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Topics - Matt_S

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46
0.9.9.4 / [E|98%|YAFW] Strongman Bronze Badge
« on: November 05, 2011, 18:59 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Matt, level 9 Mancubus Warrant Officer Scout,
 nuked the Cyberdemon. on level 26 of the Phobos base.
 He survived 85198 turns and scored 50319 points.
 He played for 1 hour, 17 minutes and 26 seconds.
 He was too young to die!

 He killed 389 out of 393 hellspawn. (98%)
 He held his right to remain violent.

-- Special levels --------------------------------------------

  Levels generated : 4
  Levels visited   : 2
  Levels completed : 1

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Fallout Gold Cross
  Strongman Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  .......................................................|X}#
  ........................................................|.#
  .......................................................|..#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 41/50   Experience 37750/9
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Scout

    Hellrunner       (Level 2)
    Brute            (Level 3)
    Berserker        (Level 1)
    Intuition        (Level 2)
    Blademaster      (Level 1)

  Bru->HR->Bru->Ber->Int->Int->Bru->HR->MBm->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nanofiber red armor [3]
    [b] [ Weapon     ]   piercing chainsaw (4d7)
    [c] [ Boots      ]   phaseshift boots [4/4] (100%)
    [d] [ Prepared   ]   combat knife (2d5)

-- Inventory -------------------------------------------------

    [a]   ballistic red armor [4/4] (100%)
    [b]   red armor [4/4] (100%)
    [c]   red armor [4/4] (100%)
    [d]   duelist armor [2/2] (100%)
    [e]   energy-shielded vest [1/1] (42%)
    [f]   plasma shield [0/0] (100%)
    [g]   large med-pack
    [h]   large med-pack
    [i]   large med-pack
    [j]   large med-pack
    [k]   large med-pack
    [l]   phase device
    [m]   homing phase device
    [n]   homing phase device
    [o]   homing phase device
    [p]   envirosuit pack
    [q]   tactical boots [1/1] (100%)
    [r]   plasteel boots [2/2] (100%)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 60%   feet 60% 
    Melee      - internal 0%    torso 60%   feet 60% 
    Shrapnel   - internal 0%    torso 60%   feet 60% 
    Acid       - internal 25%   torso 85%   feet 85% 
    Fire       - internal 25%   torso 95%   feet 85% 
    Plasma     - internal 0%    torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    47 former humans
    48 former sergeants
    10 former captains
    72 imps
    23 demons
    130 lost souls
    5 cacodemons
    10 barons of hell
    1 Cyberdemon
    3 hell knights
    16 arachnotrons
    1 John Carmack
    4 former commandos
    6 pain elementals
    3 arch-viles
    3 mancubi
    4 revenants
    2 bruiser brothers
    1 lava elemental

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 8 he found the Trigun!
  On level 14 he assembled a tactical boots!
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he assembled a piercing blade!
  On level 16 he found the Berserker Armor!
  On level 17 he assembled a ballistic armor!
  On level 20 he assembled a nanofiber armor!
  On level 20 he assembled a ballistic armor!
  He nuked level 20!
  He overloaded a nuclear plasma rifle on level 21!
  He nuked level 22!
  On level 23 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Phobos Arena!
  He nuked level 25!
  He defeated the Cyberdemon and found the TRUE EVIL!
  Then finally in hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You hit the lost soul. The lost soul dies. Next!
 You hit the lost soul. The lost soul dies. Next! You're going berserk!
 You hit the lost soul. The lost soul dies. Next!
 You hit the lost soul. The lost soul dies. Next! You're going berserk!
 You see : John Carmack (severely wounded) [m]ore | pool of blood
 You hit John Carmack. You're going berserk! You need to taste blood!
 The lost soul hits you. The lost soul hits you. You need to taste blood!
 You hit the lost soul. The lost soul dies. Next!
 You hit the lost soul. The lost soul dies. Next! You're going berserk!
 You hit the lost soul. The lost soul dies. Next!
 You dodge! You hear an explosion! The lost soul hits you. The lost soul
 hits you. You need to taste blood!
 You hit the lost soul. The lost soul dies. Next!
 You hit the lost soul. The lost soul dies. Next!
 You hit John Carmack. John Carmack dies. You feel relatively safe now.
 Congratulations! You defeated John Carmack! Press <Enter>... Next!

-- General ---------------------------------------------------

 53 brave souls have ventured into Phobos:
 36 of those were killed.
 2 didn't read the thermonuclear bomb manual.
 And 5 couldn't handle the stress and committed a stupid suicide.

 10 souls destroyed the Cyberdemon...
 10 killed the bastard and survived.

--------------------------------------------------------------

Another bronze badge bites the dust.  And if I had kept the Trigun and wisely used it while I was invulnerable after clearing some of the levels, I could have gotten the Fallout Platinum Cross.  I just didn't think of it.  I also had the hardest time killing mancubi while invulnerable.  One time one of them managed to knock me back enough that I ran out of invulnerability before I could kill it (though I had spent some of the invulnerability time killing other stuff before it).  Also, the arch-viles kept hitting me with their plasma attack at melee distance.  They are so annoying...

The four enemies I didn't kill were the cacodemons in the Chained Court.  I knew I should have just shot the doors open and let them come at me, but I figured I wouldn't be able to keep 100% kills afterwards.  Damn.  I really hate not killing things. 

5 bronze badges to go.

47
0.9.9.4 / [M|AoMs|96%|15|YASD] Wait, I have which weapon equipped?
« on: November 05, 2011, 17:15 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Matt, level 6 Mancubus Warrant Officer Scout,
 spooked by a lost soul on level 15 of the Phobos base.
 He survived 71057 turns and scored 32460 points.
 He played for 1 hour, 3 minutes and 13 seconds.
 He didn't like it too rough.

 He killed 303 out of 313 hellspawn. (96%)
 He held his right to remain violent.
 He was an Angel of Masochism!

-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 2
  Levels completed : 2

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Masochist Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #################################.................#########
  #################################..................######..
  ########.....#...#...........####...................###....
  ########..........#........O.####...................#......
  ########.....................####...................#......
  #+.|..^#............c........#......................#......
  #......#.......%.............#......................#......
  #......#...........ss........#......................#......
  #[...../..........X..........+......................#......
  #......#...%.......ss........#......................#......
  #......#.....................#......................#......
  #+||..^#.......%....c........#......................#......
  ########.....................####...................#......
  ########......#...#..........####...................#......
  ########..........#.......O..####...................###....
  #################################..................######..
  #################################.................#########
  ###########################################################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 15732/6
  ToHit Ranged +2  ToHit Melee +2  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Tough as nails   (Level 2)
    Eagle Eye        (Level 1)
    Intuition        (Level 2)
    Badass           (Level 1)

  TaN->TaN->Bad->Int->Int->EE->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   tactical armor [1/1] (97%)
    [b] [ Weapon     ]   modified BFG 9000 (10d8) [130/130] (B1)
    [c] [ Boots      ]   modified steel boots [1/1] (92%) (A)
    [d] [ Prepared   ]   tactical shotgun (8d3) [5/6]

-- Inventory -------------------------------------------------

    [a]   gatling gun (1d7)x6 [52/52]
    [b]   modified plasma rifle (1d7)x6 [40/40] (A1)
    [c]   micro launcher (5d5) [1/1]
    [d]   blue armor [2/2] (100%)
    [e]   blue armor [2/2] (100%)
    [f]   modified red armor [6/6] (95%) (P)
    [g]   10mm ammo (x100)
    [h]   10mm ammo (x100)
    [i]   shotgun shell (x50)
    [j]   shotgun shell (x50)
    [k]   rocket (x3)
    [l]   power cell (x50)
    [m]   power cell (x50)
    [n]   power cell (x50)
    [o]   homing phase device
    [p]   thermonuclear bomb
    [q]   fire skull
    [r]   hatred skull
    [s]   10mm ammo chain (x250)
    [t]   shell box (x100)
    [u]   rocket box (x20)
    [v]   power battery (x120)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 15%   feet 0%   
    Shrapnel   - internal 0%    torso 15%   feet 0%   

-- Kills -----------------------------------------------------

    91 former humans
    48 former sergeants
    14 former captains
    52 imps
    34 demons
    37 lost souls
    13 cacodemons
    9 hell knights
    1 arachnotron
    2 former commandos
    2 pain elementals

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 8 he assembled a gatling gun!
  On level 11 he ventured into the Halls of Carnage.
  On level 12 he assembled a tactical shotgun!
  On level 13 he assembled a micro launcher!
  On level 14 he assembled a tactical armor!
  On level 15 he encountered the Phobos Hellgate.
  On level 15 he finally spooked by a lost soul.

-- Messages --------------------------------------------------

 You don't have enough room in your backpack. There is 10mm ammo (x24) lying
 here.
 Your tactical shotgun is already loaded.
 You swap your weapon.
 You reload the micro launcher with rocket.
 Fire -- Choose target...
 You see : out of vision
 You wear/wield : a modified BFG 9000 (10d8) [130/130] (B1)
 You swap your weapon.
 You start running!
 Suddenly the walls lower!
 Fire -- Choose target...
 You see : floor
 The lost soul hits you. The lost soul misses you.
 You swap your weapon. The lost soul hits you. The lost soul hits you. You
 die!... Press <Enter>...

-- General ---------------------------------------------------

 51 brave souls have ventured into Phobos:
 35 of those were killed.
 2 didn't read the thermonuclear bomb manual.
 And 5 couldn't handle the stress and committed a stupid suicide.

 9 souls destroyed the Cyberdemon...
 9 killed the bastard and survived.

--------------------------------------------------------------

Ugh...  An arachnotron encounter on the 14th floor left me close to death, and the first cacodemon I released from the wall blew me up until I was about dead (14% I believe), though I was pretty close to a level up.  Clearing the rest of the first half was easier, though I used rockets to take out the other Cacodemon from out of sight just to be careful.  I equip my BFG, start running, lower the wall, retreat a bit, and get ready to fire it and take out the lost souls and hopefully the two demons as well, when... Shotgun blast?  Crap, I had swapped back to my tactical shotgun.  And so I'm dead.  If my math is right, all the lost souls and one demon would have been enough for a level up.  Oh well, I got the bronze badge on my first attempt.

