Chaosforge Forum

  • September 21, 2021, 07:38
  • Welcome, Guest
Please login or register.



Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Tessil

Pages: [1]
1
Modding / ColorSceme for Log
« on: July 26, 2014, 04:58 »
Hi there,

I have a little ColorSceme for the OnScreenLog in the graphical version, which goes in the config.lua:

Code: [Select]
Messages = {
-- *** ENVIRONMENT / SPIELUMGEBUNG ***               
-- DOORS / TUEREN
--   ["* door."]             = DARKGRAY,
   ["* open here."]        = DARKGRAY,
-- BARRELS / FAESSER
--   ["You push *"]          = DARKGRAY,
   ["It doesn*"]           = DARKGRAY,
-- COMPUTERMAP
   ["Everything seems *"]  = DARKGRAY,
--   ["You download *"]      = CYAN,
-- SWITCHES / SCHALTER
--   ["You pull *"]          = DARKGRAY,
   ["MediTech depot*"]     = LIGHTGREEN,
   ["Armor depot*"]    = LIGHTGREEN,
   ["The smell *"]         = LIGHTGREEN,
   ["The walls *"]         = LIGHTMAGENTA,
   ["Suddenly *"]    = LIGHTMAGENTA,
   ["* Acid!"]             = LIGHTRED,
   ["* flames!"]           = LIGHTRED,
   ["* Lava!"]             = LIGHTRED,
-- SPECIAL / GENERATOR
--   ["Do you *"]            = LIGHTCYAN,
   ["*[y/n]*"]             = LIGHTCYAN,
   ["*!!!"]                = MAGENTA,
   ["You enter *"]         = BLUE,
   ["You sense *"]         = LIGHTBLUE,   
   ["* special here!"]    = CYAN,
   ["There are *"]         = LIGHTBLUE,
   ["* safe now."]         = LIGHTCYAN,
     
-- *** EQUIPMENT / AUSRUESTUNG *** 
   ["This *"]              = LIGHTMAGENTA,
   ["You see *"]           = DARKGRAY,
   ["* here*"]             = DARKGRAY,
--   ["* med-pack *"]      = GRAY,
--   ["*Ammo *"]             = GRAY,
--   ["*[0]*"]               = LIGHTRED,   
   ["* pick up!"]          = DARKGRAY,
   ["You picked *"]        = CYAN,
   ["You found *"]         = CYAN,
   ["You use *"]           = LIGHTCYAN,
   ["You need *"]          = CYAN,
   ["* more calm."]        = DARKGRAY,
   ["You wear*"]           = BLUE,
   ["You dropped *"]       = LIGHTBLUE,                                   

-- WEAPONS / WAFFEN
--   ["This weapon *"]       = LIGHTMAGENTA,
   ["You have no *"]       = LIGHTMAGENTA,
   ["* empty."]            = LIGHTMAGENTA,
   ["* already loaded."]   = DARKGRAY,
--   ["* unload *"]          = DARKGRAY,
   ["You reload *"]        = DARKGRAY,
   ["You quickly *"]       = LIGHTBLUE,
   ["You swap *"]          = DARKGRAY,
   ["You instantly *"]     = LIGHTBLUE,
-- ARMOR / RUESTUNG 
   ["* damaged!"]          = YELLOW,
   ["* destroyed!"]        = LIGHTMAGENTA,
   ["* looks better!"]     = BROWN,
   ["* looks like new!"]   = LIGHTGREEN,

-- MODIFICATIONS / MODIFIKATIONEN
--  ["This item *"]          = LIGHTMAGENTA,   
   ["Nothing *"]           = DARKGRAY,   
--   ["Modify *"]            = CYAN,
   ["You assemble *"]      = CYAN,
   ["Special assembly *"]  = LIGHTCYAN,
   
-- *** STATUS / BONI *** 
   ["* better."]           = BROWN,
   ["* healed."]           = GREEN,
   ["*Warning*"]           = MAGENTA,
   ["Unknown *"]           = DARKGRAY,     
   ["You don*"]            = DARKGRAY,
   ["* get there!"]        = DARKGRAY,   
   ["* canceled."]         = BROWN,
   ["Too tired *"]         = DARKGRAY,             
   ["Run *"]               = BLUE,
   ["You start *"]         = LIGHTBLUE,
   ["You stop *"]          = BROWN,
   ["* yanked away!"]      = BLUE,
   ["You advance *"]       = LIGHTCYAN,
   ["You die*"]            = LIGHTRED,

-- *** BATTLE PLAYER / KAMPF SPIELER ***       
--   ["Throw *"]             = DARKGRAY,
--   ["Fire *"]              = DARKGRAY,
   ["You miss *"]    = YELLOW, 
   ["Boom!"]               = GREEN,
   ["You dodge!"]    = GREEN,
   ["The missile *"]       = GREEN,
   ["You hit *"]    = GREEN,     
-- BATTLE ENEMY / KAMPF GEGNER
   ["* uses *"]            = BROWN,
   ["* healthier!"]        = DARKGRAY,
   ["* reloads *"]    = GREEN,   
   ["* misses you."]       = GREEN,
   ["* hit!"]              = LIGHTRED,
   ["* hits you."]    = LIGHTRED,
   ["* explodes!"]    = LIGHTRED,
   ["* dies."]             = LIGHTGREEN,
   ["* freed soul!"]       = LIGHTGREEN
}   

though chainfiring and nuking not covered, have Fun :)

thelaptop: Edited to make it friendlier for folks to read/copy/paste.  =)

Pages: [1]