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1
Post Mortem / [U/YaFW/YaAM/YaCO] Blademaster UV-Max: Next! (+Video)
« on: June 11, 2016, 09:36 »
Video: https://www.youtube.com/watch?v=WRr-QE7MEds
Hellrunner and Dodgemaster is everthing to survive with.. in this game.
After you got infinite or semi-infinite armor, your run with Bladmaster will be straightforward.
Meleeing UV+ Mortuary is usually suicidal,
but with speed +45% and evasion +45% bonus with Hellrunner 3, nothing is hard to walk through.
Hellrunner and Dodgemaster is everthing to survive with.. in this game.
After you got infinite or semi-infinite armor, your run with Bladmaster will be straightforward.
Meleeing UV+ Mortuary is usually suicidal,
but with speed +45% and evasion +45% bonus with Hellrunner 3, nothing is hard to walk through.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
d, level 16 Arch-Vile Chaos Mjr General Scout,
nuked the Mastermind at the Hell Fortress.
He survived 100685 turns and scored 423624 points.
He played for 1 hour, 23 minutes and 55 seconds.
He was a man of Ultra-Violence!
He killed 1161 out of 1161 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 11
-- Awards ----------------------------------------------------
Medal of Prejudice
UAC Star (bronze cluster)
Aurora Medallion
Conqueror Badge
Grim Reaper's Badge
Hell Armorer Badge
Hell Champion Medal
-- Graveyard -------------------------------------------------
###########################################################
..........................................................#
..........................................................#
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..........................................................#
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..........................................................#
.......................................................|..#
.......................................................|}.#
.......................................................X.|#
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###########################################################
-- Statistics ------------------------------------------------
Health 50/50 Experience 129762/16
ToHit Ranged +0 ToHit Melee +10 ToDmg Ranged +0 ToDmg Melee +15
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 3)
Hellrunner (Level 3)
Brute (Level 5)
Berserker (Level 1)
Dodgemaster (Level 1)
Whizkid (Level 2)
Blademaster (Level 1)
Bru->Bru->Bru->Ber->HR->HR->MBm->Fin->Fin->WK->WK->DM->Bru->HR->Bru->Fin->
-- Equipment -------------------------------------------------
[a] [ Armor ] nanoskin red armor [6/6] (100%) (P)
[b] [ Weapon ] Azrael's Scythe (9d9)
[c] [ Boots ] antigrav plasteel boots [2/2] (100%) (A)
[d] [ Prepared ] nothing
-- Inventory -------------------------------------------------
[a] Angelic Armor [7/7] (100%)
[b] large med-pack
[c] large med-pack
[d] large med-pack
[e] large med-pack
[f] large med-pack
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] phase device
[p] phase device
[q] homing phase device
[r] power mod pack
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 85% feet 60%
Melee - internal 60% torso 85% feet 60%
Shrapnel - internal 60% torso 85% feet 60%
Acid - internal 60% torso 85% feet 95%
Fire - internal 60% torso 95% feet 85%
Plasma - internal 60% torso 85% feet 60%
-- Kills -----------------------------------------------------
134 former humans
95 former sergeants
50 former captains
117 imps
105 demons
276 lost souls
47 cacodemons
49 hell knights
84 barons of hell
37 arachnotrons
12 former commandos
30 pain elementals
32 revenants
28 mancubi
35 arch-viles
7 elite former humans
5 elite former sergeants
5 elite former captains
2 elite former commandos
2 bruiser brothers
2 shamblers
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 7 he marched into the Military Base.
He purified his fellow comrades.
On level 8 he encountered the Phobos Anomaly.
On level 8 he assembled a nanofiber armor!
On level 9 he entered Deimos Lab.
On level 9 he found the Acid Spitter!
He destroyed the evil within and reaped the rewards!
On level 11 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 12 he romped upon the Abyssal Plains.
On level 12 he assembled a antigrav boots!
He slaughtered the beasts living there.
On level 14 he assembled a nanofiber skin armor!
On level 14 he ventured into the Halls of Carnage.
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
On level 17 he found the Azrael's Scythe!
He then destroyed the Unholy Cathedral!
On level 18, hell froze over!
On level 19 he entered the Vaults.
On level 19 he found the Jackhammer!
He cracked the Vaults and cleared them out!
On level 20 he was foolish enough to enter the Mortuary!
On level 20 he found the Angelic Armor!
He managed to clear the Mortuary from evil!
He nuked level 22!
On level 22 he arrived at Mt. Erebus.
He managed to raise Mt. Erebus completely!
Then at last he found Dis!
He overloaded a nuclear BFG 9000 on level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
You feel vulnerable again.
You use a lava element. You feel invincible!
You dodge!
Carmack raises his hands and summons hellspawn!
You feel vulnerable again.
You hit the lost soul. The lost soul dies. Next!
You hit the lost soul. The lost soul dies. Next! You feel like a killing
machine! You're going berserk!
You need to taste blood!
You hit the lost soul. The lost soul dies. Next!
You hit John Carmack. You're going berserk! You need to taste blood!
You hit John Carmack. You need to taste blood!
You hit John Carmack. You're going berserk! You need to taste blood!
You hit John Carmack. John Carmack dies. Congratulations! You defeated John
Carmack! Press <Enter>...
You feel relatively safe now. Next!
-- General ---------------------------------------------------
34 brave souls have ventured into Phobos:
34 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
23 killed the bitch and survived.
10 showed that it can outsmart Hell itself.
--------------------------------------------------------------
2
Post Mortem / [U/YaFW/YaAM/YaCO] Cateye UV-Max: The easiest to steamroll (+Video)
« on: June 11, 2016, 09:27 »Video : https://www.youtube.com/watch?v=RVm1RfZyb1g
Actually I completed most part of UV-Max project including this,
and Cateye UV-Max was done before more than one month ago, but I was too lazy so that post it now.
Nothing much to say, Cateye is arguably one of most easiest builds.. with Ammochain.
Eagle eye greatly synergies with Cateye, but I didn't use it, as Cateye scout is already extremely powerful without it.
Hyperblaster + Firestorm weapon pack + Son of bitch 3lv is brutal.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
d, level 16 Arch-Vile Chaos Mjr General Scout,
nuked the Mastermind at the Hell Fortress.
He survived 188862 turns and scored 404234 points.
He played for 2 hours, 7 minutes and 28 seconds.
He was a man of Ultra-Violence!
He killed 1625 out of 1625 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 11
-- Awards ----------------------------------------------------
Cyberdemon's Head
Medal of Prejudice
UAC Star (gold cluster)
Aurora Medallion
Conqueror Badge
Grim Reaper's Badge
Hell Armorer Badge
Hell Champion Medal
-- Graveyard -------------------------------------------------
###########################################################
...............................................X..........#
..........................................................#
...........................................|..|.%..|......#
.................................................||....|..#
.................................................|.....}..#
.......................................................||.#
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###########################################################
-- Statistics ------------------------------------------------
Health 35/50 Experience 122296/16
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 3)
Son of a bitch (Level 3)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
Triggerhappy (Level 2)
Cateye (Level 1)
Int->Int->SoB->SoB->TH->MCe->Fin->Fin->WK->WK->HR->HR->DM->HR->TH->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6] (OPT)
[b] [ Weapon ] hyperblaster (2d4)x5 [19/40] (F1)
[c] [ Boots ] phaseshift boots [4/4] (100%)
[d] [ Prepared ] nothing
-- Inventory -------------------------------------------------
[a] tactical shotgun (8d3) [5/5]
[b] VBFG9000 (10d8) [0/195] (B1)
[c] Malek's Armor [3/3] (100%)
[d] Angelic Armor [7/7] (79%)
[e] Azrael's Scythe (9d9)
[f] shotgun shell (x38)
[g] power cell (x12)
[h] small med-pack
[i] small med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] cerberus steel boots [0/0] (100%) (A)
-- Resistances -----------------------------------------------
Acid - internal 25% torso 25% feet 25%
Fire - internal 25% torso 50% feet 25%
-- Kills -----------------------------------------------------
133 former humans
121 former sergeants
61 former captains
160 imps
109 demons
637 lost souls
47 cacodemons
35 hell knights
67 barons of hell
37 arachnotrons
32 former commandos
52 pain elementals
64 revenants
13 mancubi
34 arch-viles
12 nightmare demons
2 bruiser brothers
2 shamblers
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 5 he assembled a tactical shotgun!
On level 7 he sneaked into the Phobos Lab.
He broke through the lab.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Deimos Lab.
He destroyed the evil within and reaped the rewards!
On level 11 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 12 he assembled a cerberus boots!
On level 12 he found the City of Skulls.
He wiped out the City of Skulls.
Level 14 was a hard nut to crack!
On level 14 he found the Necroarmor!
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
On level 17 he found the Azrael's Scythe!
He then destroyed the Unholy Cathedral!
On level 19 he ran for his life from lava!
On level 19 he assembled a VBFG9000!
On level 19 he entered the Vaults.
He cracked the Vaults and cleared them out!
On level 20 he was foolish enough to enter the Mortuary!
On level 20 he found the Angelic Armor!
He managed to clear the Mortuary from evil!
On level 21 he ran for his life from lava!
On level 21 he assembled a hyperblaster!
On level 22 he arrived at Mt. Erebus.
On level 22 he found the Malek's Armor!
He managed to raise Mt. Erebus completely!
Then at last he found Dis!
He overloaded a nuclear BFG 9000 on level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
hits John Carmack. The missile hits John Carmack. The missile hits John
Carmack. You dodge! The missile hits the revenant. The revenant dies. You
dodge! The missile hits the revenant. The revenant dies. John Carmack reloads
his rocket launcher. You are hit! You are hit!
Fire -- Choose target...
You see : John Carmack (mortally wounded) | floor | [ m ]ore
The missile hits John Carmack. The missile hits John Carmack. The missile
hits John Carmack. The missile hits John Carmack. The missile hits John
Carmack. The missile hits John Carmack. You are hit! You are hit!
Fire -- Choose target...
You see : John Carmack (almost dead) | floor | [ m ]ore
The missile hits John Carmack. The missile hits John Carmack. The missile
hits John Carmack. The missile hits John Carmack. The missile hits John
Carmack. John Carmack dies. Congratulations! You defeated John Carmack! Press
<Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
33 brave souls have ventured into Phobos:
33 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
23 killed the bitch and survived.
9 showed that it can outsmart Hell itself.
