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Messages - Chronos

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31
Discussion / Re: Arena Silver
« on: October 26, 2011, 03:46 »
The easiest way to get it is AoMC. Try to use a scout and get INT 2, this helps you to understand how enemies move.
The best way to kill Cacos and Barons W/O take damage is to shot from this position:

Code: [Select]
         B        B
    1####          ####4
     #  #          #  #
     ####          ####
        2          3

Pass me the horrible figure. EDIT: Thanks :)

In these positions, you can shot the baron and the max knockback from Max Carnage takes it distant from you.

Also you can understand where Barons are by paying attention at ammo that disappears. When you see ammo vanish and you are aligned, you can shot in that direction with your chaingun.

EDIT: Try to fully map the arena in the first 2 waves and try to cover behind pillars

Kornel Edit: use code tag for ASCII :)

32
Modding / Double/Super Shotgun's original reload sound
« on: October 09, 2011, 13:36 »
Since I want the original sound of Double Shotgun reloading in Doomrl i tried to search for the sound file. Since I found it in 3 separate sound effects, I tried to put them together, adding a 0,4 seconds pause between opening and loading, and a 0,35 seconds pause between loading and closing. The result seems to me  quite similar to the original.

I haven't tried yet. I hope you like.

Edit: I tried it several times, it works but the sound dures a lot, and shooting immediately after reloading blocks the reload sound.
Due to this i make 2 fastest versions. The slower one has the same problem of the almost original sound.

33
Oh, yeah. No large medpack or blue armor, either.

Wrong. Look these fresh screenshots.


arena again..."                                                               
 There is a Supercharge Globe lying here.                                       
                        ###############################                         
           
#############.............................#############             
     
#######[....................................................########     
   ##
##...........................................%....%.................####   
  ##
.........@....................................####......................## 
 ##.
..............................................#  #..........!....|.......##
 #...
.............................................####....####.......|........#
 #...
.....................................................#  #......%.........#
 #....
..........####.....####.............................####......%...^.....#
 #...
>..####....#  #.....#  #.%.............................%...####..........#
 #......# 
#....####.....####.................%%................#  #..........#
 #......###
#...................................####.............####..........#
 #.........
....................................#  #.................%.........#
 #..........
...................................####..........!........%.......#
 ##...............####......................................####.............##
  ##..............#  #......................................#  #............## 
   ####...........####......................................#  #...+.....####   
      #######.....................................................########     
            #############.............................#############             
                        ###############################                         
 
Chronos                    Armor : green armor [1/1] (49%)                     
 
Health: 48%  Exp:  3/23%   Weapon: shotgun (8d3) [0/1]                         
 
tired                                                       Hell's Arena       



BB Screenshot created.                                                         
 There is a shell box (x100) lying here.                                       
                        ###############################                         
            #############.............................#############             
      #######[....................................................########     
   ####...........................................%....%.................####   
  ##..............................................####......................## 
 ##...............................................#  #..........!....|.......##
 #................................................####....####.......|........#
 #........................................................#  #......%
.........#
 #..............####.....####.............................##
##......%...^.....#
 #...
>..####....#  #.....#  #.%.............................%...####..........#
 #......#  #....####.....####.................%%...........
.....#  #..........#
 #......####...................................####.......
......####..........#
 #.............................................#  #.......
..........%.........#
 #.............................................####......
....!........%.......#
 ##...............####......................................###
#..@..........##
  ##..............#  #......................................# 
#............## 
   ####...........####......................................# 
#...+.....####   
      #######.................................................
....########     
           
#############.............................#############             
                        ###############################                         
 
Chronos                    Armor : green armor [1/1] (49%)                     
 
Health: 48%  Exp:  3/23%   Weapon: shotgun (8d3) [0/1]                         
 
tired                                                       Hell's Arena       


34
The same thing happened to me. I mentioned it in my mortem :
http://forum.chaosforge.org/index.php/topic,4764.0.html

Unless I'm wrong, there is an axtra ammo chain in the Arena AoI's reward.

