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Messages - IronBeer

Pages: 1 2 3 [4] 5 6 ... 10
46
Play-By-Forum / Re: Doom: The Text Adventure
« on: June 27, 2012, 18:21 »
>>Collect gum.
>>Remember what exactly we had to do to melt down the nuclear plant.

47
It seems that Mancubi are the new Archviles of the current version.

Everyone seems to hate Mancubi more than dem Viles.
Because an unassisted old Arch-Vile was not capable of instantly killing a 100%HP player, nor did they obliterate all the cover in a target's vicinity.

48
0.9.9.6 / Re: [M|AoP|99%|24|YASD] How did she kill me?!?
« on: June 19, 2012, 15:06 »
I didn't fully read the OP when jumping into this thread, but after doing so, it's pretty easy to see what happened.

AlterASc's analysis was pretty much spot-on; I'd just like to say that in your shoes, I'd have gone for a partial win in a heartbeat.

49
0.9.9.6 / Re: [M|AoP|99%|24|YASD] How did she kill me?!?
« on: June 19, 2012, 12:46 »
Or is attempting to pick it up enough?
It is, thankfully.

50
I'll jump on the bandwagon here too. A little extra flavor never goes amiss.

51
0.9.9.6 / Re: [M|Ao100|YAAM] First Ao100 Win
« on: June 16, 2012, 19:35 »
The funny thing is, I didn't use it at all. :P
If you run across one in the future, make sure you've got a lot of space around you. The BFG10k can be a little.... temperamental.

52
Discussion / Re: Ballistic shield
« on: June 16, 2012, 15:52 »
This is why the Energy Pistol was developed, and why you should usually try to assemble one on AoMr.

53
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".
I support this.

Good sir, when you win, you win hard!

54
Ok, since we're talking about nukage now, I've got another fail to share.

Angel of Impatience, doing pretty well, I forgot what build/equipment I had. Working my way through... I think it was mid-Hell, and I run across a Thermonuclear Bomb sitting on the ground. My immediate thought was: "Heeeyyy. I could use that to clinch a partial victory." The fact that I was an Impatient marine didn't quite click until....

Me- "g".

DoomRL- "They always said patience was a virtue.... Nuclear detonation in 10 seconds!"

I couldn't stay mad. Honestly, that was just funny, even to me.

55
Ok, this one's pretty bad, even for a thread like this. It's been quite a while, but I still feel like a massive moron for doing this.

Angel of 100, and I had gotten my grimy mitts on a BFG10k. I didn't use it all that much because of the non-intelligent splash damage and the unpredictable spread. At one point I nearly blew myself up by stupidly firing it into a narrow hallway. You can probably see where this is going.

Level 100. About half of it was clear, and I knew there was a pack of enemies out of LOS on the other side of a river. Because I'm lazy, when I'm trying to "shell" an area outside of LOS with AOE weapons, I move the aiming cursor just one tile in the direction I want to fire. I thought the BFG10k would be perfect for shelling this are I couldn't see.

Yes. I blew myself up on the final level of Ao100 with the goddamn BFG10k.

56
0.9.9.6 / Re: [M|AoSh|YAAM] Finally I can move on!
« on: June 11, 2012, 17:57 »
Shottyhead is freaking awesome with an assault/plasma shotty. Looks like you had a really good run. Congrats!

57
Play-By-Forum / Re: Doom: The Text Adventure
« on: June 08, 2012, 11:43 »
Obviously this guy's not on our side, but we may avoid needing to deal with his "really, really big gun". And we may be able to get him to help us clean up Phobos... enemy of my enemy and all that.

Of course, we'll need to take him out later, but perhaps we can delay crossing that bridge for a while.

58
Play-By-Forum / Re: Doom: The Text Adventure
« on: June 07, 2012, 22:20 »
>>Say "What if I'm out to take down the power grid myself?"
>>Evaluate combat situation in case the scientist goes hostile.

59
Play-By-Forum / Re: Doom: The Text Adventure
« on: June 07, 2012, 13:01 »
>>Chainsaw the wooden door!

60
Play-By-Forum / Re: Doom: The Text Adventure
« on: June 06, 2012, 11:11 »
>>Shoot the Grunt again.

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