--------------------------------------------------------------
3
Post Mortem / [U/YaVP/YaCO/YaFW] Ammochain UV-Max (+Video)
« on: February 10, 2016, 07:02 »
Video : https://www.youtube.com/watch?v=2HaxA8DnQcA&feature=youtu.be
"UV-Max" : Fully win the game in Ultra-Violence with 100% kills as a conqueror
After a bunch of failed trials to Bullet Dance UV-Max, I concluded that there are some master traits
of which are impossible to get UV-max, as clearing Unholy Cathedral without Berserk requires HR2+ and Fin1+.
So I gave up the original UV-Max project;
Now my upcoming UV-Max project will contain only possible master traits UV-max run.
Anyway, Ammochain is an extremely powerful build yet.
"UV-Max" : Fully win the game in Ultra-Violence with 100% kills as a conqueror
After a bunch of failed trials to Bullet Dance UV-Max, I concluded that there are some master traits
of which are impossible to get UV-max, as clearing Unholy Cathedral without Berserk requires HR2+ and Fin1+.
So I gave up the original UV-Max project;
Now my upcoming UV-Max project will contain only possible master traits UV-max run.
Anyway, Ammochain is an extremely powerful build yet.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
d, level 16 Arch-Vile Chaos Mjr General Marine,
nuked the Mastermind at the Hell Fortress.
He survived 166017 turns and scored 418915 points.
He played for 1 hour, 52 minutes and 5 seconds.
He was a man of Ultra-Violence!
He killed 1231 out of 1231 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 11
-- Awards ----------------------------------------------------
Medal of Prejudice
UAC Star (silver cluster)
Aurora Medallion
Conqueror Badge
Grim Reaper's Badge
Hell Armorer Badge
Hell Champion Medal
-- Graveyard -------------------------------------------------
###########################################################
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........................................................||#
........................................................}.#
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..........................................................#
..........................................................#
###########################################################
-- Statistics ------------------------------------------------
Health 95/60 Experience 126955/16
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Class : Marine
Finesse (Level 2)
Hellrunner (Level 3)
Son of a bitch (Level 3)
Reloader (Level 2)
Dodgemaster (Level 1)
Whizkid (Level 2)
Triggerhappy (Level 2)
Ammochain (Level 1)
Rel->Rel->SoB->SoB->TH->TH->MAc->Fin->Fin->WK->WK->HR->HR->DM->HR->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6] (AOP)
[b] [ Weapon ] laser rifle (1d7)x5 [29/40] (T1)
[c] [ Boots ] cerberus protective boots [0/0] (100%) (A)
[d] [ Prepared ] BFG 9000 (11d6) [169/169] (B2P1T2)
-- Inventory -------------------------------------------------
[a] hyperblaster (2d4)x3 [40/40] (T1)
[b] Trigun (3d6) [6/6]
[c] Angelic Armor [7/7] (100%)
[d] Azrael's Scythe (9d9)
[e] shotgun shell (x70)
[f] power cell (x70)
[g] power cell (x70)
[h] power cell (x70)
[i] power cell (x70)
[j] power cell (x70)
[k] power cell (x70)
[l] power cell (x70)
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] homing phase device
[r] power battery (x120)
[s] power battery (x120)
[t] power battery (x120)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 100%
Fire - internal 0% torso 25% feet 100%
-- Kills -----------------------------------------------------
115 former humans
78 former sergeants
54 former captains
145 imps
102 demons
337 lost souls
54 cacodemons
45 hell knights
74 barons of hell
35 arachnotrons
14 former commandos
40 pain elementals
33 revenants
28 mancubi
40 arch-viles
2 nightmare imps
6 nightmare cacodemons
7 elite former humans
5 elite former sergeants
5 elite former captains
2 elite former commandos
2 bruiser brothers
1 shambler
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 7 he marched into the Military Base.
On level 7 he assembled a tactical shotgun!
He purified his fellow comrades.
On level 8 he encountered the Phobos Anomaly.
On level 9 he ran for his life from acid!
On level 9 he entered Hell's Armory.
He destroyed the evil within and reaped the rewards!
Level 10 was a hard nut to crack!
Level 11 was a hard nut to crack!
On level 11 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 12 he romped upon the Abyssal Plains.
On level 12 he assembled a hyperblaster!
On level 12 he assembled a cerberus boots!
He slaughtered the beasts living there.
Level 14 was a hard nut to crack!
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 16 he found the Tower of Babel!
On level 17 he found the Subtle Knife!
On level 17 he invaded the Unholy Cathedral!
On level 17 he found the Azrael's Scythe!
He then destroyed the Unholy Cathedral!
On level 19 he found the Acid Spitter!
On level 19 he entered the Vaults.
On level 19 he found the Trigun!
He cracked the Vaults and cleared them out!
On level 20 he was foolish enough to enter Limbo!
On level 20 he found the Angelic Armor!
He managed to clear Limbo from evil!
Level 22 was a hard nut to crack!
On level 22 he entered the Lava Pits.
He managed to clear the Lava Pits completely!
Then at last he found Dis!
He overloaded a nuclear BFG 9000 on level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
missile hits John Carmack. The missile hits John Carmack.
Chain fire ( full ) -- Choose target or abort...
You see : John Carmack (mortally wounded) | floor | [ m ]ore
The missile hits John Carmack. The missile hits John Carmack. The missile
hits John Carmack. The missile hits John Carmack. The missile hits John
Carmack. The missile hits John Carmack. The missile hits John Carmack. The
missile hits John Carmack. The missile hits John Carmack. You are hit!
Unknown command. Press "?" for help.
You dodge! Boom!
You dodge!
Chain fire ( initial ) -- Choose target or abort...
You see : John Carmack (almost dead) | floor | [ m ]ore
The missile hits John Carmack. The missile hits John Carmack. The missile
hits John Carmack. John Carmack dies. Congratulations! You defeated John
Carmack! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
33 brave souls have ventured into Phobos:
33 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
23 killed the bitch and survived.
9 showed that it can outsmart Hell itself.
--------------------------------------------------------------
4
Post Mortem / [U/YaVP/YaCO/YaFW] Vampyre UV-Max: Joy of phaseshift set (+Video)
« on: November 18, 2015, 04:20 »
Video : https://www.youtube.com/watch?v=qCrlkzr0bn8&feature=youtu.be
UV-Max : Fully win the game in Ultra-Violence with 100% kills as a Conqueror
My first mortem of UV-Max project - do the standard game UV-Max taking each master trait
(thus the whole project will contain 15 runs) - has done with unbelievable luck in item generation.
2 nano pack, 1 onyx pack, phaseshift armor, phaseshift boots
= cybernano phaseshift armor(A) + antigrav phseshift boots(A),
an ultimate set of speed making the doomguy's speed 0.16s/move w/o Hellrunner.
melee Mortuary is usually hard as f**k, (I always preferred Limbo)
so if your speed is not fast enough, make use of special attack of Azrael's Scythe.
UV-Max : Fully win the game in Ultra-Violence with 100% kills as a Conqueror
My first mortem of UV-Max project - do the standard game UV-Max taking each master trait
(thus the whole project will contain 15 runs) - has done with unbelievable luck in item generation.
2 nano pack, 1 onyx pack, phaseshift armor, phaseshift boots
= cybernano phaseshift armor(A) + antigrav phseshift boots(A),
an ultimate set of speed making the doomguy's speed 0.16s/move w/o Hellrunner.
melee Mortuary is usually hard as f**k, (I always preferred Limbo)
so if your speed is not fast enough, make use of special attack of Azrael's Scythe.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
d, level 15 Arch-Vile Chaos Mjr General Marine,
nuked the Mastermind at the Hell Fortress.
He survived 110845 turns and scored 382627 points.
He played for 1 hour, 20 minutes and 48 seconds.
He was a man of Ultra-Violence!
He killed 1293 out of 1293 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 11
-- Awards ----------------------------------------------------
Medal of Prejudice
UAC Star (bronze cluster)
Aurora Medallion
Conqueror Badge
Grim Reaper's Badge
Hell Armorer Badge
Hell Champion Medal
-- Graveyard -------------------------------------------------
###########################################################
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#........X.................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
###########################################################
-- Statistics ------------------------------------------------
Health 120/60 Experience 111912/15
ToHit Ranged +0 ToHit Melee +8 ToDmg Ranged +0 ToDmg Melee +12
-- Traits ----------------------------------------------------
Class : Marine
Finesse (Level 2)
Tough as nails (Level 3)
Brute (Level 4)
Berserker (Level 1)
Whizkid (Level 2)
Badass (Level 2)
Vampyre (Level 1)
Bru->Bru->Bru->Ber->Bad->MVm->TaN->TaN->Fin->Fin->WK->WK->TaN->Bad->Bru->
-- Equipment -------------------------------------------------
[a] [ Armor ] cybernano phaseshift armor [6] (A)
[b] [ Weapon ] Azrael's Scythe (9d9)
[c] [ Boots ] antigrav phaseshift boots [4/4] (100%) (A)
[d] [ Prepared ] BFG 9000 (12d6) [220/220] (B3P2)
-- Inventory -------------------------------------------------
[a] Angelic Armor [7/7] (100%)
[b] power cell (x70)
[c] power cell (x70)
[d] power cell (x70)
[e] power cell (x70)
[f] small med-pack
[g] small med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] phase device
[o] phase device
[p] envirosuit pack
[q] shockwave pack
[r] tactical boots [0/0] (100%)
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 30% feet 0%
Melee - internal 0% torso 30% feet 0%
Shrapnel - internal 0% torso 30% feet 0%
-- Kills -----------------------------------------------------
115 former humans
96 former sergeants
66 former captains
158 imps
121 demons
373 lost souls
58 cacodemons
25 hell knights
57 barons of hell
51 arachnotrons
24 former commandos
53 pain elementals
28 revenants
18 mancubi
27 arch-viles
12 nightmare demons
2 bruiser brothers
2 shamblers
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 7 he sneaked into the Phobos Lab.
On level 7 he assembled a tactical boots!
He broke through the lab.
On level 8 he encountered the Phobos Anomaly.
On level 8 he assembled a nanofiber armor!
On level 9 he entered Deimos Lab.
He destroyed the evil within and reaped the rewards!
On level 11 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 12 he found the City of Skulls.
He wiped out the City of Skulls.
On level 14 he ventured into the Halls of Carnage.
On level 16 he found the Tower of Babel!
On level 17 he assembled a cybernano armor!
On level 17 he found the Necroarmor!
On level 17 he invaded the Unholy Cathedral!
On level 17 he found the Azrael's Scythe!
He then destroyed the Unholy Cathedral!
On level 19 he assembled a antigrav boots!
On level 19 he entered the Vaults.