35
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Chronos, level 7 Mancubus Warrant Officer Scout,
 smitten by a cacodemon on level 15 of the Phobos base.
 He survived 90669 turns and scored 38001 points.
 He played for 1 hour, 20 minutes and 11 seconds.
 He didn't like it too rough.

 He killed 355 out of 369 hellspawn. (96%)
 He held his right to remain violent.
 He was an Angel of Impatience!

-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 4
  Levels completed : 4

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  UAC Star (silver cluster)
  Hell Champion Medal
  Eagerness Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #################################.................#########
  #################################..................######..
  ###########.###.#######c###O#####...................###....
  ############...##s###s###s#######...................#......
  ###########.....#################...................#......
  #+|||.^#....X................#......................#......
  #......#.....................#......................#......
  #......#.....................#......................#......
  #[...../.....................+......................#......
  #......#.....................#......................#......
  #......#.....................#......................#......
  #+|||.^#.....................#......................#......
  ###########.#...#################...................#......
  ############.O###s###s###s#######...................#......
  ###########.###c#######c###O#####...................###....
  #################################..................######..
  #################################.................#########
  ###########################################################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 21084/7
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

  Class : Scout

    Son of a bitch   (Level 3)
    Intuition        (Level 2)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  Int->Int->SoB->SoB->TH->MCe->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   modified combat shotgun (7d3) [2/5] (T1)
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   modified rocket launcher (6d6) [1/1] (A1)

-- Inventory -------------------------------------------------

    [a]   modified chaingun (1d6)x4 [40/40] (A1)
    [b]   modified plasma rifle (1d7)x6 [40/40] (A1)
    [c]   BFG 9000 (10d8) [100/100]
    [d]   modified blue armor [2/2] (200%) (B)
    [e]   modified red armor [6/6] (68%) (P)
    [f]   10mm ammo (x100)
    [g]   shotgun shell (x44)
    [h]   shotgun shell (x50)
    [i]   shotgun shell (x50)
    [j]   shotgun shell (x50)
    [k]   rocket (x10)
    [l]   rocket (x4)
    [m]   power cell (x50)
    [n]   power cell (x50)
    [o]   power cell (x50)
    [p]   power cell (x50)
    [q]   power cell (x50)
    [r]   power cell (x50)
    [s]   10mm ammo chain (x250)
    [t]   shell box (x100)
    [u]   shell box (x62)
    [v]   power battery (x120)

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    90 former humans
    52 former sergeants
    20 former captains
    52 imps
    51 demons
    51 lost souls
    22 cacodemons
    4 hell knights
    2 arachnotrons
    3 former commandos
    5 pain elementals
    1 revenant
    1 shambler
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 6 he assembled a tactical boots!
  On level 8 he assembled a fireproof armor!
  On level 9 he entered Hell's Armory.
  On level 9 he found the Cybernetic Armor!
  He destroyed the evil within and reaped the rewards!
  On level 12 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 15 he finally smitten by a cacodemon.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a lost soul (heavily wounded) [m]ore | floor
 You swap your weapon.
 Fire -- Choose target...
 You see : blood
 The lost soul dies.
 You pump a shell into the shotgun chamber.
 Fire -- Choose target...
 You see : a cacodemon (scratched) [m]ore | blood
 You are hit!
 You pump a shell into the shotgun chamber.
 Fire -- Choose target...
 You see : a cacodemon (wounded) [m]ore | floor
 Boom!
 You pump a shell into the shotgun chamber. You dodge! Boom!
 You are hit! You die!... Press <Enter>...

-- General ---------------------------------------------------

 606 brave souls have ventured into Phobos:
 544 of those were killed.
 2 of those were killed by something unknown.
 10 didn't read the thermonuclear bomb manual.
 And 37 couldn't handle the stress and committed a stupid suicide.