48
0.9.9.4 / [E|39%|YAVP] Highway to Hell: a speed run
« on: November 04, 2011, 22:39 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Matt, level 4 Mancubus Warrant Officer Scout,
 defeated the Cyberdemon on level 25 of the Phobos base.
 He survived 11796 turns and scored 21507 points.
 He played for 13 minutes and 39 seconds.
 He was too young to die!

 He killed 96 out of 242 hellspawn. (39%)

-- Special levels --------------------------------------------

  Levels generated : 6
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  Major Icarus Cross
  Compet-n Gold Cross
  Speedrunner Bronze Badge
  Heroic Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........................X...............................
  #......#...............}|..................................
  #.......##..............#..................................
  #.......................#..........................#.#.....
  #.......................#....#.........##..................
  #...........................##....###..###.................
  #............................#....###..###.................
  #.................................###......................
  #..........................................................
  #........................#.................................
  #.........................##...............................
  #........................###.........###..................#
  #.......###..........................#>#............#.....#
  #.......###..........................###............#......
  #........##................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 29/50   Experience 6086/4
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 1)
    Hellrunner       (Level 2)
    Dodgemaster      (Level 1)

  HR->HR->DM->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (73%)
    [b] [ Weapon     ]   modified shotgun (8d3) [0/1] (T1)
    [c] [ Boots      ]   plasteel boots [2/2] (96%)
    [d] [ Prepared   ]   plasma rifle (1d7)x6 [0/40]

-- Inventory -------------------------------------------------

    [a]   pistol (2d4) [6/6]
    [b]   chaingun (1d6)x4 [0/40]
    [c]   red armor [2/4] (39%)
    [d]   10mm ammo (x86)
    [e]   10mm ammo (x100)
    [f]   10mm ammo (x100)
    [g]   shotgun shell (x19)
    [h]   shotgun shell (x50)
    [i]   shotgun shell (x50)
    [j]   shotgun shell (x50)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 50% 
    Fire       - internal 0%    torso 25%   feet 25% 

-- Kills -----------------------------------------------------

    24 former humans
    12 former sergeants
    3 former captains
    20 imps
    5 demons
    24 lost souls
    3 cacodemons
    1 Cyberdemon
    1 arachnotron
    1 former commando
    1 pain elemental
    1 revenant

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 15 he encountered the Phobos Hellgate.
  He left level 23 as soon as possible.
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 You see : a Cyberdemon (almost dead) [m]ore | blood
 You start running!
 You reload the shotgun with shotgun shell.
 The Cyberdemon reloads his rocket launcher.
 You dodge! You hear an explosion!
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | blood
 The Cyberdemon reloads his rocket launcher.
 You dodge!
 You reload the shotgun with shotgun shell. The Cyberdemon reloads his
 rocket launcher.
 You dodge! You hear an explosion!
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | blood
 The Cyberdemon dies. You feel relatively safe now. Congratulations! You
 defeated the Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

 49 brave souls have ventured into Phobos:
 33 of those were killed.
 2 didn't read the thermonuclear bomb manual.
 And 5 couldn't handle the stress and committed a stupid suicide.

 9 souls destroyed the Cyberdemon...
 9 killed the bastard and survived.

--------------------------------------------------------------
For my first speed run attempt, I came up with a brilliant game plan.
Strategy: Run for the stairs.
Side strategy: Grab invulnerability globes.
Backup strategy: Shotgun to the face.

I swear, I probably spent almost 5 minutes simply taking down the cyberdemon.  Shotgun was crappy against his armor, chaingun took too long to reload and I got blasted in the face, and I only had the ammo that came with the plasma rifle (could have grabbed a second one easily at one point, but hey, I was in a hurry).  If I had remembered about it, I would have tried to get Cyberdemon's Head, but since he spawned like 3 squares away, that would have been hard.  So a whole ton of shells later and he finally goes down.

Two more bronze badges to my credit, and 7 to go.  Can I beat Tormuse to all of them?  No, probably not.

49
0.9.9.4 / [M|AoI|94%|16|YASD] Turn counting gone awry.
« on: November 02, 2011, 19:34 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Matt, level 8 Mancubus Warrant Officer Scout,
 ripped apart by the Angel of Death on level 16 of the Phobos base.
 He survived 86341 turns and scored 40221 points.
 He played for 1 hour, 46 minutes and 51 seconds.
 He didn't like it too rough.

 He killed 298 out of 314 hellspawn. (94%)
 He held his right to remain violent.
 He was an Angel of Impatience!

-- Special levels --------------------------------------------

  Levels generated : 8
  Levels visited   : 4
  Levels completed : 3

-- Awards ----------------------------------------------------

  Hell Champion Medal
  Eagerness Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  .............................................##############
  ........===============================..............######
  =========================#######============.............##
  ===========.............##.....##===================......#
  .....######.#####.#####.#.......#.........============....#
  ###.###...###...###...###.......#..##..#######..======....#
  ..###...................#.......########.....###..=====...#
  ...#..##...##...##...##.#...........##........###.=====...#
  .../..................../...........+.........###..=====..#
  .../..................../.........../.........#\#..====...#
  ...#..##...##...##...##.#...........##........###..====...#
  ..###...................#.......########.....###..=====...#
  ###.###...###...###...###.......#..##..#######..======....#
  .....######.#####.#####.#.......#.........============....#
  ===========.............##.....##===================......#
  =========================#######============.............##
  .........=============================..............#######
  ..............................XA............###############
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 22116/8
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 1)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Whizkid          (Level 1)
    Shottyman        (Level 1)

  HR->Fin->Jug->Rel->Rel->Fin->WK->SM->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified green armor [1/1] (38%) (A)
    [b] [ Weapon     ]   piercing chainsaw (4d6)
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   modified chaingun (1d6)x4 [40/40] (A1)

-- Inventory -------------------------------------------------

    [a]   tactical shotgun (8d3) [6/6]
    [b]   plasma rifle (1d7)x6 [40/40]
    [c]   modified BFG 9000 (10d8) [130/130] (B1)
    [d]   blue armor [2/2] (76%)
    [e]   fireproof blue armor [1/2] (44%)
    [f]   modified blue armor [2/2] (151%) (B)
    [g]   red armor [4/4] (100%)
    [h]   10mm ammo (x100)
    [i]   10mm ammo (x100)
    [j]   shotgun shell (x50)
    [k]   shotgun shell (x50)
    [l]   shotgun shell (x50)
    [m]   rocket (x10)
    [n]   power cell (x50)
    [o]   power cell (x50)
    [p]   power cell (x50)
    [q]   power cell (x50)
    [r]   10mm ammo chain (x250)
    [s]   10mm ammo chain (x250)
    [t]   10mm ammo chain (x250)
    [u]   shell box (x100)
    [v]   power battery (x120)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 15%   feet 0%   
    Shrapnel   - internal 0%    torso 15%   feet 0%   

-- Kills -----------------------------------------------------

    66 former humans
    44 former sergeants
    8 former captains
    48 imps
    63 demons
    25 lost souls
    26 cacodemons
    2 barons of hell
    10 hell knights
    1 former commando
    2 revenants
    2 bruiser brothers
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 11 he ventured into the Halls of Carnage.
  On level 12 he assembled a piercing blade!
  On level 12 he assembled a tactical shotgun!
  On level 12 he assembled a tactical boots!
  On level 12 he assembled a fireproof armor!
  On level 15 he encountered the Phobos Hellgate.
  Level 16 blasted him with unholy atmosphere!
  He left level 16 as soon as possible.
  On level 16 he invaded the Unholy Cathedral!
  On level 16 he finally ripped apart by the Angel of Death.

-- Messages --------------------------------------------------

 Run - direction...
 Run - direction...
 Run - direction...
 You swap your weapons instantly!
 The demon dies. You advance to level 8! Press <Enter>...
 The demon dies.
 Run - direction...
 Run - direction...
 Run - direction...
 Run - direction...
 Run - direction...
 You open the door.
 You see : a Angel of Death (almost unhurt) [m]ore | floor
 You see : a Angel of Death (scratched) [m]ore | floor
 You hit the Angel of Death. The Angel of Death hits you. You die!...
 Press <Enter>...

-- General ---------------------------------------------------

 48 brave souls have ventured into Phobos:
 33 of those were killed.
 2 didn't read the thermonuclear bomb manual.
 And 5 couldn't handle the stress and committed a stupid suicide.

 8 souls destroyed the Cyberdemon...
 8 killed the bastard and survived.

--------------------------------------------------------------

I was really just going for the Eagerness Bronze Badge, but this was going pretty well.  I was torn between Running Man and Shottyhead, but I decided for Shottyhead because I like shotguns.  I took the Whizkid detour too late, so I never got to build my assault rifle.  One thing I like about AoI is I don't have to worry about whether to drop ammo for health packs or vice versa.  Thus, I was carrying insane amounts of ammo that I could never hope to burn through.  I also paradoxically didn't have to worry about health as much, because I normally delay using medpacks and hope to find a health globe or berserk pack.  Here I actually spent a lot of time at 100% health or close to it.  Hell's Arena, easy; Chained Court, oops I ran out of berserk in front of the Arena Master; Hell's Armory, no thank you, not without any source of healing; Halls of Carnage, straight-forward; The Wall, never appeared, and even if it had I never once found a rocket launcher; Hellgate, I had to retreat back into the room to kill all the cacodemons, but the Bruiser Brothers were actually pretty easy when I started hiding in the room as well (but the shotgun took forever to kill them).

First thing that happens when I get into hell, that damn unholy atmosphere chased me out (any other mode and I probably would have stuck it out; I had 100% kills still because I still like killing things) and into the Unholy Cathedral to escape.  But then I got the bright idea that I could turn count the Angel of Death (and I had the piercing chainsaw to help me end it quickly).  So I cleared out the lost souls, lured the demons through the lava, just barely got a level up for another level of Hellrunner (I thought for a while about just getting Shottyhead and getting the hell out of there), and unleashed the Angel.  I could move 15 times before it couldn't move usually, but sometimes it would get off 16.  I circled around a bit hoping I could see a pattern, but it was beyond my attention span so I just decided to go for it.  First hit, the moment of truth... Hey, he didn't attack back!  I might actually kill him!  Yeah, let's move around a bit and prepare for another strike.  15 moves, and... ouch.   Okay, did I miscount or is this going horribly awry?  I circle around a few more times checking out his pattern without seeing any logic to when he gets 16 moves, so I move in for another hit, and I die.  Oh well, 9 bronze badges left.