He cracked the Vaults and cleared them out!
On level 20 he was foolish enough to enter the Mortuary!
On level 20 he found the Angelic Armor!
He managed to clear the Mortuary from evil!
On level 22 he entered the Lava Pits.
On level 22 he found the Enviroboots!
He managed to clear the Lava Pits completely!
Then at last he found Dis!
He nuked level 24!
He defeated the Mastermind and found the TRUE EVIL!
He overloaded a nuclear BFG 9000 on level 25!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
You feel vulnerable again.
You wear/wield : a nuclear BFG 9000 (8d6) [40/40]
Are you sure you want to overcharge the nuclear BFG 9000? This will overload
the nuclear reactor... [Y/n]
You overcharge the nuclear BFG 9000! Warning! Explosion in 10 seconds!
Warning! Explosion in 9 seconds!
Warning! Explosion in 8 seconds!
Warning! Explosion in 7 seconds!
Warning! Explosion in 6 seconds!
Warning! Explosion in 5 seconds!
Warning! Explosion in 4 seconds!
You use a lava element. You feel invincible! Warning! Explosion in 3 seconds!
You wear/wield : a Azrael's Scythe (9d9) Warning! Explosion in 2 seconds!
Warning! Explosion in 1 seconds!
Congratulations! You defeated John Carmack! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
32 brave souls have ventured into Phobos:
32 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
23 killed the bitch and survived.
8 showed that it can outsmart Hell itself.
--------------------------------------------------------------
5
Nightmare! / [N!/AoPu/88%/YAVP] Pure Inquisitor Diamond! (+Video)
« on: November 07, 2015, 08:37 »
"Inquisitor Diamond" : Win Angel of Purity on Nightmare! as a Marine
Video : https://www.youtube.com/watch?v=umZQ7QQfQ4Y&feature=youtu.be
After bunch of failed tries of Intuition-less trait, I concluded that Int2 is the must-have,
as you can make your combat easier and take advantages of beneficial levers including MediTech depots.
Of course, the achievement requires doing the play as a Marine, so you cannot build Int2 directly from the beginning.
Recommended trait order is EE2-Int2-HR2-DM-TaN2-Fin2-HR3-TaN3-whatever...
Your doomguy will be very clumsy before building Int2+HR2,
so passing Phobos alive is over 60% of the challenge alike other tough Diamonds.
Anomaly is brutal as always, so you'd better prepare useful gears like phase devices/env suits.
Needless to say, corpse-destroyers (e.g. plasma shotguns, Anti-Freak Jackal, rocket launchers) are extremely useful in N!.
I was really really lucky to find the plasma shotgun in Hell's Armory.
Plasma shotgun not only serves as a corpse-destroyer; it is extremely powerful in combat as well - its own purpose.
The most crucial moment is when my health is 3% without the medpacks in Deimos 2..
Fortunately I saved my life thanks to the large medpack which appeared in the beginning of Deimos 3.
In the double vaults of Hell 2, I found 2 large+2 small medpacks -
and I had a hunch that I almost achieved the victory. Remaining run was quite straightforward.
Anyway, I got all diamonds purely after reset, except Technician/Armorer/Arena!!
Arena Diamond is grindy and grafty, it requires just crazy amount of luck...
My next DoomRL project is make standard game UV-perfect video (100% kill conqueror full win)
of each master trait (Vampyre, Bullet Dance, ...)..
So 20 more videos are in my further plan.
Video : https://www.youtube.com/watch?v=umZQ7QQfQ4Y&feature=youtu.be
After bunch of failed tries of Intuition-less trait, I concluded that Int2 is the must-have,
as you can make your combat easier and take advantages of beneficial levers including MediTech depots.
Of course, the achievement requires doing the play as a Marine, so you cannot build Int2 directly from the beginning.
Recommended trait order is EE2-Int2-HR2-DM-TaN2-Fin2-HR3-TaN3-whatever...
Your doomguy will be very clumsy before building Int2+HR2,
so passing Phobos alive is over 60% of the challenge alike other tough Diamonds.
Anomaly is brutal as always, so you'd better prepare useful gears like phase devices/env suits.
Needless to say, corpse-destroyers (e.g. plasma shotguns, Anti-Freak Jackal, rocket launchers) are extremely useful in N!.
I was really really lucky to find the plasma shotgun in Hell's Armory.
Plasma shotgun not only serves as a corpse-destroyer; it is extremely powerful in combat as well - its own purpose.
The most crucial moment is when my health is 3% without the medpacks in Deimos 2..
Fortunately I saved my life thanks to the large medpack which appeared in the beginning of Deimos 3.
In the double vaults of Hell 2, I found 2 large+2 small medpacks -
and I had a hunch that I almost achieved the victory. Remaining run was quite straightforward.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
d, level 15 Arch-Vile Chaos Mjr General Marine,
defeated the Mastermind at the City of Dis.
He survived 224421 turns and scored 656300 points.
He played for 2 hours, 45 minutes and 39 seconds.
He opposed the Nightmare!
He killed 1139 out of 1280 hellspawn. (88%)
He was an Angel of Purity!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 2
Levels completed : 0
-- Awards ----------------------------------------------------
UAC Star (silver cluster)
Inquisitor Gold Badge
Inquisitor Platinum Badge
Inquisitor Diamond Badge
-- Graveyard -------------------------------------------------
###########################################################
####................................#####################>#
###...............####...............######################
##.......####.....####.....####.......#####################
#........####.....####.....####........####################
.........####.....####.....####.%.......###################
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..####............................####X...#################
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..####............................####....#################
..####............................####....#################
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.........####.....####.....####.........###################
#........####.....####.....####........####################
##.......####.....####.....####.......#####################
###...............####...............######################
####................................#####################>#
###########################################################
-- Statistics ------------------------------------------------
Health 60/60 Experience 103848/15
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Marine
Finesse (Level 2)
Hellrunner (Level 3)
Tough as nails (Level 3)
Eagle Eye (Level 2)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
EE->EE->Int->Int->HR->HR->DM->TaN->TaN->Fin->Fin->HR->WK->TaN->WK->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6/6] (61%) (BP)
[b] [ Weapon ] laser rifle (1d8)x5 [25/40] (P1)
[c] [ Boots ] plasteel boots [2/2] (100%) (AT)
[d] [ Prepared ] shell box (x97)
-- Inventory -------------------------------------------------
[a] tactical shotgun (8d3) [5/5]
[b] plasma shotgun (7d3) [30/30] (T1)
[c] red armor [4/4] (200%) (B)
[d] shotgun shell (x50)
[e] shotgun shell (x50)
[f] shotgun shell (x50)
[g] shotgun shell (x50)
[h] shotgun shell (x50)
[i] shotgun shell (x50)
[j] power cell (x50)
[k] power cell (x50)
[l] power cell (x7)
[m] power cell (x50)
[n] large med-pack
[o] large med-pack
[p] phase device
[q] shell box (x100)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 50%
Fire - internal 0% torso 25% feet 25%
-- Kills -----------------------------------------------------
117 former humans
186 former sergeants
96 former captains
232 imps
84 demons
175 lost souls
45 cacodemons
19 hell knights
42 barons of hell
13 arachnotrons
55 former commandos
12 pain elementals
34 revenants
8 mancubi
19 arch-viles
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 5 he stormed the Chained Court.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
He left the Armory without drawing too much attention.
Entering level 11 he was almost dead...
On level 11 he assembled a tactical shotgun!
Level 12 was a hard nut to crack!
On level 15 he found the Grammaton Cleric Beretta!
On level 16 he found the Tower of Babel!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The missile hits the Spider Mastermind. The missile hits the
Spider Mastermind. The missile hits the Spider Mastermind.
You reload the laser rifle.
Fire -- Choose target...
You see : out of vision
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The missile hits the Spider Mastermind. The missile hits the
Spider Mastermind. The missile hits the Spider Mastermind.
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind. The Spider Mastermind dies.
Congratulations! You defeated the Spider Mastermind! Press <Enter>...
-- General ---------------------------------------------------
31 brave souls have ventured into Phobos:
31 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
23 killed the bitch and survived.
7 showed that it can outsmart Hell itself.
--------------------------------------------------------------
Anyway, I got all diamonds purely after reset, except Technician/Armorer/Arena!!
Arena Diamond is grindy and grafty, it requires just crazy amount of luck...
My next DoomRL project is make standard game UV-perfect video (100% kill conqueror full win)
of each master trait (Vampyre, Bullet Dance, ...)..
So 20 more videos are in my further plan.
6
Nightmare! / [N!/AoMs/67%/YaVP] Pure Masochist Diamond! (+Video)
« on: August 30, 2015, 05:06 »
"Masochist Diamond" : Win Angel of Masochism on Nightmare! without Ironman/Badass traits
Video : https://www.youtube.com/watch?v=sVn8HibDLAs&feature=youtu.be
Actually, my first Masochist Diamond (that is, before deleting .wad files) was obtained via
mixing it with AoD - doubling exp makes the AoMs gameplay much easier.
Here I got it once again without sereging any other challenge!
Well, the gameplay is pretty much like achieving Demonic Diamond.
My trait build was Int2 - HR2 - DM - Fin2 - WK1 - TaN2 - Rel - HR3..
Strategy is simple - just don't get hit all you can, reduce damages you take, and handle your exp bar wisely.
My next aims are.. pure Inquisitor Diamond, Berserker Angelic and Strongman Angelic.
All of them seem doable, with extreme early luck.
Video : https://www.youtube.com/watch?v=sVn8HibDLAs&feature=youtu.be
Actually, my first Masochist Diamond (that is, before deleting .wad files) was obtained via
mixing it with AoD - doubling exp makes the AoMs gameplay much easier.
Here I got it once again without sereging any other challenge!
Well, the gameplay is pretty much like achieving Demonic Diamond.
My trait build was Int2 - HR2 - DM - Fin2 - WK1 - TaN2 - Rel - HR3..
Strategy is simple - just don't get hit all you can, reduce damages you take, and handle your exp bar wisely.
My next aims are.. pure Inquisitor Diamond, Berserker Angelic and Strongman Angelic.
All of them seem doable, with extreme early luck.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
d, level 12 Arch-Vile Chaos Mjr General Scout,
defeated the Mastermind at the City of Dis.
He survived 113461 turns and scored 441345 points.
He played for 1 hour, 42 minutes and 44 seconds.
He opposed the Nightmare!
