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16
Nightmare! / [N!|AoB|70%|YAFW] Veteran/Berserker Diamond
« on: March 24, 2013, 14:00 »--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Timo Viitanen,
level 14 Mancubus Sergeant Major Scout,
nuked the Mastermind at the Hell Fortress.
He survived 28290 turns and scored 685387 points.
He played for 59 minutes and 25 seconds.
He opposed the Nightmare!
He killed 877 out of 1243 hellspawn. (70%)
He was an Angel of Berserk!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 8
Levels completed : 3
-- Awards ----------------------------------------------------
Cyberdemon's Head
UAC Star (silver cluster)
Minor Icarus Cross
Gatekeeper Gold Badge
Veteran Diamond Badge
Berserker Silver Badge
Berserker Gold Badge
Berserker Diamond Badge
Longinus Platinum Badge
-- Graveyard -------------------------------------------------
###########################################################
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###########################################################
-- Statistics ------------------------------------------------
Health 59/60 Experience 97630/14
ToHit Ranged +0 ToHit Melee +8 ToDmg Ranged +0 ToDmg Melee +12
-- Traits ----------------------------------------------------
Class : Scout
Ironman (Level 1)
Finesse (Level 2)
Hellrunner (Level 3)
Brute (Level 4)
Berserker (Level 1)
Dodgemaster (Level 1)
Intuition (Level 1)
Blademaster (Level 1)
Bru->Bru->Ber->HR->HR->Bru->MBm->Int->Fin->DM->Fin->HR->Iro->Bru->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6/6] (99%) (P)
[b] [ Weapon ] Longinus Spear (8d8)
[c] [ Boots ] protective boots [2/2] (60%) (T)
[d] [ Prepared ] nothing
-- Inventory -------------------------------------------------
[a] green armor [1/1] (20%)
[b] blue armor [1/2] (44%)
[c] red armor [4/4] (122%) (B)
[d] red armor [4/4] (121%) (B)
[e] energy shield [0/0] (1%)
[f] combat knife (2d5)
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] phase device
[l] phase device
[m] envirosuit pack
[n] envirosuit pack
[o] envirosuit pack
[p] bulk mod pack
[q] shockwave pack
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 60% feet 60%
Melee - internal 60% torso 60% feet 60%
Shrapnel - internal 60% torso 60% feet 60%
Acid - internal 60% torso 60% feet 85%
Fire - internal 60% torso 85% feet 60%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
28 former humans
38 former sergeants
18 former captains
84 imps
92 demons
326 lost souls
13 cacodemons
21 hell knights
36 barons of hell
30 arachnotrons
8 former commandos
35 pain elementals
28 revenants
22 mancubi
29 arch-viles
19 nightmare imps
10 nightmare cacodemons
24 nightmare demons
8 nightmare arachnotrons
2 bruiser brothers
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He cowardly fled the Arena.
On level 5 he stormed the Chained Court.
On level 8 he encountered the Phobos Anomaly.
On level 11 he witnessed the Wall.
Not knowing what to do, he left.
On level 12 he found the City of Skulls.
He wiped out the City of Skulls.
On level 14 he ventured into the Spider's Lair.
He fled the Lair, knowing how to fear Arachnotrons!
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
On level 17 he found the Longinus Spear!
He then destroyed the Unholy Cathedral!
On level 20 he ran for his life from lava!
On level 20 he was foolish enough to enter Limbo!
He managed to escape from Limbo!
On level 22 he arrived at Mt. Erebus.
He managed to raise Mt. Erebus completely!
Then at last he found Dis!
He overloaded a nuclear BFG 9000 on level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
You dodge! You need to taste blood!
You hit the lost soul. The lost soul dies. Next! You're going berserk!
You hit the lost soul. The lost soul dies. Next!
You hit John Carmack. You need to taste blood!
You see : John Carmack (wounded) | pool of blood | [ m ]ore
You need to taste blood!
You need to taste blood!
You hit John Carmack. You're going berserk! You need to taste blood!
You need to taste blood!
John Carmack reloads his rocket launcher. You need to taste blood!
You need to taste blood!
You hit John Carmack. You need to taste blood!
You hit John Carmack. You are hit! That hurt! You' going berserk! You need to
You see : John Carmack (almost dead) | pool of blood | [ m ]ore
John Carmack dies. Congratulations! You defeated John Carmack! Press
<Enter>...
-- General ---------------------------------------------------
23 brave souls have ventured into Phobos:
18 of those were killed.
And 1 couldn't handle the stress and committed a stupid suicide.
4 souls destroyed the Mastermind...
1 killed the bitch and survived.
3 showed that it can outsmart Hell itself.
--------------------------------------------------------------
Starting from an (almost) fresh player data. It was fun wandering into areas I've never seen before. It was my first time seeing Limbo and I almost died trying to clear it, but more importantly I grabbed the nuclear BFG which let me get to JC. I got this run in like my 4th attempt, I'm not sure if it's just me still remembering how to handle the challenge, or it got easier in 0.9.9.7 after the changes.