(I don't know why my message log looks weird; it doesn't report any of my hits but the last one, or the first time the Angel hits me)

50
Though this would make it easier, I think it would match the "Darkness" flavor better if enemies only revived when you weren't looking.  It's how I imagined it was going to be until I tried an AoD run.  Your thoughts?

51
The mortem.

It seems that the game didn't save any record of my victory in my statistics.
  • This game doesn't appear in my high scores, nor does it show me as having beat AoB in the statistics (still says I got up to level 4)
  • I should have earned the Berserker Badges up through Gold, but they didn't even show up in the mortem.
  • The Aurora Medallion doesn't show as obtained in my player statistics; I don't remember what the totals were for the other badges, but I imagine they weren't recorded either.
  • For sure, none of my melee kills were recorded.
  • The mortem itself says I have 8 wins, but I'm almost positive this should be my ninth. I remember looking last night and seeing 4 wins on HNTR and 4 on ITYTD.
  • I picked up several exotics/uniques that didn't show up in my records, like the sniper pack, the laser rifle, the gothic boots, and a few that I don't remember.
  • I assembled fireproof armor, which doesn't show up either.

Seems like it's maybe related to this bug report.  Maybe full wins on challenge modes are bugged?  Edit: No, I see a mortem for a full win on AoSh that got badges just fine.

52
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Matt, level 11 Mancubus Warrant Officer Marine,
 nuked the Cyberdemon. on level 26 of the Phobos base.
 He survived 108701 turns and scored 127232 points.
 He played for 1 hour, 57 minutes and 42 seconds.
 He didn't like it too rough.

 He killed 710 out of 721 hellspawn. (98%)
 He held his right to remain violent.
 He was an Angel of Berserk!

-- Special levels --------------------------------------------

  Levels generated : 10
  Levels visited   : 6
  Levels completed : 5

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  Aurora Medallion
  Grim Reaper's Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  .......................................................}.|#
  .......................................................X|.#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 132/80   Experience 58698/11
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 2)
    Finesse          (Level 1)
    Tough as nails   (Level 2)
    Brute            (Level 3)
    Berserker        (Level 1)
    Badass           (Level 1)
    Vampyre          (Level 1)

  Bru->Bad->Bru->Ber->TaN->MVm->Iro->TaN->Iro->Bru->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Necroarmor [6/6] (95%)
    [b] [ Weapon     ]   Longinus Spear (8d8)
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   Butcher's Cleaver (5d6)

-- Inventory -------------------------------------------------

    [a]   nuclear BFG 9000 (8d8) [40/40]
    [b]   fireproof blue armor [2/2] (65%)
    [c]   modified red armor [6/6] (100%) (P)
    [d]   red armor [4/4] (100%)
    [e]   modified red armor [6/6] (86%) (P)
    [f]   Angelic Armor [3/7] (41%)
    [g]   small med-pack
    [h]   large med-pack
    [i]   large med-pack
    [j]   large med-pack
    [k]   large med-pack
    [l]   large med-pack
    [m]   phase device
    [n]   phase device
    [o]   envirosuit pack
    [p]   power mod pack
    [q]   bulk mod pack
    [r]   gothic boots [10/10] (200%)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 60%   feet 60% 
    Melee      - internal 0%    torso 60%   feet 60% 
    Shrapnel   - internal 0%    torso 60%   feet 60% 
    Acid       - internal 0%    torso 60%   feet 60% 
    Fire       - internal 0%    torso 60%   feet 60% 
    Plasma     - internal 0%    torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    126 former humans
    112 former sergeants
    21 former captains
    64 imps
    60 demons
    179 lost souls
    43 cacodemons
    9 barons of hell
    1 Cyberdemon
    19 hell knights
    17 arachnotrons
    1 John Carmack
    6 former commandos
    1 Angel of Death
    8 pain elementals
    10 arch-viles
    10 mancubi
    18 revenants
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he found the Butcher's Cleaver!
  On level 4 he stormed the Chained Court.
  On level 10 he entered Hell's Armory.
  On level 10 he assembled a tactical boots!
  On level 10 he assembled a fireproof armor!
  On level 10 he assembled a ballistic armor!
  He destroyed the evil within and reaped the rewards!
  On level 11 he encountered an armed nuke!
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he found the Necroarmor!
  On level 16 he invaded the Unholy Cathedral!
  On level 16 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 17 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 18 he stumbled into complex full of mancubi!
  On level 19 he assembled a fireproof armor!
  On level 22 he stumbled into complex full of revenants!
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 23 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Phobos Arena!
  He nuked level 25!
  He defeated the Cyberdemon and found the TRUE EVIL!
  Then finally in hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You feel vulnerable again.
 You stop running.
 You dodge!
 John Carmack reloads his rocket launcher.
 You are hit!
 John Carmack reloads his rocket launcher.
 You dodge!
 John Carmack reloads his rocket launcher.
 You hit John Carmack.
 You hit John Carmack. You are hit!
 You hit John Carmack. John Carmack reloads his rocket launcher.
 You hit John Carmack. You feel like a killing machine! You're going
 berserk! You need to taste blood!
 You hit John Carmack. You need to taste blood!
 You hit John Carmack. John Carmack dies. You feel relatively safe now.
 Congratulations! You defeated John Carmack! Press <Enter>...

-- General ---------------------------------------------------

 43 brave souls have ventured into Phobos:
 28 of those were killed.
 2 didn't read the thermonuclear bomb manual.
 And 5 couldn't handle the stress and committed a stupid suicide.

 8 souls destroyed the Cyberdemon...
 8 killed the bastard and survived.

--------------------------------------------------------------

The Butcher's Cleaver was a great early find.  If I had just been a little braver early on, and if I had skipped the Chained Court (to avoid not killing the cacodemons hidden away) I could have easily had 100% kills.  Alas, it doesn't really matter because none of the medals I earned, uniques and exotics I picked up, or badges that I should have earned but didn't even show in the mortem, or even a record of the win itself, were applied to my statistics.

Edit: I suppose I'll go ahead and describe this run a bit more.  It was fairly easy in the early game with the Butcher's Cleaver, but imps and sergeants could still deal some good damage against me if I wasn't careful.  I think there was only one level besides the Chained Court where I left without killing everything, and that was really just because I started right next to the stairs and didn't want to take many chances.  Going to the Chained Court was really rather pointless with the Butcher's Cleaver; I was sort of thinking about going for the Double Chainsaw, but I realized afterwards that would be pointless since I would get the Longinus Spear anyways.  I suppose I could have berserked and walked across the lava to get to the bacodemons, but since I already left a level with the enemies alive, there wasn't much point.  Hell's Armory was simple, though an imp managed to blow up the door to one of the arachnotrons, causing a bit of a panic.  Then I simply released the ahambler, and waited in a doorway until he got close enough to smack, which happened surprisingly quickly and without any real issue.  The Hellgate was actually pretty easy thanks to the Butcher's Cleaver allowing me to take care of the demons and lost souls quickly without being bombarded by the cacodemons too much.  Then I simply took on the bruiser brothers, which was also surprisingly easy considering the trouble I undoubtedly have on my non-melee runs.

The Necroarmor was a great find, and I really didn't use much else after that unless I needed fire resistance or if it was too banged up.  Unholy Cathedral was simple.  For the City of Skulls I used my Butcher's Cleaver to easily clear it.  Visiting it was really a no brainer because of the cleaver and MVm.  The complex of mancubi, and really all mancubi, weren't an issue, which was pretty surprising to me (maybe it's just because they were too slow and didn't get to attack me much?).  The revenants were the real threats to me, and of course any arch-viles (those damn things always run away while spamming their attacks).  Since I had 2 fire skulls, 1 blood skull, and 1 hatred skull, I figured the mortuary would be easy. 

And it sort of was.  I used the hatred skull first, a little ways away from the center.  On the left side, I used one of my blood skulls to take out an arch-vile and a couple of the enemies he revived.  Then further left, there was a second vile (or maybe the same one that just got blown back a large distance; it was all pretty confusing, but I think it was a different one) who had a bit of an entourage.  I think this is when I used my second fire skull, which I don't think quite killed him.  Then by the time I got to the left side of the screen, there was a whole army of enemies revived and waiting to kill me.  I charged in with no regard for my safety.  I still never used the spear's secondary fire, though I was surrounded by enemies quite a bit and considered it. How does the fatigue effect even work (or does it even?) while you're berserked?  Anyways, I started getting my ass kicked (though I had plenty of health packs), but if I remember right I managed to take out one of the viles before I had to phase away (thankfully it took me to the cleared up left side, where I grabbed a supercharge before promptly running back into battle.  At one point, maybe before or after my retreat, I used my blood skull for some corpse clearing and a good healing.  I still had a lot of fighting to do though.  One would think friendly fire amongst the enemies would be a good thing, but it was actually pretty inconvenient because enemies kept getting blown away from me, especially when the arch-viles used their attack right when I got in melee range of an enemy.  Nevertheless, after I managed to take out the last vile, it was just a matter of some cleanup.  I grabbed the Angelic Armor, went ahead and took the nuclear BFG just in case (I found my nuke a long time ago, but a second one never hurts, and I had the inventory space), fully healed with a super charge, let my Necroarmor fully heal, used another supercharge, and marched on.

Since I actually planned for the Lava Pits, and since I don't have to worry about ammo taking up inventory space, I already had two envirosuit packs, plus I found another one close to the stairs which I used before entering.  Without any lava-walking drama, the Lava Pits were really easy.  The Lava Elemental didn't teleport away at all once I found him, so he died quickly.  And thus I was all set for a full win.  However, come level 24, a bunch of arch-viles and revenants tried to make it so that didn't happen.  I nearly lost my Angelic Armor and had to use a bit of healing, but I prevailed eventually.  My Angelic Armor was damaged enough that I didn't bother with it and just stuck with the Necroarmor, which was faster anyways.  I enter the Phobos Arena, go to activate my nuke, and almost use my lava element instead.  Thankfully I stop myself and do things in the right order, then proceed to the Hell Fortress for the final showdown.  I ran to the right, did a bit of zigzagging without much use, and started smacking JC with my Longinus Spear.  He fell quickly, and I celebrated my victory.  My copy of DoomRL was apparently not pleased with my success, so it didn't count my achievements.

