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Messages - TFoN

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571
Requests For Features / Re: New Traits
« on: December 20, 2006, 10:56 »
I've already suggested this one in the Doom Wiki:

Fireballs - should be unlockable, but I'm not sure by what... "You've an ego like hell and the weapons to match! Your massive will alone increases the blast radius of your rocket-launchers by 1 space for each level of this trait. But be careful not to get ahead of yourself and blow yourself away..." I guess damage will be sorted out by the same equation but for a larger radius, not changing damage at the center, but making it near the center a little higher than before. I don't think this trait should affect BFGs, as they don't make FIREballs :)

572
Discussion / Re: Strategies
« on: December 20, 2006, 09:29 »
Blade, you're my kind a' (doom)guy! :P

+Intuition -Shotguns is the way I've been keeping it.

I rarely use shotguns, although they've some up-sides: they make the lvl0 of H.diff and up much easier than in the easier difficulties, which is reaaaaly good.
But it seems more often they cause unwanted barrel explosions, near-melee behaviour and so on. Chaingun+SoaB(3)=32.5 avgdmg per trigger, 6.5 per shot, piercing almost any monster armor value at mindmg=4 per shot, with ammo carefuly watched taking out beasties through the late-game.

I've been using Intuition since I'd discovered it, and it makes things a whole lot easier.
Since I almost only use chainguns anyway, I don't really care WHAT I'm shooting at, as long as there's something there. The only problem then is barrels (but that's true anyway), and the occasional surprise wall. Plus, it enables strategic use of levers, like the rare retreat followed by flooding a room with lava, or much more frequently, bringing down the walls for a "fastest route" between the supercharge/invulnerability to the stairs (not to mention sure healing and armor repair).
Certainly, AoMasochism requires the art of universal avoidence and therefore Intuition(3) (but I haven't reached that just yet).
And when it comes to knowing WHAT the red dots are, first of all, keep an ear open, as anything you hit you'll recognize.
Certainly, hellish caves are easy to figure out, as they are filled with only one type at a time, usualy determinable by difficulty, level and of course sounds.
Then, stationary dots are almost always weapon-users - what weapon-user it is is mostly level dependant.
Fast-movers are Lost Souls or Arachnotrons, and only Arachnotrons are harmed by lava (which is usualy wherever they are), and they make very distinct sounds whenever they walk over it. There are also Demons, which make SHITLOADS of noise, and can be handled with a chaingun at two paces.
Slow-movers are Cacodemons, Knights and Barons, who should all be treated the same anyway.
Former foos, (with the possible exception of commandos who should be treated like Knights with valuable belongings) all make alot of noise, are all affected by lava, and all take one trigger of the chaingun, often almost exactly - so there's very little waste involved.
Finally, if the dead are rising, there's an Arch-Vile afoot, and I suggest a rocket-barrage till the dead remain so.

Yeah, it ain't 100% accurate, but with care it's almost so, and it's 100% of the map.
IMHO, that's much better than the 1-space-per-rank, non-X-ray Cateye, which is almost useless in a Maze of Rooms (where Intuition enables for near-perfect isolation of danger-zones for barrel demolition and the such).

573
Bug Reports / AoMarksmanship ends tragically*2
« on: December 20, 2006, 08:16 »
I did AoMarksmanship, reached the Cyberdemon, figured the damage I was doing was too low, so I set a nuke, moved out of the way not knowing if it can be destroyed; got well out of the way, got plastered by Cybie, nuke at ~4 seconds - but it seemed to had gone off anyway.
Then I got this for a postmortem:

--------------------------------------------------------------
 DoomRL (v.0.9.8.5) roguelike post-mortem character dump
--------------------------------------------------------------

 Bob, level 2 Demon Captain, killed by a lost soul
 on level 3 of the Phobos base.
 He survived 6215 turns and scored 1227 points.
 He didn't like it too rough.

 He killed 21 out of 35 hellspawn. (60%)
 He was an Angel of Marksmanship!


-- Statistics ------------------------------------------------

  Health -1/50   Experience 733/2
  ToHit +3  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Son of a gun   (Level 1)
    Eagle Eye      (Level 1)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   green armor [1/1] (73%)
    [b] [ Weapon     ]   advanced pistol (2d5) [3/6]
    [c] [ Boots      ]   nothing
    [d] [ Prepared   ]   pistol (2d4) [6/6]

-- Inventory -------------------------------------------------

    [a] green armor [1/1] (100%)
    [b] 10mm ammo (x100)
    [c] 10mm ammo (x92)
    [d] small med-pack
    [e] small med-pack
    [f] small med-pack
    [g] small med-pack

-- Kills -----------------------------------------------------

    7 former humans
    6 former sergeants
    5 imps
    3 lost souls

-- History ---------------------------------------------------

 He started his journey on the suface of Phobos.
 On level 2 he battled through the complex.
 On level 3 he battled through the complex.
 There he finally was killed by a lost soul.

-- General ---------------------------------------------------

 Before him 63 brave souls have ventured into Phobos:
 57 of those were killed.
 1 of those was killed by something unknown.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 5 souls claim to have killed him...
 4 killed the bastard and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------

If it makes any difference, I had loaded into lvl3 Phobos Hell. I don't savescum, so it couldn't have been a hidden postmortem from that game, but maybe parts of it are from an earlier one, as they seem familiar enough. Still, I haven't been killed M.diff lvl3 by a Lost Soul at 60% kill ration for a long while, and the bottom details are almost current...