I've never seen Mt. Erebus either, but thankfully it doesn't change that much from the Lava Pits (are pain elementals that don't summon lost souls on death intentional? It almost crippled my MBm build).
I really want to hunt for more diamond badges but I don't quite grasp the strategy on most of them yet, at least for those that aren't mostly luck based anyway. I could probably do Marksman/Shottyman Diamond next, just need to learn what are the best builds for doing that. However, seeing the nightmare monsters appearing in the later levels on N!, I can see why they'd be diamond badges.. x)
17
Nightmare! / [N!|AoOC|94%|YAVP] Daredevil Diamond, Unholy Cathedral!
« on: April 10, 2012, 17:37 »--------------------------------------------------------------
DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------
Adam Ring, level 10 Arch-Vile Lt. Colonel Scout,
defeated the Mastermind on level 8 of Hell.
He survived 17964 turns and scored 277865 points.
He played for 35 minutes and 51 seconds.
He opposed the Nightmare!
He killed 414 out of 438 hellspawn. (94%)
He held his right to remain violent.
He was an Angel of Overconfidence!
-- Special levels --------------------------------------------
Levels generated : 4
Levels visited : 1
Levels completed : 1
-- Awards ----------------------------------------------------
UAC Star (bronze cluster)
Daredevil Diamond Badge
-- Graveyard -------------------------------------------------
###########################################################
##################................................#########
#################...............####...............########
################.......####.....####.....####.......#######
###############........####.....####.....####........######
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#############..........##.#..............####..........####
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############....####............................####&...###
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###############........####.....####.....####........######
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#################.............X.####...............########
##################............%...................#########
###########################################################
-- Statistics ------------------------------------------------
Health 56/60 Experience 45550/10
ToHit Ranged +0 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +9
-- Traits ----------------------------------------------------
Class : Scout
Ironman (Level 1)
Hellrunner (Level 2)
Brute (Level 3)
Berserker (Level 1)
Intuition (Level 2)
Blademaster (Level 1)
Bru->Bru->Ber->HR->HR->Bru->MBm->Int->Int->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] gothic armor [8/8] (168%) (P)
[b] [ Weapon ] Longinus Spear (8d8)
[c] [ Boots ] phaseshift boots [4/4] (86%) (T)
[d] [ Prepared ] assault shotgun (7d3) [5/6]
-- Inventory -------------------------------------------------
[a] rocket launcher (6d6) [1/1]
[b] green armor [1/1] (100%)
[c] green armor [1/1] (100%)
[d] red armor [4/4] (83%)
[e] red armor [2/4] (37%)
[f] fireproof red armor [4/4] (75%)
[g] bullet-proof vest [1/1] (100%)
[h] shotgun shell (x49)
[i] rocket (x7)
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] phase device
[o] phase device
[p] thermonuclear bomb
[q] bulk mod pack
[r] sniper weapon pack
[s] plasteel boots [2/2] (97%)
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 95% feet 60%
Melee - internal 60% torso 95% feet 60%
Shrapnel - internal 60% torso 95% feet 60%
Acid - internal 60% torso 60% feet 60%
Fire - internal 60% torso 60% feet 60%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
5 former humans
29 former sergeants
10 former captains
41 imps
28 demons
187 lost souls
2 cacodemons
15 hell knights
31 barons of hell
6 arachnotrons
3 former commandos
29 pain elementals
13 mancubi
13 arch-viles
1 Angel of Death
1 Spider Mastermind
-- History ---------------------------------------------------
On level 1 he invaded the Unholy Cathedral!
On level 1 he found the Longinus Spear!
He then destroyed the Unholy Cathedral!
On level 4, hell froze over!
On level 4 he assembled a fireproof armor!
Then at last he found Dis!
On level 8 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You hit the Spider Mastermind. The Spider Mastermind hits you.
You hit the Spider Mastermind. The Spider Mastermind hits you.
You hit the Spider Mastermind. You feel like a killing machine! You're going
berserk! The Spider Mastermind misses you. You need to taste blood!
You use a small med-pack. You feel healed. The Spider Mastermind hits you.
You need to taste blood!
You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
You see : a Spider Mastermind (wounded) | pool of blood | [ m ]ore
You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
taste blood!
You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
taste blood!
You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
You defeated the Spider Mastermind! Press <Enter>...
Next! You're going berserk!
You need to taste blood! There is a sniper weapon pack lying here.
-- General ---------------------------------------------------
720 brave souls have ventured into Phobos:
668 of those were killed.
5 of those were killed by something unknown.
6 didn't read the thermonuclear bomb manual.
And 16 couldn't handle the stress and committed a stupid suicide.
25 souls destroyed the Mastermind...
2 sacrificed itself for the good of mankind.
13 killed the bitch and survived.
10 showed that it can outsmart hell itself.