53
0.9.9.4 / [M|100%|22|YASD] In which I acted extremely cocky.
« on: October 20, 2011, 22:29 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Matt, level 10 Mancubus Warrant Officer Marine,
 nuked himself. on level 22 of the Phobos base.
 He survived 141095 turns and scored 73481 points.
 He played for 1 hour, 53 minutes and 40 seconds.
 He didn't like it too rough.

 He killed 555 out of 555 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 7
  Levels completed : 7

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  Hell Champion Medal
  Armorer Platinum Badge
  Longinus Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ............................=..............==.==...........
  ......................====.=...............=.==............
  ......................====..=...............=.==...........
  ......................==..=..===...........=.=.............
  ...........................======.........=...=............
  .............................====........===...............
  ............................=====........===...............
  ............................>=.=..........===..............
  ...======.........>...........X.==...===============.......
  ===========================================================
  ==========================================...==============
  ===......============================......=........=======
  .................=====..........======...==.==.............
  .................=====............====..=...=.=............
  ..................====...........=====..===................
  ..................===.............===...===................
  .......................................=====...............
  .......................................==.==...............
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/60   Experience 48418/10
  ToHit Ranged +0  ToHit Melee +4  ToDmg Ranged +0  ToDmg Melee +6

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 2)
    Tough as nails   (Level 1)
    Brute            (Level 2)
    Juggler          (Level 1)
    Berserker        (Level 1)
    Whizkid          (Level 1)
    Badass           (Level 1)
    Vampyre          (Level 1)

  Bad->Fin->Bru->Jug->Bru->Ber->Fin->WK->MVm->TaN->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (79%)
    [b] [ Weapon     ]   BFG 9000 (10d8) [20/100]
    [c] [ Boots      ]   plasteel boots [2/2] (93%)
    [d] [ Prepared   ]   Longinus Spear (8d8)

-- Inventory -------------------------------------------------

    [a]   modified plasma rifle (1d7)x6 [40/40] (T2)
    [b]   nuclear plasma rifle (1d6)x6 [24/24]
    [c]   micro launcher (5d5) [1/1]
    [d]   10mm ammo (x64)
    [e]   rocket (x10)
    [f]   rocket (x10)
    [g]   rocket (x10)
    [h]   power cell (x50)
    [i]   power cell (x50)
    [j]   power cell (x50)
    [k]   power cell (x50)
    [l]   power cell (x50)
    [m]   power cell (x50)
    [n]   power cell (x50)
    [o]   power cell (x50)
    [p]   power cell (x50)
    [q]   power cell (x50)
    [r]   homing phase device
    [s]   envirosuit pack
    [t]   fire skull
    [u]   plasteel boots [2/2] (100%)
    [v]   power battery (x120)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 60%   feet 60% 
    Melee      - internal 0%    torso 60%   feet 60% 
    Shrapnel   - internal 0%    torso 60%   feet 60% 
    Acid       - internal 0%    torso 60%   feet 95% 
    Fire       - internal 0%    torso 85%   feet 85% 
    Plasma     - internal 0%    torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    95 former humans
    44 former sergeants
    14 former captains
    119 imps
    62 demons
    109 lost souls
    19 cacodemons
    17 barons of hell
    10 hell knights
    26 arachnotrons
    1 former commando
    1 Angel of Death
    5 pain elementals
    6 arch-viles
    19 mancubi
    4 revenants
    2 bruiser brothers
    1 shambler
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  On level 6 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 6 he assembled a tactical armor!
  On level 10 he assembled a tactical shotgun!
  On level 10 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 12 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 15 he assembled a double chainsaw!
  On level 16 he invaded the Unholy Cathedral!
  On level 16 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 19 he stumbled into complex full of imps!
  On level 19 he assembled a micro launcher!
  On level 19 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 21 he entered the Vaults.
  He cracked the Vaults and cleared them out!
  On level 22 he encountered an armed nuke!
  On level 22 he finally nuked himself..

-- Messages --------------------------------------------------

 There is power cell (x50) lying here.
 You found 50 of power cell.
 Warning! Explosion in 5 minutes!
 You dodge! You dodge!
 Run - direction...
 Fire -- Choose target...
 You see : an arch-vile (unhurt) [m]ore | floor
 You prepare the BFG 9000 instantly!
 Fire -- Choose target...
 You see : stairs leading to The Mortuary
 The barrel explodes! The barrel explodes!
 Fire -- Choose target...
 You see : an arch-vile (heavily wounded) [m]ore | floor
 The missile hits the arch-vile. You are engulfed in flames! You die!...
 Press <Enter>... That hurt! You' going berserk! You feel like a
 killing machine!

-- General ---------------------------------------------------

 43 brave souls have ventured into Phobos:
 28 of those were killed.
 2 didn't read the thermonuclear bomb manual.
 And 5 couldn't handle the stress and committed a stupid suicide.

 8 souls destroyed the Cyberdemon...
 8 killed the bastard and survived.

--------------------------------------------------------------

A couple of very important lessons that I need to get into my head:
  • Don't pull every single lever, especially if the level feeling indicated something awful.
  • Stop pushing for 100% kills so hard.  Most of my wins have been with 100% kills, but also a whole lot of my losses have been because I wasn't willing to sacrifice my perfect kill rate..
  • Plasma hurts really bad and rips armor to shreds.

Early game was pretty straight forward.  I actually did a decent job on the Chained Court at first, but I almost died because some of the former humans had opened the back door of the room so there were cacodemons shooting me through the door when I went in there to heal with the berserk pack.  I didn't get The Wall, so no backpack.  Hell's Armory was simple enough, and the ahambler was nice enough to stay in melee range for a while, so I killed him without too much warping around.  He did dent me up a little bit, but I found a supercharge on the next floor right where I started.  Hellgate had me a little worried, but I used my staff to damage everyone and my berserk kicked in pretty fast.  I fought the bruiser brothers one at a time, so they were pretty easy.

At one point, I was foolishly pulling levers when I destroyed all the walls, and ended up fighting three mancubi and two archviles in the open.  I eventually warped away and managed to heal up with a pain elemental, but I lost some armor and health packs.  I had my assault shotgun, chaingun, rocket launcher, BFG, and plasma rifle all at the same time, and I decided that it was time to decide which ones to keep since it was hard managing all four kinds of ammo with all the health packs, armor, etc. I was carrying.  I tossed the assault shotgun first, and after a while without finding that third agility mod I tossed the chaingun as well.  I was planning to take on the Mortuary, so that's a large part of why I decided to keep the plasma rifle over the chaingun, so I would only have to worry about cells and a bit of missiles.  I kept the rocket launcher as a nice weapon for mini-emergencies, and I figured it would be nice for the Mortuary as well.  I got invulnerability right before the Spider Lair, so I massacred those arachnotrons.  However, their brethren in the Vaults would avenge them hard.  In the Vaults, I often wound up with arachnotrons coming at me from all different angles, with no place for me to hide.  I tried shooting them with my plasma rifle, but my accuracy was pretty horrendous.  So it came down to my micro launcher and lots of corner shooting for most of the dirty work, with some spearing for anybody who got too close.  In the end, I was completely out of health packs and down to my last armor.  But I had a boatload of cells and a decent amount of rockets.

The entrance to the Mortuary was on the next level, the level of my death.  I heard archviles and mancubi, and both staircases were on the other side of a lava river with no bridge.  Unfortunately, I forgot I even picked up that homing phase device. I was still foolishly hoping that I could succeed with everything, so I was saving my envirosuit pack for the Lava Pits.  If I had used it and remembered my homing phase device, I maybe could have quickly gone to the Mortuary stairs without getting killed, warped to the exit stairs there, grabbed the super charge, and maybe even clear it with all the plasma I had for my BFG, plus my fire skull.  Well, that didn't happen.  I walked across the lava at a good spot, and started blowing holes in the walls to get to the stairs.  Alas, I met an archvile and tried to hide behind a small wall which I promptly blew up with my BFG.  My little health remaining didn't last long.  I died, which made me angry enough to go berserk, then the level blew up.

I was making a lot of the assemblies just for the sake of making them.  The only one I was really hoping for, besides the double chainsaw, was the assault rifle which I wasn't able to get.  I never thought to use the secondary fire of the Longinus Spear, and honestly I sort of forgot it had one, plus it was always in my prepared slot.  Generally most enemies were fairly easy to kill, even mancubi and revenants when they were alone.  The only exceptions were the arachnotrons, archviles, and that one former commando who actually came fairly close to killing me despite only shooting a couple of volleys, because there's pretty much no way to avoid taking lots of damage in a fair fight.

54
0.9.9.4 / [M|AoMr|YAAM] Marksmanship Silver
« on: October 19, 2011, 22:44 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Matt, level 10 Cacodemon Warrant Officer Marine,
 defeated the Cyberdemon on level 25 of the Phobos base.
 He survived 130212 turns and scored 90941 points.
 He played for 2 hours and 30 seconds.
 He didn't like it too rough.

 He killed 388 out of 388 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Marksmanship!