 13 souls destroyed the Cyberdemon...
 3 sacrificed itself for the good of mankind.
 10 killed the bastard and survived.

--------------------------------------------------------------

This is my first AoI attempt. I was tempted to try a Survivalist built, but finally I choose the MCe build.
The lack of stuff in the inventory means less ammo concerns.
I passed easily the arena, with only an error with a cacodemon that dropped my health to 43%. Surprisingly, in the Arena's reward there was no trace of the rocket launcher or rockets. Is intended for AoI?
Since I could'nt afford a Rocket Launcher before The Wall I skipped it and then I found two of them in a demon's cave... ^_^'

In hell Armor I made 3 mistakes, once again no shambler's head.

Finally, I tried to pass the Hellgate, but this time I freed the cacodemons too and I tried to beat the second one in a very stupid position...

36
0.9.9.4 / [M|AoH|90%|YAVP] Just another step forward...
« on: September 24, 2011, 14:27 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Chronos, level 7 Cacodemon Warrant Officer Scout,
 defeated the Cyberdemon on level 12 of the Phobos base.
 He survived 58453 turns and scored 38269 points.
 He played for 50 minutes and 46 seconds.
 He didn't like it too rough.

 He killed 230 out of 254 hellspawn. (90%)
 He held his right to remain violent.
 He was an Angel of Haste!

-- Special levels --------------------------------------------

  Levels generated : 10
  Levels visited   : 3
  Levels completed : 3

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  Hell Champion Medal
  Runner Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #...................................###....................
  #...................................###....................
  #...........##...###................###....................
  #................#>#.........###....................###....
  #................###..........##....................###....
  #................X..................................###....
  #..........................................................
  #............................}|............................
  #.................###......................................
  #.................###......................................
  #....................................................###...
  #....................................................###...
  #................................###.................###...
  #................................###.......................
  #................................###.......................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 17/50   Experience 16530/7
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

  Class : Scout

    Son of a bitch   (Level 3)
    Intuition        (Level 2)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  Int->Int->SoB->SoB->TH->MCe->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Cybernetic Armor [7/7] (100%)
    [b] [ Weapon     ]   modified BFG 9000 (10d8) [50/130] (B1)
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   modified combat shotgun (7d3) [5/5] (T1)

-- Inventory -------------------------------------------------

    [a]   rocket launcher (6d6) [1/1]
    [b]   gatling gun (1d7)x6 [52/52]
    [c]   nanofiber red armor [3]
    [d]   10mm ammo (x43)
    [e]   10mm ammo (x100)
    [f]   10mm ammo (x100)
    [g]   shotgun shell (x49)
    [h]   shotgun shell (x50)
    [i]   rocket (x8)
    [j]   power cell (x30)
    [k]   envirosuit pack
    [l]   agility mod pack
    [m]   agility mod pack
    [n]   10mm ammo chain (x250)
    [o]   shell box (x100)
    [p]   rocket box (x20)

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    30 former humans
    37 former sergeants
    10 former captains
    46 imps
    24 demons
    48 lost souls
    17 cacodemons
    3 barons of hell
    1 Cyberdemon
    3 hell knights
    4 arachnotrons
    1 former commando
    3 pain elementals
    1 arch-vile
    1 mancubus
    1 shambler

-- History ---------------------------------------------------

  On level 1 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he entered Hell's Armory.
  On level 5 he assembled a gatling gun!
  On level 5 he found the Cybernetic Armor!
  He destroyed the evil within and reaped the rewards!
  On level 6 he ventured into the Halls of Carnage.
  On level 7 he assembled a tactical boots!
  On level 8 he assembled a nanofiber armor!
  Then at last he found Phobos Arena!
  On level 12 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 You dodge! Boom!
 You dodge!
 Your BFG 9000 is already loaded.
 You use a blood skull. You dodge!
 Run - direction...
 You dodge!
 You dodge! Boom!
 Unknown command. Press "?" for help.
 You wear/wield : a Cybernetic Armor [7/7] (100%)
 Fire -- Choose target...
 You see : out of vision
 Unknown command. Press "?" for help.
 Fire -- Choose target...
 You see : out of vision
 You hear the scream of a freed soul! You feel relatively safe now.
 Congratulations! You defeated the Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

 569 brave souls have ventured into Phobos:
 510 of those were killed.
 1 of those @was killed by something unknown.
 10 didn't read the thermonuclear bomb manual.
 And 35 couldn't handle the stress and committed a stupid suicide.