574
Pre-0.9.9 / Re: [U] YAVP what a rush!
« on: December 20, 2006, 07:49 »
BTW (and forgive me admins if there was a better place to post this :) ):

The massive death-toll on low difficulties is experimentation, mostly, as this is my first version of DoomRL.
That said, I'd really like some feedback from fellow players:

--------------------------- DoomRL Player Info ------------------------------
                                                                             
  Skill rank      : Captain                            former human    1224   
  Experience rank : Demon                              former sergeant 805   
  Games won       : 6          Partial wins  : 0       former captain  324   
  All kills       : 5987       Standard wins : 5       imp             667   
  Melee kills     : 503        Full wins     : 1       demon           779   
                                                       lost soul       735   
  To achieve Major rank:                               cacodemon       474   
   -- win the game on at least Hurt Me Plenty          baron of hell   170   
   -- complete the Angel of Marksmanship challenge     Cyberdemon      5     
   -- complete the Angel of Purity challenge           hell knight     258   
                                                       arachnotron     268   
  To achieve Cacodemon rank:                           John Carmack    1     
   -- kill a total 300 of cacodemons                   former commando 113   
   -- kill a total 400 of enemies with pistol          pain elemental  108   
   -- kill a total 40 of cacodemons in melee           arch-vile       56     
                                                                             
  Difficulty level achievements                  Deaths    Kills             
  I'm too young to die! : fully won (1 win total)14        1576               
  Hey, Not Too Rough    : won (2 win total)      39        2721               
  Hurt Me Plenty        : won (2 win total)      1         775               
  Ultra-Violence        : won (1 win total)      4         802               
  Nightmare!            : reached level 4        1         113               
 -----------------------------------------------------------------------------

I'm still waiting with that nervewrecking second march on Nightmare.

575
Pre-0.9.9 / [U] YAVP what a rush!
« on: December 20, 2006, 07:41 »
5th try on UV, the last try brought me only as far as lvl8, before YASD.

--------------------------------------------------------------
 DoomRL (v.0.9.8.5) roguelike post-mortem character dump
--------------------------------------------------------------

 Bob, level 13 Demon Captain, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 204933 turns and scored 201278 points.
 He was a man of Ultra-Violence!

 He killed 682 out of 682 hellspawn. (100%)
 This ass-kicking marine killed all of them!

 He found the Phobos Arena.
 He stormed the Chained Court.
 He ventured into the Halls of Carnage.
 He fought on Hell's Arena.
 He became a champion of Hell's Arena!
 He faced The Wall.

-- Statistics ------------------------------------------------

  Health 30/50   Experience 71225/13
  ToHit +9  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

    Tough as nails (Level 3)
    Son of a bitch (Level 3)
    Reloader       (Level 1)
    Eagle Eye      (Level 3)
    Intuition      (Level 3)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [1/4] (7%)
    [b] [ Weapon     ]   BFG 9000 (8d8) [32/100]
    [c] [ Boots      ]   plasteel boots [8/8] (79%)
    [d] [ Prepared   ]   plasma rifle (1d8)x8 [40/40]

-- Inventory -------------------------------------------------

    [a] advanced double shotgun (6d4)x2 [2/2]
    [b] advanced rocket launcher (4d5) [1/1]
    [c] chaingun (1d6)x5 [50/50]
    [d] plasma rifle (1d8)x8 [40/40]
    [e] plasma rifle (1d8)x8 [40/40]
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] shotgun shell (x50)
    [i] rocket (x9)
    [j] power cell (x50)
    [k] power cell (x50)
    [l] phase device
    [m] large med-pack
    [n] thermonuclear bomb
    [o] large med-pack
    [p] phase device

-- Kills -----------------------------------------------------

    45 former humans
    66 former sergeants
    34 former captains
    55 imps
    58 demons
    44 lost souls
    101 cacodemons
    36 barons of hell
    1 Cyberdemon
    27 hell knights
    39 arachnotrons
    15 former commandos
    27 pain elementals
    19 arch-viles

-- History ---------------------------------------------------

 He started his journey on the suface of Phobos.
 On level 2 he battled through the complex.
 On level 3 he battled through the complex.
 Afterwards he fought on Hell's Arena.
 On level 4 he battled through the complex.
 On level 5 he battled through the complex.
 He then stormed the Chained Court.
 On level 6 he found hellish caves.
 On level 7 he found a hellish city.
 On level 8 he battled through the complex.
 Afterwards he witnessed the Wall.
 On level 9 he battled through the complex.
 On level 10 he found hellish caves.
 On level 11 he battled through the complex.
 He then ventured into the Halls of Carnage.
 On level 12 he battled through the complex.
 On level 13 he battled through a maze of rooms.
 On level 14 he battled through the complex.
 On level 15 he found hellish caves.
 On level 16 he battled through the complex.
 On level 17 he found a hellish city.
 On level 18 he battled through a maze of rooms.
 On level 19 he found a hellish city.
 On level 20 he battled through a maze of rooms.
 On level 21 he battled through a maze of rooms.
 On level 22 he found hellish caves.
 On level 23 he battled through a maze of rooms.
 On level 24 he battled through a maze of rooms.
 Then at last he found the Phobos Arena.
 There he finally defeated the Cyberdemon.

-- General ---------------------------------------------------

 Before him 64 brave souls have ventured into Phobos:
 58 of those were killed.
 1 of those was killed by something unknown.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 5 souls claim to have killed him...
 4 killed the bastard and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------

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