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Messages - Pricklyman

Pages: 1 2 [3] 4 5 ... 13
31
Play-By-Forum / Re: Doom: The Text Adventure
« on: April 13, 2012, 19:17 »
GO TO NUCLEAR PLANT 2E
EXAMINE SURROUNDINGS

32
Play-By-Forum / Re: Doom: The Text Adventure
« on: April 12, 2012, 09:36 »
EXAMINE ENTRANCE TO NUCLEAR PLANT X
ENTER NUCLEAR PLANT X (IF POSSIBLE)

33
Play-By-Forum / Re: Doom: The Text Adventure
« on: April 11, 2012, 21:39 »
EXAMINE ARMS
PREPARE FOR HELL BY READING DIRTY PORNO
MOVE INTO NUCLEAR PLANT 1

(Also - the unopened box in our inventory - we opened it!)

34
Requests For Features / Re: The Horrible Ideas Thread
« on: April 11, 2012, 02:08 »
2dev's next project!   =D

35
Play-By-Forum / Re: Doom: The Text Adventure
« on: April 10, 2012, 18:11 »
(I'm sure it's a trap...but)


JUMP DOWN TOWARDS LABGUY'S CORPSE
EXAMINE LABGUY'S CORPSE (for items)

36
Play-By-Forum / Re: Doom: The Text Adventure
« on: April 07, 2012, 21:54 »
SAY "I think I saw his body back there, you should go and take a look, it's pretty funny the way he's contorted and all!"

IF (LABGUY WALKS BY)
   FIRE SHOTGUN FROM CLOSE RANGE AS HE WALKS PAST
ELSE
   DO NOTHING

37
Discussion / Re: Quick questions thread!
« on: April 07, 2012, 19:26 »
Unlocking Ao100 isn't hard at all, just do all the easier badges. I unlocked Ao100 without even getting a credited win! :)

38
Play-By-Forum / Re: Doom: The Text Adventure
« on: April 07, 2012, 19:25 »
LISTEN TO ATTEMPT TO DISCERN RUMBLING NOISE

SAY (TO LABGUY) "Hey, what's going on?"

IF (HOSTILE RESPONSE)
   FIRE SHOTGUN AT LABGUY
ELSE
   DO NOTHING

39
Play-By-Forum / Re: Doom: The Text Adventure
« on: April 07, 2012, 09:17 »
EXAMINE AREA FOR OTHER PERSONS/THINGS

IF (NONE OTHER PERSONS/THINGS FOUND)
  FIRE AIMED PISTOL ROUND AT LAB COAT DUDE (AIMING FOR HEAD)
ELSE
   EXAMINE OTHER PERSONS/THINGS

40
Shark - the man with too much time on his hands...

:D

41
Play-By-Forum / Re: Doom: The Text Adventure
« on: April 06, 2012, 22:15 »
EQUIP SHOTGUN
MOVE TO NUCLEAR PLANT 2 (If that is where we haven't been...if it was where we just were...go to 1)
LOOK AROUND NEW AREA

42
Play-By-Forum / Re: Doom: The Text Adventure
« on: April 06, 2012, 18:59 »
LOOK INTENSIVELY AT ??? #1 (With the intent of finding out who/what ??? is...)
COMBINE PORNO & AUTOMOBILE SCHEMATIC

43
Discussion / Re: ASCII graphics for Doom - Now with download!
« on: April 04, 2012, 01:52 »
Ever played Doom? If you're good, you can get Cybie's rockets to clip a pillar while still being able to shoot him with hitscan weapons.

Yes, and shenanigans like this are just fun...

Although I wouldn't call that true cornershooting, I'd call that more...abusing hitboxes! =P

44
Discussion / Re: Let's talk about UV
« on: April 04, 2012, 01:50 »
UV plays havoc with good old RNG, although most situations are at least survivable. As ih8 said, the imps really weren't that much of an issue, a shotgun deals with them quite soundly, and dodging around Hell Knights is annoying, but possible.

As an in-frequent player of UV I'm not an expert on the matter, however the games I have played have been fraught with situations such as this...

45
Bug Reports / Re: [0.9.9.6G Windows] Multiple AoD bugs
« on: April 04, 2012, 01:46 »
@ Ander Hammer

I admit my opinion may be a little slanted as to the communities view as a whole, however eh, still my opinion. (Also, did I not say that I would say something stupid, right, right! :P)

But anyway, the reason (in my opinion) N! exists is to create a system similar to the original Doom, where monsters respawned. The purpose of the challenge modes is to add specific forms of challenge, e.g. you're only allowed to use pistols. (AoMr)

If I decide one merry day to play a challenge called Angel of Darkness, I do not believe that I should be subject to N! standards if I wish to play on HNTR, HMP or UV. Although I admit that the respawning is just part of the challenge, there are other parts that must be considered. For example, it is not compulsory to clear levels in a standard game of AoD. It is however in Hell's Arena. The player must then employ N! style tactics to corpse-stack, etc etc. If he/she has never played N!, he/she is going to have more trouble than what Hell's Arena should be, if not being played on N!.

Now don't get me wrong at all, I'm not knocking those who can commit to those tactics, however it's my personal belief that AoD should not be as harshly subject to the conditions imposed on N! players (respawning) on levels where you are required to employ the tactics. If you're just on a level, trying to clear it, then the respawning challenge is something which is more of the "darkness" motif, not knowing where the next bad guy is going to pop out from. However in an arena setting, the challenge is not parallel to the challenge mode in question.

I also further admit that "employ advanced tactics" isn't the right contextual saying, I hope the actual meaning of my (properly used) words is evident in the above paragraph. (Perhaps, "if you are not playing N!, you shouldn't have to employ N! tactics." is a better way to put it)

I also note that this is not a personal/group/any form of attack against anyone, but someone asked me a question, and I am doing my earnest to explain my point of view. Apologies if anyone takes/took offence.

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