He killed 642 out of 958 hellspawn. (67%)
He was an Angel of Masochism!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 4
Levels completed : 1
-- Awards ----------------------------------------------------
Mastermind's Brain
UAC Star (silver cluster)
Untouchable Badge
Masochist Gold Badge
Masochist Platinum Badge
Masochist Diamond Badge
-- Graveyard -------------------------------------------------
###########################################################
####................................##.##################>#
###...............####..................###################
##.......####.....####.....####.........###################
#........####.....####.....####.........###################
.........####.....####.....####.........###################
.........####..............####..........##################
..........................................#################
..####............................####....#################
.&####............................####....#################
..####............................####....#################
..####...........................X####....#################
..........................................#################
.........####..............####.........%##################
.........####.....####.....####.........###################
#........####.....####.....####........####################
##.......####.....####.....####.......#####################
###...............####...............######################
####................................#####################>#
###########################################################
-- Statistics ------------------------------------------------
Health 50/50 Experience 60670/12
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 3)
Tough as nails (Level 2)
Reloader (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 1)
Int->Int->HR->HR->DM->Fin->Fin->WK->TaN->TaN->Rel->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6/6] (63%) (AP)
[b] [ Weapon ] tactical shotgun (8d3) [3/5]
[c] [ Boots ] protective boots [2/2] (100%) (AT)
[d] [ Prepared ] shell box (x62)
-- Inventory -------------------------------------------------
[a] plasma rifle (1d7)x6 [40/40] (T2)
[b] missile launcher (6d6) [4/4]
[c] red armor [6/6] (100%) (P)
[d] shotgun shell (x27)
[e] shotgun shell (x50)
[f] shotgun shell (x50)
[g] rocket (x7)
[h] rocket (x10)
[i] power cell (x50)
[j] power cell (x22)
[k] power cell (x50)
[l] small med-pack
[m] phase device
[n] envirosuit pack
[o] thermonuclear bomb
[p] shell box (x100)
[q] shell box (x100)
[r] shell box (x100)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 25%
Fire - internal 0% torso 25% feet 0%
-- Kills -----------------------------------------------------
60 former humans
88 former sergeants
52 former captains
104 imps
40 demons
164 lost souls
22 cacodemons
8 hell knights
27 barons of hell
4 arachnotrons
21 former commandos
13 pain elementals
17 revenants
6 mancubi
14 arch-viles
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 5 he stormed the Chained Court.
He left level 7 as soon as possible.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Deimos Lab.
He fought hard, but decided the reward was not worth it.
He left level 11 as soon as possible.
On level 14 he assembled a tactical shotgun!
He left level 15 as soon as possible.
On level 16 he found the Tower of Babel!
He nuked level 18!
On level 19 he entered the Vaults.
He came, he saw, but he left.
On level 22 he stumbled into a complex full of arch-viles!
On level 22 he entered the Lava Pits.
He decided it was too hot there.
He left level 23 as soon as possible.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You quickly reload the tactical shotgun.
Fire -- Choose target...
You see : floor
You quickly reload the tactical shotgun.
Fire -- Choose target...
You see : out of vision
Fire -- Choose target...
You see : out of vision
You quickly reload the tactical shotgun.
You quickly reload the tactical shotgun.
Fire -- Choose target...
You see : out of vision
Fire -- Choose target...
You see : out of vision
You hear the scream of a freed soul! Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
-- General ---------------------------------------------------
30 brave souls have ventured into Phobos:
30 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
22 killed the bitch and survived.
7 showed that it can outsmart Hell itself.
--------------------------------------------------------------
7
Post Mortem / [U/AoI/98%/YaVP] Angel of Impatience UV near-conqueror (Lava Silver)
« on: August 15, 2015, 13:28 »"Lava Silver" : Clear Lava Pits/Mt. Erebus on Angel of Impatience
Failed to achieve Conqueror because of the Vaults.
On AoI, you CANNOT carry Arena Master's Staff or phase devices,
and the way of using Azrael's Scythe is also impossible, since you cannot cure fatigues from using alt-fire of that.
So, the only way to clear Vaults on AoI is: find nuclear plasma rifle + pray for some lucky inv globe near the stairs + nuke the Vaults.
Moreover, you cannot carry lava elemental to nuke SMM,
the only way to fully win on AoI is: pray for lucky inv globe + nuke it with nuclear BFG.
So originally I aimed UV conqueror 100% kill full win, but it requires much of luck..
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
d, level 15 Arch-Vile Chaos Mjr General Scout,
defeated the Mastermind at the City of Dis.
He survived 177371 turns and scored 366281 points.
He played for 2 hours, 38 minutes and 37 seconds.
He was a man of Ultra-Violence!
He killed 1530 out of 1546 hellspawn. (98%)
He held his right to remain violent.
He was an Angel of Impatience!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 10
-- Awards ----------------------------------------------------
Mastermind's Brain
UAC Star (gold cluster)
Aurora Medallion
Explorer Badge
Angelic Badge
Hell Armorer Badge
Chessmaster's Token
Hell Champion Medal
Lava Silver Badge
-- Graveyard -------------------------------------------------
###########################################################
#>#####################................................####
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#####################.......####.....####.....####.......##
####################........####.....####.....####........#
###################.........####.....####.....####.........
##################.........%####..............####.........
#################..........................................
#################....####............................####..
#################....####............................####..
#################....####............................####&.
#################....####............................####..
#################.......X..................................
##################..........####..............####.........
###################.........####.....####.....####.........
####################........####.....####.....####........#
#####################.......####.....####.....####.......##
######################...............####...............###
#>#####################................................####
###########################################################
-- Statistics ------------------------------------------------
Health 45/45 Experience 118070/15
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 3)
Son of a bitch (Level 2)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
Triggerhappy (Level 2)
Cateye (Level 1)
Int->Int->Fin->Fin->WK->HR->HR->DM->WK->SoB->SoB->HR->TH->MCe->TH->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6/6] (100%) (ANP)
[b] [ Weapon ] gatling gun (1d7)x6 [36/60]
[c] [ Boots ] cerberus steel boots [0/0] (100%) (A)
[d] [ Prepared ] hyperblaster (2d4)x3 [40/40]
-- Inventory -------------------------------------------------
[a] assault shotgun (9d3) [6/6] (P2)
[b] nuclear BFG 9000 (8d6) [40/40]
[c] BFG 9000 (10d6) [130/130] (B1)
[d] Angelic Armor [7/7] (100%)
[e] Azrael's Scythe (9d9)
[f] 10mm ammo (x96)
[g] shotgun shell (x70)
[h] shotgun shell (x5)
[i] shotgun shell (x70)
[j] shotgun shell (x70)
[k] power cell (x70)
[l] power cell (x70)
[m] power cell (x70)
[n] power cell (x25)
[o] power cell (x70)
[p] power cell (x70)
[q] shell box (x100)
[r] shell box (x73)
[s] shell box (x100)
[t] shell box (x100)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 100%
Fire - internal 0% torso 25% feet 100%
-- Kills -----------------------------------------------------
125 former humans
80 former sergeants
64 former captains
162 imps
72 demons
650 lost souls
51 cacodemons
31 hell knights
52 barons of hell
47 arachnotrons
19 former commandos
65 pain elementals
30 revenants
17 mancubi
27 arch-viles
1 nightmare imp
7 nightmare cacodemons
1 nightmare demon
7 elite former humans
5 elite former sergeants
5 elite former captains
2 elite former commandos
2 bruiser brothers
2 shamblers
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 7 he assembled a gatling gun!
On level 7 he marched into the Military Base.
He purified his fellow comrades.
On level 8 he encountered the Phobos Anomaly.
On level 9 he assembled a hyperblaster!
On level 9 he entered Deimos Lab.
He destroyed the evil within and reaped the rewards!
On level 11 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 12 he found the City of Skulls.
He wiped out the City of Skulls.
On level 13 he assembled a cerberus boots!
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
On level 17 he found the Azrael's Scythe!
He then destroyed the Unholy Cathedral!
On level 19 he entered the Vaults.
He came, he saw, but he left.
On level 20 he was foolish enough to enter Limbo!
On level 20 he found the Angelic Armor!
He managed to clear Limbo from evil!
On level 22 he entered the Lava Pits.
On level 22 he found the Necroarmor!
He managed to clear the Lava Pits completely!
On level 23 he was bombarded!
On level 23 he found the Charch's Null Pointer!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You see : out of vision
Fire -- Choose target...
You see : out of vision
Targeting canceled.
You reload the gatling gun.
Fire -- Choose target...
You see : out of vision
Fire -- Choose target...
You see : out of vision
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The missile hits the Spider Mastermind. The missile hits the
Spider Mastermind. The Spider Mastermind dies. Congratulations! You defeated
the Spider Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
29 brave souls have ventured into Phobos:
29 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
22 killed the bitch and survived.
6 showed that it can outsmart Hell itself.
--------------------------------------------------------------
8
Nightmare! / [N!/AoI/YAVP/89%] Pure Eagerness Diamond + Chessmaster's Cross!! (+Video)
« on: August 15, 2015, 06:26 »
"Eagerness Diamond" : Win Angel of Impatience on Nightmare! as Technician
"Chessmaster's Cross" : Clear Hell's Arena on Nightmare! on Angel of Impatience/Masochism
Video : https://www.youtube.com/watch?v=Y_xLHSmnqOg&feature=youtu.be
So f***in close call!!!!
One of extremely hard diamonds.
Since I wanted to get Chessmaster's Cross simultaneously, I cleared Hell's Arena in this run.
Basically, the STRONGLY recommended trait build is HR2-Rel2-SM-DM-Fireangel-WK2-TaN2-HR3-TaN3-whatever..
Phobos 2 : Prepare chaingun / 350+ shotgun shells. I was lucky to get red armor+B and blue armor here.
Hell's Arena : Do as you did before in nightmarish arena.
Phobos 3~7 : Early rocket launcher from Hell's Arena helps you gibbing early corpses of strong opponents like Hell Knights/Barons.
Phobos Anomaly : Wear red armor and do rocketjumps (alt.fire)
Deimos 1~3 : Your main weapon would be combat shotgun before building fireangel trait.
I was really, really lucky to get Anti-Freak Jackal at Deimos 3.
I think I couldn't survive in late stages without that as Jackal made gibbing really easier.
Containment Area/Wall : Get "missile launcher" (which will greatly help you later combat) and ditch rocket launcher.
Deimos 4~6 : Once you got fireangel, if you think the combat is harsh, don't hesitate to use missile launcher!
Babel : Easy with DM
Hell 1~7 : Missile launcher + shotgun.. Easy. Inv globes will help you skipping stages.