-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 1
  Levels completed : 1

-- Awards ----------------------------------------------------

  Medal of Prejudice
  Marksman Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........................................................
  #........###.............................###...............
  #........###.............................###...............
  #........###...........|}|...............###...............
  #................X......|............................###...
  #.................................###................###...
  #.................................###................###...
  #................###..............###......................
  #................###..........................###..........
  #................###..........................###..###.....
  #...........................###........###....###..###.....
  #...........................###........#>#.........###.....
  #..................###......###........###.................
  #..................###.....................................
  #..................###.....................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 86/60   Experience 43348/10
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Marine

    Son of a bitch   (Level 2)
    Son of a gun     (Level 3)
    Dualgunner       (Level 1)
    Badass           (Level 1)
    Triggerhappy     (Level 2)
    Bullet Dance     (Level 1)

  SoG->SoB->SoG->DG->SoB->TH->MBD->Bad->TH->SoG->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified red armor [4/4] (66%) (A)
    [b] [ Weapon     ]   speedloader pistol (2d4) [0/6]
    [c] [ Boots      ]   modified plasteel boots [2/2] (100%) (A)
    [d] [ Prepared   ]   speedloader pistol (2d4) [0/6]

-- Inventory -------------------------------------------------

    [a]   modified blaster (2d4) [20/20] (T1)
    [b]   modified green armor [3/3] (89%) (P)
    [c]   modified green armor [1/1] (100%) (A)
    [d]   modified blue armor [2/2] (200%) (B)
    [e]   modified blue armor [4/4] (100%) (P)
    [f]   modified red armor [6/6] (73%) (P)
    [g]   modified red armor [4/4] (77%) (A)
    [h]   10mm ammo (x50)
    [i]   large med-pack
    [j]   large med-pack
    [k]   large med-pack
    [l]   large med-pack
    [m]   large med-pack
    [n]   large med-pack
    [o]   large med-pack
    [p]   phase device
    [q]   homing phase device
    [r]   homing phase device
    [s]   thermonuclear bomb
    [t]   10mm ammo chain (x150)
    [u]   10mm ammo chain (x250)
    [v]   10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 50% 
    Fire       - internal 0%    torso 25%   feet 25% 

-- Kills -----------------------------------------------------

    97 former humans
    38 former sergeants
    20 former captains
    68 imps
    25 demons
    38 lost souls
    20 cacodemons
    15 barons of hell
    1 Cyberdemon
    6 hell knights
    21 arachnotrons
    2 former commandos
    2 pain elementals
    11 arch-viles
    1 mancubus
    21 revenants
    2 bruiser brothers

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 6 he stormed the Chained Court.
  On level 8 he assembled a speedloader pistol!
  On level 15 he encountered the Phobos Hellgate.
  On level 22 he stumbled into complex full of arch-viles!
  On level 24 he assembled a speedloader pistol!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 You dodge!
 You dualreload your guns!
 You are hit!
 Fire -- Choose target...
 You see : a Cyberdemon (mortally wounded) [m]ore | pool of blood
 You dodge!
 Fire -- Choose target...
 You see : a Cyberdemon (mortally wounded) [m]ore | pool of blood
 The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
 missile hits the Cyberdemon. The missile hits the Cyberdemon. The
 missile hits the Cyberdemon. The missile hits the Cyberdemon. The
 Cyberdemon reloads his rocket launcher.
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | pool of blood
 The missile hits the Cyberdemon. The Cyberdemon dies. You feel relatively
 safe now. Congratulations! You defeated the Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

 41 brave souls have ventured into Phobos:
 27 of those were killed.
 1 didn't read the thermonuclear bomb manual.
 And 5 couldn't handle the stress and committed a stupid suicide.

 8 souls destroyed the Cyberdemon...
 8 killed the bastard and survived.

--------------------------------------------------------------

Overall this was much easier than my last attempt where I was going for Sharpshooter.  Dualgunner just gives such a great damage improvement for the mid-early game (though I was stupid with my trait ordering when I picked SoB for my second trait, delaying it a bit).  Generally things went smoothly except for the hellgate.  I didn't handle the monster ambush well at all, and I retreated back to the corpses and waited for the bruiser brothers with my trusty fire skull, with some corpses right on the edge of my line of sight.  I saw the first bruiser brother get on that corpse, I activated the skull, and... that corpse didn't explode, just the ones near me.  So it was just me and my handguns versus the two of them, with a bit of friendly fire helping me out.  There were a few other sticky situations where I ended up with as low as 2% health (no joke) when I was being reckless and stingy with my health packs (and a time when I pulled a lever early on and it was a monster spawner; I need to stop doing that).  And on that note, I started getting so many large health packs once I entered hell that it wasn't even funny.  I also started getting a lot of mods, with nothing to use them on except the occasional armor pickup.

The complex of archviles was actually really easy because there were a couple of invulnerability globes sitting around. But I believe it was on level 23 that I really came close to death due to some revenants that were revived by an offscreen archvile on the other side of a lava river.  I tried retreating into the nearby building, but the revenants kept blowing holes in it, so I just had to heal up, find that archvile, and do some asskickin'.  I already had a few mods in my inventory, and I found a few more, plus several pieces of armor on that level, so I just decided to go ahead and use the mods on the armor, just for fun.  I still had a technical mod left which I might have been able to make an assembly with, but I didn't think about it so I kept it.  Then on level 24 I started next to a huge pack of enemies which included two archviles which I managed to kill really quickly.  Turned out there were more archviles than just those two, so I had to hunt them down so that they'd stop reviving things, then I went back to just killing stuff.  That is the only Mancubus I saw(though it was enough to advance me to Mancubus rank), which is probably a good thing seeing how my previous run went.  I found an agility mod on that level, and there were some former humans that dropped pistols, so I went ahead and made my second speedloader pistol and replaced my blaster for the final fight.

Cyberdemon was pretty wimpy, and I managed to dodge most of his missiles.  The first time I got hit was when I forgot to dual reload (having my blaster prepared made me forget about it) and I decided to reload my second pistol instead of dodge.  After that, I was dodging missiles easily, and I was worried that that one error would keep me from getting the Cyberdemon's head medal, but I ended up getting shot again near the end of the fight, so it turned out not to matter.

Taking out the archviles themselves was actually extremely easy, especially if I could corner shoot them.  Even if I was in a straight up fight, I could kill them while only taking one or two hits.  Really, just about everything died easily near the end, and the only trouble was survival, hence why I took Badass.  The only thing that was really troublesome was when archviles revived big things, especially when I wasn't sure where the archvile even was.  When I first traded an agility modded pistol (which was to be my second speed loader pistol) for the blaster, I wasn't sure if it was the right move.  I decided that the fire time and plasma damage and recharging of the blaster was worth the 2 accuracy bonus difference, though I'm not sure.  I was surprised at how often the blaster missed, but when I fought groups of enemies I tried to line it up so that I had multiple targets in my line of fire.  Putting a technical mod on the blaster probably wasn't the best choice with how Dualgunner works, but it seemed like a good idea at the time.

55
0.9.9.4 / [M|AoMr|93%|21|YASD] Boom! Boom! Boom! You die!...
« on: October 17, 2011, 22:00 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Matt, level 8 Demon Warrant Officer Technician,
 rode a mancubi rocket on level 21 of the Phobos base.
 He survived 99053 turns and scored 49654 points.
 He played for 1 hour, 31 minutes and 54 seconds.
 He didn't like it too rough.

 He killed 381 out of 408 hellspawn. (93%)
 He held his right to remain violent.
 He was an Angel of Marksmanship!

-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 2
  Levels completed : 2

-- Awards ----------------------------------------------------

  Hell Champion Medal

-- Graveyard -------------------------------------------------

  #############======########################################
  ====+......========.../.........#.......+.......#0........#
  =.===#####=========...#!0......./.......#.......#+##=######
  ...=#.....=========...#.........#########......./.+..===|.#
  ..\.#....===#======...#........./..0....#==.....#.#..===..#
  ....+.....==#======.../.........#.......+==.....#+#.=.===.#
  +#######+####======#######/####+####/####===/####+###==####
  ....+.......======....+......./........./..==...#0#......|#
  ###.#.......======....#....0.\#/#########..==...#.#.......#
  ..#.#.......i======...####+####.+.......#..=...././.......#
  ..#.#.....^.i======...#...0...#.#.......#.....^.#/#########
  ..#.+.....\.i======...+..=..|.#.#......./.......#......\..#
  /#######/###======+#####===###./####/#######/####/####+####
  ..../.......======..+./..===..#.#......./.......#.........#
  ....#/######======###/#..====.#.#.......#......./.........#
  ....#....ii======.....#..M=...X...=.....#########.........#
  ....#....Bi======.....#########.#=.==...#......./.........#
  ...}/0....i======.....+.........#===....+.....}.#.........#
  ###########======################===#######################
  ###########======##########################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 26212/8
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Son of a gun     (Level 3)
    Eagle Eye        (Level 3)
    Whizkid          (Level 2)

  SoG->EE->SoG->EE->SoG->WK->WK->EE->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified duelist armor [2/2] (128%) (AB)
    [b] [ Weapon     ]   modified pistol (2d6) [10/10] (B2P2)
    [c] [ Boots      ]   modified plasteel boots [2/2] (100%) (AT)
    [d] [ Prepared   ]   Grammaton Cleric Beretta (2d6) [18/18]

-- Inventory -------------------------------------------------

    [a]   tactical armor [1/1] (100%)
    [b]   modified blue armor [2/2] (86%) (A)
    [c]   blue armor [2/2] (65%)
    [d]   modified blue armor [2/2] (87%) (A)
    [e]   modified red armor [6/6] (95%) (AP)
    [f]   plasma shield [0/0] (60%)
    [g]   10mm ammo (x24)
    [h]   10mm ammo (x100)
    [i]   10mm ammo (x100)
    [j]   small med-pack
    [k]   small med-pack
    [l]   large med-pack
    [m]   large med-pack
    [n]   large med-pack
    [o]   large med-pack
    [p]   large med-pack
    [q]   homing phase device
    [r]   thermonuclear bomb
    [s]   fire skull
    [t]   hatred skull
    [u]   Arena Master's Staff
    [v]   10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 50%   feet 0%   
    Melee      - internal 0%    torso 50%   feet 0%   
    Shrapnel   - internal 0%    torso 50%   feet 0%   
    Acid       - internal 0%    torso 0%    feet 50% 
    Fire       - internal 0%    torso 0%    feet 25% 

-- Kills -----------------------------------------------------

    69 former humans
    47 former sergeants
    7 former captains
    98 imps
    37 demons
    70 lost souls
    14 cacodemons
    8 barons of hell
    9 hell knights
    7 former commandos
    6 pain elementals
    2 arch-viles
    4 mancubi
    2 revenants
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 1 he assembled a speedloader pistol!
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 5 he assembled a ballistic armor!
  On level 8 he assembled a tactical armor!
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he found the Jackhammer!
  On level 19 he found the Grammaton Cleric Beretta!
  He sounded the alarm on level 21!
  On level 21 he finally rode a mancubi rocket.