 13 souls destroyed the Cyberdemon...
 3 sacrificed itself for the good of mankind.
 10 killed the bastard and survived.

--------------------------------------------------------------

After a lot of failed attempts of speedrun, and two times in which Cyberdemon smashed me, I tried a "normal" run.

Despite the build I chose, most of the time I used the shotgun/combat shotgun.
Gatling Gun allowed me to beat the Shambler, and Halls of Carnage's BFG9000 gave me a chance to win.
Finally, the indestructible pillar saved me from the Cyberdemon's fury and allowed me to give him the last shot.
 

37
Requests For Features / Re: New unique items
« on: September 14, 2011, 10:46 »
What about a set of exotic mods that increases an armor's specific resistance by 10-15%?

38
I suspect that Wizkid will be nerfed in 0.9.9.5...

39
0.9.9.4 / Re: [E|97%|YAVP] Sunrise Conqueror
« on: September 13, 2011, 11:35 »
I'm trying too, but I can't get past the arena (or hellgate if I skip Arena) :-(

40
Oh. Thanks. Didn't know about it. ^_^ In this case - is it possible to make a list of all combinations that you've tried while searching the assemblies? For now I'm writing them down manually.

Nope. I didn't try any combination. All my assembly list comes by schematics powerup and the wiki (tactical boots/armor).

EDIT: Sorry, I understood only now.

A list of all attempts sounds to be a very huge list... I'm not agree to add such a list.

41
Century Lounge / Re: [M|Ao100|100%|YAVP] Easiest run ever...
« on: September 11, 2011, 04:09 »
Your post-mortem tag had to be [M|Ao100|YAAM] because of 100% kill rate.
Anyway congratulations!

42
Modding / Re: Mod Ports (from older versions)
« on: September 11, 2011, 04:02 »
I played Marine Base a few times and so far it has worked well.

43
Requests For Features / Re: AoPc score calculation change
« on: September 10, 2011, 12:25 »
How about this: When you exit a level, you get score based on how many monsters are left (as if they were killed). That'd even encourage keeping monsters alive. After all, the goal is Pacifism right? :3

The only ways I found to kill monsters in AoPc are make other monsters kill them, the massacre lever, make a monster destroy a barrel, waiting on the stairs when a lava/acid flood event occurs and nuking the level.

All these ways cause a lot of trouble, so in AoPc is more difficult to kill monsters than leave them alive.

Despite this, even your method reaches the purpose of my proposal. But I still prefer scoring for kills.

44
I'm certain that you could have picked up the chainsaw and switched back to the knife w/o ruining the run - so long as no enemy died while you were wearing the chainsaw.

I've done that a few times, picked up the chainsaw for the berserk bonus and switched back to knives or fists and still got the badge.  Good luck with fists only; on ITYTD, it's actually easier to get than you might expect.

Very well. Thank you.

45
Requests For Features / AoPc score calculation change
« on: September 10, 2011, 11:58 »
After a few attempts to win Angel of Pacifism I realize that the score points gained don't match the difficulty of the challenge.
This cause the AoPc in Hall of Fame to be at the bottom of the list.

I propose to change the AoPc scoring in this way:
-Assign a certain amount of score points for every X levels passed
-Increase scoring for killing monsters

The score points gained in a AoPc win should be greater than any normal game and "no blade" challenges

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