I originally intended to clear Lava Pits to get Lava Silver, but I couldn't make cerberus boots (power modpacks didn't appear) - so gave up.
Dis : Spider Mastermind is the hardest hurdle of this run.
Actually SMM CAN hit you from afar.. So make use of missile launcher's explosion wisely.
This run was so f***in close call as I won with only 2% health!! hahaha
"Chessmaster's Cross" : Clear Hell's Arena on Nightmare! on Angel of Impatience/Masochism
Video : https://www.youtube.com/watch?v=Y_xLHSmnqOg&feature=youtu.be
So f***in close call!!!!
One of extremely hard diamonds.
Since I wanted to get Chessmaster's Cross simultaneously, I cleared Hell's Arena in this run.
Basically, the STRONGLY recommended trait build is HR2-Rel2-SM-DM-Fireangel-WK2-TaN2-HR3-TaN3-whatever..
Phobos 2 : Prepare chaingun / 350+ shotgun shells. I was lucky to get red armor+B and blue armor here.
Hell's Arena : Do as you did before in nightmarish arena.
Phobos 3~7 : Early rocket launcher from Hell's Arena helps you gibbing early corpses of strong opponents like Hell Knights/Barons.
Phobos Anomaly : Wear red armor and do rocketjumps (alt.fire)
Deimos 1~3 : Your main weapon would be combat shotgun before building fireangel trait.
I was really, really lucky to get Anti-Freak Jackal at Deimos 3.
I think I couldn't survive in late stages without that as Jackal made gibbing really easier.
Containment Area/Wall : Get "missile launcher" (which will greatly help you later combat) and ditch rocket launcher.
Deimos 4~6 : Once you got fireangel, if you think the combat is harsh, don't hesitate to use missile launcher!
Babel : Easy with DM
Hell 1~7 : Missile launcher + shotgun.. Easy. Inv globes will help you skipping stages.
I originally intended to clear Lava Pits to get Lava Silver, but I couldn't make cerberus boots (power modpacks didn't appear) - so gave up.
Dis : Spider Mastermind is the hardest hurdle of this run.
Actually SMM CAN hit you from afar.. So make use of missile launcher's explosion wisely.
This run was so f***in close call as I won with only 2% health!! hahaha
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
d, level 13 Arch-Vile Chaos Mjr General Technician,
defeated the Mastermind at the City of Dis.
He survived 172447 turns and scored 519460 points.
He played for 2 hours, 15 minutes and 36 seconds.
He opposed the Nightmare!
He killed 932 out of 1041 hellspawn. (89%)
He was an Angel of Impatience!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 2
Levels completed : 2
-- Awards ----------------------------------------------------
Cyberdemon's Head
UAC Star (silver cluster)
Chessmaster's Token
Chessmaster's Cross
Hell Champion Medal
Heroic Diamond Badge
Eagerness Bronze Badge
Eagerness Silver Badge
Eagerness Gold Badge
Eagerness Platinum Badge
Eagerness Diamond Badge
-- Graveyard -------------------------------------------------
###########################################################
#>#####################....................................
######################...............####..................
###################.#.......####.....####.....####.........
##################..........###......####.....####.........
##################..........####.....##.......###..........
##################..........####...........................
#################...X......................................
#################....####............................####..
#################....####............................####..
#################....####............................####..
#################....####............................####..
#################..........................................
##################..........####...........................
###################.........####.....####.....##...........
####################...%....####.....####.....####........#
###################..........###.....####.....####........#
###################..................####................#.
#>##################.##....................................
###########################################################
-- Statistics ------------------------------------------------
Health 1/50 Experience 77554/13
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Technician
Hellrunner (Level 3)
Tough as nails (Level 3)
Reloader (Level 2)
Dodgemaster (Level 1)
Whizkid (Level 2)
Shottyman (Level 1)
Fireangel (Level 1)
HR->HR->Rel->Rel->SM->DM->MFa->WK->WK->TaN->TaN->HR->TaN->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [4/4] (89%) (B)
[b] [ Weapon ] missile launcher (6d6) [2/4] (F1)
[c] [ Boots ] steel boots [1/1] (100%) (AT)
[d] [ Prepared ] rocket box (x10)
-- Inventory -------------------------------------------------
[a] combat shotgun (7d3) [5/5] (T1)
[b] Anti-Freak Jackal (5d3) [6/6]
[c] Railgun (8d8) [35/40]
[d] 10mm ammo (x78)
[e] shotgun shell (x41)
[f] rocket
[g] rocket (x10)
[h] rocket (x10)
[i] rocket (x10)
[j] power cell (x50)
[k] power cell (x50)
[l] power cell (x50)
[m] power cell (x50)
[n] power cell (x50)
-- Resistances -----------------------------------------------
Fire - internal 0% torso 25% feet 0%
-- Kills -----------------------------------------------------
86 former humans
142 former sergeants
16 former captains
198 imps
88 demons
220 lost souls
35 cacodemons
21 hell knights
46 barons of hell
9 arachnotrons
17 former commandos
14 pain elementals
17 revenants
6 mancubi
15 arch-viles
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 8 he encountered the Phobos Anomaly.
On level 11 he found the Anti-Freak Jackal!
On level 11 he arrived at the Containment Area.
He broke into the Containment Area, but gave up against the overwhelming forces.
On level 16 he found the Tower of Babel!
On level 18 he found the Railgun!
He left level 19 as soon as possible.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You see : d (almost dead) | floor | [ m ]ore
Targeting canceled.
Fire -- Choose target...
You see : floor
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | blood | [ m ]ore
Targeting canceled.
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind.
Fire -- Choose target...
You see : floor
Fire -- Choose target...
You see : floor
You hear the scream of a freed soul! Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
-- General ---------------------------------------------------
28 brave souls have ventured into Phobos:
28 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
21 killed the bitch and survived.
6 showed that it can outsmart Hell itself.
--------------------------------------------------------------
9
Post Mortem / [E/YAAM] 100% Kill Damageless run (+Video)
« on: July 16, 2015, 10:06 »
As you know, the hardest Angelic Achievement is Demonic Angelic,
which requires win the standard game on Nightmare! difficulty with 100% kills + without taking any damage.
Any single skilled player in this game would agree that winning the badge is simply a nonsense.
(Yeah, I know that it's impolite, but I seriously doubt that 2Dev's the mortem of Demonic Angelic is based on cheat engine)
So... I just thought there:
"100% kills + damageless.. Is it really possible? ..at least on the easiest difficulty level?"
Yes, on ITYTD difficulty, it is hard but possible!
So I recorded the run this time, winning the standard game in ITYTD difficulty with 100% kills and without taking any damage.
You can check near the end of the video (just before entering SMM) that the requirements are satisfied.
I think doing so is slightly easier than getting "Demonic Diamond" badge (winning standard game on N! w/ damage <200).
Needless to say, doing so on HNTR is imcomparably harder than any Diamonds (and some easy Angelics)
Video : https://www.youtube.com/watch?v=Axt8tVQyRu0&feature=youtu.be
which requires win the standard game on Nightmare! difficulty with 100% kills + without taking any damage.
Any single skilled player in this game would agree that winning the badge is simply a nonsense.
(Yeah, I know that it's impolite, but I seriously doubt that 2Dev's the mortem of Demonic Angelic is based on cheat engine)
So... I just thought there:
"100% kills + damageless.. Is it really possible? ..at least on the easiest difficulty level?"
Yes, on ITYTD difficulty, it is hard but possible!
So I recorded the run this time, winning the standard game in ITYTD difficulty with 100% kills and without taking any damage.
You can check near the end of the video (just before entering SMM) that the requirements are satisfied.
I think doing so is slightly easier than getting "Demonic Diamond" badge (winning standard game on N! w/ damage <200).
Needless to say, doing so on HNTR is imcomparably harder than any Diamonds (and some easy Angelics)
Video : https://www.youtube.com/watch?v=Axt8tVQyRu0&feature=youtu.be
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
d, level 9 Arch-Vile Chaos Mjr General Scout,
defeated the Mastermind at the City of Dis.
He survived 68877 turns and scored 36922 points.
He played for 1 hour, 1 minute and 22 seconds.
He was too young to die!
He killed 276 out of 276 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Special levels --------------------------------------------
Levels generated : 7
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
Mastermind's Brain
Medal of Prejudice
Untouchable Cross
-- Graveyard -------------------------------------------------
###########################################################
####................................#####################>#
###...............####...............######################
##.......####.....####.....####.......#####################
#........####.....####.....####........####################
.........####.....####.....####.........###################
.........####..............####..........##################
................................%.........#################
..####............................####X...#################
.&####............................####....#################
..####............................####....#################
..####............................####....#################
..........................................#################
.........####..............####..........##################
.........####.....####.....####.........###################
#........####.....####.....####........####################
##.......####.....####.....####.......#####################
###...............####...............######################
####................................#####################>#
###########################################################
-- Statistics ------------------------------------------------
Health 50/50 Experience 31369/9
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 2)
Reloader (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 1)
Int->Int->HR->HR->DM->Fin->Fin->WK->Rel->
-- Equipment -------------------------------------------------
[a] [ Armor ] green armor [1/1] (100%) (A)
[b] [ Weapon ] super shotgun (8d4)x2 [0/2] (T1)
[c] [ Boots ] phaseshift boots [4/4] (100%)
[d] [ Prepared ] plasma rifle (1d7)x6 [40/40] (S1T2)
-- Inventory -------------------------------------------------
[a] combat shotgun (7d3) [5/5] (T1)
[b] shotgun shell (x50)
[c] shotgun shell (x50)
[d] shotgun shell (x50)
[e] shotgun shell (x50)
[f] shotgun shell (x22)
[g] shotgun shell (x50)
[h] power cell (x50)
[i] power cell (x50)
[j] power cell (x34)
[k] power cell (x50)
[l] power cell (x50)
[m] power cell (x50)
[n] power cell (x50)
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] phase device
[t] phase device
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 15% feet 0%
Shrapnel - internal 0% torso 15% feet 0%
-- Kills -----------------------------------------------------
45 former humans
24 former sergeants
14 former captains
71 imps
17 demons
57 lost souls
3 cacodemons
5 hell knights
13 barons of hell
9 arachnotrons
3 former commandos
4 pain elementals
2 revenants
5 mancubi
2 bruiser brothers
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 8 he encountered the Phobos Anomaly.
On level 11 he assembled a micro launcher!
On level 16 he found the Tower of Babel!
He nuked level 16!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You see : green wall
You reload the super shotgun.
Fire -- Choose target...
You see : green wall
You reload the super shotgun.
Fire -- Choose target...