--------------------------------------------------------------
Clearing UC, even on N! is surprisingly consistent. Naturally you still need berserker trait to even stand a chance while exchanging hits, but if you have level 1 HR + Scout it's easy to squeeze in free hits on the AoD. With 1 HR, Scout and green armor I find that I can get consecutive free hits the most while berserked by making the AoD fall into a pattern of 1. Take steps back until he steps along with you twice in a row 2. Hit him (you shouldn't get hit at this point) 3. Back to 1. It seems finicky with other armors equipped but even with a red armor you can score free hits (and if you have a red armor you can afford to take more hits anyway). The drawback of this approach is that you're almost guaranteed to run out of berserk time by the next level, but who cares, you have the longinus spear! Usually I only need some type of armor and 1 large med-pack to do UC with the combat knife. If you have a bulk/power mod I honestly would save it for a red armor.
It's really hard to decide on getting Int before or after getting MBm though, by going this route I had to get lucky a few times running into powerups, but thanks to getting the master trait first it helped me clear some nasty spawn points as I entered a level, where I'm not so sure even Int2 would have helped. Also, it helped me to go for offensive traits earlier so that there's less situations where I'm forced to retreat from enemies and lower my kill %.
As you can see I got 94%, but that was inflated by a pain elemental cave, but you can just play carefully and get >80% without pain elementals. I had blademaster by the time I could enter the mortuary, but I didn't need to go there to get Daredevil Diamond, so I passed. :)
This is probably one of the easier diamond badges (or less luck dependent). It's definitely a fun challenge, and also good practice for dealing with tough monsters on N! and UC right away. I did die a lot, but 90% of the deaths were in the first level or right after UC if I ran out of health packs.
18
0.9.9.6 / [M|AoOC|100%|YAFW] Well, it's hard to resist the UC..
« on: April 04, 2012, 10:07 »--------------------------------------------------------------
DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------
Ilya Bely, level 9 Arch-Vile Lt. Colonel Scout,
nuked the Mastermind on level 9 of Hell.
He survived 26767 turns and scored 64577 points.
He played for 32 minutes and 4 seconds.
He didn't like it too rough.
He killed 258 out of 258 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Overconfidence!
-- Special levels --------------------------------------------
Levels generated : 4
Levels visited : 3
Levels completed : 3
-- Awards ----------------------------------------------------
Medal of Prejudice
Aurora Medallion
Grim Reaper's Badge
Daredevil Gold Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 61/50 Experience 30206/9
ToHit Ranged +0 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +9
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 1)
Hellrunner (Level 2)
Brute (Level 3)
Berserker (Level 1)
Dodgemaster (Level 1)
Blademaster (Level 1)
Bru->Bru->Ber->HR->HR->Bru->MBm->DM->Fin->
-- Equipment -------------------------------------------------
[a] [ Armor ] Angelic Armor [11/11] (93%)
[b] [ Weapon ] Longinus Spear (8d8)
[c] [ Boots ] Enviroboots [0]
[d] [ Prepared ] nuclear BFG 9000 (8d8) [40/40]
-- Inventory -------------------------------------------------
[a] rocket launcher (6d6) [1/1]
[b] combat pistol (3d3) [15/15]
[c] assault shotgun (7d3) [6/6]
[d] green armor [1/1] (100%)
[e] red armor [4/4] (100%)
[f] medical armor [2/2] (100%)
[g] Necroarmor [6/6] (100%)
[h] shotgun shell (x5)
[i] rocket (x8)
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] phase device
[n] power mod pack
[o] power mod pack
[p] bulk mod pack
[q] tactical boots [0/0] (100%)
[r] 10mm ammo chain (x250)
[s] rocket box (x20)
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 60% feet 60%
Melee - internal 60% torso 60% feet 60%
Shrapnel - internal 60% torso 60% feet 60%
Acid - internal 60% torso 60% feet 100%
Fire - internal 60% torso 60% feet 100%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
15 former humans
13 former sergeants
14 former captains
41 imps
27 demons
45 lost souls
19 cacodemons
21 hell knights
17 barons of hell
22 arachnotrons
2 pain elementals
3 revenants
6 mancubi
9 arch-viles
1 lava elemental
1 Angel of Death
1 Spider Mastermind
1 John Carmack
-- History ---------------------------------------------------
On level 1 he invaded the Unholy Cathedral!
On level 1 he found the Longinus Spear!
He then destroyed the Unholy Cathedral!
On level 4 he was foolish enough to enter the Mortuary!
On level 4 he found the Angelic Armor!
He managed to clear the Mortuary from evil!
On level 6 he found the Enviroboots!
On level 6 he entered the Lava Pits.
On level 6 he found the Necroarmor!
He managed to clear the Lava Pits completely!
On level 7 he assembled a tactical boots!
Then at last he found Dis!
He overloaded a nuclear BFG 9000 on level 8!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
You hit the lost soul. The lost soul dies. Next! You're going berserk!
You hit the lost soul. The lost soul dies. Next!
You hit the lost soul. The lost soul dies. Next!
The lost soul hits you. The lost soul hits you. You need to taste blood!
You hit the lost soul. The lost soul dies. Next! You're going berserk!
The lost soul hits you. You dodge! The lost soul hits you. You need to taste
blood!