-- Messages --------------------------------------------------

 There is 10mm ammo (x24) lying here.
 You swap your weapon. There is 10mm ammo (x24) lying here.
 You wear/wield : a modified pistol (2d6) [10/10] (B2P2) There is 10mm ammo
 (x24) lying here.
 There is a 10mm ammo chain (x185) lying here.
 There is 10mm ammo (x24) lying here.
 You found 24 of 10mm ammo.
 There is a 10mm ammo chain (x185) lying here.
 You open the door. There is a 10mm ammo chain (x185) lying here.
 You open the door.
 You open the door.
 You open the door.
 You open the door.
 You open the door.
 You open the door.
 Boom! Boom! Boom! You die!... Press <Enter>...

-- General ---------------------------------------------------

 38 brave souls have ventured into Phobos:
 26 of those were killed.
 And 5 couldn't handle the stress and committed a stupid suicide.

 7 souls destroyed the Cyberdemon...
 7 killed the bastard and survived.

--------------------------------------------------------------

Oh man, I was doing so well.  I probably should have just started hurrying towards the end game, but I was having such a fun time killing stuff.  In the previous level, I cleared out a warehouse with two mancubi and two archviles (though I almost died in the process).  Then there's this level.  That powerup you see near the right side of the map?  Invulnerability.  I was saving in case I heard or saw any of the big three, which I didn't.  So with around 76% health left, I opened a door in an area I hadn't been around too much, and then I looked at my mortem to see what the hell just happened.  A lone mancubus, exactly the sort of thing I was saving my invulnerability for.

By the way, getting a speed loader pistol on the third turn is just great.  It was obsoleted by my heavily modded pistol eventually (which is why I detoured to Whizkid) and I simply dumped it once I found the Grammaton Cleric Beretta, but it was great for the early game.

56
0.9.9.4 / [M|AoH|YAAM] My first AoH attempt.
« on: October 17, 2011, 19:38 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Matt, level 7 Demon Sergeant Major Scout,
 defeated the Cyberdemon on level 12 of the Phobos base.
 He survived 72209 turns and scored 43255 points.
 He played for 55 minutes and 20 seconds.
 He didn't like it too rough.

 He killed 201 out of 201 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Haste!

-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 1
  Levels completed : 1

-- Awards ----------------------------------------------------

  Medal of Prejudice
  Runner Silver Badge
  Runner Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #........................###...............................
  #........................###...............................
  #........................###...............................
  #..........................................###.............
  #.....###..###.............................###.............
  #.....###..###.......................###...###.............
  #.....###..#.#.......................###...............###.
  #.............................###....###...............###.
  #.............................###.................###..###.
  #.............................###.................###......
  #..........##............###......................###......
  #..........##............#>#...............................
  #..........##............###...............................
  #......................X..|}...............................
  #..........................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 39/50   Experience 20342/7
  ToHit Ranged +2  ToHit Melee +2  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Hellrunner       (Level 1)
    Tough as nails   (Level 2)
    Eagle Eye        (Level 1)
    Intuition        (Level 2)
    Badass           (Level 1)

  Int->Int->EE->TaN->TaN->Bad->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   blue armor [2/2] (57%)
    [b] [ Weapon     ]   plasma shotgun (7d3) [9/30]
    [c] [ Boots      ]   Enviroboots [0]
    [d] [ Prepared   ]   modified shotgun (9d3) [1/1] (P1)

-- Inventory -------------------------------------------------

    [a]   modified rocket launcher (6d6) [1/1] (T1)
    [b]   modified chaingun (1d6)x4 [40/40] (A1)
    [c]   plasma rifle (1d7)x6 [0/40]
    [d]   BFG 9000 (10d8) [20/100]
    [e]   modified blue armor [1/2] (42%) (B)
    [f]   modified blue armor [2/2] (125%) (B)
    [g]   10mm ammo (x100)
    [h]   10mm ammo (x100)
    [i]   shotgun shell (x50)
    [j]   shotgun shell (x50)
    [k]   rocket (x10)
    [l]   rocket (x7)
    [m]   power cell (x29)
    [n]   homing phase device
    [o]   bulk mod pack

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 100%
    Fire       - internal 0%    torso 20%   feet 100%

-- Kills -----------------------------------------------------

    21 former humans
    34 former sergeants
    5 former captains
    32 imps
    24 demons
    41 lost souls
    11 cacodemons
    2 barons of hell
    1 Cyberdemon
    5 hell knights
    4 former commandos
    4 pain elementals
    4 arch-viles
    5 mancubi
    8 revenants

-- History ---------------------------------------------------

  On level 5 he found the Enviroboots!
  On level 6 he ventured into the Halls of Carnage.
  On level 8 he found the Grammaton Cleric Beretta!
  On level 11 he found the Hellwave Pack!
  Then at last he found Phobos Arena!
  On level 12 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a Cyberdemon (mortally wounded) [m]ore | pool of blood
 You are hit!
 Fire -- Choose target...
 You see : a Cyberdemon (mortally wounded) [m]ore | pool of blood
 The Cyberdemon reloads his rocket launcher.
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | pool of blood
 You dodge!
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | pool of blood
 The Cyberdemon reloads his rocket launcher.
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | pool of blood
 The Cyberdemon dies. You feel relatively safe now. Congratulations! You
 defeated the Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

 34 brave souls have ventured into Phobos:
 24 of those were killed.
 And 3 couldn't handle the stress and committed a stupid suicide.

 7 souls destroyed the Cyberdemon...
 7 killed the bastard and survived.

--------------------------------------------------------------

Not much interesting to say about this one I guess.  Early game was fairly straight forward with one exception: in the future, I will not pull enemy spawning levers just for fun.  The only special level I visited was the Halls of Carnage for the BFG9000.  It was level 9 or 10 when I spawned in an arena where I had two archviles and a Mancubus at the same time; cue BFG and rocket launcher.  On level 11 I had the pleasure of spawning directly adjacent to a pack of Archviles and Revenants; cue BFG and battery.  I got banged up a bit, but those were the only enemies on that level and I was able to heal up before the Cyberdemon fight.  And that cyberdemon fight was by far the toughest I've had so far, because despite my running, he seemed to blow the crap out of me; I had to use all 4 of my large medpacks to survive(and each time I used one, I forgot to go back to running, resulting in me getting blown up a bit more).  I opened up with a couple of BFG shots, then switched over to my plasma shotgun for the armor tearing action, which didn't work as well as I'd hoped.  On the note of the plasma shotgun, I learned it is not wise to corner shoot with it, because it tears up corners.

I think I'll go for Angel of Marksmanship next.

57
0.9.9.4 / [E|YAAM/YAFW] first successful (partly) melee build
« on: October 11, 2011, 01:50 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Matt, level 10 Demon Sergeant Major Marine,
 nuked the Cyberdemon. on level 26 of the Phobos base.
 He survived 126502 turns and scored 52812 points.
 He played for 1 hour, 53 minutes and 52 seconds.
 He was too young to die!

 He killed 416 out of 416 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Special levels --------------------------------------------

  Levels generated : 6
  Levels visited   : 5
  Levels completed : 5

-- Awards ----------------------------------------------------

  Medal of Prejudice
  Hell Champion Medal

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ......................................................X|..#
  ......................................................|}..#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 120/60   Experience 42888/10
  ToHit Ranged +0  ToHit Melee +4  ToDmg Ranged +0  ToDmg Melee +6

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 2)
    Tough as nails   (Level 1)
    Brute            (Level 2)
    Juggler          (Level 1)
    Berserker        (Level 1)
    Whizkid          (Level 1)
    Badass           (Level 1)
    Vampyre          (Level 1)

  Bad->Fin->Bru->Bru->Jug->Fin->WK->Ber->MVm->TaN->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified red armor [4/4] (180%) (AB)
    [b] [ Weapon     ]   hyperblaster (2d4)x3 [40/40]
    [c] [ Boots      ]   modified protective boots [2/2] (100%) (A)
    [d] [ Prepared   ]   double chainsaw (8d6)

-- Inventory -------------------------------------------------

    [a]   tactical shotgun (8d3) [6/6]
    [b]   missile launcher (6d6) [4/4]
    [c]   nuclear plasma rifle (1d6)x6 [24/24]
    [d]   modified BFG 9000 (10d8) [130/130] (B1)
    [e]   modified phaseshift armor [4/4] (95%) (AP)
    [f]   shotgun shell (x69)
    [g]   rocket (x14)
    [h]   power cell (x70)
    [i]   power cell (x70)
    [j]   power cell (x70)
    [k]   large med-pack
    [l]   large med-pack
    [m]   large med-pack
    [n]   large med-pack
    [o]   large med-pack
    [p]   power mod pack
    [q]   Hell Staff
    [r]   Arena Master's Staff
    [s]   shell box (x100)
    [t]   power battery (x120)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 60%   feet 60% 
    Melee      - internal 0%    torso 60%   feet 60% 
    Shrapnel   - internal 0%    torso 60%   feet 60% 
    Acid       - internal 0%    torso 60%   feet 85% 
    Fire       - internal 0%    torso 85%   feet 60% 
    Plasma     - internal 0%    torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    49 former humans
    50 former sergeants
    13 former captains
    37 imps
    48 demons
    122 lost souls
    22 cacodemons
    8 barons of hell
    1 Cyberdemon
    20 hell knights
    15 arachnotrons
    1 John Carmack
    6 former commandos
    7 pain elementals
    3 arch-viles
    10 mancubi
    1 revenant
    2 bruiser brothers
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  On level 6 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 9 he assembled a grappling boots!
  On level 13 he found the Grammaton Cleric Beretta!
  On level 13 he ventured into the Halls of Carnage.
  On level 14 he assembled a hyperblaster!
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he assembled a double chainsaw!
  On level 19 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 23 he assembled a tactical shotgun!
  On level 23 he found the Hell Staff!
  Then at last he found Phobos Arena!
  He nuked level 25!
  He defeated the Cyberdemon and found the TRUE EVIL!
  Then finally in hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 
 This is it. This is the lair of all evil! What will you meet here?
 Run - direction...
 You dodge!
 John Carmack reloads his rocket launcher.
 You are hit!
 John Carmack reloads his rocket launcher.
 You hit John Carmack. You are hit!
 You hit John Carmack. John Carmack reloads his rocket launcher.
 You hit John Carmack.
 You hit John Carmack. You feel like a killing machine! You're going
 berserk! You are hit! You need to taste blood!
 You hit John Carmack. You need to taste blood!
 You hit John Carmack. You need to taste blood!
 You hit John Carmack. John Carmack dies. You feel relatively safe now.
 Congratulations! You defeated John Carmack! Press <Enter>...