You see : green wall
You reload the super shotgun.
Fire -- Choose target...
You see : green wall
You reload the super shotgun.
Fire -- Choose target...
You see : green wall
You hear the scream of a freed soul! Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
28 brave souls have ventured into Phobos:
28 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
21 killed the bitch and survived.
6 showed that it can outsmart Hell itself.
--------------------------------------------------------------
10
Nightmare! / [N!/AoMC/98%/YaFW] Hell Arena Pwnage Medal, DS/BA, Near-Conqueror win (+Video)
« on: July 01, 2015, 03:45 »Video : https://www.youtube.com/watch?v=IVqzhRAi0sY&feature=youtu.be
Originally I planned to do N! AoMC Conqueror, but forgot to carry Arena Master's staff. So stupid..
Anyway, as you know, in Vaults, outer walls of two of three sectors are destructible.
However, you cannot approach the center one without AM staff or phase device,
but my phase device sent me wrong direction. Yuck.
Oh, in this run, Dragonslayer and Berserker Armor are spawned. So ridiculous.. I don't know how they are spawned.
I couldn't wield them in this run because my doomguy didn't satisfy requirements here.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
d, level 18 Arch-Vile Chaos Mjr General Scout,
nuked the Mastermind at the Hell Fortress.
He survived 334373 turns and scored 1081778 points.
He played for 3 hours, 57 minutes and 13 seconds.
He opposed the Nightmare!
He killed 1882 out of 1906 hellspawn. (98%)
He held his right to remain violent.
He was an Angel of Max Carnage!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 10
-- Awards ----------------------------------------------------
Cyberdemon's Head
UAC Star (gold cluster)
Explorer Badge
Grim Reaper's Badge
Hell Armorer Badge
Hell Arena Pwnage Medal
-- Graveyard -------------------------------------------------
###########################################################
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..................................................||......#
..........................................................#
..........................................................#
###########################################################
-- Statistics ------------------------------------------------
Health 29/50 Experience 177808/18
ToHit Ranged +12 ToHit Melee +14 ToDmg Ranged +3 ToDmg Melee +6
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 3)
Hellrunner (Level 3)
Son of a bitch (Level 3)
Brute (Level 1)
Juggler (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
Triggerhappy (Level 2)
Int->Int->HR->HR->DM->Fin->Fin->SoB->SoB->WK->WK->HR->Fin->TH->Bru->Jug->SoB->TH->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6] (AOP)
[b] [ Weapon ] high power BFG 9000 (13d6) [25/65] (P1)
[c] [ Boots ] cerberus steel boots [0/0] (100%) (A)
[d] [ Prepared ] nothing
-- Inventory -------------------------------------------------
[a] tactical shotgun (8d3) [5/5]
[b] hyperblaster (2d4)x3 [40/40]
[c] Malek's Armor [3/3] (100%)
[d] shotgun shell (x70)
[e] power cell (x70)
[f] power cell (x70)
[g] power cell (x65)
[h] power cell (x70)
[i] power cell (x70)
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] nano pack
[n] shell box (x100)
[o] shell box (x100)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 100%
Fire - internal 0% torso 25% feet 100%
-- Kills -----------------------------------------------------
197 former humans
221 former sergeants
81 former captains
257 imps
86 demons
465 lost souls
78 cacodemons
34 hell knights
107 barons of hell
40 arachnotrons
46 former commandos
49 pain elementals
68 revenants
33 mancubi
36 arch-viles
6 nightmare imps
11 nightmare cacodemons
46 nightmare demons
10 nightmare arachnotrons
2 bruiser brothers
2 shamblers
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 7 he sneaked into the Phobos Lab.
On level 7 he assembled a gatling gun!
He broke through the lab.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Deimos Lab.
On level 9 he assembled a tactical shotgun!
On level 9 he assembled a hyperblaster!
He destroyed the evil within and reaped the rewards!
On level 11 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 12 he found the City of Skulls.
He wiped out the City of Skulls.
On level 14 he ventured into the Halls of Carnage.
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
He then destroyed the Unholy Cathedral!
Level 18 was a hard nut to crack!
On level 18 he assembled a cerberus boots!
On level 19 he entered the Vaults.
He managed to scavenge a part of the Vaults treasures.
On level 20 he was foolish enough to enter Limbo!
On level 20 he assembled a high power weapon!
On level 20 he found the Berserker Armor!
He managed to clear Limbo from evil!
Level 21 was a hard nut to crack!
On level 22 he arrived at Mt. Erebus.
On level 22 he found the Malek's Armor!
He managed to raise Mt. Erebus completely!
Then at last he found Dis!
He overloaded a nuclear BFG 9000 on level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
Unknown command. Press "?" for help.
Unknown command. Press "?" for help.
You don't have enough ammo to fire the high power BFG 9000!
You reload the high power BFG 9000. You are hit! John Carmack reloads his
rocket launcher.
Fire -- Choose target...
You see : John Carmack (mortally wounded) | floor | [ m ]ore
The missile hits John Carmack.
You reload the high power BFG 9000. You are hit!
You use a large med-pack. You feel fully healed.
You dodge! Boom!
You dodge!
Fire -- Choose target...
You see : John Carmack (almost dead) | floor | [ m ]ore
The missile hits John Carmack. John Carmack dies. Congratulations! You
defeated John Carmack! Press <Enter>...
-- General ---------------------------------------------------
27 brave souls have ventured into Phobos:
27 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
20 killed the bitch and survived.
6 showed that it can outsmart Hell itself.
--------------------------------------------------------------
11
Nightmare! / [N!/ArchAoLT/63%/YAVP] Lightfoot Angelic Revisited (+Video)
« on: June 30, 2015, 11:22 »
"Lightfoot Angelic" : Win Archangel of Travel on Nightmare! without melee kills
Video : https://www.youtube.com/watch?v=vcGgUiejMw4&feature=youtu.be
My old run was kinda luck-dependent, relying on RNG that give you nuclear plasma rifle/nano pack on Hell's Armory/Deimos Lab.
This time, inspired by Cotonou's run (http://forum.chaosforge.org/index.php/topic,6639.msg58232.html#msg58232),
I took shotgun build (more 'standard' tactics - that is, less luck-dependent), including assembling elephant gun.
Actually, +30% speed boost in ArchAoLT includes overall speed boost on attack/moving/reloading, which greatly helps your combat...
so with Rel2+ArchAoLT, elephant gun's reloading time becomes 1.07s (where its base reloading time is 2.5s) - quite endurable.
Overall playstyle is quite similar to Angel of Impatience, but due to lack of speed, N! AoI is MUCH harder than N! ArchAoLT.
(so Eagerness Diamond (w/o sereging) is much harder to achieve)
Crucial moments:
Around 1:04:20, cornering against baron could be f**ked, but luckily I could kill it without being hit.
2 lovely inv globes helped me to skipped later hell levels and kill SMM easily.
Video : https://www.youtube.com/watch?v=vcGgUiejMw4&feature=youtu.be
My old run was kinda luck-dependent, relying on RNG that give you nuclear plasma rifle/nano pack on Hell's Armory/Deimos Lab.
This time, inspired by Cotonou's run (http://forum.chaosforge.org/index.php/topic,6639.msg58232.html#msg58232),
I took shotgun build (more 'standard' tactics - that is, less luck-dependent), including assembling elephant gun.
Actually, +30% speed boost in ArchAoLT includes overall speed boost on attack/moving/reloading, which greatly helps your combat...
so with Rel2+ArchAoLT, elephant gun's reloading time becomes 1.07s (where its base reloading time is 2.5s) - quite endurable.
Overall playstyle is quite similar to Angel of Impatience, but due to lack of speed, N! AoI is MUCH harder than N! ArchAoLT.
(so Eagerness Diamond (w/o sereging) is much harder to achieve)
Crucial moments:
Around 1:04:20, cornering against baron could be f**ked, but luckily I could kill it without being hit.
2 lovely inv globes helped me to skipped later hell levels and kill SMM easily.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
d, level 11 Arch-Vile Chaos Mjr General Scout,
defeated the Mastermind at the City of Dis.
He survived 141430 turns and scored 389822 points.
He played for 2 hours, 2 minutes and 31 seconds.
He opposed the Nightmare!
He killed 726 out of 1152 hellspawn. (63%)
He was an Archangel of Travel!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 5
Levels completed : 0
-- Awards ----------------------------------------------------
Cyberdemon's Head
Mastermind's Brain
UAC Star (silver cluster)
Untouchable Badge
Lightfoot Diamond Badge
Lightfoot Angelic Badge
-- Graveyard -------------------------------------------------
###########################################################
#####................................#####################>
####...............####...............#####################
###.......####.....####.....####.......####################
##........####.....####.....####........###################
#.........####.....####.....####.........##################
..........####..............####..........#################
...........................................################
...####............................####....################
..&####....................%.......####....################
...####............................####....################
...####.......................X....####....################
...........................................################
..........####..............####..........#################
#.........####.....####.....####.........##################
##........####.....####.....####........###################
###.......####.....####.....####.......####################
####...............####...............#####################
#####................................#####################>
###########################################################
-- Statistics ------------------------------------------------
Health 65/50 Experience 50010/11
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 1)
Hellrunner (Level 2)
Reloader (Level 2)
Juggler (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Shottyman (Level 1)
Shottyhead (Level 1)
Int->Int->Rel->Rel->HR->HR->DM->SM->Fin->Jug->MSh->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [4/4] (92%) (A)
[b] [ Weapon ] elephant gun (12d3) [0/1]
[c] [ Boots ] plasteel boots [4/4] (99%) (P)
[d] [ Prepared ] shell box (x56)
-- Inventory -------------------------------------------------
[a] plasma rifle (1d7)x6 [40/40] (A1)
[b] power cell (x40)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 50%
Fire - internal 0% torso 25% feet 25%
-- Kills -----------------------------------------------------
94 former humans
128 former sergeants
33 former captains
212 imps
45 demons
96 lost souls
30 cacodemons
24 hell knights
15 barons of hell
6 arachnotrons
12 former commandos
9 pain elementals
5 revenants
9 mancubi
6 arch-viles
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 5 he stormed the Chained Court.
On level 8 he encountered the Phobos Anomaly.
On level 11 he arrived at the Containment Area.
Not knowing what to do, he left.
On level 12 he found the Trigun!
Level 14 was a hard nut to crack!
On level 15 he assembled a elephant gun!
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
He fled the Unholy Cathedral seeing no chance to win.
Level 19 blasted him with an unholy atmosphere!
He left level 19 as soon as possible.