You see : John Carmack (unhurt) | pool of blood | [ m ]ore
You see : John Carmack (wounded) | pool of blood | [ m ]ore
You hit John Carmack. John Carmack reloads his rocket launcher. You need to
taste blood!
You hit John Carmack. You're going berserk! You need to taste blood!
You hit John Carmack. John Carmack dies. Congratulations! You defeated John
Carmack! Press <Enter>...
You feel relatively safe now. Next!
You open the door.
-- General ---------------------------------------------------
586 brave souls have ventured into Phobos:
540 of those were killed.
4 of those were killed by something unknown.
6 didn't read the thermonuclear bomb manual.
And 16 couldn't handle the stress and committed a stupid suicide.
20 souls destroyed the Mastermind...
2 sacrificed itself for the good of mankind.
8 killed the bitch and survived.
10 showed that it can outsmart hell itself.
--------------------------------------------------------------
I was testing this mode, and I noticed that you start right where UC is available, so my first thought was to try a melee build. I was surprised at how very little luck is involved, the starting equipment lets you obliterate the first level with ease on medium difficulty at least, and you're already level 3 before the first level is done. It seems you can do UC consistently as long as you grab an armor and keep your initial large health packs, and more often than not you end up with more than that. I got some funny badges along the way, like Aurora Badge on probably the last mode I would expect to get it. Once you grab the Longinus spear it's pretty smooth sailing, though having Enviroboots drop definitely helped since I could not find an envirosuit nor could I assemble decent enough boots before the lava pits.
I wonder how UC would be done on N! though.. I figure in the worst case scenario you'd be dying so often you'll eventually run into really lucky starts and find yourself dueling the AoD with an invulnerability and berserk pack or something to that effect. I feel I'm abusing melee a lot, but I guess in this case there's not much choice aside from a melee build if you want to do UC immediately. xD
EDIT: Now that I think about it, this mode might be an easier AoB, since the moment you clear UC even on N!, it's pretty much a race to the finish, except you skip all the nasty parts at the beginning.
19
Requests For Features / Android market!
« on: October 03, 2011, 13:23 »
I was thinking about it for a bit, and doomrl could be ported to a mobile platform like Android. While the key usage can range from minimal to extensive, I think the pace of DoomRL is appropriate for a mobile environment. Porting roguelikes to android is not unheard of, and there's in fact many attempts, though in my opinion any game that does not fit the "coffee break roguelike" paradigm is not appropriate for an Android port.
Menu navigation is already simple and painless, but I imagine the main challenge here would be maximizing usability of the UI given a small window size and a touchscreen. For example, items in your inventory could be highlighted in the touch-screen, and highlighting an item gives you the option of using it or dropping it. A full featured keyboard can be used, but this would leave roughly half the window size for the map, so maybe a smaller portion of the screen can be used in exchange for less keys/more touch-screen interaction.
Of course, if such a port was made, I would be glad to pay for it. Having the convenience of playing my favorite roguelike just about anywhere is well worth the $1.99 it might cost, or whatever it ends up being.
It's definitely not a trivial problem, but if there's a roguelike that can become a hit in the Android market, it would be this one. :)
EDIT: I forgot to add, I know nothing about Android application development, and I don't know if the language and/or libraries used to develop DoomRL are incompatible or not. Just wanted to throw this idea out there.
Menu navigation is already simple and painless, but I imagine the main challenge here would be maximizing usability of the UI given a small window size and a touchscreen. For example, items in your inventory could be highlighted in the touch-screen, and highlighting an item gives you the option of using it or dropping it. A full featured keyboard can be used, but this would leave roughly half the window size for the map, so maybe a smaller portion of the screen can be used in exchange for less keys/more touch-screen interaction.
Of course, if such a port was made, I would be glad to pay for it. Having the convenience of playing my favorite roguelike just about anywhere is well worth the $1.99 it might cost, or whatever it ends up being.
It's definitely not a trivial problem, but if there's a roguelike that can become a hit in the Android market, it would be this one. :)
EDIT: I forgot to add, I know nothing about Android application development, and I don't know if the language and/or libraries used to develop DoomRL are incompatible or not. Just wanted to throw this idea out there.
20
Nightmare! / [N!|AoB|46%|YAVP] This is a lot easier now..
« on: October 01, 2011, 02:24 »
--------------------------------------------------------------
DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------
Gutts, level 10 Arch-Vile 1st Lieutenant Scout,
defeated the Cyberdemon on level 25 of the Phobos base.
He survived 11848 turns and scored 344928 points.
He played for 26 minutes and 6 seconds.
He opposed the Nightmare!
He killed 442 out of 950 hellspawn. (46%)
He was an Angel of Berserk!
-- Special levels --------------------------------------------
Levels generated : 9
Levels visited : 2
Levels completed : 1
-- Awards ----------------------------------------------------
Major Icarus Cross
UAC Star (silver cluster)
Compet-n Silver Cross
Cyberdemon's Head
Berserker Diamond Badge
Berserker Platinum Badge
Heroic Silver Badge
-- Graveyard -------------------------------------------------
###########################################################
#..}.......................................................
