m ]ore
You hit šber K…rm k. šber K…rm k dies. The crowd goes wild! "BLOOD! BLOOD!"
The crowd cheers! "Blood! Blood!" The crowd cheers! "Blood! Blood!" The crowd
goes wild! "BLOOD! BLOOD!" The crowd cheers! "Kill! Kill!" The crowd cheers!
"Kill! Kill!" The crowd goes wild! "BLOOD! BLOOD!" The crowd cheers! "Kill!
Kill!" The crowd cheers! "Blood! Blood!" The crowd cheers! "Blood! Blood!"
The crowd cheers! "Kill! Kill!" The crowd cheers! "Kill! Kill!" The crowd
goes wild! "BLOOD! BLOOD!" The crowd goes wild! "BLOOD! BLOOD!" The crowd
goes wild! "BLOOD! BLOOD!" The crowd cheers! "Kill! Kill!" The crowd cheers!
"Kill! Kill!" The crowd cheers! "Kill! Kill!" The crowd cheers! "Blood!
Blood!" The crowd cheers! "Blood! Blood!" Congratulations! You defeated Uber
John Carmack! Press <Enter>...
The crowd cheers! "Kill! Kill!" You feel relatively safe now.
--------------------------------------------------------------
Things were a bit shaky at the beginning, being very reliant on my shotgun, but a rage rune was a huge help in getting me established. I got a bit excited when I saw a drain rune appear, (Vampyre combined with Malicious Blades? Yes, please!) :D but it got destroyed before I could pick it up. :( But I found a regeneration rune shortly after that and I decided I liked that better anyway. :)
It was tough to keep up with üJC at the end, since he kept teleporting around and surrounding himself with Cyberdemons and when I tried killing one of the Cybies to get to him, it became clear that they were being spawned faster than I could possibly kill them. (Fortunately, I grabbed a tracking map and invulnerability sphere before he started spawning them, because the barrage of rockets was blowing up everything) In the end, I used my rocket launcher to rocketjump up to him and used a hatred skull to make myself berserk (I was amazed there were any corpses for the skull to consume, quite frankly) and my dual-wielded knives cut him up pretty quickly.
Yay! :D
Felt like playing Skulltag the other day and got another SlashER Diamond. :) Posting the mortem for posterity.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
Module : Skulltag Arena (1.0.1)
--------------------------------------------------------------
Tormuse, level 17 Technician
killed Uber Karmak on round 35 at the Skulltag Arena...
He survived 74788 turns and scored 371474 points.
He played for 18 hours, 7 minutes and 44 seconds.
He was a man of Ultra-Violence!
He killed 453 out of 453 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Awards ----------------------------------------------------
SlashER (Diamond)
-- Graveyard -------------------------------------------------
###########################################################
#####.}.......%....}..0..0.\^.|^|.#########################
.....^\|..^....%...|}.}|ê.|.\.}}.}%}|%.|^}..^.#############
\......##........####.}}^||^........^..###...^...0..^######
...%..Ã¥###.......####..}.0.|..####.....###||..|....}|}|0###
0|.^...###.%...}...#...%|.^}0.####......##||ã..}^!..â.â}}##
#....}.|%...^.}|..}..|}||á..^0####...%..||}}}}......}}^}.|#
#}.....}....|..}...|.æ|^^..0...á0}.......||}|.......|||}}|#
#.%####......%}|||..^^|}......ë......X####||..####....}...#
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....|..%....^|.}..0^|}.0.|^.####æ...|..|...%|[....==....^.#
.....^........}|;....}|.....####..|}...}..|}...|..===.=.â^#
........#.##\.}|}á}####\}á..####å.......%.0}}.####=..=...^#
%.####;.####.á..|..####..^å.^.}.}.||....####..####..==|..##
.}####..####â}.}|..####...|.}}^|.}...}..####..####.....}###
|}####.%.ã.}...}..^........|..|.}|.%|...####.....|...######
^...|.!æ..|..........}.....}%...^..}ê....^....#############
#####}.......0.......|..ã.........#########################
###########################################################
-- Statistics ------------------------------------------------
Health 150/80 Experience 145408/17
ToHit Ranged +6 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Technician
Ironman (Level 3)