-- General ---------------------------------------------------

 33 brave souls have ventured into Phobos:
 24 of those were killed.
 And 3 couldn't handle the stress and committed a stupid suicide.

 6 souls destroyed the Cyberdemon...
 6 killed the bastard and survived.

--------------------------------------------------------------

After losing a HNTR melee build to my recklessness, I decided to to simply move back to ITYTD to see how things went.  It went well.  I didn't even start with the melee stuff until I got my chainsaw, and then I got Juggler and was able to freely kill stuff left and right.  I had enough goodies to back me up from a range, but I always enjoyed running into combat against mancubi and archviles (the only revenant I saw was one that spawned with an archvile and two mancubi when I pulled a lever; I don't think any of them even got to act).  Since I had good ranged weapons for backup, I was able to maintain 100% kills (not much to brag about on ITYTD, but I think it's cool).  I found some invulnerability on level 24, so I took it, used a homing phase device, descended, activated my nuke, ran to the stairs, ran straight towards JC and commenced with slaughtering him.  I don't know if it's a ITYTD thing or just the speed at which I killed him, but he didn't summon anything, not that it would have helped him against my immortal berserk rage.  I like how the entire final level text fits in the mortem :)

Since I wasn't going for pure melee, Badass and Finesse were the logical early traits; I decided on Badass first because double health is great. Juggler wasn't too much of a detour from Vampyre, but I wasn't sure about the two trait side trip to get Whizkid.  I had a good amount of mods sitting in my inventory though, so I went for it.  Now I've experienced the power of melee builds, and I'm very pleased.  The only tricky part is getting into melee range.

58
0.9.9.4 / [M|AoSh|96%|YAVP] My first AoSh attempt
« on: October 10, 2011, 21:14 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Matt, level 10 Imp Sergeant Major Marine,
 defeated the Cyberdemon on level 25 of the Phobos base.
 He survived 136365 turns and scored 93988 points.
 He played for 2 hours, 16 minutes and 19 seconds.
 He didn't like it too rough.

 He killed 422 out of 439 hellspawn. (96%)
 He held his right to remain violent.
 He was an Angel of Shotgunnery!

-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 5
  Levels completed : 5

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  Hell Champion Medal
  Technician Silver Badge
  Shottyman Silver Badge
  Armorer Gold Badge
  Shottyman Bronze Badge
  Arachno Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........................................................
  #..................................###.....................
  #...........................###....###.....................
  #...........###.............###....###...............###...
  #...........###.............###......................###...
  #............|.|.....................................###...
  #.............|............................................
  #............}.|....###....................................
  #.............X.....###....................................
  #...................###........................###.....###.
  #................................###.....###...#>#.....###.
  #................................###.....###...###.....###.
  #..................##...###......###.....###...............
  #..................##...###................................
  #.................###...###................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 66/80   Experience 45692/10
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +1  ToDmg Melee +1

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 2)
    Tough as nails   (Level 2)
    Son of a bitch   (Level 1)
    Reloader         (Level 2)
    Badass           (Level 1)
    Shottyman        (Level 1)
    Army of the Dead (Level 1)

  Rel->Rel->TaN->Bad->SM->MAD->TaN->Iro->SoB->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified red armor [4] (O)
    [b] [ Weapon     ]   super shotgun (8d4)x3 [0/2]
    [c] [ Boots      ]   fireproof protective boots [2/2] (92%)
    [d] [ Prepared   ]   shell box (x100)

-- Inventory -------------------------------------------------

    [a]   elephant gun (12d3) [1/1]
    [b]   tactical shotgun (8d3) [5/6]
    [c]   nuclear plasma rifle (1d6)x6 [24/24]
    [d]   modified red armor [6/6] (100%) (P)
    [e]   shotgun shell (x38)
    [f]   large med-pack
    [g]   large med-pack
    [h]   large med-pack
    [i]   large med-pack
    [j]   large med-pack
    [k]   large med-pack
    [l]   large med-pack
    [m]   homing phase device
    [n]   thermonuclear bomb
    [o]   bulk mod pack
    [p]   tactical boots [1/1] (100%)
    [q]   shell box (x100)
    [r]   shell box (x57)
    [s]   shell box (x100)
    [t]   shell box (x100)
    [u]   shell box (x100)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 25% 
    Fire       - internal 0%    torso 25%   feet 30% 

-- Kills -----------------------------------------------------

    68 former humans
    37 former sergeants
    16 former captains
    72 imps
    51 demons
    57 lost souls
    43 cacodemons
    14 barons of hell
    1 Cyberdemon
    5 hell knights
    38 arachnotrons
    5 former commandos
    4 pain elementals
    4 arch-viles
    1 mancubus
    2 revenants
    2 bruiser brothers
    1 shambler
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  On level 6 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he assembled a tactical armor!
  On level 9 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 10 he assembled a elephant gun!
  On level 15 he encountered the Phobos Hellgate.
  On level 17, hell just froze!
  On level 17 he assembled a tactical boots!
  On level 18 he found the Onyx Armor Pack!
  On level 19 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 20 he entered the Vaults.
  On level 20 he found the Berserker Armor!
  He cracked the Vaults and cleared them out!
  On level 21 he assembled a tactical shotgun!
  On level 22 he stumbled into complex full of hell knights!
  He left level 22 as soon as possible.
  On level 24 he assembled a fireproof boots!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 You are hit!
 You use a large med-pack. You feel fully healed. The Cyberdemon reloads his
 rocket launcher.
 You dodge! Boom!
 Fire -- Choose target...
 You see : a Cyberdemon (heavily wounded) [m]ore | pool of blood
 The Cyberdemon reloads his rocket launcher.
 You are hit!
 Fire -- Choose target...
 You see : a Cyberdemon (severely wounded) [m]ore | pool of blood
 The Cyberdemon reloads his rocket launcher.
 You are hit!
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | pool of blood
 The Cyberdemon dies. You feel relatively safe now. Congratulations! You
 defeated the Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

 31 brave souls have ventured into Phobos:
 23 of those were killed.
 And 3 couldn't handle the stress and committed a stupid suicide.

 5 souls destroyed the Cyberdemon...
 5 killed the bastard and survived.

--------------------------------------------------------------

Not a whole lot to say about this one.  I tried a few AoMr runs that ended really early, so I decided to try a AoSh run.  A little bit before the Hellgate, I had several Cacodemon caves pretty much in a row, which I thought was going to end my game, because they really tore me up.  However, I prevailed, and still kept my 100% kill rate.  Most everything except those caves went fairly well (oh, and the Chained Court once again, though I tried sticking with my shotgun instead of the chainsaw), with the big exception of Hell's Armory.  If I recall, I got MAD in the Armory itself, just as I had hoped. That is why I decided to face the Shambler, though it was still a very tough fight.  The Shambler had a bad habit of teleporting right as he got into good double shotgun range, though I got a few good blasts in.  My power modded shotgun did most of the work though.  I had 2 large and 2 small medpacks, and they were all gone by the time I killed him, and I was at around 50% health.  I had a bit of a panic in the hellgate as I got surrounded by demons, but some arena staff and healing and more arena staff fixed that.  The cacodemons did tear me up slightly, though.  I released the Bruiser Bros and retreated to the door, thinking I was so smart, but shortly into the fight the door and surrounding walls were blown up, so I had to fight 2 on 1.  My elephant gun tore them up really fast though.  At this point, I had several partly torn up armors, red and blue, some modded.

Curiously, I was a little ways into hell before I even found a combat shotgun.  It didn't matter a whole lot since I had my elephant gun after the Armory, but it's pretty odd luck for my first Angel of Shotgunnery.  Not much interesting until I found my Onyx Armor pack, which solved my armor troubles, though I still held on to my power modded red armor just in case.  The Spider's Lair and Vaults went pretty well, using up a few large medkits, but at that point I had plenty and was leaving them on the ground (the only reason I went to the Spider's Lair was to prove that I could beat it after I stupidly got massacred there in an earlier game.  I ended up finding a super shotgun in the vaults, which was cool but unnecessary).  A bit later, I just sort of got bored, so I started using my homing phase devices to just skip the last couple of levels, ruining my perfect kill rate. I probably had enough resources to do YAAM pretty easily (I at least had enough to escape any trouble if I continued the attempt, as I had 3 homing phase devices), but for reasons unknown even to me I just decided that I didn't want to bother.  Maybe I should try a higher difficulty or something...  Anyways, I instantly skipped 22, searched a bit on 23 after warping to the stairs in case I found some invulnerability, and scoured level 24 for any invulnerability, which I didn't find, so I had to settle for a standard win (I probably skipped over the stairs to the lava pits, but I never once saw an envirosuit pack the entire game so it was out of the question).  Thus, I just had to beat the Cyberdemon the old fashioned way, with super shotgun blasts to the face.

I tried dodging from a couple of squares away from the Cyberdemon, but more missiles hit me than missed (I think I forgot to run, which I actually remembered to do for other parts of this game).  I equipped one of my many shell boxes for the fight, but it never got used since I was dancing around and shottyman took care of the reloading.  He fell quickly.

Miscellaneous thoughts: I hate Cacodemons so much.

Next up: I'll probably try a melee build in a standard game.

59
0.9.9.4 / [M|YAAM/YAFW] Lots of firsts.
« on: October 03, 2011, 20:33 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Matt, level 13 Imp Sergeant Scout,
 nuked the Cyberdemon. on level 26 of the Phobos base.
 He survived 188036 turns and scored 141361 points.
 He played for 3 hours, 30 minutes and 5 seconds.
 He didn't like it too rough.