#.X||......................................................
#.|.|..................................................###.
#.....................................###..............###.
#.....................................###......###.....###.
#.....................................###......###.........
#...............###............................###.........
#...............###........................................
#...............###......................................##
#.......................###.....###...###................##
#.......................###.....###...###................##
#.......................###.....###...###..................
#..........................................................
#................###.........................###...........
#................###.........................###...........
#................###.........................###...........
#..........................................................
#..........................................................
###########################################################
-- Statistics ------------------------------------------------
Health 36/50 Experience 40310/10
ToHit Ranged +0 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +9
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 2)
Brute (Level 3)
Berserker (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Blademaster (Level 1)
Bru->Bru->Ber->HR->Bru->HR->MBm->DM->Int->Int->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [2/4] (49%)
[b] [ Weapon ] Longinus Spear (8d8)
[c] [ Boots ] protective boots [2/2] (100%)
[d] [ Prepared ] modified chainsaw (5d6) (B)
-- Inventory -------------------------------------------------
[a] blue armor [1/2] (45%)
[b] blue armor [2/2] (72%)
[c] combat knife (2d5)
[d] combat knife (2d5)
[e] shotgun shell (x30)
[f] large med-pack
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] phase device
[l] envirosuit pack
[m] power mod pack
[n] technical mod pack
[o] bulk mod pack
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 60% feet 60%
Melee - internal 0% torso 60% feet 60%
Shrapnel - internal 0% torso 60% feet 60%
Acid - internal 0% torso 60% feet 85%
Fire - internal 0% torso 85% feet 60%
Plasma - internal 0% torso 60% feet 60%
-- Kills -----------------------------------------------------
29 former humans
30 former sergeants
21 former captains
53 imps
43 demons
156 lost souls
17 cacodemons
12 barons of hell
1 Cyberdemon
5 hell knights
9 arachnotrons
6 former commandos
1 Angel of Death
30 pain elementals
5 arch-viles
5 mancubi
1 revenant
4 nightmare imps
4 nightmare cacodemons
8 nightmare demons
2 bruiser brothers
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 4 he stormed the Chained Court.
On level 15 he encountered the Phobos Hellgate.
He left level 16 as soon as possible.
On level 16 he invaded the Unholy Cathedral!
On level 16 he found the Longinus Spear!
He then destroyed the Unholy Cathedral!
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
are hit! You are hit! Boom! You are hit! Boom! You need to taste blood!
You hit the arachnotron. The arachnotron dies. You advance to level 10!
Press <Enter>... Next!
You are hit! You are hit! You are hit! You are hit! You are hit! Your red
armor is damaged! There are stairs leading downward here. You need
to taste blood!
You enter a big arena. There's blood everywhere. You hear heavy mechanical
footsteps... You need to taste blood!
You need to taste blood!
You hit the Cyberdemon. You need to taste blood!
You hit the Cyberdemon. You need to taste blood!
You hit the Cyberdemon. You're going berserk! You need to taste blood!
You hit the Cyberdemon. You need to taste blood!
You hit the Cyberdemon. The Cyberdemon dies. Congratulations! You defeated
the Cyberdemon! Press <Enter>... Next!
-- General ---------------------------------------------------
421 brave souls have ventured into Phobos:
388 of those were killed.
3 of those were killed by something unknown.
4 didn't read the thermonuclear bomb manual.
And 15 couldn't handle the stress and committed a stupid suicide.
11 souls destroyed the Cyberdemon...
1 sacrificed itself for the good of mankind.
5 killed the bastard and survived.
5 showed that it can outsmart hell itself.
--------------------------------------------------------------
I don't consider myself particularly good, but I've done a great deal of attempts of AoB in past versions to no avail (though a good chunk of these were during the version where berserk was bugged, to your horror/disadvantage), and now I've gotten this on roughly my fourth try. The scout class is, without a doubt, made for AoB on N!, which consists of doing a mad dash to the stairs while plowing through enemies and picking up what you run into.
I really like this for one simple reason: I can actually play this mode without fearing the early levels nearly as much, but if I'm feeling feisty I can go for more achievements and special levels where I would most likely have to push my luck. For the next attempts I'll probably stick around and try to get the items I need to do a full win, then Hell's Arena, so on so forth. Notice that the Cyberdemon literally spawned next to me in the top left, free Cyberdemon's head :)
I'm not even sure if even now with the new classes there is a viable build for AoB other than this. Are there other builds? Butcher's cleaver with malicious blades? lol
21
Century Lounge / [U|Ao100|99%|YAVP] Well, close enough..
« on: September 30, 2011, 23:00 »--------------------------------------------------------------
DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------
Farter, level 23 Hell Baron 1st Lieutenant Technician,
completed 100 levels of torture on level 100 of the Phobos base.
He survived 520085 turns and scored 2201134 points.
He played for 9 hours, 3 minutes and 18 seconds.
He was a man of Ultra-Violence!
He killed 4008 out of 4022 hellspawn. (99%)
He was a real killing machine...