On level 19 he entered the Vaults.
He came, he saw, but he left.
He left level 20 as soon as possible.
He left level 21 as soon as possible.
On level 22 he ran for his life from lava!
On level 22 he entered the Lava Pits.
He decided it was too hot there.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You see : a Spider Mastermind (mortally wounded) | pool of blood | [ m ]ore
You quickly reload the elephant gun.
Fire -- Choose target...
You see : a Spider Mastermind (mortally wounded) | blood | [ m ]ore
You quickly reload the elephant gun.
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | blood | [ m ]ore
The Spider Mastermind flinched!
You quickly reload the elephant gun.
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
You quickly reload the elephant gun.
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
The Spider Mastermind dies. Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
-- General ---------------------------------------------------
26 brave souls have ventured into Phobos:
26 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
20 killed the bitch and survived.
5 showed that it can outsmart Hell itself.
--------------------------------------------------------------
12
Nightmare! / [N!/AoD/86%/YaFW] Hunter Diamond (+Video)
« on: June 26, 2015, 06:33 »"Hunter Diamond" : Win Angel of Darkness on Nightmare! with Explorer badge (visiting every generated sublevels)
Video : https://www.youtube.com/watch?v=m-UJAwxNklk&feature=youtu.be
An easy diamond. Make use of doubled exp bonus as much as you can!
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
d, level 19 Arch-Vile Chaos Mjr General Scout,
nuked the Mastermind at the Hell Fortress.
He survived 218265 turns and scored 1453236 points.
He played for 3 hours, 2 minutes and 23 seconds.
He opposed the Nightmare!
He killed 1403 out of 1627 hellspawn. (86%)
He was an Angel of Darkness!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 7
-- Awards ----------------------------------------------------
Cyberdemon's Head
UAC Star (gold cluster)
Aurora Medallion
Explorer Badge
Hell Armorer Badge
Hunter Diamond Badge
Arachno Silver Badge
-- Graveyard -------------------------------------------------
###########################################################
..........................................................#
..........................................................#
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......................................|...................#
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..........................................................#
.................................................%........#
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..........................................................#
.........................................%................#
###########################################################
-- Statistics ------------------------------------------------
Health 37/50 Experience 251713/19
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +5 ToDmg Melee +5
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 3)
Hellrunner (Level 3)
Son of a bitch (Level 5)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
Triggerhappy (Level 2)
Cateye (Level 1)
Int->Int->HR->HR->Fin->Fin->DM->SoB->SoB->TH->MCe->WK->HR->WK->TH->SoB->SoB->Fin->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6/6] (157%) (ABP)
[b] [ Weapon ] BFG 9000 (11d6) [20/100] (P1)
[c] [ Boots ] cerberus steel boots [0/0] (100%) (A)
[d] [ Prepared ] tactical shotgun (8d3) [5/5]
-- Inventory -------------------------------------------------
[a] laser rifle (1d7)x7 [88/88] (B3F1)
[b] Malek's Armor [3/3] (100%)
[c] Longinus Spear (8d8)
[d] shotgun shell (x38)
[e] power cell (x70)
[f] power cell (x20)
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] envirosuit pack
[l] shell box (x100)
[m] shell box (x100)
[n] power battery (x120)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 100%
Fire - internal 0% torso 25% feet 100%
-- Kills -----------------------------------------------------
147 former humans
118 former sergeants
63 former captains
172 imps
80 demons
443 lost souls
64 cacodemons
22 hell knights
47 barons of hell
44 arachnotrons
26 former commandos
43 pain elementals
49 revenants
14 mancubi
23 arch-viles
10 nightmare imps
2 nightmare cacodemons
28 nightmare demons
1 nightmare arachnotron
1 shambler
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He cowardly fled the Arena.
On level 5 he stormed the Chained Court.
On level 7 he sneaked into the Phobos Lab.
He broke through the lab.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
On level 9 he assembled a tactical shotgun!
On level 9 he found the Acid Spitter!
He destroyed the evil within and reaped the rewards!
On level 11 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 12 he romped upon the Abyssal Plains.
He slaughtered the beasts living there.
He left level 13 as soon as possible.
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 16 he found the Tower of Babel!
On level 17 he stumbled into a complex full of revenants!
On level 17 he assembled a cerberus boots!
On level 17 he found the Necroarmor!
On level 17 he invaded the Unholy Cathedral!
On level 17 he found the Longinus Spear!
He then destroyed the Unholy Cathedral!
On level 19 he entered the Vaults.
He came, he saw, but he left.
On level 20 he was foolish enough to enter Limbo!
He managed to escape from Limbo!
On level 22 he entered the Lava Pits.
On level 22 he found the Malek's Armor!
He managed to clear the Lava Pits completely!
Then at last he found Dis!
He overloaded a nuclear BFG 9000 on level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
Unknown command. Press "?" for help.
You don't have enough ammo to fire the BFG 9000!
You reload the BFG 9000. John Carmack reloads his rocket launcher. You are
hit!
John Carmack reloads his rocket launcher.
You dodge! Boom!
You dodge!
John Carmack reloads his rocket launcher.
You dodge!
Fire -- Choose target...
You see : John Carmack (mortally wounded) | floor | [ m ]ore
The missile hits John Carmack.
Fire -- Choose target...
You see : John Carmack (almost dead) | pool of blood | [ m ]ore
The missile hits John Carmack. John Carmack dies. Congratulations! You
defeated John Carmack! Press <Enter>...
-- General ---------------------------------------------------
25 brave souls have ventured into Phobos:
25 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
19 killed the bitch and survived.
5 showed that it can outsmart Hell itself.
--------------------------------------------------------------
13
Nightmare! / [N!/AoMr+AoD/81%/YAVP] Marksman Angelic Revisited
« on: June 22, 2015, 12:48 »
"Marksman Angelic" : Win Angel of Marksmanship + Angel of Darkness on Nightmare! with 50+% kills
my older run : http://forum.chaosforge.org/index.php/topic,7266.msg63850.html#msg63850
actually this is quite luck-dependent.
Due to doubled experience gain in AoD, once you survive Phobos with enough exp + medpacks,
over 90% of hurdle of this challenge would be done.
Phobos 3 is the hardest part - because you'll face hell knights with SoG lv1.
I had 2 lucky berserk packs in Phobos 3.
Recommended trait order:
Int - Int - SoG - SoG - DG - SoG - HR - HR - DM - SoB - SoB - TH - MCe - HR - SoG - SoG - EE - EE - whatever..
You cannot build whizkid and gun kata this time,
so your best equip would be "red armor+P" and pair of "speedloader pistol"s.
Due to halved reloading time and decent traits, your doomguy would be extremely powerful in later part of the game.
Before doing this run I've never thought that speedloader pistol could be useful...
maybe Marksman Angelic challenge would be the only use of speedloader pistol assembly.
Oh, your pistols will start to knock enemies back once you build SoG3 + SoB2,
so be careful during killing enemies on the door.
my older run : http://forum.chaosforge.org/index.php/topic,7266.msg63850.html#msg63850
actually this is quite luck-dependent.
Due to doubled experience gain in AoD, once you survive Phobos with enough exp + medpacks,
over 90% of hurdle of this challenge would be done.
Phobos 3 is the hardest part - because you'll face hell knights with SoG lv1.
I had 2 lucky berserk packs in Phobos 3.
Recommended trait order:
Int - Int - SoG - SoG - DG - SoG - HR - HR - DM - SoB - SoB - TH - MCe - HR - SoG - SoG - EE - EE - whatever..
You cannot build whizkid and gun kata this time,
so your best equip would be "red armor+P" and pair of "speedloader pistol"s.
Due to halved reloading time and decent traits, your doomguy would be extremely powerful in later part of the game.
Before doing this run I've never thought that speedloader pistol could be useful...
maybe Marksman Angelic challenge would be the only use of speedloader pistol assembly.
Oh, your pistols will start to knock enemies back once you build SoG3 + SoB2,
so be careful during killing enemies on the door.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
d, level 17 Mancubus Chaos Br. General Scout,
defeated the Mastermind at the City of Dis.
He survived 254518 turns and scored 849648 points.
He played for 2 hours, 37 minutes and 20 seconds.
He opposed the Nightmare!
He killed 944 out of 1153 hellspawn. (81%)
He was an Angel of Marksmanship!
He was also an Angel of Darkness!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 4
Levels completed : 0
-- Awards ----------------------------------------------------
Cyberdemon's Head
Mastermind's Brain
UAC Star (bronze cluster)
Marksman Diamond Badge
Marksman Angelic Badge
Hunter Bronze Badge
Hunter Silver Badge
Hunter Gold Badge
Hunter Platinum Badge
-- Graveyard -------------------------------------------------
###########################################################
####................................#####################>#
###...............####...............######################
##.......####.....####.....####.......#####################
#........####.....####.....####........####################
.........####.....####.....####.........###################
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..................................X.......#################
..####............................####....#################
.&####............................####....#################
..####............................####....#################
..####............................####....#################
..........................................#################
.........####..............####..........##################
.........####.....####.....####..%......###################
#........####.....####.....####........####################
##.......####.....####.....####.......#####################
###...............####...............######################
####................................#####################>#
###########################################################
-- Statistics ------------------------------------------------
Health 50/50 Experience 142595/17
ToHit Ranged +2 ToHit Melee +2 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 3)
Son of a bitch (Level 2)
Son of a gun (Level 5)
Eagle Eye (Level 1)
Dualgunner (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Triggerhappy (Level 1)
Cateye (Level 1)
Int->Int->SoG->SoG->DG->SoG->HR->HR->SoB->SoB->DM->TH->MCe->HR->SoG->SoG->EE->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6/6] (96%) (P)
[b] [ Weapon ] speedloader pistol (2d4) [4/6]
[c] [ Boots ] protective boots [2/2] (100%) (A)
[d] [ Prepared ] speedloader pistol (2d4) [4/6]
-- Inventory -------------------------------------------------
[a] blue armor [4/4] (51%) (P)
[b] red armor [6/6] (100%) (P)
[c] 10mm ammo (x6)
[d] 10mm ammo (x100)
[e] 10mm ammo (x100)
[f] 10mm ammo (x100)
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] phase device
[o] phase device
[p] homing phase device
[q] homing phase device
[r] technical mod pack
[s] fire skull
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 25%
Fire - internal 0% torso 25% feet 0%
-- Kills -----------------------------------------------------
177 former humans
116 former sergeants
73 former captains
188 imps
76 demons
121 lost souls
35 cacodemons
27 hell knights
34 barons of hell
7 arachnotrons
29 former commandos
16 pain elementals
10 revenants
24 mancubi
9 arch-viles
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He cowardly fled the Arena.