 He killed 1082 out of 1082 hellspawn. (100%)
 This ass-kicking marine killed all of them!

 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 10
  Levels visited   : 8
  Levels completed : 8

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  Grim Reaper's Badge
  UAC Star (silver cluster)
  Medal of Prejudice
  Hell Champion Medal
  Reaper Gold Badge
  Reaper Silver Badge
  Veteran Bronze Badge
  Lava Bronze Badge
  Reaper Bronze Badge
  Scavenger Gold Badge
  Scavenger Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..............................................X...........#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 71574/13
  ToHit Ranged +4  ToHit Melee +4  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 1)
    Son of a bitch   (Level 2)
    Eagle Eye        (Level 2)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  SoB->Int->Int->SoB->Fin->Fin->WK->TH->MCe->EE->WK->EE->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified red armor [6/6] (166%) (BP)
    [b] [ Weapon     ]   modified nuclear BFG 9000 (8d9) [3/52] (B1P1)
    [c] [ Boots      ]   modified plasteel boots [2/2] (100%) (A)
    [d] [ Prepared   ]   tactical shotgun (8d3) [3/6]

-- Inventory -------------------------------------------------

    [a]   chaingun (1d6)x4 [30/40]
    [b]   modified plasma rifle (1d9)x6 [0/52] (B1P2T1)
    [c]   modified red armor [4/4] (200%) (AB)
    [d]   Angelic Armor [1/7] (22%)
    [e]   shotgun shell (x63)
    [f]   large med-pack
    [g]   large med-pack
    [h]   homing phase device
    [i]   homing phase device
    [j]   envirosuit pack
    [k]   protective boots [2/2] (100%)
    [l]   phaseshift boots [4/4] (100%)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 50% 
    Fire       - internal 0%    torso 25%   feet 25% 

-- Kills -----------------------------------------------------

    105 former humans
    61 former sergeants
    25 former captains
    99 imps
    77 demons
    531 lost souls
    41 cacodemons
    33 barons of hell
    1 Cyberdemon
    28 hell knights
    24 arachnotrons
    1 John Carmack
    5 former commandos
    6 pain elementals
    12 arch-viles
    15 mancubi
    13 revenants
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  On level 6 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he found the Grammaton Cleric Beretta!
  On level 7 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 10 he encountered an armed nuke!
  On level 10 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 11 he assembled a tactical shotgun!
  Level 14 was a hard nut to crack!
  On level 14 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 19 he entered the Vaults.
  He cracked the Vaults and cleared them out!
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 23 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Phobos Arena!
  He nuked level 25!
  He defeated the Cyberdemon and found the TRUE EVIL!
  Then finally in hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : pool of blood
 The lost soul dies. Carmack raises his hands and summons hellspawn!
 Fire -- Choose target...
 You see : a lost soul (unhurt) [m]ore | pool of blood
 You hear the scream of a freed soul! The lost soul dies. The lost soul
 dies. The lost soul dies. The lost soul dies. The lost soul dies. The
 lost soul dies. The lost soul dies.
 You swap your weapon.
 Fire -- Choose target...
 You see : John Carmack (almost dead) [m]ore | pool of blood
 The missile hits the lost soul. The lost soul dies. The lost soul dies. The
 lost soul dies. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>... The lost soul dies. The lost soul dies. The lost
 soul dies. The lost soul dies. The lost soul dies. You hear the
 scream of a freed soul!

-- General ---------------------------------------------------

 28 brave souls have ventured into Phobos:
 21 of those were killed.
 And 3 couldn't handle the stress and committed a stupid suicide.

 4 souls destroyed the Cyberdemon...
 4 killed the bastard and survived.

--------------------------------------------------------------

This was pretty much an entirely new experience for me.  This was my first:
  • win on HNTR
  • full win
  • Asskickin' Marine
  • visit to the Mortuary (and cleared it!)
  • visit to the Lava Pits (and cleared it!)
  • gold badge

Besides the Chained Court which I've been having trouble with since I upgraded from 0.9.9.2 to 0.9.9.4, the early game went pretty smoothly.  I found a room with two combat shotguns in a vault before I entered Hell's Arena.  The Wall was a bit sloppy, as usual for me, but it wasn't too bad.  My first big mistake was after I cleared Hell's Armory and I was applying an agility mod to make an assault rifle: I suddenly had the thought that I should wait until Whizkid 2 if I could so that I could add a mod to it, so I said no to building the assembly, not realizing that it would still use the mod.  I was mad enough that I almost quit, but I decided to carry on.  There were some minor tactical blunders occasionally, but it went pretty smoothly until the Hellgate.

At the Hellgate, I decided to copy what I'd first seen in one of Game Hunter's videos, blasting holes in the walls to kill the enemies instead of just unleashing them all at once (though I forgot the part where he unleashed one Bruiser Brother and took it out alone, which caused a little bit of pain).  In early Hell, my plasma rifle was still unmodded, and I didn't have any Eagle Eye yet, so I still primarily used my A3 chaingun and tactical shotgun.  I started slowly running out of ammo for my chaingun, but I was building up my plasma rifle slowly, so it started seeing more use as I went on and faced more armored enemies.  I accidentally skipped over the City of Skulls when I forgot there was a special staircase on that level, but I wasn't as angry about that because I knew I'd be skipping the Unholy Cathedral anyways, so I wasn't going to visit all the special levels anyways.  Then a bit later I found the Mortuary staircase...

Mortuary was actually really easy for me.  Of course, it really helped that I had a PB red armor (or it would have if I had taken any real damage), and a hatred skull that I used right after entering which gave me enough berserk to kill everything, plus a B3 BFG9000 with a lot of spare cells, though not as many as I'd thought, and I also had my missile launcher and some missiles as backup.  I took like 6% damage and my armor barely got a scratch, but I finished with around a stack of cells plus some change, and I was out of missiles.  I grabbed the nuclear BFG and power modded it (later I added a bulk mod because I had a bulk mod in my inventory), and I ditched the regular one due to insufficient cells.  Next came the Lava Pits.

I went into the Lava Pits with only a single envirosuit, which turned out to not last nearly long enough.  I had plenty of homing phase devices, so I could have escaped, but I wanted to keep my 100% kill rate.  No problem, I had about 9 large health packs to walk on lava with (and I ended up using three or four of them).  I never bothered to equip the Phaseshift boots (EDIT: I forgot they aren't uniques so it doesn't say in the mortem, but I found them in the Lava Pits), for no real reason except I didn't feel like it.  I cleared out the enemies with lots of shotgun blasts, then gave the lava elemental a little bit of plasma.  I used an envirosuit to get to the lava element, and since I'm stupid, rather than use one of my 3 homing phase devices, I decided that it would last long enough for me to walk to the stairs and I held down the direction key.  I got fairly singed, but luckily I didn't die.  I still had a few squares of lava left, so I had to use my homing phase device anyways (or I could've used the other envirosuit pack I got in that level, but I figured that might come in handy, which it did for simply navigating some lava near the end of the game, but I found another suit before then anyways as you can see in my inventory).

What with all the heavily armored enemies which my shotgun was worthless against, I ended up at the Phobos Arena with maybe 8 cells in my plasma rifle, and my new chaingun that I grabbed on level 24 since I had already ditched my A3 chaingun a little while back (shouldn't have even bothered; I tried blind firing at JC before I realized I was being stupid).  Nuke plus lava element equals full victory attempt!  I don't know if it's intentional, but JC never moved an inch the whole fight (but he was good at hitting me with missiles when he was outside my Cateye visual range, hell, even outside my intuition range, but his missiles were also easy to sidestep), plus he shot his own lost souls with rockets a whole hell of a lot, though the wiki says that he can't hurt himself (he still probably should be a bit smarter).  I guess he has a finite amount of ammo, because eventually he just stopped shooting rockets, so I was left blasting lost souls with my tactical shotgun until my Nuclear BFG charged enough to actually damage JC, and then it became easy.  Heck, it was actually pretty easy once I realized he would own me if I didn't sidestep his rockets, because after that I just had to sidestep until he fired, then shoot some lost souls, rinse/repeat.  It took me a while to realize that though, again because I'm dumb.  My angelic armor got torn up pretty bad because of all his missiles, but I had my two modded reds as spares, plus I still had about 5 large medkits and a couple of small ones going in.  I can definitely say though, if it were Barons (probably anything but lost souls) that JC summoned, I would not have stood a chance with my inventory.

---

I still had quite a few tactical blunders, but I think I'm a lot better than I used to be.  One of my flaws is still that I rarely use running, mainly because I forget that it exists.  Cateye was nice, as was Intuition 2, but I definitely wasn't good enough to use them to their full potential.  Intuition 2 was probably more useful, partly because I had it for so much longer, but also because knowing that there's a horde of enemies on the other side of a wall is a lot more useful that a little sight advantage in my opinion.  There's just too many walls for Cateye to be that useful by comparison, the way I see it.  If I had the choice between Intuition 2 and Cateye without having to worry about prerequisites and blocking, I would take Intuition 2.

My missile launcher actually got quite a bit of use(the first bulk mod I added was because I confused the rocket launcher and missile launcher and wanted to make a tactical rocket launcher; I just decided to continue with the bulk modding since I didn't carry many missiles), unlike most of my other games.  Intuition 2 meant I could blow hordes of enemies up while I was out of their sight, plus it was nice for keeping Mancubi and the like out of my sight while I killed them.  It did sort of hurt my ammo problem when I was blowing up Arachnotrons and the like, but hey, it was awesome to blow stuff up like that.

60
Bug Reports / [0.9.9.4] Harmless error after exiting DoomRL
« on: September 05, 2011, 17:20 »
Code: [Select]
----------------------------------------------------------------------
Timestamp   : 9/5/2011 17:57:13
Error level : FATAL EXCEPTION
Message     : Fatal exception encountered

An unhandled exception occurred at $779AB7DF :
EAccessViolation : Access violation
  $779AB7DF

----------------------------------------------------------------------


No idea what actually triggers it, but I had just lost an AoB game, then I selected "exit" on the main menu.  Everything saved okay, so it's apparently harmless.  In case it's important, my OS is 32 bit Windows Vista.

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