He was an Angel of 100!
He saved himself once.
-- Special levels --------------------------------------------
Levels generated : 0
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
Experience Medal
UAC Star (silver cluster)
Centurial Platinum Badge
Centurial Gold Badge
-- Graveyard -------------------------------------------------
###########################################################
#...=======....==...==....................................=
#....======...X=.=.====...................................=
#.....==...=....=.==..=..;.....................0.....##+###
#..=.=....=........==.............................;..#.....
#...=====.=...............######..............|......#.....
#....%=======############.#.....#....####..%.%.......#.....
#....==..=%=............#.......#.#.....#............#.....
#....=.====#......##....#.....#.#.#.....#.....0......######
#....=======......##....==.....==.#.....#..................
#....=.=====..0.........====...===#+#####......########....
#....=======............====.=====.............#....|.#.###
#..====.===#............===...##=#######.......#......#.#..
#.=====....#############==.............#.......#....0.#.#..
#.=====................................#.......#......#.###
#.=====.......==.............===########.......#......#....
#..===.......====.".........=====.........%....##/#####....
#...........=====...........=.===......................}...
#...........=====...........=====..........%...............
###########################################################
-- Statistics ------------------------------------------------
Health 38/50 Experience 767302/23
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +5 ToDmg Melee +5
-- Traits ----------------------------------------------------
Class : Technician
Finesse (Level 1)
Hellrunner (Level 2)
Tough as nails (Level 2)
Son of a bitch (Level 5)
Son of a gun (Level 5)
Eagle Eye (Level 2)
Juggler (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
Badass (Level 1)
EE->EE->Int->SoG->Int->SoG->SoG->SoB->SoB->SoB->Fin->SoG->SoG->WK->WK->TaN->TaN->Bad->HR->SoB->SoB->Jug->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] modified cerberus duelist armor [2/2] (58%) (P)
[b] [ Weapon ] modified rocket launcher (6d6) [1/1] (F1S1)
[c] [ Boots ] Enviroboots [0]
[d] [ Prepared ] Grammaton Cleric Beretta (1d8)x3 [18/18]
-- Inventory -------------------------------------------------
[a] energy pistol (2d5) [5/6]
[b] modified super shotgun (8d4)x3 [2/2] (B2T3)
[c] modified nuclear plasma rifle (1d8)x6 [40/40] (B2P2T1)
[d] Lava Armor [4/4] (99%)
[e] 10mm ammo (x67)
[f] shotgun shell (x50)
[g] shotgun shell (x6)
[h] rocket (x5)
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] thermonuclear bomb
[m] fireproof phaseshift boots [4/4] (79%)
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 50% feet 0%
Melee - internal 0% torso 50% feet 0%
Shrapnel - internal 0% torso 50% feet 0%
Acid - internal 0% torso 70% feet 100%
Fire - internal 0% torso 70% feet 100%
Plasma - internal 0% torso 50% feet 0%
-- Kills -----------------------------------------------------
293 former humans
358 former sergeants
392 former captains
129 imps
101 demons
420 lost souls
70 cacodemons
500 barons of hell
2 Cyberdemons
149 hell knights
253 arachnotrons
30 former commandos
47 pain elementals
328 arch-viles
284 mancubi
234 revenants
35 nightmare imps
96 nightmare cacodemons
154 nightmare demons
30 nightmare arachnotrons
6 nightmare arch-viles
70 bruiser brothers
22 shamblers
3 lava elemental
2 agony elementals
-- History ---------------------------------------------------
On level 1 he found the Grammaton Cleric Beretta!
On level 2 he found the Butcher's Cleaver!
On level 12 he assembled a tactical boots!
On level 12 he assembled a fireproof armor!
On level 15 he assembled a tactical shotgun!
On level 18 he assembled a nanofiber armor!
On level 30 he assembled a cerberus armor!
He sounded the alarm on level 35!
On level 38 he stumbled into complex full of mancubi!
On level 42 he found the Lava Armor!
On level 46 he stumbled into a nightmare demon cave!
On level 47 he assembled a cerberus boots!
On level 49 he stumbled into a nightmare cacodemon cave!
On level 49 he assembled a fireproof boots!
On level 51 he ran for his life from lava!
Level 52 was a hard nut to crack!
On level 55 he stumbled into a nightmare demon cave!
On level 61 he stumbled into complex full of mancubi!
On level 62 he ran for his life from lava!
On level 64 he ran for his life from lava!
On level 65 he stumbled into a nightmare cacodemon cave!
On level 67 he stumbled into a nightmare demon cave!
On level 68 he found the Enviroboots!
On level 72 he stumbled into complex full of arch-viles!
On level 75 he assembled a cerberus armor!
On level 78 he stumbled into complex full of bruiser brothers!
On level 85 he encountered an armed nuke!
On level 87 he encountered an armed nuke!
On level 88 he ran for his life from lava!
On level 89 he stumbled into complex full of former humans!
On level 95 he stumbled into a nightmare demon cave!
On level 96 he assembled a energy pistol!
On level 97 he ran for his life from lava!