On level 5 he stormed the Chained Court.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Deimos Lab.
He left the Deimos Lab without drawing too much attention.
On level 11 he assembled a speedloader pistol!
On level 11 he witnessed the Wall.
Not knowing what to do, he left.
On level 12 he assembled a speedloader pistol!
On level 16 he found the Tower of Babel!
On level 20 he stumbled into a complex full of mancubi!
He left level 22 as soon as possible.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You see : out of vision
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The Spider Mastermind flinched!
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | blood | [ m ]ore
The missile hits the Spider Mastermind. The Spider Mastermind flinched! The
missile hits the Spider Mastermind. The Spider Mastermind flinched!
You dualreload your guns!
Fire -- Choose target...
You see : out of vision
Fire -- Choose target...
You see : out of vision
You hear the scream of a freed soul! Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
-- General ---------------------------------------------------
23 brave souls have ventured into Phobos:
23 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
18 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------
14
Nightmare! / [N!/53%/YAVP] Demonic Diamond
« on: June 22, 2015, 05:21 »
"Demonic Diamond" : Win the standard game on Nightmare! with Untouchable Medal (taking <200 damage)
One of hardest diamonds ever tried.
This challenge purely measures skills and luck on DoomRL, in standard game.. nothing much to say.
Strategy + About the run:
1. Your trait build should be Int-Int-HR-HR-Fin-DM.
2. Visit Chained Court for berserk effect.
3. Pass Anomaly with lucky phase device or inv globe. (This time, I got lucky inv globe in Phobos 7)
4. I skipped early Deimos stage with 2 inv globes + hell's armory + containment area.
5. In Deimos, build DM and gather plasma cells via farming with commando corpse.
6. If you pass Cyberdemon, you'll need just decent amount of luck... then it's over.
Screenshot:
One of hardest diamonds ever tried.
This challenge purely measures skills and luck on DoomRL, in standard game.. nothing much to say.
Strategy + About the run:
1. Your trait build should be Int-Int-HR-HR-Fin-DM.
2. Visit Chained Court for berserk effect.
3. Pass Anomaly with lucky phase device or inv globe. (This time, I got lucky inv globe in Phobos 7)
4. I skipped early Deimos stage with 2 inv globes + hell's armory + containment area.
5. In Deimos, build DM and gather plasma cells via farming with commando corpse.
6. If you pass Cyberdemon, you'll need just decent amount of luck... then it's over.
Screenshot:
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
d, level 10 Mancubus Chaos Br. General Scout,
defeated the Mastermind at the City of Dis.
He survived 131719 turns and scored 353534 points.
He played for 1 hour, 39 minutes and 14 seconds.
He opposed the Nightmare!
He killed 679 out of 1272 hellspawn. (53%)
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 7
Levels completed : 0
-- Awards ----------------------------------------------------
Cyberdemon's Head
Mastermind's Brain
UAC Star (gold cluster)
Untouchable Medal
Demonic Diamond Badge
-- Graveyard -------------------------------------------------
###########################################################
####................................#####################>#
###...............####...............######################
##.......####.....####.....####.......#####################
#........####.....####.....####........####################
.........####.....####.....####.........###################
.........####..............####..........##################
..........................................#################
..####............................####....#################
.&####............................####....#################
..####............................####....#################
..####............................####X...#################
..........................................#################
.........####..............####.%........##################
.........####.....####.....####.........###################
#........####.....####.....####........####################
##.......####.....####.....####.......#####################
###...............####...............######################
####................................#####################>#
###########################################################
-- Statistics ------------------------------------------------
Health 50/50 Experience 42822/10
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 2)
Son of a bitch (Level 2)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 1)
Int->Int->HR->HR->Fin->DM->Fin->SoB->SoB->WK->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6/6] (96%) (AP)
[b] [ Weapon ] tactical shotgun (8d3) [3/5]
[c] [ Boots ] plasteel boots [4/4] (97%) (AP)
[d] [ Prepared ] plasma rifle (1d8)x6 [40/40] (A1P1T1)
-- Inventory -------------------------------------------------
[a] Lava Armor [4/4] (87%)
[b] shotgun shell (x50)
[c] shotgun shell (x50)
[d] shotgun shell (x50)
[e] shotgun shell (x31)
[f] power cell (x50)
[g] power cell (x50)
[h] power cell (x50)
[i] power cell (x50)
[j] power cell (x50)
[k] power cell (x36)
[l] power cell (x50)
[m] small med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] shell box (x36)
[s] shell box (x72)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 50%
Fire - internal 0% torso 25% feet 25%
-- Kills -----------------------------------------------------
139 former humans
106 former sergeants
77 former captains
90 imps
44 demons
129 lost souls
16 cacodemons
10 hell knights
5 barons of hell
1 arachnotron
22 former commandos
9 pain elementals
2 revenants
12 mancubi
15 arch-viles
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 5 he stormed the Chained Court.
He left level 7 as soon as possible.
On level 8 he encountered the Phobos Anomaly.
He left level 9 as soon as possible.
On level 9 he entered Hell's Armory.
He left the Armory without drawing too much attention.
He left level 10 as soon as possible.
He left level 11 as soon as possible.
On level 11 he arrived at the Containment Area.
Not knowing what to do, he left.
On level 12 he found the City of Skulls.
He fled the City in terror!
On level 15 he found the Lava Armor!
On level 16 he found the Tower of Babel!
He left level 17 as soon as possible.
On level 17 he invaded the Unholy Cathedral!
He fled the Unholy Cathedral seeing no chance to win.
On level 19 he entered the Vaults.
He came, he saw, but he left.
On level 20 he stumbled into a complex full of arch-viles!
On level 20 he assembled a tactical shotgun!
On level 22 he entered the Lava Pits.
He decided it was too hot there.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You reload the tactical shotgun.
You reload the tactical shotgun.
You reload the tactical shotgun.
You reload the tactical shotgun.
Fire -- Choose target...
You see : out of vision
Fire -- Choose target...
You see : out of vision
You reload the tactical shotgun.
You reload the tactical shotgun.
Fire -- Choose target...
You see : out of vision
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | blood | [ m ]ore
The Spider Mastermind dies. Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
-- General ---------------------------------------------------
22 brave souls have ventured into Phobos:
22 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
17 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------
15
Nightmare! / [N!/AoMC/59%/YAVP] Pure Destroyer Diamond!!! (Video)
« on: May 16, 2015, 04:50 »Video : https://www.youtube.com/watch?v=db2JxtOcAyQ&feature=youtu.be
Here 39 damage taken overall.. with no sereging.
The strategy itself is same as what I previously posted, just you need decent amount of skill, patience and luck.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
d, level 10 Mancubus Chaos Lt. Colonel Scout,
defeated the Mastermind at the City of Dis.
He survived 91874 turns and scored 382065 points.
He played for 1 hour, 25 minutes and 3 seconds.
He opposed the Nightmare!
He killed 636 out of 1063 hellspawn. (59%)
He was an Angel of Max Carnage!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 3
Levels completed : 0
-- Awards ----------------------------------------------------
Cyberdemon's Head
Mastermind's Brain
UAC Star (gold cluster)
Untouchable Medal
Untouchable Cross
Destroyer Bronze Badge
Destroyer Silver Badge
Destroyer Gold Badge
Destroyer Platinum Badge
Destroyer Diamond Badge
-- Graveyard -------------------------------------------------
###########################################################
####................................#####################>#
###...............####...............######################
##.......####.....####.....####.......#####################
#........####.....####.....####........####################
.........####.....####.....####.........###################
.........####..............####..........##################
..........................................#################
..####............................####....#################
.&####............................####....#################
..####............................####....#################
..####...........................X####....#################
.........................................%#################
.........####..............####..........##################
.........####.....####.....####.........###################
#........####.....####.....####........####################
##.......####.....####.....####.......#####################
###...............####...............######################
####................................#####################>#
###########################################################
-- Statistics ------------------------------------------------
Health 46/50 Experience 48926/10
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 2)
Son of a bitch (Level 2)
Dodgemaster (Level 1)
Intuition (Level 2)
Triggerhappy (Level 2)
Cateye (Level 1)
Int->Int->HR->HR->SoB->SoB->DM->TH->MCe->TH->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6/6] (82%) (P)
[b] [ Weapon ] plasma rifle (1d7)x6 [0/40] (T1)
[c] [ Boots ] protective boots [2/2] (100%) (A)
[d] [ Prepared ] combat shotgun (7d3) [5/5]
-- Inventory -------------------------------------------------
[a] rocket launcher (6d6) [1/1]
[b] chaingun (1d6)x4 [52/52] (B1)
[c] 10mm ammo (x100)
[d] shotgun shell (x46)
[e] shotgun shell (x50)
[f] rocket (x5)
[g] power cell (x20)
[h] power cell (x50)
[i] power cell (x50)
[j] power cell (x50)
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] shockwave pack
[o] shell box (x100)
[p] shell box (x100)
[q] power battery (x120)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 25%
Fire - internal 0% torso 25% feet 0%
-- Kills -----------------------------------------------------
109 former humans
88 former sergeants
33 former captains
157 imps
64 demons
50 lost souls
43 cacodemons
8 hell knights
16 barons of hell
1 arachnotron
23 former commandos
2 pain elementals
32 revenants
2 mancubi
6 arch-viles
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 5 he stormed the Chained Court.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Deimos Lab.
He left the Deimos Lab without drawing too much attention.
He left level 12 as soon as possible.
He left level 15 as soon as possible.
On level 16 he found the Tower of Babel!
He left level 21 as soon as possible.
He left level 22 as soon as possible.
On level 22 he arrived at Mt. Erebus.
He decided it was too dangerous.
He left level 23 as soon as possible.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
Fire -- Choose target...
You see : a Spider Mastermind (severely wounded) | floor | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The missile hits the Spider Mastermind. The Spider Mastermind
flinched! The missile hits the Spider Mastermind. The Spider Mastermind
flinched! The missile hits the Spider Mastermind. The Spider Mastermind
flinched! The missile hits the Spider Mastermind. The Spider Mastermind
flinched! The missile hits the Spider Mastermind. The Spider Mastermind
flinched! The missile hits the Spider Mastermind. The Spider Mastermind
flinched!
Fire -- Choose target...
You see : out of vision
Fire -- Choose target...
You see : out of vision
You hear the scream of a freed soul! Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
-- General ---------------------------------------------------
21 brave souls have ventured into Phobos:
21 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
16 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------