Hellrunner (Level 2)
Son of a gun (Level 3)
Eagle Eye (Level 3)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
Sharpshooter (Level 1)
EE->EE->Int->Int->SoG->SoG->SoG->EE->MSs->WK->WK->Iro->Iro->HR->HR->DM->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [4/4] (88%)
[b] [ Weapon ] storm pistol (1d8)x2 [8/12] (B1)
[c] [ Boots ] steel boots [1/1] (100%) (A)
[d] [ Prepared ] pistol (2d5) [0/6] (P1T1)
-- Inventory -------------------------------------------------
[a] combat shotgun (7d3) [5/5] (T1)
[b] rocket launcher (6d6) [1/1]
[c] plasma rifle (1d7)x6 [40/40] (T1)
[d] blue armor [1/2] (44%)
[e] blue armor [1/2] (40%)
[f] red armor [4/4] (98%)
[g] combat knife (2d5)
[h] 10mm ammo (x140)
[i] 10mm ammo (x140)
[j] 10mm ammo (x140)
[k] 10mm ammo (x79)
[l] shotgun shell (x70)
[m] rocket (x14)
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] phase device
[t] homing phase device
[u] 10mm ammo chain (x250)
[v] 10mm ammo chain (x226)
-- Resistances -----------------------------------------------
Fire - internal 0% torso 25% feet 0%
-- Kills -----------------------------------------------------
30 former humans
17 former sergeants
33 former captains
19 imps
12 demons
100 lost souls
12 cacodemons
5 hell knights
14 barons of hell
5 arachnotrons
10 former commandos
13 pain elementals
10 revenants
12 mancubi
2 arch-viles
2 Angels of Death
11 abaddons
8 belphegors
10 blood demons
8 bruiser demons
12 cacolanterns
23 dark imps
6 diabloists
9 hectebi
15 spectres
19 suicide skulls
14 former majors
14 former specialists
7 former snipers
1 šber K…rm k
-- History ---------------------------------------------------
He enjoyed party favors.
On level 0 he assembled a storm bolter pistol!
-- Messages --------------------------------------------------
Fire -- Choose target...
You see : šber K…rm k (almost dead) | floor | [ m ]ore
The missile hits šber K…rm k. The missile hits šber K…rm k.
Fire -- Choose target...
You see : šber K…rm k (almost dead) | floor | [ m ]ore
The missile hits šber K…rm k. The missile hits šber K…rm k. šber K…rm k dies.
The crowd goes wild! "BLOOD! BLOOD!" The crowd cheers! "Blood! Blood!" You
advance to level 17! Press <Enter>...
The crowd goes wild! "BLOOD! BLOOD!" The crowd goes wild! "BLOOD! BLOOD!" The
crowd cheers! "Kill! Kill!" The crowd cheers! "Kill! Kill!" The crowd goes
wild! "BLOOD! BLOOD!" The crowd goes wild! "BLOOD! BLOOD!" The crowd cheers!
"Kill! Kill!" The crowd cheers! "Kill! Kill!" The crowd cheers! "Blood!
Blood!" The crowd cheers! "Kill! Kill!" The crowd cheers! "Blood! Blood!" The
crowd cheers! "Blood! Blood!" The crowd cheers! "Kill! Kill!"
Congratulations! You defeated Uber John Carmack! Press <Enter>...
The crowd goes wild! "BLOOD! BLOOD!" You feel relatively safe now.
--------------------------------------------------------------
Playing with a Sharpshooter build, alternating between a power modded pistol for knockback and a Storm Bolter pistol that I carefully maintained at 11 damage, so it wouldn't knockback and both bullets would hit their targets. Gameplay time is 18 hours, because I left the game on overnight, since I can't save in this mod. I had hoped to get a few more assemblies along the way, but mod packs are *very* scarce in this mod and after postponing the ending a couple times, I just gave up and decided to end it. Once üJC was out, I grabbed an invulnerability and two time freezes and just drilled him with the Storm Bolter while he was helpless for an easy win.
Another SlashER Diamond, this time with a Gunrunner build, just for fun. :) The Railgun is absolutely brutal in a Gunrunner build, because it takes away the Railgun's normal drawback of slow firing speed. Being able to deliver multiple devastating blasts per second made short work of üJC. :)
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
Module : Skulltag Arena (1.0.1)
--------------------------------------------------------------
Tormuse, level 14 Scout
killed Uber Karmak on round 25 at the Skulltag Arena...