On level 100 he finally completed 100 levels of torture.
-- Messages --------------------------------------------------
You feel relatively safe now.
You reload the rocket launcher with rocket.
There is a large med-pack lying here.
You picked up a large med-pack.
Fire -- Choose target...
You see : out of vision
You reload the rocket launcher with rocket.
Fire -- Choose target...
You see : out of vision
Boom!
You reload the rocket launcher with rocket.
There are stairs leading downward here.
There are stairs leading downward here.
There are stairs leading downward here.
You did it! You completed 100 levels of DoomRL! You're the champion! Press
<Enter>...
-- General ---------------------------------------------------
414 brave souls have ventured into Phobos:
382 of those were killed.
3 of those were killed by something unknown.
4 didn't read the thermonuclear bomb manual.
And 15 couldn't handle the stress and committed a stupid suicide.
10 souls destroyed the Cyberdemon...
1 sacrificed itself for the good of mankind.
4 killed the bastard and survived.
5 showed that it can outsmart hell itself.
--------------------------------------------------------------
Out of frustration, I start-scummed for an unique, mostly because I kept making small mistakes around the beginning, and these usually got me killed before my character was more stable. I got the Grammaton Cleric Beretta, so I opted for a pistol build, it seems like a good thing to do in Ao100 anyway, and boy was it worth it. Level 2 intuition was all the defensive traits I needed well until the later levels, especially when I could have a pea-shooter that hits like a truck. What really saved my butt multiple times was having an ammo chain handy to eliminate the only drawback the Beretta had, I could burst fire everything and knock them away to safety and reload with reckless abandon. Even without the beretta, a pistol build would probably work very well anyway.
The nuclear plasma rifle seems to be one of the main things for an "Ao100 kit", and I ran into it around the 30-40's, allowing me to save massive amounts of ammo, and allowing me to dump the bulk mods I have been piling up, as well as putting EE/SoB to good use.
A Dragonslayer dropped, and I would have opted for grabbing it right there and then, but I'm sure you at least need to be berserk to even have a shot at grabbing it, so I had to leave it behind. :(
I ran into two Necro Armors, but they were obsolete already thanks to having cerberus armors and the Lava Armor. Speaking of cerberus armor, are you supposed to be able to mod the cerberus armor? I got a P mod on it somehow and I think assemblies typically can't be modded further. With that said, duelist cerberus armor with a P mod = one of the best armors in the game? O_o
At some point I wanted to try dualgunner with a Beretta and an energy pistol, but I got the parts way too late. It probably would be deadly too, and reloading wouldn't be too much of a problem as long as I take cover whenever the Beretta runs out. Thankfully, SoGx5 and SoBx5 with 0.1 firing speed with burst shots made short work of just about everything regardless. I still managed to get the energy pistol, which is much better on a per-shot basis and handles monsters that resist bullets a lot better. The Beretta still outperformed in burst fire, though.
I had no idea what the level with the "strange alarm" was all about. I almost died with all the Arch-Viles, and I'm pretty sure that was one of the few levels I had to ditch 100% monsters on. I think I encountered more Arch-Viles there than in the actual level where I got a complex of Arch-Viles.. O_o
The last level was brutal, since my Cerberus armor was on its last legs, and I spawn right next to roughly 7 Barons and 3 Arch-Viles. As tanky as I was, my main armor was the Lava Armor which doesn't protect against acid.. and I had to kill the Arch-Viles first if I wanted to make it to cover from the Barons and kill them off. I got to the 10% health range a few times, but thankfully technician traits save the day by allowing me to use large med packs in 0.1 seconds, and I managed to kill the Arch-Viles and found some cover. The rest was pretty easy and you can see me mess around with a firestorm rocket launcher, lol.
Right after I beat this challenge I got the Arch-Vile rank, hooray~
22
0.9.9.2 / [U|100%|YAFW] First UV win! Badges everywhere!
« on: April 09, 2011, 17:39 »--------------------------------------------------------------
DoomRL (v.0.9.9.2) roguelike post-mortem character dump
--------------------------------------------------------------
Derek Yu, level 15 Hell Knight Warrant Officer, nuked the Cyberdemon.
on level 26 of the Phobos base.
He survived 170233 turns and scored 396296 points.
He played for 3 hours, 2 minutes and 17 seconds.
He was a man of Ultra-Violence!
He killed 1077 out of 1077 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Special levels --------------------------------------------
Levels generated : 9
Levels visited : 9
Levels completed : 9
-- Awards ----------------------------------------------------
Medal of Prejudice
UAC Star (bronze cluster)
Explorer Badge
Conqueror Badge
Fallout Gold Cross
Grim Reaper's Badge
Hell Champion Medal
Hell Armorer Badge
UAC Silver Badge
UAC Gold Badge
Veteran Silver Badge
Veteran Gold Badge
Veteran Platinum Badge
Elite Platinum Badge
Gatekeeper Silver Badge
-- Graveyard -------------------------------------------------
###########################################################
#..........................................................
#...........X..............................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
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#..........................................................
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#..........................................................
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#..........................................................
###########################################################
-- Statistics ------------------------------------------------
Health 80/80 Experience 117140/15
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Ironman (Level 3)
Finesse (Level 2)
Hellrunner (Level 2)
Son of a bitch (Level 3)
Whizkid (Level 2)
Triggerhappy (Level 2)
Ammochain (Level 1)
Fin->SoB->SoB->Fin->WK->TH->MAc->WK->TH->SoB->Iro->Iro->Iro->HR->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] modified red armor [6/6] (176%) (ABP)
[b] [ Weapon ] nothing
[c] [ Boots ] modified tactical boots [1/1] (100%) (A)
[d] [ Prepared ] modified plasma rifle (1d7)x6 [40/40] (A2T3)
-- Inventory -------------------------------------------------
[a] modified missile launcher (6d6) [4/4] (T2)
[b] modified BFG 9000 (12d8) [169/169] (B2P2T1)
[c] modified nanofiber red armor [5] (P)
[d] phaseshift armor [2/2] (100%)
[e] Angelic Armor [3/7] (49%)
[f] rocket (x14)
[g] power cell (x70)
[h] power cell (x70)
[i] power cell (x70)
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] phase device
[q] phase device
[r] homing phase device
[s] modified gothic boots [10/10] (200%) (A)
-- Kills -----------------------------------------------------
98 former humans
103 former sergeants
57 former captains
114 imps
112 demons
226 lost souls
33 cacodemons
120 barons of hell
1 Cyberdemon
20 hell knights
35 arachnotrons
1 John Carmack
21 former commandos
1 Angel of Death
24 pain elementals
40 arch-viles
20 mancubi
46 revenants
2 bruiser brothers
1 shambler
1 lava elemental
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 6 he stormed the Chained Court.
He defeated the Hell Arena Master!
On level 6 he found the Arena Master's Staff!
On level 10 he entered Hell's Armory.
He destroyed the evil withing and reaped the rewards!
On level 11 he ventured into the Halls of Carnage.
On level 12 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 13 he assembled a nanofiber armor!
On level 14 he assembled a tactical boots!
On level 15 he encountered the Phobos Hellgate.
On level 16 he invaded the Unholy Cathedral!
He nuked level 16!
He then destroyed the Unholy Cathedral!
On level 18 he entered the Vaults.
He cracked the Vaults and cleared them out!
On level 22 he was foolish enough to enter the Mortuary!
On level 22 he found the Angelic Armor!
He managed to clear the Mortuary from evil!
On level 23 he entered the Lava Pits.
He managed to clear the Lava Pits completely!
Then at last he found Phobos Arena!
He nuked level 25!
He defeated the Cyberdemon and found the TRUE EVIL!
Then finally in hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
Carmack raises his hands and summons hellspawn!
You stop running.
Are you sure you want to overcharge the nuclear BFG 9000? This will
overload the nuclear reactor... [Y/n] You overcharge the nuclear BFG
9000! Warning! Explosion in 10 seconds!
Warning! Explosion in 9 seconds!
Warning! Explosion in 8 seconds!
Warning! Explosion in 7 seconds!
Warning! Explosion in 6 seconds!
Warning! Explosion in 5 seconds!
Warning! Explosion in 4 seconds!
Warning! Explosion in 3 seconds!
Warning! Explosion in 2 seconds!
Warning! Explosion in 1 seconds!
You use a lava element. You feel invincible! Congratulations! You defeated
John Carmack! Press <Enter>...
-- General ---------------------------------------------------
Before him 78 brave souls have ventured into Phobos:
69 of those were killed.
1 didn't read the thermonuclear bomb manual.
And 2 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 6 souls claim to have killed him...
1 sacrificed itself for the good of mankind.
1 killed the bastard and survived.
4 showed that it can outsmart hell itself.
--------------------------------------------------------------
I really liked UV. The RNG gods were quite generous with mods, as I was able to pimp out my plasma rifle with all 5 mods shortly after getting WK2. Having a nanofiber red armor with an ADDITIONAL power mod was a lifesaver. The amount of abuse you need to take in this difficulty is phenomenal, even when I was taking my sweet time in UV and trying to be as cautious as possible. I had Ammochain so I could easily spam enemies to death from afar, but I limited myself to narrow corridors where I detected enemies, I thought the risk of exploding undiscovered barrels and precious supplies was too high.
I definitely wasn't confident enough to do a Conqueror run so I never got melee traits for the Unholy Cathedral, but considering the game gave me a nuke and invulnerability globe right before the Unholy Cathedral, it was basically begging me to nuke the place to oblivion and get free XP, so I did. ^_^
I was nearly unkillable by the time I maxed out Ironman, so the remainder of the levels were pretty easy. I tried to kill JC with my plasma rifle for fun, but I forgot to equip my gothic boots to avoid being blown away while chainfiring him, and by the time I realized this I had to run away and arm the nuke because BARONS EVERYWHERE JESUS CHRIST.
Fun game, now to figure out how to equip that Berserker's armor..
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