He survived 40285 turns and scored 225492 points.
He played for 3 hours, 12 minutes and 58 seconds.
He was a man of Ultra-Violence!
He killed 291 out of 291 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Awards ----------------------------------------------------
SlashER (Diamond)
-- Graveyard -------------------------------------------------
###########################################################
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############..}|........|||...á|^..}[ç.\.\.......\.........
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#...}|.####......####||}||.|####...[.....}.................
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#...>.}.............%.......^.%.....===.=%^..}............#
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#...\....^|...}|...}.+.}.}##.#..%.....==..|..####..........
#...^.....####......####.|........##%........####.|.^......
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######..........}}^Ã¥.|..^.####........####.....}..}####}..|
############..ç^}.|....^..####............^...ç............
######################.#|..........................[.######
###########################################################
-- Statistics ------------------------------------------------
Health 80/80 Experience 88404/14
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Ironman (Level 3)
Finesse (Level 1)
Hellrunner (Level 2)
Reloader (Level 2)
Juggler (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Shottyman (Level 1)
Gunrunner (Level 1)
HR->HR->Fin->Rel->Rel->SM->DM->Jug->MGr->Int->Int->Iro->Iro->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] tactical armor [0/0] (100%)
[b] [ Weapon ] double shotgun (9d3)x2 [0/2]
[c] [ Boots ] protective boots [2/2] (100%) (A)
[d] [ Prepared ] railgun (8d8) [0/40]
-- Inventory -------------------------------------------------
[a] tactical shotgun (8d3) [5/5]
[b] rocket launcher (6d6) [0/1] (T1)
[c] chaingun (1d6)x4 [40/40]
[d] blue armor [2/2] (92%)
[e] red armor [4/4] (100%)
[f] chainsaw (4d6)
[g] shotgun shell (x38)
[h] shotgun shell (x50)
[i] power cell (x50)
[j] power cell (x10)
[k] small med-pack
[l] small med-pack
[m] small med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] phase device
[r] agility mod pack
[s] Enviroboots [0]
[t] shell box (x100)
[u] shell box (x100)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 25%
-- Kills -----------------------------------------------------
20 former humans
17 former sergeants
20 former captains
19 imps
11 demons
54 lost souls
2 cacodemons
7 hell knights
6 barons of hell
5 arachnotrons
9 former commandos
4 pain elementals
5 revenants
6 mancubi
1 arch-vile
2 Cyberdemons
4 abaddons
5 belphegors
11 blood demons
7 bruiser demons
6 cacolanterns
16 dark imps
4 diabloists
7 hectebi
8 spectres
8 suicide skulls
12 former majors
13 former specialists
1 former sniper
1 šber K…rm k
-- History ---------------------------------------------------
He enjoyed party favors.
On level 0 he assembled a tactical shotgun!
On level 0 he found the Enviroboots!
On level 0 he assembled a tactical armor!
-- Messages --------------------------------------------------
You prepare the double shotgun instantly!
You hear the scream of a freed soul! The crowd cheers! "Blood! Blood!" There
is a Tracking Map lying here.
You download tracking data to your PDA.
You see : â V F 10/289 (unhurt) | 10mm ammo (x24) | floor | [ m
You see : šber K…rm k (almost dead) | rocket (x3) | floor | [ m ]ore
There is 10mm ammo (x24) lying here.
Oh no! Cyberdemons!
šber K…rm k dies. The crowd cheers! "Blood! Blood!" The crowd goes wild!
"BLOOD! BLOOD!" The crowd cheers! "Kill! Kill!" The crowd cheers! "Blood!
Blood!" The crowd goes wild! "BLOOD! BLOOD!" The crowd cheers! "Kill! Kill!"
The crowd goes wild! "BLOOD! BLOOD!" The crowd goes wild! "BLOOD! BLOOD!" The
crowd goes wild! "BLOOD! BLOOD!" The crowd cheers! "Kill! Kill!" The crowd
goes wild! "BLOOD! BLOOD!" Congratulations! You defeated Uber John Carmack!
Press <Enter>...
The crowd goes wild! "BLOOD! BLOOD!" You feel relatively safe now.
--------------------------------------------------------------